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1 | /////////////////////////////////////////////////////////////////////////////// |
2 | // Name: dynarray.h | |
3 | // Purpose: auto-resizable (i.e. dynamic) array support | |
4 | // Author: Vadim Zeitlin | |
3bfa4402 | 5 | // Modified by: |
c801d85f KB |
6 | // Created: 12.09.97 |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) 1998 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr> | |
9 | // Licence: wxWindows license | |
10 | /////////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | #ifndef _DYNARRAY_H | |
13 | #define _DYNARRAY_H | |
14 | ||
15 | #ifdef __GNUG__ | |
16 | #pragma interface "dynarray.h" | |
17 | #endif | |
18 | ||
19 | #include "wx/defs.h" | |
3bfa4402 | 20 | #include "wx/debug.h" |
c801d85f | 21 | |
3bfa4402 | 22 | /** @name Dynamic arrays and lists |
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23 | @memo Arrays which grow on demand and do range checking (only in debug) |
24 | */ | |
25 | //@{ | |
26 | ||
27 | // ---------------------------------------------------------------------------- | |
28 | // constants | |
29 | // ---------------------------------------------------------------------------- | |
30 | ||
31 | /** | |
32 | the initial size by which an array/list grows when an element is added | |
3bfa4402 | 33 | default value avoids allocate one or two bytes when the array is created |
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34 | which is rather inefficient |
35 | */ | |
36 | #define WX_ARRAY_DEFAULT_INITIAL_SIZE (16) | |
37 | ||
38 | // ---------------------------------------------------------------------------- | |
39 | // types | |
40 | // ---------------------------------------------------------------------------- | |
41 | ||
42 | /** | |
43 | callback compare function for quick sort | |
3bfa4402 | 44 | must return negative value, 0 or positive value if pItem1 <, = or > pItem2 |
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45 | */ |
46 | ||
47 | #ifdef __VISUALC__ | |
48 | #define CMPFUNC_CONV _cdecl | |
49 | #else // !Visual C++ | |
50 | #define CMPFUNC_CONV | |
51 | #endif // compiler | |
52 | typedef int (CMPFUNC_CONV *CMPFUNC)(const void* pItem1, const void* pItem2); | |
53 | ||
54 | // ---------------------------------------------------------------------------- | |
55 | /** | |
56 | base class managing data having size of type 'long' (not used directly) | |
57 | ||
58 | NB: for efficiency this often used class has no virtual functions (hence no | |
3bfa4402 VZ |
59 | VTBL), even dtor is <B>not</B> virtual. If used as expected it won't |
60 | create any problems because ARRAYs from DEFINE_ARRAY have no dtor at all, | |
61 | so it's not too important if it's not called (this happens when you cast | |
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62 | "SomeArray *" as "BaseArray *" and then delete it) |
63 | ||
64 | @memo Base class for template array and list classes | |
65 | */ | |
66 | // ---------------------------------------------------------------------------- | |
67 | class wxBaseArray | |
68 | { | |
69 | public: | |
70 | /** @name ctors and dtor */ | |
71 | //@{ | |
72 | /// default ctor | |
73 | wxBaseArray(); | |
74 | /// copy ctor | |
75 | wxBaseArray(const wxBaseArray& array); | |
76 | /// assignment operator | |
77 | wxBaseArray& operator=(const wxBaseArray& src); | |
78 | /// not virtual, see above | |
79 | /// EXCEPT for Gnu compiler to reduce warnings... | |
80 | #ifdef __GNUG__ | |
81 | virtual | |
82 | #endif | |
83 | ~wxBaseArray(); | |
84 | //@} | |
85 | ||
86 | /** @name memory management */ | |
87 | //@{ | |
88 | /// empties the list, but doesn't release memory | |
89 | void Empty() { m_uiCount = 0; } | |
90 | /// empties the list and releases memory | |
91 | void Clear(); | |
92 | /// preallocates memory for given number of items | |
c86f1403 | 93 | void Alloc(size_t uiSize); |
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94 | //@} |
95 | ||
96 | /** @name simple accessors */ | |
97 | //@{ | |
98 | /// number of elements in the array | |
c86f1403 | 99 | size_t Count() const { return m_uiCount; } |
c801d85f | 100 | /// is it empty? |
bc7665d4 | 101 | bool IsEmpty() const { return m_uiCount == 0; } |
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102 | //@} |
103 | ||
104 | protected: | |
3bfa4402 | 105 | // these methods are protected because if they were public one could |
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106 | // mistakenly call one of them instead of DEFINE_ARRAY's or LIST's |
107 | // type safe methods | |
108 | ||
109 | /** @name items access */ | |
110 | //@{ | |
111 | /// get item at position uiIndex (range checking is done in debug version) | |
c86f1403 | 112 | long& Item(size_t uiIndex) const |
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113 | { wxASSERT( uiIndex < m_uiCount ); return m_pItems[uiIndex]; } |
114 | /// same as Item() | |
c86f1403 | 115 | long& operator[](size_t uiIndex) const { return Item(uiIndex); } |
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116 | //@} |
117 | ||
118 | /** @name item management */ | |
119 | //@{ | |
120 | /** | |
121 | Search the element in the array, starting from the either side | |
122 | @param bFromEnd if TRUE, start from the end | |
123 | @return index of the first item matched or NOT_FOUND | |
124 | @see NOT_FOUND | |
125 | */ | |
3bfa4402 VZ |
126 | int Index(long lItem, bool bFromEnd = FALSE) const; |
127 | /// search for an item using binary search in a sorted array | |
e99c3048 | 128 | int Index(long lItem, CMPFUNC fnCompare) const; |
c801d85f | 129 | /// add new element at the end |
3bfa4402 VZ |
130 | void Add(long lItem); |
131 | /// add item assuming the array is sorted with fnCompare function | |
132 | void Add(long lItem, CMPFUNC fnCompare); | |
133 | /// add new element at given position (it becomes Item[uiIndex]) | |
c86f1403 | 134 | void Insert(long lItem, size_t uiIndex); |
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135 | /// remove first item matching this value |
136 | void Remove(long lItem); | |
137 | /// remove item by index | |
c86f1403 | 138 | void Remove(size_t uiIndex); |
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139 | //@} |
140 | ||
141 | /// sort array elements using given compare function | |
3bfa4402 | 142 | void Sort(CMPFUNC fnCompare); |
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143 | |
144 | private: | |
145 | void Grow(); // makes array bigger if needed | |
146 | ||
c86f1403 | 147 | size_t m_uiSize, // current size of the array |
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148 | m_uiCount; // current number of elements |
149 | ||
150 | long *m_pItems; // pointer to data | |
151 | }; | |
152 | ||
153 | // ============================================================================ | |
154 | // template classes | |
155 | // ============================================================================ | |
156 | ||
157 | // ---------------------------------------------------------------------------- | |
158 | // This macro generates a new array class. It is intended for storage of simple | |
159 | // types of sizeof()<=sizeof(long) or pointers if sizeof(pointer)<=sizeof(long) | |
3bfa4402 | 160 | // |
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161 | // NB: it has only inline functions => takes no space at all |
162 | // ---------------------------------------------------------------------------- | |
163 | #define _WX_DEFINE_ARRAY(T, name) \ | |
164 | typedef int (CMPFUNC_CONV *CMPFUNC##T)(T *pItem1, T *pItem2); \ | |
165 | class name : public wxBaseArray \ | |
166 | { \ | |
167 | public: \ | |
168 | name() \ | |
169 | { wxASSERT( sizeof(T) <= sizeof(long) ); } \ | |
170 | \ | |
171 | name& operator=(const name& src) \ | |
172 | { ((wxBaseArray *)this)->operator=((const wxBaseArray&)src); \ | |
173 | return *this; } \ | |
174 | \ | |
c86f1403 | 175 | T& operator[](size_t uiIndex) const \ |
c801d85f | 176 | { return (T&)(wxBaseArray::Item(uiIndex)); } \ |
c86f1403 | 177 | T& Item(size_t uiIndex) const \ |
c801d85f | 178 | { return (T&)(wxBaseArray::Item(uiIndex)); } \ |
3bfaaefe VZ |
179 | T& Last() const \ |
180 | { return (T&)(wxBaseArray::Item(Count() - 1)); } \ | |
c801d85f | 181 | \ |
bc7665d4 | 182 | int Index(T Item, bool bFromEnd = FALSE) const \ |
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183 | { return wxBaseArray::Index((long)Item, bFromEnd); } \ |
184 | \ | |
185 | void Add(T Item) \ | |
186 | { wxBaseArray::Add((long)Item); } \ | |
c86f1403 | 187 | void Insert(T Item, size_t uiIndex) \ |
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188 | { wxBaseArray::Insert((long)Item, uiIndex) ; } \ |
189 | \ | |
c86f1403 | 190 | void Remove(size_t uiIndex) { wxBaseArray::Remove(uiIndex); } \ |
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191 | void Remove(T Item) \ |
192 | { int iIndex = Index(Item); \ | |
1311c7a9 VZ |
193 | wxCHECK2_MSG( iIndex != NOT_FOUND, return, \ |
194 | "removing inexisting element in wxArray::Remove" ); \ | |
c86f1403 | 195 | wxBaseArray::Remove((size_t)iIndex); } \ |
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196 | \ |
197 | void Sort(CMPFUNC##T fCmp) { wxBaseArray::Sort((CMPFUNC)fCmp); } \ | |
198 | } | |
199 | ||
3bfa4402 VZ |
200 | // ---------------------------------------------------------------------------- |
201 | // This is the same as the previous macro, but it defines a sorted array. | |
202 | // Differences: | |
203 | // 1) it must be given a COMPARE function in ctor which takes 2 items of type | |
204 | // T* and should return -1, 0 or +1 if the first one is less/greater | |
205 | // than/equal to the second one. | |
206 | // 2) the Add() method inserts the item in such was that the array is always | |
207 | // sorted (it uses the COMPARE function) | |
208 | // 3) it has no Sort() method because it's always sorted | |
209 | // 4) Index() method is much faster (the sorted arrays use binary search | |
210 | // instead of linear one), but Add() is slower. | |
211 | // | |
212 | // Summary: use this class when the speed of Index() function is important, use | |
213 | // the normal arrays otherwise. | |
214 | // | |
215 | // NB: it has only inline functions => takes no space at all | |
216 | // ---------------------------------------------------------------------------- | |
217 | #define _WX_DEFINE_SORTED_ARRAY(T, name) \ | |
218 | typedef int (CMPFUNC_CONV *SCMPFUNC##T)(T pItem1, T pItem2); \ | |
219 | class name : public wxBaseArray \ | |
220 | { \ | |
221 | public: \ | |
222 | name(SCMPFUNC##T fn) \ | |
223 | { wxASSERT( sizeof(T) <= sizeof(long) ); m_fnCompare = fn; } \ | |
224 | \ | |
225 | name& operator=(const name& src) \ | |
226 | { ((wxBaseArray *)this)->operator=((const wxBaseArray&)src); \ | |
227 | m_fnCompare = src.m_fnCompare; \ | |
228 | return *this; } \ | |
229 | \ | |
c86f1403 | 230 | T& operator[](size_t uiIndex) const \ |
3bfa4402 | 231 | { return (T&)(wxBaseArray::Item(uiIndex)); } \ |
c86f1403 | 232 | T& Item(size_t uiIndex) const \ |
3bfa4402 VZ |
233 | { return (T&)(wxBaseArray::Item(uiIndex)); } \ |
234 | T& Last() const \ | |
235 | { return (T&)(wxBaseArray::Item(Count() - 1)); } \ | |
236 | \ | |
237 | int Index(T Item) const \ | |
238 | { return wxBaseArray::Index((long)Item, (CMPFUNC)m_fnCompare); }\ | |
239 | \ | |
240 | void Add(T Item) \ | |
241 | { wxBaseArray::Add((long)Item, (CMPFUNC)m_fnCompare); } \ | |
242 | \ | |
c86f1403 | 243 | void Remove(size_t uiIndex) { wxBaseArray::Remove(uiIndex); } \ |
3bfa4402 VZ |
244 | void Remove(T Item) \ |
245 | { int iIndex = Index(Item); \ | |
246 | wxCHECK2_MSG( iIndex != NOT_FOUND, return, \ | |
247 | "removing inexisting element in wxArray::Remove" ); \ | |
c86f1403 | 248 | wxBaseArray::Remove((size_t)iIndex); } \ |
3bfa4402 VZ |
249 | \ |
250 | private: \ | |
251 | SCMPFUNC##T m_fnCompare; \ | |
252 | } | |
253 | ||
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254 | // ---------------------------------------------------------------------------- |
255 | // see WX_DECLARE_LIST and WX_DEFINE_LIST | |
256 | // ---------------------------------------------------------------------------- | |
257 | #define _WX_DECLARE_LIST(T, name) \ | |
258 | typedef int (CMPFUNC_CONV *CMPFUNC##T)(T** pItem1, T** pItem2); \ | |
259 | class name : public wxBaseArray \ | |
260 | { \ | |
261 | public: \ | |
262 | name() { } \ | |
263 | name(const name& src); \ | |
264 | name& operator=(const name& src); \ | |
265 | \ | |
266 | ~name(); \ | |
267 | \ | |
c86f1403 | 268 | T& operator[](size_t uiIndex) const \ |
c801d85f | 269 | { return *(T*)wxBaseArray::Item(uiIndex); } \ |
c86f1403 | 270 | T& Item(size_t uiIndex) const \ |
c801d85f | 271 | { return *(T*)wxBaseArray::Item(uiIndex); } \ |
3bfaaefe VZ |
272 | T& Last() const \ |
273 | { return *(T*)(wxBaseArray::Item(Count() - 1)); } \ | |
c801d85f | 274 | \ |
bc7665d4 | 275 | int Index(const T& Item, bool bFromEnd = FALSE) const; \ |
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276 | \ |
277 | void Add(const T& Item); \ | |
278 | void Add(const T* pItem) \ | |
279 | { wxBaseArray::Add((long)pItem); } \ | |
280 | \ | |
c86f1403 VZ |
281 | void Insert(const T& Item, size_t uiIndex); \ |
282 | void Insert(const T* pItem, size_t uiIndex) \ | |
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283 | { wxBaseArray::Insert((long)pItem, uiIndex); } \ |
284 | \ | |
285 | void Empty(); \ | |
286 | \ | |
c86f1403 | 287 | T* Detach(size_t uiIndex) \ |
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288 | { T* p = (T*)wxBaseArray::Item(uiIndex); \ |
289 | wxBaseArray::Remove(uiIndex); return p; } \ | |
c86f1403 | 290 | void Remove(size_t uiIndex); \ |
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291 | \ |
292 | void Sort(CMPFUNC##T fCmp) { wxBaseArray::Sort((CMPFUNC)fCmp); } \ | |
293 | \ | |
294 | private: \ | |
295 | void DoCopy(const name& src); \ | |
296 | } | |
297 | ||
298 | // ---------------------------------------------------------------------------- | |
3bfa4402 | 299 | /** @name Macros for definition of dynamic arrays and lists |
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300 | |
301 | These macros are ugly (especially if you look in the sources ;-), but they | |
302 | allow us to define 'template' classes without actually using templates. | |
303 | <BR> | |
304 | <BR> | |
305 | Range checking is performed in debug build for both arrays and lists. Type | |
306 | checking is done at compile-time. Warning: arrays <I>never</I> shrink, they | |
307 | only grow, so loading 10 millions in an array only to delete them 2 lines | |
3bfa4402 | 308 | below is <I>not</I> recommended. However, it does free memory when it's |
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309 | destroyed, so if you destroy array also, it's ok. |
310 | */ | |
311 | // ---------------------------------------------------------------------------- | |
312 | ||
313 | //@{ | |
314 | /** | |
315 | This macro generates a new array class. It is intended for storage of simple | |
316 | types of sizeof()<=sizeof(long) or pointers if sizeof(pointer)<=sizeof(long) | |
317 | <BR> | |
318 | NB: it has only inline functions => takes no space at all | |
319 | <BR> | |
320 | ||
321 | @memo declare and define array class 'name' containing elements of type 'T' | |
322 | */ | |
323 | #define WX_DEFINE_ARRAY(T, name) typedef T _A##name; \ | |
324 | _WX_DEFINE_ARRAY(_A##name, name) | |
3bfa4402 VZ |
325 | |
326 | /** | |
327 | This macro does the same as WX_DEFINE_ARRAY except that the array will be | |
328 | sorted with the specified compare function. | |
329 | */ | |
330 | #define WX_DEFINE_SORTED_ARRAY(T, name) typedef T _A##name; \ | |
331 | _WX_DEFINE_SORTED_ARRAY(_A##name, name) | |
332 | ||
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333 | /** |
334 | This macro generates a new list class which owns the objects it contains, | |
335 | i.e. it will delete them when it is destroyed. An element is of type T*, | |
336 | but arguments of type T& are taken (see below!) and T& is returned. | |
337 | <BR> | |
338 | Don't use this for simple types such as "int" or "long"! | |
339 | You _may_ use it for "double" but it's awfully inefficient. | |
340 | <BR> | |
341 | <BR> | |
342 | Note on Add/Insert functions: | |
343 | <BR> | |
344 | 1) function(T*) gives the object to the list, i.e. it will delete the | |
345 | object when it's removed or in the list's dtor | |
346 | <BR> | |
347 | 2) function(T&) will create a copy of the object and work with it | |
348 | <BR> | |
349 | <BR> | |
350 | Also: | |
351 | <BR> | |
352 | 1) Remove() will delete the object after removing it from the list | |
353 | <BR> | |
354 | 2) Detach() just removes the object from the list (returning pointer to it) | |
355 | <BR> | |
356 | <BR> | |
357 | NB1: Base type T should have an accessible copy ctor if Add(T&) is used, | |
358 | <BR> | |
3bfa4402 | 359 | NB2: Never ever cast a list to it's base type: as dtor is <B>not</B> virtual |
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360 | it will provoke memory leaks |
361 | <BR> | |
362 | <BR> | |
3bfa4402 | 363 | some functions of this class are not inline, so it takes some space to |
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364 | define new class from this template. |
365 | ||
366 | @memo declare list class 'name' containing elements of type 'T' | |
367 | */ | |
368 | #define WX_DECLARE_LIST(T, name) typedef T _L##name; \ | |
369 | _WX_DECLARE_LIST(_L##name, name) | |
370 | /** | |
371 | To use a list class you must | |
372 | <ll> | |
373 | <li>#include "dynarray.h" | |
374 | <li>DECLARE_LIST(element_type, list_class_name) | |
375 | <li>#include "listimpl.cpp" | |
376 | <li>DEFINE_LIST(list_class_name) // same as above! | |
377 | </ll> | |
378 | <BR><BR> | |
379 | This is necessary because at the moment of DEFINE_LIST class element_type | |
380 | must be fully defined (i.e. forward declaration is not enough), while | |
381 | DECLARE_LIST may be done anywhere. The separation of two allows to break | |
3bfa4402 | 382 | cicrcular dependencies with classes which have member variables of list |
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383 | type. |
384 | ||
385 | @memo define (must include listimpl.cpp!) list class 'name' | |
386 | */ | |
387 | #define WX_DEFINE_LIST(name) "don't forget to include listimpl.cpp!" | |
388 | //@} | |
389 | ||
390 | // ---------------------------------------------------------------------------- | |
391 | /** @name Some commonly used predefined arrays */ | |
392 | // # overhead if not used? | |
393 | // ---------------------------------------------------------------------------- | |
394 | ||
395 | //@{ | |
396 | /** @name ArrayInt */ | |
397 | WX_DEFINE_ARRAY(int, wxArrayInt); | |
398 | /** @name ArrayLong */ | |
399 | WX_DEFINE_ARRAY(long, wxArrayLong); | |
400 | /** @name ArrayPtrVoid */ | |
401 | WX_DEFINE_ARRAY(void *, wxArrayPtrVoid); | |
402 | //@} | |
403 | ||
404 | //@} | |
405 | ||
406 | #endif // _DYNARRAY_H | |
407 |