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1///////////////////////////////////////////////////////////////////////////////
2// Name: wx/apptrait.h
3// Purpose: declaration of wxAppTraits and derived classes
4// Author: Vadim Zeitlin
5// Modified by:
6// Created: 19.06.2003
7// RCS-ID: $Id$
8// Copyright: (c) 2003 Vadim Zeitlin <vadim@wxwindows.org>
9// Licence: wxWindows licence
10///////////////////////////////////////////////////////////////////////////////
11
12#ifndef _WX_APPTRAIT_H_
13#define _WX_APPTRAIT_H_
14
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15#include "wx/string.h"
16
17class WXDLLIMPEXP_BASE wxObject;
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18class WXDLLEXPORT wxAppTraits;
19#if wxUSE_FONTMAP
20 class WXDLLEXPORT wxFontMapper;
21#endif // wxUSE_FONTMAP
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22class WXDLLIMPEXP_BASE wxLog;
23class WXDLLIMPEXP_BASE wxMessageOutput;
f0244295 24class WXDLLEXPORT wxRendererNative;
a8eaaeb2 25class WXDLLIMPEXP_BASE wxString;
a8eaaeb2 26
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27extern "C"
28{
29 struct GSocketGUIFunctionsTable;
30}
38bb138f 31
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32// FIXME: Eventually unify Mac OS 9
33class GSocketBSD;
34
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35// ----------------------------------------------------------------------------
36// toolkit information
37// ----------------------------------------------------------------------------
38
39// Information about the toolkit that the app is running under (e.g. wxMSW):
40struct WXDLLIMPEXP_BASE wxToolkitInfo
41{
42 // Short name of the toolkit (e.g. "msw" or "mswuniv"); empty for console:
43 wxString shortName;
44 // Descriptive name of the toolkit, human readable (e.g. "wxMSW" or
45 // "wxMSW/Universal"); "wxBase" for console apps:
46 wxString name;
47 // Version of the underlying toolkit or of the OS for console apps:
48 int versionMajor, versionMinor;
49 // OS mnenomics, e.g. wxGTK or wxMSW:
50 int os;
51};
52
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53
54// ----------------------------------------------------------------------------
55// wxAppTraits: this class defines various configurable aspects of wxApp
56// ----------------------------------------------------------------------------
57
7af1b539 58class WXDLLIMPEXP_BASE wxAppTraitsBase
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59{
60public:
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61 // hooks for creating the global objects, may be overridden by the user
62 // ------------------------------------------------------------------------
63
64#if wxUSE_LOG
65 // create the default log target
66 virtual wxLog *CreateLogTarget() = 0;
67#endif // wxUSE_LOG
68
69 // create the global object used for printing out messages
70 virtual wxMessageOutput *CreateMessageOutput() = 0;
71
72#if wxUSE_FONTMAP
73 // create the global font mapper object used for encodings/charset mapping
74 virtual wxFontMapper *CreateFontMapper() = 0;
75#endif // wxUSE_FONTMAP
76
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77 // get the renderer to use for drawing the generic controls (return value
78 // may be NULL in which case the default renderer for the current platform
79 // is used); this is used in GUI only and always returns NULL in console
80 //
81 // NB: returned pointer will be deleted by the caller
82 virtual wxRendererNative *CreateRenderer() = 0;
83
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84
85 // functions abstracting differences between GUI and console modes
86 // ------------------------------------------------------------------------
87
88#ifdef __WXDEBUG__
89 // show the assert dialog with the specified message in GUI or just print
90 // the string to stderr in console mode
91 //
92 // base class version has an implementation (in spite of being pure
93 // virtual) in base/appbase.cpp which can be called as last resort.
94 //
95 // return true to suppress subsequent asserts, false to continue as before
96 virtual bool ShowAssertDialog(const wxString& msg) = 0;
97#endif // __WXDEBUG__
98
99 // return true if fprintf(stderr) goes somewhere, false otherwise
100 virtual bool HasStderr() = 0;
101
102 // managing "pending delete" list: in GUI mode we can't immediately delete
103 // some objects because there may be unprocessed events for them and so we
104 // only do it during the next idle loop iteration while this is, of course,
105 // unnecessary in wxBase, so we have a few functions to abstract these
106 // operations
107
108 // add the object to the pending delete list in GUI, delete it immediately
109 // in wxBase
110 virtual void ScheduleForDestroy(wxObject *object) = 0;
111
112 // remove this object from the pending delete list in GUI, do nothing in
113 // wxBase
114 virtual void RemoveFromPendingDelete(wxObject *object) = 0;
2739d4f0 115
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116#if wxUSE_SOCKETS
117 // return table of GUI callbacks for GSocket code or NULL in wxBase
118 virtual GSocketGUIFunctionsTable* GetSocketGUIFunctionsTable() = 0;
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119
120 // return a new GSocket with the EventLoop_* stuff implemented.
121 // or at least stubbed (i.e. wxBase)
122 virtual GSocketBSD* CreateGSocket() = 0;
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123#endif
124
2739d4f0 125
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126 // return information about what toolkit is running; we need for two things
127 // that are both contained in wxBase:
128 // - wxGetOsVersion() behaves differently in GUI and non-GUI builds under
129 // Unix: in the former case it returns the information about the toolkit
130 // and in the latter -- about the OS, so we need to virtualize it
131 // - wxDynamicLibrary::CanonicalizePluginName() must embed toolkit
132 // signature in DLL name
324899f6 133 virtual wxToolkitInfo& GetToolkitInfo() = 0;
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134};
135
136// ----------------------------------------------------------------------------
137// include the platform-specific version of the class
138// ----------------------------------------------------------------------------
139
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140// NB: test for __UNIX__ before __WXMAC__ as under Darwin we want to use the
141// Unix code (and otherwise __UNIX__ wouldn't be defined)
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142#if defined(__WXMSW__)
143 #include "wx/msw/apptbase.h"
621ccd8a 144#elif defined(__UNIX__) && !defined(__EMX__)
2d2d4fc7 145 #include "wx/unix/apptbase.h"
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146#elif defined(__WXMAC__)
147 #include "wx/mac/apptbase.h"
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148#elif defined(__OS2__)
149 #include "wx/os2/apptbase.h"
46446cc2 150#else // no platform-specific methods to add to wxAppTraits
e2478fde 151 // wxAppTraits must be a class because it was forward declared as class
bb24c68f 152 class WXDLLIMPEXP_BASE wxAppTraits : public wxAppTraitsBase
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153 {
154 };
155#endif // platform
156
157// ============================================================================
158// standard traits for console and GUI applications
159// ============================================================================
160
161// ----------------------------------------------------------------------------
162// wxConsoleAppTraitsBase: wxAppTraits implementation for the console apps
163// ----------------------------------------------------------------------------
164
7af1b539 165class WXDLLIMPEXP_BASE wxConsoleAppTraitsBase : public wxAppTraits
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166{
167public:
168#if wxUSE_LOG
169 virtual wxLog *CreateLogTarget();
170#endif // wxUSE_LOG
171 virtual wxMessageOutput *CreateMessageOutput();
172#if wxUSE_FONTMAP
173 virtual wxFontMapper *CreateFontMapper();
174#endif // wxUSE_FONTMAP
f0244295 175 virtual wxRendererNative *CreateRenderer();
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176#if wxUSE_SOCKETS
177 virtual GSocketGUIFunctionsTable* GetSocketGUIFunctionsTable();
49bcad62 178 virtual GSocketBSD* CreateGSocket();
38bb138f 179#endif
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180
181#ifdef __WXDEBUG__
182 virtual bool ShowAssertDialog(const wxString& msg);
183#endif // __WXDEBUG__
184 virtual bool HasStderr();
185
186 virtual void ScheduleForDestroy(wxObject *object);
187 virtual void RemoveFromPendingDelete(wxObject *object);
188};
189
190// ----------------------------------------------------------------------------
191// wxGUIAppTraitsBase: wxAppTraits implementation for the GUI apps
192// ----------------------------------------------------------------------------
193
194#if wxUSE_GUI
195
94826170 196class WXDLLEXPORT wxGUIAppTraitsBase : public wxAppTraits
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197{
198public:
199#if wxUSE_LOG
200 virtual wxLog *CreateLogTarget();
201#endif // wxUSE_LOG
202 virtual wxMessageOutput *CreateMessageOutput();
203#if wxUSE_FONTMAP
204 virtual wxFontMapper *CreateFontMapper();
205#endif // wxUSE_FONTMAP
f0244295 206 virtual wxRendererNative *CreateRenderer();
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207#if wxUSE_SOCKETS
208 virtual GSocketGUIFunctionsTable* GetSocketGUIFunctionsTable();
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209 // return a new GSocket with the EventLoop_* stuff implemented.
210 // TODO: Remove this because each GUI should implement it separately
211 virtual GSocketBSD* CreateGSocket();
38bb138f 212#endif
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213
214#ifdef __WXDEBUG__
215 virtual bool ShowAssertDialog(const wxString& msg);
216#endif // __WXDEBUG__
217 virtual bool HasStderr();
218
219 virtual void ScheduleForDestroy(wxObject *object);
220 virtual void RemoveFromPendingDelete(wxObject *object);
221};
222
223#endif // wxUSE_GUI
224
225// ----------------------------------------------------------------------------
226// include the platform-specific version of the classes above
227// ----------------------------------------------------------------------------
228
229#if defined(__WXMSW__)
230 #include "wx/msw/apptrait.h"
621ccd8a 231#elif defined(__UNIX__) && !defined(__EMX__)
2d2d4fc7 232 #include "wx/unix/apptrait.h"
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233#elif defined(__WXMAC__)
234 #include "wx/mac/apptrait.h"
7332d96b 235#elif defined(__WXPM__)
a637417c 236 #include "wx/os2/apptrait.h"
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237#else
238 // at least, we need an implementation of GetToolkitInfo !
e2478fde 239 #if wxUSE_GUI
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240 class wxGUIAppTraits : public wxGUIAppTraitsBase
241 {
242 virtual wxToolkitInfo& GetToolkitInfo();
243 };
e2478fde 244 #endif // wxUSE_GUI
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245 class wxConsoleAppTraits: public wxConsoleAppTraitsBase
246 {
247 virtual wxToolkitInfo& GetToolkitInfo();
248 };
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249#endif // platform
250
251#endif // _WX_APPTRAIT_H_
252