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e1929140 RR |
1 | /* |
2 | * jmorecfg.h | |
3 | * | |
4 | * Copyright (C) 1991-1997, Thomas G. Lane. | |
5 | * This file is part of the Independent JPEG Group's software. | |
6 | * For conditions of distribution and use, see the accompanying README file. | |
7 | * | |
8 | * This file contains additional configuration options that customize the | |
9 | * JPEG software for special applications or support machine-dependent | |
10 | * optimizations. Most users will not need to touch this file. | |
11 | */ | |
12 | ||
13 | ||
14 | /* | |
15 | * Define BITS_IN_JSAMPLE as either | |
16 | * 8 for 8-bit sample values (the usual setting) | |
17 | * 12 for 12-bit sample values | |
18 | * Only 8 and 12 are legal data precisions for lossy JPEG according to the | |
19 | * JPEG standard, and the IJG code does not support anything else! | |
20 | * We do not support run-time selection of data precision, sorry. | |
21 | */ | |
22 | ||
23 | #define BITS_IN_JSAMPLE 8 /* use 8 or 12 */ | |
24 | ||
25 | ||
26 | /* | |
27 | * Maximum number of components (color channels) allowed in JPEG image. | |
28 | * To meet the letter of the JPEG spec, set this to 255. However, darn | |
29 | * few applications need more than 4 channels (maybe 5 for CMYK + alpha | |
30 | * mask). We recommend 10 as a reasonable compromise; use 4 if you are | |
31 | * really short on memory. (Each allowed component costs a hundred or so | |
32 | * bytes of storage, whether actually used in an image or not.) | |
33 | */ | |
34 | ||
35 | #define MAX_COMPONENTS 10 /* maximum number of image components */ | |
36 | ||
37 | ||
38 | /* | |
39 | * Basic data types. | |
40 | * You may need to change these if you have a machine with unusual data | |
41 | * type sizes; for example, "char" not 8 bits, "short" not 16 bits, | |
42 | * or "long" not 32 bits. We don't care whether "int" is 16 or 32 bits, | |
43 | * but it had better be at least 16. | |
44 | */ | |
45 | ||
46 | /* Representation of a single sample (pixel element value). | |
47 | * We frequently allocate large arrays of these, so it's important to keep | |
48 | * them small. But if you have memory to burn and access to char or short | |
49 | * arrays is very slow on your hardware, you might want to change these. | |
50 | */ | |
51 | ||
52 | #if BITS_IN_JSAMPLE == 8 | |
53 | /* JSAMPLE should be the smallest type that will hold the values 0..255. | |
54 | * You can use a signed char by having GETJSAMPLE mask it with 0xFF. | |
55 | */ | |
56 | ||
57 | #ifdef HAVE_UNSIGNED_CHAR | |
58 | ||
59 | typedef unsigned char JSAMPLE; | |
60 | #define GETJSAMPLE(value) ((int) (value)) | |
61 | ||
62 | #else /* not HAVE_UNSIGNED_CHAR */ | |
63 | ||
64 | typedef char JSAMPLE; | |
65 | #ifdef CHAR_IS_UNSIGNED | |
66 | #define GETJSAMPLE(value) ((int) (value)) | |
67 | #else | |
68 | #define GETJSAMPLE(value) ((int) (value) & 0xFF) | |
69 | #endif /* CHAR_IS_UNSIGNED */ | |
70 | ||
71 | #endif /* HAVE_UNSIGNED_CHAR */ | |
72 | ||
73 | #define MAXJSAMPLE 255 | |
74 | #define CENTERJSAMPLE 128 | |
75 | ||
76 | #endif /* BITS_IN_JSAMPLE == 8 */ | |
77 | ||
78 | ||
79 | #if BITS_IN_JSAMPLE == 12 | |
80 | /* JSAMPLE should be the smallest type that will hold the values 0..4095. | |
81 | * On nearly all machines "short" will do nicely. | |
82 | */ | |
83 | ||
84 | typedef short JSAMPLE; | |
85 | #define GETJSAMPLE(value) ((int) (value)) | |
86 | ||
87 | #define MAXJSAMPLE 4095 | |
88 | #define CENTERJSAMPLE 2048 | |
89 | ||
90 | #endif /* BITS_IN_JSAMPLE == 12 */ | |
91 | ||
92 | ||
93 | /* Representation of a DCT frequency coefficient. | |
94 | * This should be a signed value of at least 16 bits; "short" is usually OK. | |
95 | * Again, we allocate large arrays of these, but you can change to int | |
96 | * if you have memory to burn and "short" is really slow. | |
97 | */ | |
98 | ||
99 | typedef short JCOEF; | |
100 | ||
101 | ||
102 | /* Compressed datastreams are represented as arrays of JOCTET. | |
103 | * These must be EXACTLY 8 bits wide, at least once they are written to | |
104 | * external storage. Note that when using the stdio data source/destination | |
105 | * managers, this is also the data type passed to fread/fwrite. | |
106 | */ | |
107 | ||
108 | #ifdef HAVE_UNSIGNED_CHAR | |
109 | ||
110 | typedef unsigned char JOCTET; | |
111 | #define GETJOCTET(value) (value) | |
112 | ||
113 | #else /* not HAVE_UNSIGNED_CHAR */ | |
114 | ||
115 | typedef char JOCTET; | |
116 | #ifdef CHAR_IS_UNSIGNED | |
117 | #define GETJOCTET(value) (value) | |
118 | #else | |
119 | #define GETJOCTET(value) ((value) & 0xFF) | |
120 | #endif /* CHAR_IS_UNSIGNED */ | |
121 | ||
122 | #endif /* HAVE_UNSIGNED_CHAR */ | |
123 | ||
124 | ||
125 | /* These typedefs are used for various table entries and so forth. | |
126 | * They must be at least as wide as specified; but making them too big | |
127 | * won't cost a huge amount of memory, so we don't provide special | |
128 | * extraction code like we did for JSAMPLE. (In other words, these | |
129 | * typedefs live at a different point on the speed/space tradeoff curve.) | |
130 | */ | |
131 | ||
132 | /* UINT8 must hold at least the values 0..255. */ | |
5283098e | 133 | #ifndef __WINE_BASETSD_H |
e1929140 RR |
134 | |
135 | #ifdef HAVE_UNSIGNED_CHAR | |
136 | typedef unsigned char UINT8; | |
137 | #else /* not HAVE_UNSIGNED_CHAR */ | |
138 | #ifdef CHAR_IS_UNSIGNED | |
139 | typedef char UINT8; | |
140 | #else /* not CHAR_IS_UNSIGNED */ | |
141 | typedef short UINT8; | |
142 | #endif /* CHAR_IS_UNSIGNED */ | |
143 | #endif /* HAVE_UNSIGNED_CHAR */ | |
144 | ||
145 | /* UINT16 must hold at least the values 0..65535. */ | |
146 | ||
147 | #ifdef HAVE_UNSIGNED_SHORT | |
148 | typedef unsigned short UINT16; | |
149 | #else /* not HAVE_UNSIGNED_SHORT */ | |
150 | typedef unsigned int UINT16; | |
151 | #endif /* HAVE_UNSIGNED_SHORT */ | |
152 | ||
153 | /* INT16 must hold at least the values -32768..32767. */ | |
154 | ||
155 | #ifndef XMD_H /* X11/xmd.h correctly defines INT16 */ | |
156 | typedef short INT16; | |
157 | #endif | |
158 | ||
5283098e JS |
159 | #endif /* __WINE_BASETSD_H */ |
160 | ||
e1929140 RR |
161 | /* INT32 must hold at least signed 32-bit values. */ |
162 | ||
39c2d6bd VZ |
163 | /* |
164 | VZ: due to the horrible mess resulting in INT32 being defined in windows.h | |
165 | for some compilers but not for the other ones, I have globally replace | |
166 | INT32 with JPEG_INT32 in libjpeg code to avoid the eight level ifdef | |
167 | which used to be here. The problem is that, of course, now we'll have | |
168 | conflicts when upgrading to the next libjpeg release -- however | |
169 | considering their frequency (1 in the last 5 years) it seems that | |
170 | it is not too high a price to pay for the clean compilation with all | |
171 | versions of mingw32 and cygwin | |
172 | */ | |
173 | typedef long JPEG_INT32; | |
ae128b35 | 174 | |
e1929140 RR |
175 | /* Datatype used for image dimensions. The JPEG standard only supports |
176 | * images up to 64K*64K due to 16-bit fields in SOF markers. Therefore | |
177 | * "unsigned int" is sufficient on all machines. However, if you need to | |
178 | * handle larger images and you don't mind deviating from the spec, you | |
179 | * can change this datatype. | |
180 | */ | |
181 | ||
182 | typedef unsigned int JDIMENSION; | |
183 | ||
184 | #define JPEG_MAX_DIMENSION 65500L /* a tad under 64K to prevent overflows */ | |
185 | ||
186 | ||
187 | /* These macros are used in all function definitions and extern declarations. | |
188 | * You could modify them if you need to change function linkage conventions; | |
189 | * in particular, you'll need to do that to make the library a Windows DLL. | |
190 | * Another application is to make all functions global for use with debuggers | |
191 | * or code profilers that require it. | |
192 | */ | |
193 | ||
d7c42914 VZ |
194 | #if defined(__VISAGECPP__) |
195 | #define JPEG_CALLING_CONV _Optlink | |
196 | #else /* !Visual Age C++ */ | |
197 | #define JPEG_CALLING_CONV | |
198 | #endif | |
199 | ||
200 | /* We can't declare a static function as extern "C" as we need to do in C++ | |
201 | * programs, so suppress static in METHODDEF when using C++. | |
202 | */ | |
203 | #if defined(__cplusplus) | |
204 | #define JPEG_METHOD_LINKAGE | |
205 | #else /* !__cplusplus */ | |
206 | #define JPEG_METHOD_LINKAGE static | |
207 | #endif | |
208 | ||
e1929140 | 209 | /* a function called through method pointers: */ |
d7c42914 | 210 | #define METHODDEF(type) JPEG_METHOD_LINKAGE type JPEG_CALLING_CONV |
e1929140 | 211 | /* a function used only in its module: */ |
d7c42914 | 212 | #define LOCAL(type) static type JPEG_CALLING_CONV |
e1929140 RR |
213 | /* a function referenced thru EXTERNs: */ |
214 | #define GLOBAL(type) type | |
215 | /* a reference to a GLOBAL function: */ | |
d7c42914 | 216 | #define EXTERN(type) extern type JPEG_CALLING_CONV |
e1929140 RR |
217 | |
218 | /* This macro is used to declare a "method", that is, a function pointer. | |
219 | * We want to supply prototype parameters if the compiler can cope. | |
220 | * Note that the arglist parameter must be parenthesized! | |
221 | * Again, you can customize this if you need special linkage keywords. | |
222 | */ | |
223 | ||
413098d0 DW |
224 | #if defined(__VISAGECPP__) /* need this for /common/imagjpeg.obj but not loclly */ |
225 | #ifdef HAVE_PROTOTYPES | |
226 | #define JMETHOD(type,methodname,arglist) type (_Optlink *methodname) arglist | |
227 | #else | |
228 | #define JMETHOD(type,methodname,arglist) type (_Optlink *methodname) () | |
229 | #endif | |
230 | ||
231 | #else | |
232 | ||
e1929140 RR |
233 | #ifdef HAVE_PROTOTYPES |
234 | #define JMETHOD(type,methodname,arglist) type (*methodname) arglist | |
235 | #else | |
236 | #define JMETHOD(type,methodname,arglist) type (*methodname) () | |
237 | #endif | |
238 | ||
413098d0 | 239 | #endif |
e1929140 RR |
240 | |
241 | /* Here is the pseudo-keyword for declaring pointers that must be "far" | |
242 | * on 80x86 machines. Most of the specialized coding for 80x86 is handled | |
243 | * by just saying "FAR *" where such a pointer is needed. In a few places | |
244 | * explicit coding is needed; see uses of the NEED_FAR_POINTERS symbol. | |
245 | */ | |
246 | ||
247 | #ifdef NEED_FAR_POINTERS | |
248 | #define FAR far | |
249 | #else | |
9c824f29 | 250 | #ifndef FAR |
e1929140 RR |
251 | #define FAR |
252 | #endif | |
9c824f29 | 253 | #endif |
e1929140 RR |
254 | |
255 | ||
256 | /* | |
257 | * On a few systems, type boolean and/or its values FALSE, TRUE may appear | |
258 | * in standard header files. Or you may have conflicts with application- | |
259 | * specific header files that you want to include together with these files. | |
260 | * Defining HAVE_BOOLEAN before including jpeglib.h should make it work. | |
261 | */ | |
262 | ||
e604ac79 | 263 | #if 0 |
e1929140 RR |
264 | #ifndef HAVE_BOOLEAN |
265 | typedef int boolean; | |
266 | #endif | |
e604ac79 MW |
267 | #endif |
268 | ||
269 | /* | |
270 | * Notes about boolean above: | |
271 | * | |
272 | * The main conflict we see is with the Windows headers of some compilers that | |
273 | * have a different definition of boolean. Therefore boolean has been replaced | |
274 | * with wxjpeg_boolean throughout the jpeg sources. The alternative would have | |
275 | * been to make the definition here the same as the Windows definition. It's | |
276 | * not enough to just define HAVE_BOOLEAN when using the jpeg library, the | |
277 | * definition of boolean must match when the jpeg library is compiled too. | |
278 | * | |
279 | * System jepg libs won't have this type, of course, so to use test | |
280 | * HAVE_WXJPEG_BOOLEAN and fall back to boolean when not defined. | |
281 | */ | |
282 | ||
283 | typedef int wxjpeg_boolean; | |
284 | #define HAVE_WXJPEG_BOOLEAN | |
285 | ||
e1929140 RR |
286 | #ifndef FALSE /* in case these macros already exist */ |
287 | #define FALSE 0 /* values of boolean */ | |
288 | #endif | |
289 | #ifndef TRUE | |
290 | #define TRUE 1 | |
291 | #endif | |
292 | ||
293 | ||
294 | /* | |
295 | * The remaining options affect code selection within the JPEG library, | |
296 | * but they don't need to be visible to most applications using the library. | |
297 | * To minimize application namespace pollution, the symbols won't be | |
298 | * defined unless JPEG_INTERNALS or JPEG_INTERNAL_OPTIONS has been defined. | |
299 | */ | |
300 | ||
301 | #ifdef JPEG_INTERNALS | |
302 | #define JPEG_INTERNAL_OPTIONS | |
303 | #endif | |
304 | ||
305 | #ifdef JPEG_INTERNAL_OPTIONS | |
306 | ||
307 | ||
308 | /* | |
309 | * These defines indicate whether to include various optional functions. | |
310 | * Undefining some of these symbols will produce a smaller but less capable | |
311 | * library. Note that you can leave certain source files out of the | |
312 | * compilation/linking process if you've #undef'd the corresponding symbols. | |
313 | * (You may HAVE to do that if your compiler doesn't like null source files.) | |
314 | */ | |
315 | ||
316 | /* Arithmetic coding is unsupported for legal reasons. Complaints to IBM. */ | |
317 | ||
318 | /* Capability options common to encoder and decoder: */ | |
319 | ||
320 | #define DCT_ISLOW_SUPPORTED /* slow but accurate integer algorithm */ | |
321 | #define DCT_IFAST_SUPPORTED /* faster, less accurate integer method */ | |
322 | #define DCT_FLOAT_SUPPORTED /* floating-point: accurate, fast on fast HW */ | |
323 | ||
324 | /* Encoder capability options: */ | |
325 | ||
326 | #undef C_ARITH_CODING_SUPPORTED /* Arithmetic coding back end? */ | |
327 | #define C_MULTISCAN_FILES_SUPPORTED /* Multiple-scan JPEG files? */ | |
328 | #define C_PROGRESSIVE_SUPPORTED /* Progressive JPEG? (Requires MULTISCAN)*/ | |
329 | #define ENTROPY_OPT_SUPPORTED /* Optimization of entropy coding parms? */ | |
330 | /* Note: if you selected 12-bit data precision, it is dangerous to turn off | |
331 | * ENTROPY_OPT_SUPPORTED. The standard Huffman tables are only good for 8-bit | |
332 | * precision, so jchuff.c normally uses entropy optimization to compute | |
333 | * usable tables for higher precision. If you don't want to do optimization, | |
334 | * you'll have to supply different default Huffman tables. | |
335 | * The exact same statements apply for progressive JPEG: the default tables | |
336 | * don't work for progressive mode. (This may get fixed, however.) | |
337 | */ | |
338 | #define INPUT_SMOOTHING_SUPPORTED /* Input image smoothing option? */ | |
339 | ||
340 | /* Decoder capability options: */ | |
341 | ||
342 | #undef D_ARITH_CODING_SUPPORTED /* Arithmetic coding back end? */ | |
343 | #define D_MULTISCAN_FILES_SUPPORTED /* Multiple-scan JPEG files? */ | |
344 | #define D_PROGRESSIVE_SUPPORTED /* Progressive JPEG? (Requires MULTISCAN)*/ | |
345 | #define SAVE_MARKERS_SUPPORTED /* jpeg_save_markers() needed? */ | |
346 | #define BLOCK_SMOOTHING_SUPPORTED /* Block smoothing? (Progressive only) */ | |
347 | #define IDCT_SCALING_SUPPORTED /* Output rescaling via IDCT? */ | |
348 | #undef UPSAMPLE_SCALING_SUPPORTED /* Output rescaling at upsample stage? */ | |
349 | #define UPSAMPLE_MERGING_SUPPORTED /* Fast path for sloppy upsampling? */ | |
350 | #define QUANT_1PASS_SUPPORTED /* 1-pass color quantization? */ | |
351 | #define QUANT_2PASS_SUPPORTED /* 2-pass color quantization? */ | |
352 | ||
353 | /* more capability options later, no doubt */ | |
354 | ||
355 | ||
356 | /* | |
357 | * Ordering of RGB data in scanlines passed to or from the application. | |
358 | * If your application wants to deal with data in the order B,G,R, just | |
359 | * change these macros. You can also deal with formats such as R,G,B,X | |
360 | * (one extra byte per pixel) by changing RGB_PIXELSIZE. Note that changing | |
361 | * the offsets will also change the order in which colormap data is organized. | |
362 | * RESTRICTIONS: | |
363 | * 1. The sample applications cjpeg,djpeg do NOT support modified RGB formats. | |
364 | * 2. These macros only affect RGB<=>YCbCr color conversion, so they are not | |
365 | * useful if you are using JPEG color spaces other than YCbCr or grayscale. | |
366 | * 3. The color quantizer modules will not behave desirably if RGB_PIXELSIZE | |
367 | * is not 3 (they don't understand about dummy color components!). So you | |
368 | * can't use color quantization if you change that value. | |
369 | */ | |
370 | ||
371 | #define RGB_RED 0 /* Offset of Red in an RGB scanline element */ | |
372 | #define RGB_GREEN 1 /* Offset of Green */ | |
373 | #define RGB_BLUE 2 /* Offset of Blue */ | |
374 | #define RGB_PIXELSIZE 3 /* JSAMPLEs per RGB scanline element */ | |
375 | ||
376 | ||
377 | /* Definitions for speed-related optimizations. */ | |
378 | ||
379 | ||
380 | /* If your compiler supports inline functions, define INLINE | |
381 | * as the inline keyword; otherwise define it as empty. | |
382 | */ | |
383 | ||
384 | #ifndef INLINE | |
385 | #ifdef __GNUC__ /* for instance, GNU C knows about inline */ | |
386 | #define INLINE __inline__ | |
387 | #endif | |
388 | #ifndef INLINE | |
389 | #define INLINE /* default is to define it as empty */ | |
390 | #endif | |
391 | #endif | |
392 | ||
393 | ||
394 | /* On some machines (notably 68000 series) "int" is 32 bits, but multiplying | |
395 | * two 16-bit shorts is faster than multiplying two ints. Define MULTIPLIER | |
396 | * as short on such a machine. MULTIPLIER must be at least 16 bits wide. | |
397 | */ | |
398 | ||
399 | #ifndef MULTIPLIER | |
400 | #define MULTIPLIER int /* type for fastest integer multiply */ | |
401 | #endif | |
402 | ||
403 | ||
404 | /* FAST_FLOAT should be either float or double, whichever is done faster | |
405 | * by your compiler. (Note that this type is only used in the floating point | |
406 | * DCT routines, so it only matters if you've defined DCT_FLOAT_SUPPORTED.) | |
407 | * Typically, float is faster in ANSI C compilers, while double is faster in | |
408 | * pre-ANSI compilers (because they insist on converting to double anyway). | |
409 | * The code below therefore chooses float if we have ANSI-style prototypes. | |
410 | */ | |
411 | ||
412 | #ifndef FAST_FLOAT | |
413 | #ifdef HAVE_PROTOTYPES | |
414 | #define FAST_FLOAT float | |
415 | #else | |
416 | #define FAST_FLOAT double | |
417 | #endif | |
418 | #endif | |
419 | ||
420 | #endif /* JPEG_INTERNAL_OPTIONS */ |