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227869da | 1 | # |
af111fc3 | 2 | # File: makevc.env |
227869da JS |
3 | # Author: Ulrich Leodolter |
4 | # Created: Wed May 17 08:36:42 1995 | |
5 | # Updated: | |
6 | # | |
7 | # MSVC++ 32-bit makefile include file | |
8 | # | |
9 | !include <ntwin32.mak> | |
10 | ||
0580ae4b GT |
11 | !if "$(RM)" == "" |
12 | RM= erase | |
13 | !endif | |
14 | ||
f641dada | 15 | WXVERSION=23_0 |
227869da JS |
16 | WIN95=1 |
17 | ||
18 | !if "$(WIN95)" == "0" | |
19 | # With 3.50, Win95 will use your existing icons to show smaller ones. | |
20 | # With 4.0, you'll have to follow Win95 procedures for icons or you'll get the | |
21 | # default Windows icon. | |
22 | APPVER=3.50 | |
23 | WINVERSION=-DWINVER=0x0350 # Generic WIN32 | |
24 | !else | |
25 | APPVER=3.50 # 4.0 | |
26 | # This means 'enable Windows 95 features' (in wxWindows and in VC++ 4.0). | |
27 | WINVERSION=-DWINVER=0x0400 /D__WIN95__ | |
28 | !endif | |
29 | ||
30 | # On Alpha machines, change to CPU=ALPHA | |
31 | CPU=i386 | |
32 | ||
33 | # Suffixes | |
34 | OBJSUFF=obj | |
35 | SRCSUFF=cpp | |
36 | ||
e12f91dc RD |
37 | WAITFLAG=/w |
38 | ||
227869da | 39 | # If you set wxUSE_IOSTREAMH to 0, remove -Dtry=__try -Dexcept=__except -Dleave=__leave -Dfinally=__finally |
5fa399c9 | 40 | #WINFLAGS=-c -W3 -DCRTAPI1=_cdecl -DCRTAPI2=_cdecl -nologo -D_X86_=1 -DWIN32 -D__WIN32__ $(WINVERSION) |
669f7a11 | 41 | WINFLAGS=-c -W3 -nologo -DWIN32 -D__WIN32__ -D_WINDOWS $(WINVERSION) |
227869da | 42 | WINLINKFLAGS=/INCREMENTAL:NO /NOLOGO -machine:$(CPU) -subsystem:windows,$(APPVER) |
227869da | 43 | WINLIBS=kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib oldnames.lib\ |
7921cf2b | 44 | comctl32.lib ctl3d32.lib odbc32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib # libci.lib # libci.lib required for VC++ 4.2 |
227869da | 45 | |
b4d1ebf0 RD |
46 | # Set a WXWIN environment variable be the path to your WXWIN directory |
47 | WXDIR=$(WXWIN) | |
227869da JS |
48 | |
49 | WXSRC=$(WXDIR)\src\msw | |
50 | WXINC=$(WXDIR)\include | |
51 | WXBASESRC=$(WXDIR)\src\common | |
52 | ||
53 | ##################################################################### | |
54 | # These are the possible DLL/non-DLL usages: | |
55 | # | |
56 | # Type _DLL/_WINDLL WXUSINGDLL WXMAKINGDLL Library | |
57 | #-------------------------------------------------------------------- | |
58 | # Normal application - - - wx.lib | |
59 | # | |
cb1b6606 | 60 | # wxWin as DLL Defined - Defined wx$(WXVERSION).lib |
227869da | 61 | # |
cb1b6606 | 62 | # App using wxWin DLL - Defined - wx$(WXVERSION).lib |
227869da JS |
63 | # |
64 | # App built as one DLL Defined - - wx.lib | |
65 | # | |
66 | ###################################################################### | |
67 | # | |
68 | # Compiling your app: | |
69 | #-------------------- | |
70 | # when compiling an app to use the DLL version of wxWindows | |
71 | # (but not to be a DLL itself), set WXUSINGDLL to 1 in your | |
72 | # makefile just before including ntwxwin.mak. | |
73 | # To compile wxWin _and_ app itself as a DLL, set DLL to 1 | |
74 | # in ntwxwin.mak, and do not set WXUSINGDLL. | |
75 | # | |
76 | # Compiling wxWindows: | |
77 | #--------------------- | |
78 | # Use the dll target to compile wxWindows as DLL; then make 'pch' | |
79 | # to generate a precompiled header for your apps to use. BUG: must compile without | |
80 | # wxExpr (USE_WX_RESOURCES = 0) for this to link properly. Don't know why yet. | |
81 | # Use the dllapp target to compile wxWindows for making a DLL app (not implemented yet) | |
82 | ||
83 | #DLL=0 | |
84 | ||
227869da JS |
85 | !if "$(WXUSINGDLL)" == "1" |
86 | EXTRADLLFLAGS=/DWXUSINGDLL=1 | |
87 | !endif | |
88 | ||
89 | !if "$(WXMAKINGDLL)" == "1" | |
90 | EXTRADLLFLAGS=/DWXMAKINGDLL=1 | |
91 | !endif | |
92 | ||
93 | !if "$(WXMAKINGDLL)" == "0" && "$(DLL)" == "1" | |
94 | EXTRADLLFLAGS= | |
95 | !endif | |
96 | ||
97 | !if "$(NOMAIN)" == "1" | |
98 | EXTRADLLFLAGS=$(EXTRADLLFLAGS) /DNOMAIN | |
99 | !endif | |
100 | ||
227869da JS |
101 | !ifndef FINAL |
102 | FINAL=0 | |
103 | DEBUG=1 | |
104 | !endif | |
105 | ||
106 | !ifndef DLL | |
107 | DLL=0 | |
108 | !endif | |
109 | ||
110 | # Set this to 1 if you don't want to use precompiled headers | |
111 | !ifndef NOPCH | |
112 | NOPCH=0 | |
113 | !endif | |
114 | ||
ca5c8b2d | 115 | # This sets 'D' to a suitable directory name |
5fa399c9 JS |
116 | # for this kind of build, and WXLIBNAME to one of wx (static release), wxd (static debug), |
117 | # wx$(WXVERSION) (DLL release), wx$(WXVERSION)d (DLL debug) | |
ca5c8b2d JS |
118 | |
119 | !if "$(WXMAKINGDLL)" == "1" || "$(WXUSINGDLL)" == "1" | |
cb1b6606 | 120 | WXLIBNAME=wx$(WXVERSION) |
ca5c8b2d JS |
121 | !else |
122 | WXLIBNAME=wx | |
123 | !endif | |
124 | ||
a4fe6524 RD |
125 | !if "$(NEW_WXLIBNAME)" != "" |
126 | WXLIBNAME=$(NEW_WXLIBNAME) | |
127 | !endif | |
128 | ||
ca5c8b2d JS |
129 | !if "$(FINAL)" == "1" |
130 | D=Release | |
f641dada RD |
131 | !else if "$(FINAL)" == "hybrid" |
132 | D=Hybrid | |
133 | LIBEXT=h | |
134 | WXLIBNAME=$(WXLIBNAME)$(LIBEXT) | |
ca5c8b2d | 135 | !else |
f6bcfd97 | 136 | guilibsdll= oldnames.lib kernel32.lib \ |
fbdcff4a JS |
137 | ws2_32.lib mswsock.lib advapi32.lib user32.lib \ |
138 | gdi32.lib comdlg32.lib winspool.lib | |
ca5c8b2d | 139 | D=Debug |
5fa399c9 | 140 | LIBEXT=d |
cb1b6606 | 141 | WXLIBNAME=$(WXLIBNAME)$(LIBEXT) |
ca5c8b2d JS |
142 | !endif |
143 | ||
144 | !if "$(WXMAKINGDLL)" == "1" || "$(WXUSINGDLL)" == "1" | |
145 | D=$(D)DLL | |
146 | !endif | |
147 | ||
148 | WXLIB=$(WXDIR)\lib\$(WXLIBNAME).lib | |
149 | ||
5fa399c9 | 150 | INC=-I$(WXINC) -I$(WXDIR)/contrib/include -I$(WXDIR)/src/png -I$(WXDIR)/src/zlib -I$(WXDIR)/src/jpeg -I$(WXDIR)/src/tiff $(EXTRAINC) |
4567f2b2 JS |
151 | |
152 | !if "$(WXUSINGDLL)" == "1" | |
153 | LIBS = $(EXTRALIBS) $(WXLIB) $(WINLIBS) | |
154 | !else | |
5fa399c9 | 155 | LIBS = $(EXTRALIBS) $(WXLIB) $(WINLIBS) $(WXDIR)\lib\png$(LIBEXT).lib $(WXDIR)\lib\zlib$(LIBEXT).lib $(WXDIR)\lib\jpeg$(LIBEXT).lib $(WXDIR)\lib\tiff$(LIBEXT).lib $(WXDIR)\lib\xpm$(LIBEXT).lib |
4567f2b2 | 156 | !endif |
ca5c8b2d | 157 | |
227869da JS |
158 | MAKEPRECOMP=/YcWX/WXPREC.H |
159 | OPTIONS= | |
160 | ||
161 | !if "$(FINAL)" == "0" | |
162 | OPT = /Od /Gy | |
163 | # ***N.B.*** to save space/time, comment out /FR to avoid browse info (.sbr files) being generated | |
164 | DEBUG_FLAGS= /Zi /D__WXDEBUG__ # /DDEBUG=1 # /FR | |
165 | LINK_DEBUG_FLAGS=-debug:full -debugtype:cv # /PDB:NONE | |
7bf54362 | 166 | _CRTFLAG=/MDd |
f641dada RD |
167 | |
168 | !else if "$(FINAL)" == "hybrid" | |
169 | OPT = /Od /Gy | |
170 | DEBUG_FLAGS= /Zi /D__WXDEBUG__ /D__NO_VC_CRTDBG__ | |
171 | LINK_DEBUG_FLAGS=-debug:full -debugtype:cv | |
172 | _CRTFLAG=/MD | |
173 | ||
227869da JS |
174 | !else |
175 | # /O1 - smallest code | |
176 | # /O2 - fastest code | |
177 | OPT = /O1 # /O2 # /Od | |
178 | DEBUG_FLAGS= | |
179 | LINK_DEBUG_FLAGS=/RELEASE | |
7bf54362 RD |
180 | _CRTFLAG=/MD |
181 | !endif | |
182 | ||
f641dada | 183 | |
7bf54362 RD |
184 | !if "$(CRTFLAG)" == "" |
185 | CRTFLAG=$(_CRTFLAG) | |
227869da JS |
186 | !endif |
187 | ||
188 | !if "$(DLL)" == "0" | |
189 | ||
190 | !if "$(NOPCH)" == "1" | |
191 | PCH= | |
192 | PRECOMP= | |
193 | MAKEPRECOMP= | |
194 | !else | |
5fa399c9 JS |
195 | PCH=wxvc.pch |
196 | PRECOMP=/YuWX/WXPREC.H /Fp$(WXDIR)\src\msw\$D\$(PCH) /Fd$(WXDIR)\src\msw\$D\vc60.pdb | |
227869da JS |
197 | MAKEPRECOMP=/YcWX/WXPREC.H |
198 | !endif | |
199 | ||
200 | CPPFLAGS=$(WINFLAGS) $(DEBUG_FLAGS) $(PRECOMP) $(EXTRAFLAGS) /D__WXMSW__ $(INC) $(OPT) $(EXTRADLLFLAGS) $(CRTFLAG) /D__WINDOWS__ /GX /DSTRICT $(OVERRIDEFLAGS) | |
201 | # If you don't include wxprec.h, use CPPFLAGS2 | |
202 | CPPFLAGS2=$(WINFLAGS) $(DEBUG_FLAGS) /D__WXMSW__ $(INC) $(EXTRAFLAGS) $(OPT) $(EXTRADLLFLAGS) $(CRTFLAG) /D__WINDOWS__ /GX /DSTRICT $(OVERRIDEFLAGS) | |
203 | LINKFLAGS=$(LINK_DEBUG_FLAGS) $(WINLINKFLAGS) -entry:WinMainCRTStartup | |
204 | DUMMY=dummy | |
205 | ||
206 | !else | |
207 | ||
208 | !if "$(WXMAKINGDLL)" == "1" | |
5fa399c9 | 209 | PCH=wxvc.pch |
227869da JS |
210 | DUMMY=dummydll |
211 | !else | |
5fa399c9 | 212 | PCH=wxvc.pch |
227869da JS |
213 | DUMMY=dummy |
214 | !endif | |
215 | ||
5fa399c9 | 216 | PRECOMP=/YuWX/WXPREC.H /Fp$(WXDIR)\src\msw\$D\$(PCH) /Fd$(WXDIR)\lib\$(WXLIBNAME).pdb |
227869da JS |
217 | CPPFLAGS=$(WINFLAGS) $(DEBUG_FLAGS) $(PRECOMP) $(EXTRAFLAGS) /D__WXMSW__ $(INC) $(OPT) /D_DLL $(CRTFLAG) $(EXTRADLLFLAGS) /D_WINDOWS /D__WINDOWS__ /D_WINDLL |
218 | CPPFLAGS2=$(WINFLAGS) $(DEBUG_FLAGS) /D__WXMSW__ $(INC) $(EXTRAFLAGS) $(OPT) /D_DLL $(CRTFLAG) $(EXTRADLLFLAGS) /D_WINDOWS /D__WINDOWS__ /D_WINDLL | |
219 | LINKFLAGS=$(LINK_DEBUG_FLAGS) -machine:i386 -subsystem:windows,$(APPVER) -dll # -entry:_DllMainCRTStartup$(DLLENTRY) | |
220 | !endif | |
221 | ||
ca5c8b2d | 222 | DUMMYOBJ=$(WXDIR)\src\msw\$D\$(DUMMY).obj |
227869da | 223 | |
e9c4b1a2 JS |
224 | .c.obj: |
225 | cl @<< | |
226 | $(CPPFLAGS2) /Fo$@ /c $< | |
227 | << | |
228 | ||
229 | .cpp.obj: | |
230 | cl @<< | |
231 | $(CPPFLAGS2) /Fo$@ /c $< | |
232 | << | |
233 | ||
0580ae4b GT |
234 | #use CPPFLAGS2 so as not to use precompiled headers |
235 | {}.c{$D}.obj: | |
236 | cl @<< | |
237 | $(CPPFLAGS2) /Fo$@ /c $< | |
238 | << | |
239 | ||
df801fc6 JS |
240 | {}.cpp{$D}.obj: |
241 | cl @<< | |
242 | $(CPPFLAGS) /Fo$@ /c /Tp $< | |
243 | << | |
244 |