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1/////////////////////////////////////////////////////////////////////////////
2// Name: thread.cpp
3// Purpose: wxThread Implementation
4// Author: Original from Wolfram Gloger/Guilhem Lavaux
bee503b0 5// Modified by: Vadim Zeitlin to make it work :-)
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6// Created: 04/22/98
7// RCS-ID: $Id$
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8// Copyright: (c) Wolfram Gloger (1996, 1997); Guilhem Lavaux (1998),
9// Vadim Zeitlin (1999)
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10// Licence: wxWindows licence
11/////////////////////////////////////////////////////////////////////////////
12
13#ifdef __GNUG__
3222fde2 14 #pragma implementation "thread.h"
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15#endif
16
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17// ----------------------------------------------------------------------------
18// headers
19// ----------------------------------------------------------------------------
20
a3b46648 21// For compilers that support precompilation, includes "wx.h".
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22#include "wx/wxprec.h"
23
24#if defined(__BORLANDC__)
3222fde2 25 #pragma hdrstop
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26#endif
27
28#ifndef WX_PRECOMP
e0256755 29# include "wx/wx.h"
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30#endif
31
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32#if wxUSE_THREADS
33
0d0512bd 34#include "wx/msw/private.h"
3222fde2 35
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36#include "wx/module.h"
37#include "wx/thread.h"
38
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39#ifdef Yield
40# undef Yield
41#endif
42
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43// must have this symbol defined to get _beginthread/_endthread declarations
44#ifndef _MT
45 #define _MT
46#endif
47
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48#if defined(__BORLANDC__)
49 #if !defined(__MT__)
50 // I can't set -tWM in the IDE (anyone?) so have to do this
51 #define __MT__
52 #endif
53
54 #if !defined(__MFC_COMPAT__)
55 // Needed to know about _beginthreadex etc..
56 #define __MFC_COMPAT__
57 #endif
58#endif // BC++
59
60// define wxUSE_BEGIN_THREAD if the compiler has _beginthreadex() function
61// which should be used instead of Win32 ::CreateThread() if possible
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62#if defined(__VISUALC__) || \
63 (defined(__BORLANDC__) && (__BORLANDC__ >= 0x500)) || \
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64 (defined(__GNUG__) && defined(__MSVCRT__)) || \
65 defined(__WATCOMC__)
ccebc98a 66
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67 #undef wxUSE_BEGIN_THREAD
68 #define wxUSE_BEGIN_THREAD
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69#endif
70
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71#ifdef wxUSE_BEGIN_THREAD
72 // this is where _beginthreadex() is declared
b568d04f 73 #include <process.h>
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74
75 // the return type of the thread function entry point
76 typedef unsigned THREAD_RETVAL;
77
78 // the calling convention of the thread function entry point
79 #define THREAD_CALLCONV __stdcall
80#else
81 // the settings for CreateThread()
82 typedef DWORD THREAD_RETVAL;
83 #define THREAD_CALLCONV WINAPI
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84#endif
85
86// ----------------------------------------------------------------------------
87// constants
88// ----------------------------------------------------------------------------
89
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90// the possible states of the thread ("=>" shows all possible transitions from
91// this state)
92enum wxThreadState
93{
94 STATE_NEW, // didn't start execution yet (=> RUNNING)
95 STATE_RUNNING, // thread is running (=> PAUSED, CANCELED)
96 STATE_PAUSED, // thread is temporarily suspended (=> RUNNING)
97 STATE_CANCELED, // thread should terminate a.s.a.p. (=> EXITED)
98 STATE_EXITED // thread is terminating
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99};
100
3222fde2 101// ----------------------------------------------------------------------------
b568d04f 102// this module globals
3222fde2 103// ----------------------------------------------------------------------------
2bda0e17 104
bf1852e1 105// TLS index of the slot where we store the pointer to the current thread
b568d04f 106static DWORD gs_tlsThisThread = 0xFFFFFFFF;
bf1852e1 107
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108// id of the main thread - the one which can call GUI functions without first
109// calling wxMutexGuiEnter()
b568d04f 110static DWORD gs_idMainThread = 0;
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111
112// if it's FALSE, some secondary thread is holding the GUI lock
b568d04f 113static bool gs_bGuiOwnedByMainThread = TRUE;
2bda0e17 114
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115// critical section which controls access to all GUI functions: any secondary
116// thread (i.e. except the main one) must enter this crit section before doing
117// any GUI calls
b568d04f 118static wxCriticalSection *gs_critsectGui = NULL;
bee503b0 119
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120// critical section which protects gs_nWaitingForGui variable
121static wxCriticalSection *gs_critsectWaitingForGui = NULL;
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122
123// number of threads waiting for GUI in wxMutexGuiEnter()
b568d04f 124static size_t gs_nWaitingForGui = 0;
2bda0e17 125
bf1852e1 126// are we waiting for a thread termination?
b568d04f 127static bool gs_waitingForThread = FALSE;
bf1852e1 128
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129// ============================================================================
130// Windows implementation of thread classes
131// ============================================================================
132
133// ----------------------------------------------------------------------------
134// wxMutex implementation
135// ----------------------------------------------------------------------------
0d0512bd 136
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137class wxMutexInternal
138{
2bda0e17 139public:
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140 wxMutexInternal()
141 {
142 m_mutex = ::CreateMutex(NULL, FALSE, NULL);
143 if ( !m_mutex )
144 {
145 wxLogSysError(_("Can not create mutex"));
146 }
147 }
148
149 ~wxMutexInternal() { if ( m_mutex ) CloseHandle(m_mutex); }
150
151public:
152 HANDLE m_mutex;
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153};
154
ee4f8c2a 155wxMutex::wxMutex()
2bda0e17 156{
9fc3ad34 157 m_internal = new wxMutexInternal;
a6b0bd49 158
3222fde2 159 m_locked = 0;
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160}
161
ee4f8c2a 162wxMutex::~wxMutex()
2bda0e17 163{
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164 if ( m_locked > 0 )
165 {
166 wxLogDebug(_T("Warning: freeing a locked mutex (%d locks)."), m_locked);
167 }
168
169 delete m_internal;
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170}
171
ee4f8c2a 172wxMutexError wxMutex::Lock()
2bda0e17 173{
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174 DWORD ret;
175
7f684264 176 ret = WaitForSingleObject(m_internal->m_mutex, INFINITE);
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177 switch ( ret )
178 {
179 case WAIT_ABANDONED:
180 return wxMUTEX_BUSY;
181
182 case WAIT_OBJECT_0:
183 // ok
184 break;
2bda0e17 185
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186 case WAIT_FAILED:
187 wxLogSysError(_("Couldn't acquire a mutex lock"));
188 return wxMUTEX_MISC_ERROR;
2bda0e17 189
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190 case WAIT_TIMEOUT:
191 default:
223d09f6 192 wxFAIL_MSG(wxT("impossible return value in wxMutex::Lock"));
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193 }
194
195 m_locked++;
196 return wxMUTEX_NO_ERROR;
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197}
198
ee4f8c2a 199wxMutexError wxMutex::TryLock()
2bda0e17 200{
3222fde2 201 DWORD ret;
2bda0e17 202
7f684264 203 ret = WaitForSingleObject(m_internal->m_mutex, 0);
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204 if (ret == WAIT_TIMEOUT || ret == WAIT_ABANDONED)
205 return wxMUTEX_BUSY;
2bda0e17 206
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207 m_locked++;
208 return wxMUTEX_NO_ERROR;
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209}
210
ee4f8c2a 211wxMutexError wxMutex::Unlock()
2bda0e17 212{
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213 if (m_locked > 0)
214 m_locked--;
2bda0e17 215
7f684264 216 BOOL ret = ReleaseMutex(m_internal->m_mutex);
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217 if ( ret == 0 )
218 {
219 wxLogSysError(_("Couldn't release a mutex"));
220 return wxMUTEX_MISC_ERROR;
221 }
a6b0bd49 222
3222fde2 223 return wxMUTEX_NO_ERROR;
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224}
225
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226// ----------------------------------------------------------------------------
227// wxCondition implementation
228// ----------------------------------------------------------------------------
229
230class wxConditionInternal
231{
2bda0e17 232public:
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233 wxConditionInternal()
234 {
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235 m_hEvent = ::CreateEvent(
236 NULL, // default secutiry
237 FALSE, // not manual reset
238 FALSE, // nonsignaled initially
239 NULL // nameless event
240 );
241 if ( !m_hEvent )
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242 {
243 wxLogSysError(_("Can not create event object."));
244 }
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245
246 // nobody waits for us yet
247 m_nWaiters = 0;
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248 }
249
9fc3ad34 250 bool Wait(DWORD timeout)
b568d04f 251 {
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252 // as m_nWaiters variable is accessed from multiple waiting threads
253 // (and possibly from the broadcasting thread), we need to change its
254 // value atomically
255 ::InterlockedIncrement(&m_nWaiters);
b568d04f 256
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257 // FIXME this should be MsgWaitForMultipleObjects() as we want to keep
258 // processing Windows messages while waiting (or don't we?)
259 DWORD rc = ::WaitForSingleObject(m_hEvent, timeout);
b568d04f 260
4d1c1c3c 261 ::InterlockedDecrement(&m_nWaiters);
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262
263 return rc != WAIT_TIMEOUT;
264 }
265
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266 void Signal()
267 {
268 // set the event to signaled: if a thread is already waiting on it, it
269 // will be woken up, otherwise the event will remain in the signaled
270 // state until someone waits on it. In any case, the system will return
271 // it to a non signalled state afterwards. If multiple threads are
272 // waiting, only one will be woken up.
273 if ( !::SetEvent(m_hEvent) )
274 {
275 wxLogLastError(wxT("SetEvent"));
276 }
277 }
278
279 void Broadcast()
280 {
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281 // we need to save the original value as m_nWaiters is goign to be
282 // decreased by the signalled thread resulting in the loop being
283 // executed less times than needed
284 LONG nWaiters = m_nWaiters;
285
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286 // this works because all these threads are already waiting and so each
287 // SetEvent() inside Signal() is really a PulseEvent() because the
288 // event state is immediately returned to non-signaled
e5f56a00 289 for ( LONG n = 0; n < nWaiters; n++ )
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290 {
291 Signal();
292 }
293 }
294
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295 ~wxConditionInternal()
296 {
4d1c1c3c 297 if ( m_hEvent )
b568d04f 298 {
4d1c1c3c 299 if ( !::CloseHandle(m_hEvent) )
b568d04f 300 {
f6bcfd97 301 wxLogLastError(wxT("CloseHandle(event)"));
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302 }
303 }
304 }
305
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306private:
307 // the Win32 synchronization object corresponding to this event
308 HANDLE m_hEvent;
309
310 // number of threads waiting for this condition
311 LONG m_nWaiters;
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312};
313
ee4f8c2a 314wxCondition::wxCondition()
2bda0e17 315{
9fc3ad34 316 m_internal = new wxConditionInternal;
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317}
318
ee4f8c2a 319wxCondition::~wxCondition()
2bda0e17 320{
9fc3ad34 321 delete m_internal;
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322}
323
9fc3ad34 324void wxCondition::Wait()
2bda0e17 325{
9fc3ad34 326 (void)m_internal->Wait(INFINITE);
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327}
328
9fc3ad34 329bool wxCondition::Wait(unsigned long sec,
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330 unsigned long nsec)
331{
9fc3ad34 332 return m_internal->Wait(sec*1000 + nsec/1000000);
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333}
334
ee4f8c2a 335void wxCondition::Signal()
2bda0e17 336{
4d1c1c3c 337 m_internal->Signal();
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338}
339
ee4f8c2a 340void wxCondition::Broadcast()
2bda0e17 341{
4d1c1c3c 342 m_internal->Broadcast();
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343}
344
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345// ----------------------------------------------------------------------------
346// wxCriticalSection implementation
347// ----------------------------------------------------------------------------
348
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349wxCriticalSection::wxCriticalSection()
350{
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351#ifdef __WXDEBUG__
352 // Done this way to stop warnings during compilation about statement
353 // always being false
354 int csSize = sizeof(CRITICAL_SECTION);
355 int bSize = sizeof(m_buffer);
356 wxASSERT_MSG( csSize <= bSize,
0d0512bd 357 _T("must increase buffer size in wx/thread.h") );
35cd9dba 358#endif
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359
360 ::InitializeCriticalSection((CRITICAL_SECTION *)m_buffer);
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361}
362
363wxCriticalSection::~wxCriticalSection()
364{
0d0512bd 365 ::DeleteCriticalSection((CRITICAL_SECTION *)m_buffer);
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366}
367
368void wxCriticalSection::Enter()
369{
0d0512bd 370 ::EnterCriticalSection((CRITICAL_SECTION *)m_buffer);
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371}
372
373void wxCriticalSection::Leave()
374{
0d0512bd 375 ::LeaveCriticalSection((CRITICAL_SECTION *)m_buffer);
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376}
377
378// ----------------------------------------------------------------------------
379// wxThread implementation
380// ----------------------------------------------------------------------------
381
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382// wxThreadInternal class
383// ----------------------
384
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385class wxThreadInternal
386{
2bda0e17 387public:
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388 wxThreadInternal()
389 {
390 m_hThread = 0;
391 m_state = STATE_NEW;
392 m_priority = WXTHREAD_DEFAULT_PRIORITY;
393 }
394
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395 ~wxThreadInternal()
396 {
397 Free();
398 }
399
400 void Free()
401 {
402 if ( m_hThread )
403 {
404 if ( !::CloseHandle(m_hThread) )
405 {
f6bcfd97 406 wxLogLastError(wxT("CloseHandle(thread)"));
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407 }
408
409 m_hThread = 0;
410 }
411 }
412
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413 // create a new (suspended) thread (for the given thread object)
414 bool Create(wxThread *thread);
415
416 // suspend/resume/terminate
417 bool Suspend();
418 bool Resume();
419 void Cancel() { m_state = STATE_CANCELED; }
420
421 // thread state
422 void SetState(wxThreadState state) { m_state = state; }
423 wxThreadState GetState() const { return m_state; }
424
425 // thread priority
b568d04f 426 void SetPriority(unsigned int priority);
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427 unsigned int GetPriority() const { return m_priority; }
428
429 // thread handle and id
430 HANDLE GetHandle() const { return m_hThread; }
431 DWORD GetId() const { return m_tid; }
432
433 // thread function
9f51f2b6 434 static THREAD_RETVAL THREAD_CALLCONV WinThreadStart(void *thread);
2bda0e17 435
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436private:
437 HANDLE m_hThread; // handle of the thread
438 wxThreadState m_state; // state, see wxThreadState enum
439 unsigned int m_priority; // thread priority in "wx" units
440 DWORD m_tid; // thread id
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441};
442
08d7397c 443THREAD_RETVAL THREAD_CALLCONV wxThreadInternal::WinThreadStart(void *param)
2bda0e17 444{
9f51f2b6 445 THREAD_RETVAL rc;
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446 bool wasCancelled;
447
448 // first of all, check whether we hadn't been cancelled already and don't
449 // start the user code at all then
9f51f2b6 450 wxThread *thread = (wxThread *)param;
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451 if ( thread->m_internal->GetState() == STATE_EXITED )
452 {
9f51f2b6 453 rc = (THREAD_RETVAL)-1;
f6bcfd97 454 wasCancelled = TRUE;
696e1ea0 455 }
f6bcfd97 456 else // do run thread
bf1852e1 457 {
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458 // store the thread object in the TLS
459 if ( !::TlsSetValue(gs_tlsThisThread, thread) )
460 {
461 wxLogSysError(_("Can not start thread: error writing TLS."));
bf1852e1 462
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463 return (DWORD)-1;
464 }
bf1852e1 465
9f51f2b6 466 rc = (THREAD_RETVAL)thread->Entry();
b568d04f 467
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468 // enter m_critsect before changing the thread state
469 thread->m_critsect.Enter();
470 wasCancelled = thread->m_internal->GetState() == STATE_CANCELED;
471 thread->m_internal->SetState(STATE_EXITED);
472 thread->m_critsect.Leave();
473 }
b568d04f 474
bee503b0 475 thread->OnExit();
2bda0e17 476
f6bcfd97 477 // if the thread was cancelled (from Delete()), then its handle is still
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478 // needed there
479 if ( thread->IsDetached() && !wasCancelled )
480 {
481 // auto delete
482 delete thread;
483 }
484 //else: the joinable threads handle will be closed when Wait() is done
bf1852e1 485
b568d04f 486 return rc;
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487}
488
b568d04f 489void wxThreadInternal::SetPriority(unsigned int priority)
2bda0e17 490{
b568d04f 491 m_priority = priority;
3222fde2 492
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493 // translate wxWindows priority to the Windows one
494 int win_priority;
495 if (m_priority <= 20)
496 win_priority = THREAD_PRIORITY_LOWEST;
497 else if (m_priority <= 40)
498 win_priority = THREAD_PRIORITY_BELOW_NORMAL;
499 else if (m_priority <= 60)
500 win_priority = THREAD_PRIORITY_NORMAL;
501 else if (m_priority <= 80)
502 win_priority = THREAD_PRIORITY_ABOVE_NORMAL;
503 else if (m_priority <= 100)
504 win_priority = THREAD_PRIORITY_HIGHEST;
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505 else
506 {
223d09f6 507 wxFAIL_MSG(wxT("invalid value of thread priority parameter"));
bf1852e1 508 win_priority = THREAD_PRIORITY_NORMAL;
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509 }
510
b568d04f 511 if ( !::SetThreadPriority(m_hThread, win_priority) )
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512 {
513 wxLogSysError(_("Can't set thread priority"));
514 }
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515}
516
517bool wxThreadInternal::Create(wxThread *thread)
518{
519 // for compilers which have it, we should use C RTL function for thread
520 // creation instead of Win32 API one because otherwise we will have memory
521 // leaks if the thread uses C RTL (and most threads do)
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522#ifdef wxUSE_BEGIN_THREAD
523 m_hThread = (HANDLE)_beginthreadex
524 (
525 NULL, // default security
526#ifdef __WATCOMC__
527 10240, // stack size can't be NULL in Watcom
528#else
529 0, // default stack size
530#endif
531 wxThreadInternal::WinThreadStart, // entry point
532 thread,
533 CREATE_SUSPENDED,
534 (unsigned int *)&m_tid
535 );
611cb666 536#else // compiler doesn't have _beginthreadex
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537 m_hThread = ::CreateThread
538 (
539 NULL, // default security
540 0, // default stack size
9f51f2b6 541 wxThreadInternal::WinThreadStart, // thread entry point
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542 (LPVOID)thread, // parameter
543 CREATE_SUSPENDED, // flags
544 &m_tid // [out] thread id
545 );
611cb666 546#endif // _beginthreadex/CreateThread
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547
548 if ( m_hThread == NULL )
549 {
550 wxLogSysError(_("Can't create thread"));
551
552 return FALSE;
553 }
554
555 if ( m_priority != WXTHREAD_DEFAULT_PRIORITY )
556 {
557 SetPriority(m_priority);
558 }
3222fde2 559
bf1852e1 560 return TRUE;
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561}
562
bf1852e1 563bool wxThreadInternal::Suspend()
2bda0e17 564{
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565 DWORD nSuspendCount = ::SuspendThread(m_hThread);
566 if ( nSuspendCount == (DWORD)-1 )
bee503b0 567 {
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568 wxLogSysError(_("Can not suspend thread %x"), m_hThread);
569
570 return FALSE;
bee503b0 571 }
2bda0e17 572
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573 m_state = STATE_PAUSED;
574
575 return TRUE;
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576}
577
bf1852e1 578bool wxThreadInternal::Resume()
a6b0bd49 579{
bf1852e1 580 DWORD nSuspendCount = ::ResumeThread(m_hThread);
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581 if ( nSuspendCount == (DWORD)-1 )
582 {
bf1852e1 583 wxLogSysError(_("Can not resume thread %x"), m_hThread);
a6b0bd49 584
bf1852e1 585 return FALSE;
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586 }
587
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588 // don't change the state from STATE_EXITED because it's special and means
589 // we are going to terminate without running any user code - if we did it,
590 // the codei n Delete() wouldn't work
591 if ( m_state != STATE_EXITED )
592 {
593 m_state = STATE_RUNNING;
594 }
bee503b0 595
bf1852e1 596 return TRUE;
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597}
598
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599// static functions
600// ----------------
601
602wxThread *wxThread::This()
a6b0bd49 603{
b568d04f 604 wxThread *thread = (wxThread *)::TlsGetValue(gs_tlsThisThread);
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605
606 // be careful, 0 may be a valid return value as well
607 if ( !thread && (::GetLastError() != NO_ERROR) )
a6b0bd49 608 {
bf1852e1 609 wxLogSysError(_("Couldn't get the current thread pointer"));
a6b0bd49 610
bf1852e1 611 // return NULL...
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612 }
613
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614 return thread;
615}
616
617bool wxThread::IsMain()
618{
b568d04f 619 return ::GetCurrentThreadId() == gs_idMainThread;
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620}
621
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622#ifdef Yield
623#undef Yield
624#endif
625
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626void wxThread::Yield()
627{
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628 // 0 argument to Sleep() is special and means to just give away the rest of
629 // our timeslice
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630 ::Sleep(0);
631}
632
633void wxThread::Sleep(unsigned long milliseconds)
634{
635 ::Sleep(milliseconds);
636}
637
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638int wxThread::GetCPUCount()
639{
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640 SYSTEM_INFO si;
641 GetSystemInfo(&si);
642
643 return si.dwNumberOfProcessors;
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644}
645
646bool wxThread::SetConcurrency(size_t level)
647{
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648 wxASSERT_MSG( IsMain(), _T("should only be called from the main thread") );
649
ef8d96c2 650 // ok only for the default one
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651 if ( level == 0 )
652 return 0;
653
654 // get system affinity mask first
655 HANDLE hProcess = ::GetCurrentProcess();
656 DWORD dwProcMask, dwSysMask;
657 if ( ::GetProcessAffinityMask(hProcess, &dwProcMask, &dwSysMask) == 0 )
658 {
659 wxLogLastError(_T("GetProcessAffinityMask"));
660
661 return FALSE;
662 }
663
664 // how many CPUs have we got?
665 if ( dwSysMask == 1 )
666 {
667 // don't bother with all this complicated stuff - on a single
668 // processor system it doesn't make much sense anyhow
669 return level == 1;
670 }
671
672 // calculate the process mask: it's a bit vector with one bit per
673 // processor; we want to schedule the process to run on first level
674 // CPUs
675 DWORD bit = 1;
676 while ( bit )
677 {
678 if ( dwSysMask & bit )
679 {
680 // ok, we can set this bit
681 dwProcMask |= bit;
682
683 // another process added
684 if ( !--level )
685 {
686 // and that's enough
687 break;
688 }
689 }
690
691 // next bit
692 bit <<= 1;
693 }
694
695 // could we set all bits?
696 if ( level != 0 )
697 {
698 wxLogDebug(_T("bad level %u in wxThread::SetConcurrency()"), level);
699
700 return FALSE;
701 }
702
703 // set it: we can't link to SetProcessAffinityMask() because it doesn't
704 // exist in Win9x, use RT binding instead
705
696e1ea0 706 typedef BOOL (*SETPROCESSAFFINITYMASK)(HANDLE, DWORD);
28a4627c
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707
708 // can use static var because we're always in the main thread here
709 static SETPROCESSAFFINITYMASK pfnSetProcessAffinityMask = NULL;
710
711 if ( !pfnSetProcessAffinityMask )
712 {
713 HMODULE hModKernel = ::LoadLibrary(_T("kernel32"));
714 if ( hModKernel )
715 {
716 pfnSetProcessAffinityMask = (SETPROCESSAFFINITYMASK)
f6bcfd97 717 ::GetProcAddress(hModKernel, "SetProcessAffinityMask");
28a4627c
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718 }
719
720 // we've discovered a MT version of Win9x!
721 wxASSERT_MSG( pfnSetProcessAffinityMask,
f6bcfd97 722 _T("this system has several CPUs but no SetProcessAffinityMask function?") );
28a4627c
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723 }
724
725 if ( !pfnSetProcessAffinityMask )
726 {
727 // msg given above - do it only once
728 return FALSE;
729 }
730
696e1ea0 731 if ( pfnSetProcessAffinityMask(hProcess, dwProcMask) == 0 )
28a4627c
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732 {
733 wxLogLastError(_T("SetProcessAffinityMask"));
734
735 return FALSE;
736 }
737
738 return TRUE;
ef8d96c2
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739}
740
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741// ctor and dtor
742// -------------
743
744wxThread::wxThread(wxThreadKind kind)
745{
9fc3ad34 746 m_internal = new wxThreadInternal();
b568d04f
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747
748 m_isDetached = kind == wxTHREAD_DETACHED;
749}
750
751wxThread::~wxThread()
752{
9fc3ad34 753 delete m_internal;
b568d04f
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754}
755
bf1852e1
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756// create/start thread
757// -------------------
758
759wxThreadError wxThread::Create()
760{
b568d04f
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761 wxCriticalSectionLocker lock(m_critsect);
762
9fc3ad34 763 if ( !m_internal->Create(this) )
bf1852e1 764 return wxTHREAD_NO_RESOURCE;
bee503b0 765
a6b0bd49 766 return wxTHREAD_NO_ERROR;
2bda0e17
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767}
768
bf1852e1 769wxThreadError wxThread::Run()
2bda0e17 770{
bf1852e1
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771 wxCriticalSectionLocker lock(m_critsect);
772
9fc3ad34 773 if ( m_internal->GetState() != STATE_NEW )
bf1852e1
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774 {
775 // actually, it may be almost any state at all, not only STATE_RUNNING
776 return wxTHREAD_RUNNING;
777 }
778
b568d04f 779 // the thread has just been created and is still suspended - let it run
bf1852e1 780 return Resume();
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781}
782
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783// suspend/resume thread
784// ---------------------
785
786wxThreadError wxThread::Pause()
2bda0e17 787{
bf1852e1
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788 wxCriticalSectionLocker lock(m_critsect);
789
9fc3ad34 790 return m_internal->Suspend() ? wxTHREAD_NO_ERROR : wxTHREAD_MISC_ERROR;
2bda0e17
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791}
792
bf1852e1 793wxThreadError wxThread::Resume()
2bda0e17 794{
bf1852e1
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795 wxCriticalSectionLocker lock(m_critsect);
796
9fc3ad34 797 return m_internal->Resume() ? wxTHREAD_NO_ERROR : wxTHREAD_MISC_ERROR;
2bda0e17
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798}
799
bf1852e1
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800// stopping thread
801// ---------------
802
b568d04f
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803wxThread::ExitCode wxThread::Wait()
804{
805 // although under Windows we can wait for any thread, it's an error to
806 // wait for a detached one in wxWin API
807 wxCHECK_MSG( !IsDetached(), (ExitCode)-1,
808 _T("can't wait for detached thread") );
809
810 ExitCode rc = (ExitCode)-1;
811
812 (void)Delete(&rc);
813
9fc3ad34 814 m_internal->Free();
b568d04f
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815
816 return rc;
817}
818
819wxThreadError wxThread::Delete(ExitCode *pRc)
2bda0e17 820{
bf1852e1
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821 ExitCode rc = 0;
822
823 // Delete() is always safe to call, so consider all possible states
696e1ea0 824
f6bcfd97
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825 // we might need to resume the thread, but we might also not need to cancel
826 // it if it doesn't run yet
827 bool shouldResume = FALSE,
828 shouldCancel = TRUE,
829 isRunning = FALSE;
696e1ea0 830
f6bcfd97 831 // check if the thread already started to run
696e1ea0
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832 {
833 wxCriticalSectionLocker lock(m_critsect);
834
835 if ( m_internal->GetState() == STATE_NEW )
836 {
f6bcfd97
BP
837 // WinThreadStart() will see it and terminate immediately, no need
838 // to cancel the thread - but we still need to resume it to let it
839 // run
696e1ea0
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840 m_internal->SetState(STATE_EXITED);
841
f6bcfd97
BP
842 Resume(); // it knows about STATE_EXITED special case
843
844 shouldCancel = FALSE;
845 isRunning = TRUE;
846
847 // shouldResume is correctly set to FALSE here
848 }
849 else
850 {
851 shouldResume = IsPaused();
696e1ea0
VZ
852 }
853 }
854
f6bcfd97
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855 // resume the thread if it is paused
856 if ( shouldResume )
bf1852e1
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857 Resume();
858
9fc3ad34 859 HANDLE hThread = m_internal->GetHandle();
b568d04f 860
696e1ea0 861 // does is still run?
f6bcfd97 862 if ( isRunning || IsRunning() )
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863 {
864 if ( IsMain() )
865 {
866 // set flag for wxIsWaitingForThread()
b568d04f 867 gs_waitingForThread = TRUE;
bf1852e1 868
b568d04f 869#if wxUSE_GUI
bf1852e1 870 wxBeginBusyCursor();
b568d04f 871#endif // wxUSE_GUI
bf1852e1
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872 }
873
b568d04f 874 // ask the thread to terminate
f6bcfd97 875 if ( shouldCancel )
bf1852e1
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876 {
877 wxCriticalSectionLocker lock(m_critsect);
878
9fc3ad34 879 m_internal->Cancel();
bf1852e1
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880 }
881
b568d04f 882#if wxUSE_GUI
bf1852e1
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883 // we can't just wait for the thread to terminate because it might be
884 // calling some GUI functions and so it will never terminate before we
885 // process the Windows messages that result from these functions
886 DWORD result;
887 do
888 {
889 result = ::MsgWaitForMultipleObjects
890 (
891 1, // number of objects to wait for
892 &hThread, // the objects
893 FALSE, // don't wait for all objects
894 INFINITE, // no timeout
895 QS_ALLEVENTS // return as soon as there are any events
896 );
897
898 switch ( result )
899 {
900 case 0xFFFFFFFF:
901 // error
902 wxLogSysError(_("Can not wait for thread termination"));
903 Kill();
b568d04f 904 return wxTHREAD_KILLED;
bf1852e1
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905
906 case WAIT_OBJECT_0:
907 // thread we're waiting for terminated
908 break;
909
910 case WAIT_OBJECT_0 + 1:
911 // new message arrived, process it
912 if ( !wxTheApp->DoMessage() )
913 {
914 // WM_QUIT received: kill the thread
915 Kill();
916
b568d04f 917 return wxTHREAD_KILLED;
bf1852e1
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918 }
919
920 if ( IsMain() )
921 {
922 // give the thread we're waiting for chance to exit
923 // from the GUI call it might have been in
b568d04f 924 if ( (gs_nWaitingForGui > 0) && wxGuiOwnedByMainThread() )
bf1852e1
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925 {
926 wxMutexGuiLeave();
927 }
928 }
929
930 break;
931
932 default:
223d09f6 933 wxFAIL_MSG(wxT("unexpected result of MsgWaitForMultipleObject"));
bf1852e1
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934 }
935 } while ( result != WAIT_OBJECT_0 );
b568d04f
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936#else // !wxUSE_GUI
937 // simply wait for the thread to terminate
938 //
939 // OTOH, even console apps create windows (in wxExecute, for WinSock
940 // &c), so may be use MsgWaitForMultipleObject() too here?
941 if ( WaitForSingleObject(hThread, INFINITE) != WAIT_OBJECT_0 )
942 {
943 wxFAIL_MSG(wxT("unexpected result of WaitForSingleObject"));
944 }
945#endif // wxUSE_GUI/!wxUSE_GUI
bf1852e1
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946
947 if ( IsMain() )
948 {
b568d04f 949 gs_waitingForThread = FALSE;
bf1852e1 950
b568d04f 951#if wxUSE_GUI
bf1852e1 952 wxEndBusyCursor();
b568d04f 953#endif // wxUSE_GUI
bf1852e1 954 }
b568d04f 955 }
bf1852e1 956
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VZ
957 if ( !::GetExitCodeThread(hThread, (LPDWORD)&rc) )
958 {
f6bcfd97 959 wxLogLastError(wxT("GetExitCodeThread"));
bf1852e1 960
b568d04f
VZ
961 rc = (ExitCode)-1;
962 }
bf1852e1 963
b568d04f
VZ
964 if ( IsDetached() )
965 {
966 // if the thread exits normally, this is done in WinThreadStart, but in
967 // this case it would have been too early because
f6bcfd97 968 // MsgWaitForMultipleObject() would fail if the thread handle was
b568d04f
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969 // closed while we were waiting on it, so we must do it here
970 delete this;
bf1852e1
VZ
971 }
972
b568d04f
VZ
973 wxASSERT_MSG( (DWORD)rc != STILL_ACTIVE,
974 wxT("thread must be already terminated.") );
975
976 if ( pRc )
977 *pRc = rc;
978
979 return rc == (ExitCode)-1 ? wxTHREAD_MISC_ERROR : wxTHREAD_NO_ERROR;
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980}
981
bf1852e1 982wxThreadError wxThread::Kill()
2bda0e17 983{
bf1852e1
VZ
984 if ( !IsRunning() )
985 return wxTHREAD_NOT_RUNNING;
986
9fc3ad34 987 if ( !::TerminateThread(m_internal->GetHandle(), (DWORD)-1) )
bf1852e1
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988 {
989 wxLogSysError(_("Couldn't terminate thread"));
990
991 return wxTHREAD_MISC_ERROR;
992 }
993
9fc3ad34 994 m_internal->Free();
b568d04f
VZ
995
996 if ( IsDetached() )
997 {
998 delete this;
999 }
bf1852e1
VZ
1000
1001 return wxTHREAD_NO_ERROR;
2bda0e17
KB
1002}
1003
b568d04f 1004void wxThread::Exit(ExitCode status)
2bda0e17 1005{
9fc3ad34 1006 m_internal->Free();
2bda0e17 1007
b568d04f
VZ
1008 if ( IsDetached() )
1009 {
1010 delete this;
1011 }
1012
9f51f2b6 1013#ifdef wxUSE_BEGIN_THREAD
b568d04f
VZ
1014 _endthreadex((unsigned)status);
1015#else // !VC++
bf1852e1 1016 ::ExitThread((DWORD)status);
b568d04f 1017#endif // VC++/!VC++
2bda0e17 1018
223d09f6 1019 wxFAIL_MSG(wxT("Couldn't return from ExitThread()!"));
bf1852e1 1020}
2bda0e17 1021
b568d04f
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1022// priority setting
1023// ----------------
1024
bf1852e1
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1025void wxThread::SetPriority(unsigned int prio)
1026{
1027 wxCriticalSectionLocker lock(m_critsect);
1028
9fc3ad34 1029 m_internal->SetPriority(prio);
bf1852e1 1030}
2bda0e17 1031
bf1852e1
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1032unsigned int wxThread::GetPriority() const
1033{
b568d04f 1034 wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect); // const_cast
2bda0e17 1035
9fc3ad34 1036 return m_internal->GetPriority();
2bda0e17
KB
1037}
1038
b568d04f 1039unsigned long wxThread::GetId() const
2bda0e17 1040{
b568d04f 1041 wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect); // const_cast
bf1852e1 1042
9fc3ad34 1043 return (unsigned long)m_internal->GetId();
2bda0e17
KB
1044}
1045
72fd19a1
JS
1046bool wxThread::IsRunning() const
1047{
b568d04f 1048 wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect); // const_cast
bf1852e1 1049
9fc3ad34 1050 return m_internal->GetState() == STATE_RUNNING;
72fd19a1
JS
1051}
1052
1053bool wxThread::IsAlive() const
1054{
b568d04f 1055 wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect); // const_cast
bf1852e1 1056
9fc3ad34
VZ
1057 return (m_internal->GetState() == STATE_RUNNING) ||
1058 (m_internal->GetState() == STATE_PAUSED);
72fd19a1
JS
1059}
1060
a737331d
GL
1061bool wxThread::IsPaused() const
1062{
b568d04f 1063 wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect); // const_cast
a737331d 1064
9fc3ad34 1065 return m_internal->GetState() == STATE_PAUSED;
a737331d
GL
1066}
1067
8c10faf1 1068bool wxThread::TestDestroy()
2bda0e17 1069{
b568d04f 1070 wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect); // const_cast
bf1852e1 1071
9fc3ad34 1072 return m_internal->GetState() == STATE_CANCELED;
2bda0e17
KB
1073}
1074
3222fde2
VZ
1075// ----------------------------------------------------------------------------
1076// Automatic initialization for thread module
1077// ----------------------------------------------------------------------------
2bda0e17 1078
3222fde2 1079class wxThreadModule : public wxModule
a6b0bd49 1080{
3222fde2
VZ
1081public:
1082 virtual bool OnInit();
1083 virtual void OnExit();
d524867f 1084
3222fde2
VZ
1085private:
1086 DECLARE_DYNAMIC_CLASS(wxThreadModule)
1087};
d524867f
RR
1088
1089IMPLEMENT_DYNAMIC_CLASS(wxThreadModule, wxModule)
1090
3222fde2 1091bool wxThreadModule::OnInit()
d524867f 1092{
bf1852e1 1093 // allocate TLS index for storing the pointer to the current thread
b568d04f
VZ
1094 gs_tlsThisThread = ::TlsAlloc();
1095 if ( gs_tlsThisThread == 0xFFFFFFFF )
bf1852e1
VZ
1096 {
1097 // in normal circumstances it will only happen if all other
1098 // TLS_MINIMUM_AVAILABLE (>= 64) indices are already taken - in other
1099 // words, this should never happen
f6bcfd97 1100 wxLogSysError(_("Thread module initialization failed: impossible to allocate index in thread local storage"));
bf1852e1
VZ
1101
1102 return FALSE;
1103 }
1104
1105 // main thread doesn't have associated wxThread object, so store 0 in the
1106 // TLS instead
b568d04f 1107 if ( !::TlsSetValue(gs_tlsThisThread, (LPVOID)0) )
bf1852e1 1108 {
b568d04f
VZ
1109 ::TlsFree(gs_tlsThisThread);
1110 gs_tlsThisThread = 0xFFFFFFFF;
bf1852e1 1111
f6bcfd97 1112 wxLogSysError(_("Thread module initialization failed: can not store value in thread local storage"));
bf1852e1
VZ
1113
1114 return FALSE;
1115 }
1116
b568d04f 1117 gs_critsectWaitingForGui = new wxCriticalSection();
bee503b0 1118
b568d04f
VZ
1119 gs_critsectGui = new wxCriticalSection();
1120 gs_critsectGui->Enter();
bee503b0 1121
bf1852e1 1122 // no error return for GetCurrentThreadId()
b568d04f 1123 gs_idMainThread = ::GetCurrentThreadId();
3222fde2 1124
d524867f
RR
1125 return TRUE;
1126}
1127
3222fde2 1128void wxThreadModule::OnExit()
d524867f 1129{
b568d04f 1130 if ( !::TlsFree(gs_tlsThisThread) )
bf1852e1 1131 {
f6bcfd97 1132 wxLogLastError(wxT("TlsFree failed."));
bf1852e1
VZ
1133 }
1134
b568d04f 1135 if ( gs_critsectGui )
3222fde2 1136 {
b568d04f
VZ
1137 gs_critsectGui->Leave();
1138 delete gs_critsectGui;
1139 gs_critsectGui = NULL;
3222fde2 1140 }
bee503b0 1141
b568d04f
VZ
1142 delete gs_critsectWaitingForGui;
1143 gs_critsectWaitingForGui = NULL;
3222fde2
VZ
1144}
1145
bee503b0 1146// ----------------------------------------------------------------------------
b568d04f 1147// under Windows, these functions are implemented using a critical section and
3222fde2 1148// not a mutex, so the names are a bit confusing
bee503b0
VZ
1149// ----------------------------------------------------------------------------
1150
3222fde2
VZ
1151void WXDLLEXPORT wxMutexGuiEnter()
1152{
bee503b0
VZ
1153 // this would dead lock everything...
1154 wxASSERT_MSG( !wxThread::IsMain(),
223d09f6 1155 wxT("main thread doesn't want to block in wxMutexGuiEnter()!") );
bee503b0
VZ
1156
1157 // the order in which we enter the critical sections here is crucial!!
1158
1159 // set the flag telling to the main thread that we want to do some GUI
1160 {
b568d04f 1161 wxCriticalSectionLocker enter(*gs_critsectWaitingForGui);
bee503b0 1162
b568d04f 1163 gs_nWaitingForGui++;
bee503b0
VZ
1164 }
1165
1166 wxWakeUpMainThread();
1167
1168 // now we may block here because the main thread will soon let us in
1169 // (during the next iteration of OnIdle())
b568d04f 1170 gs_critsectGui->Enter();
3222fde2
VZ
1171}
1172
1173void WXDLLEXPORT wxMutexGuiLeave()
1174{
b568d04f 1175 wxCriticalSectionLocker enter(*gs_critsectWaitingForGui);
bee503b0
VZ
1176
1177 if ( wxThread::IsMain() )
1178 {
b568d04f 1179 gs_bGuiOwnedByMainThread = FALSE;
bee503b0
VZ
1180 }
1181 else
1182 {
4d1c1c3c 1183 // decrement the number of threads waiting for GUI access now
b568d04f 1184 wxASSERT_MSG( gs_nWaitingForGui > 0,
223d09f6 1185 wxT("calling wxMutexGuiLeave() without entering it first?") );
bee503b0 1186
b568d04f 1187 gs_nWaitingForGui--;
bee503b0
VZ
1188
1189 wxWakeUpMainThread();
1190 }
1191
b568d04f 1192 gs_critsectGui->Leave();
bee503b0
VZ
1193}
1194
1195void WXDLLEXPORT wxMutexGuiLeaveOrEnter()
1196{
1197 wxASSERT_MSG( wxThread::IsMain(),
223d09f6 1198 wxT("only main thread may call wxMutexGuiLeaveOrEnter()!") );
bee503b0 1199
b568d04f 1200 wxCriticalSectionLocker enter(*gs_critsectWaitingForGui);
bee503b0 1201
b568d04f 1202 if ( gs_nWaitingForGui == 0 )
bee503b0
VZ
1203 {
1204 // no threads are waiting for GUI - so we may acquire the lock without
1205 // any danger (but only if we don't already have it)
1206 if ( !wxGuiOwnedByMainThread() )
1207 {
b568d04f 1208 gs_critsectGui->Enter();
bee503b0 1209
b568d04f 1210 gs_bGuiOwnedByMainThread = TRUE;
bee503b0
VZ
1211 }
1212 //else: already have it, nothing to do
1213 }
1214 else
1215 {
1216 // some threads are waiting, release the GUI lock if we have it
1217 if ( wxGuiOwnedByMainThread() )
1218 {
1219 wxMutexGuiLeave();
1220 }
1221 //else: some other worker thread is doing GUI
1222 }
1223}
1224
1225bool WXDLLEXPORT wxGuiOwnedByMainThread()
1226{
b568d04f 1227 return gs_bGuiOwnedByMainThread;
bee503b0
VZ
1228}
1229
1230// wake up the main thread if it's in ::GetMessage()
1231void WXDLLEXPORT wxWakeUpMainThread()
1232{
1233 // sending any message would do - hopefully WM_NULL is harmless enough
b568d04f 1234 if ( !::PostThreadMessage(gs_idMainThread, WM_NULL, 0, 0) )
bee503b0
VZ
1235 {
1236 // should never happen
f6bcfd97 1237 wxLogLastError(wxT("PostThreadMessage(WM_NULL)"));
bee503b0 1238 }
3222fde2 1239}
d524867f 1240
bf1852e1
VZ
1241bool WXDLLEXPORT wxIsWaitingForThread()
1242{
b568d04f 1243 return gs_waitingForThread;
bf1852e1
VZ
1244}
1245
3222fde2 1246#endif // wxUSE_THREADS