]> git.saurik.com Git - wxWidgets.git/blame - docs/latex/wx/htmlhand.tex
note about WX_DEFIN_EOBJARRAY added
[wxWidgets.git] / docs / latex / wx / htmlhand.tex
CommitLineData
42d306a0 1\section{Tag Handlers}\label{handlers}
704a4b75 2
448af9a4 3The wxHTML library provides architecture of pluggable {\it tag handlers}.
704a4b75
VS
4Tag handler is class that understands particular HTML tag (or tags) and is
5able to interpret it.
6
7\helpref{wxHtmlWinParser}{wxhtmlwinparser} has static table of {\bf modules}.
448af9a4 8Each module contains one or more tag handlers. Each time a new wxHtmlWinParser
704a4b75 9object is constructed all modules are scanned and handlers are added
448af9a4 10to wxHtmlParser's list of available handlers (note: wxHtmlParser's list
704a4b75
VS
11is non-static).
12
13\wxheading{How it works}
14
15Common tag handler's \helpref{HandleTag}{wxhtmltaghandlerhandletag} method
16works in four steps:
17
448af9a4 18\begin{enumerate}\itemsep=0pt
704a4b75
VS
19\item Save state of parent parser into local variables
20\item Change parser state according to tag's params
21\item Parse text between the tag and paired ending tag (if present)
22\item Restore original parser state
23\end{enumerate}
24
25See \helpref{wxHtmlWinParser}{wxhtmlwinparser} for methods for modifying
26parser's state. In general you can do things like opening/closing containers,
27changing colors, fonts etc.
28
29\wxheading{Providing own tag handlers}
30
31You should create new .cpp file and place following lines into it:
32
33\begin{verbatim}
34#include <mod_templ.h>
35#include <forcelink.h>
36FORCE_LINK_ME(yourmodulefilenamewithoutcpp)
37\end{verbatim}
38
39Then you must define handlers and one module.
40
41\wxheading{Tag handlers}
42
43The handler is derived from \helpref{wxHtmlWinTagHandler}{wxhtmlwintaghandler}
44(or directly from \helpref{wxHtmlTagHandler}{wxhtmltaghandler})
45
22d6efa8
JS
46You can use set of macros to define the handler (see src/mod\_*.cpp files
47for details). Handler definition must start with {\bf TAG\_HANDLER\_BEGIN} macro
48and end with {\bf TAG\_HANDLER\_END} macro. I strongly recommend to have a look
49at {\it include/wxhtml/mod\_templ.h} file. Otherwise you won't understand
448af9a4 50the structure of macros. See macros reference:
704a4b75 51
22d6efa8 52{\bf TAG\_HANDLER\_BEGIN}({\it name}, {\it tags})
704a4b75
VS
53
54Starts handler definition. {\it name} is handler identifier (in fact
55part of class name), {\it tags} is string containing list of tags
56supported by this handler (in uppercase). This macro derives new class from
57wxHtmlWinTagHandler and implements it's
58\helpref{GetSupportedTags}{wxhtmltaghandlergetsupportedtags} method.
59
22d6efa8 60Example: TAG\_HANDLER\_BEGIN(FONTS, "B,I,U,T")
704a4b75 61
22d6efa8 62{\bf TAG\_HANDLER\_VARS}
704a4b75
VS
63
64This macro starts block of variables definitions. (Variables are identical
65to class attributes.) Example:
66
67\begin{verbatim}
68TAG_HANDLER_BEGIN(VARS_ONLY, "CRAZYTAG")
69 TAG_HANDLER_VARS
70 int my_int_var;
71 wxString something_else;
72TAG_HANDLER_END(VARS_ONLY)
73\end{verbatim}
74
75This macro is used only in rare cases.
76
22d6efa8 77{\bf TAG\_HANDLER\_CONSTR}({\it name})
704a4b75
VS
78
79This macro supplies object constructor. {\it name} is same name as the one
22d6efa8 80from TAG\_HANDLER\_BEGIN macro. Body of constructor follow after
704a4b75
VS
81this macro (you must use { and } ). Example:
82
83\begin{verbatim}
84TAG_HANDLER_BEGIN(VARS2, "CRAZYTAG")
85 TAG_HANDLER_VARS
86 int my_int_var;
87 TAG_HANDLER_CONSTR(vars2)
88 { // !!!!!!
89 my_int_var = 666;
90 } // !!!!!!
91TAG_HANDLER_END(VARS2)
92\end{verbatim}
93
94Never used in wxHTML :-)
95
22d6efa8 96{\bf TAG\_HANDLER\_PROC}({\it varib})
704a4b75 97
d7cb14ce 98This is very important macro. It defines \helpref{HandleTag}{wxhtmltaghandlerhandletag}
704a4b75
VS
99method. {\it varib} is name of parameter passed to the method, usually
100{\it tag}. Body of method follows after this macro.
101Note than you must use { and } ! Example:
102
103\begin{verbatim}
104TAG_HANDLER_BEGIN(TITLE, "TITLE")
105 TAG_HANDLER_PROC(tag)
106 {
107 printf("TITLE found...\n");
108 }
109TAG_HANDLER_END(TITLE)
110\end{verbatim}
111
22d6efa8 112{\bf TAG\_HANDLER\_END}({\it name})
704a4b75
VS
113
114Ends definition of tag handler {\it name}.
115
116
117\wxheading{Tags Modules}
118
22d6efa8
JS
119You can use set of 3 macros TAGS\_MODULE\_BEGIN, TAGS\_MODULE\_ADD and
120TAGS\_MODULE\_END to inherit new module from
704a4b75
VS
121\helpref{wxHtmlTagsModule}{wxhtmltagsmodule} and to create instance of it.
122See macros reference:
123
22d6efa8 124{\bf TAGS\_MODULE\_BEGIN}({\it modname})
704a4b75
VS
125
126Begins module definition. {\it modname} is part of class name and must
127be unique.
128
22d6efa8 129{\bf TAGS\_MODULE\_ADD}({\it name})
704a4b75
VS
130
131Adds the handler to this module. {\it name} is the identifier from
22d6efa8 132TAG\_HANDLER\_BEGIN.
704a4b75 133
22d6efa8 134{\bf TAGS\_MODULE\_END}({\it modname})
704a4b75
VS
135
136Ends the definition of module.
137
138{\bf Example:}
139
140\begin{verbatim}
141TAGS_MODULE_BEGIN(Examples)
142 TAGS_MODULE_ADD(VARS_ONLY)
143 TAGS_MODULE_ADD(VARS2)
144 TAGS_MODULE_ADD(TITLE)
145TAGS_MODULE_END(Examples)
146\end{verbatim}
22d6efa8 147