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mingw32 compilation fixes
[wxWidgets.git] / src / mac / bmpbuttn.cpp
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1/////////////////////////////////////////////////////////////////////////////
2// Name: bmpbuttn.cpp
3// Purpose: wxBitmapButton
4// Author: AUTHOR
5// Modified by:
6// Created: ??/??/98
7// RCS-ID: $Id$
8// Copyright: (c) AUTHOR
9// Licence: wxWindows licence
10/////////////////////////////////////////////////////////////////////////////
11
12#ifdef __GNUG__
13#pragma implementation "bmpbuttn.h"
14#endif
15
16#include "wx/bmpbuttn.h"
17
18#if !USE_SHARED_LIBRARY
19IMPLEMENT_DYNAMIC_CLASS(wxBitmapButton, wxButton)
20#endif
21
22bool wxBitmapButton::Create(wxWindow *parent, wxWindowID id, const wxBitmap& bitmap,
23 const wxPoint& pos,
24 const wxSize& size, long style,
25 const wxValidator& validator,
26 const wxString& name)
27{
28 m_buttonBitmap = bitmap;
29 SetName(name);
30 SetValidator(validator);
31 parent->AddChild(this);
32
33 m_backgroundColour = parent->GetBackgroundColour() ;
34 m_foregroundColour = parent->GetForegroundColour() ;
35 m_windowStyle = style;
36 m_marginX = 0;
37 m_marginY = 0;
38
39 int x = pos.x;
40 int y = pos.y;
41 int width = size.x;
42 int height = size.y;
43
44 if (id == -1)
45 m_windowId = NewControlId();
46 else
47 m_windowId = id;
48
49 if ( width == -1 && bitmap.Ok())
50 width = bitmap.GetWidth() + 2*m_marginX;
51
52 if ( height == -1 && bitmap.Ok())
53 height = bitmap.GetHeight() + 2*m_marginY;
54
55 /* TODO: create bitmap button
56 */
57
58 return FALSE;
59}
60
61void wxBitmapButton::SetBitmapLabel(const wxBitmap& bitmap)
62{
63 m_buttonBitmap = bitmap;
64}
65