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b782f2e0 VZ |
1 | ///////////////////////////////////////////////////////////////////////////// |
2 | // Name: spinctrl.h | |
3 | // Purpose: wxSpinCtrlBase class | |
4 | // Author: Vadim Zeitlin | |
5 | // Modified by: | |
6 | // Created: 22.07.99 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) Vadim Zeitlin | |
65571936 | 9 | // Licence: wxWindows licence |
b782f2e0 VZ |
10 | ///////////////////////////////////////////////////////////////////////////// |
11 | ||
12 | #ifndef _WX_SPINCTRL_H_ | |
13 | #define _WX_SPINCTRL_H_ | |
14 | ||
2ecf902b WS |
15 | #include "wx/defs.h" |
16 | ||
17 | #if wxUSE_SPINCTRL | |
18 | ||
9d9b7755 | 19 | #include "wx/spinbutt.h" // should make wxSpinEvent visible to the app |
b782f2e0 VZ |
20 | |
21 | // ---------------------------------------------------------------------------- | |
22 | // a spin ctrl is a text control with a spin button which is usually used to | |
23 | // prompt the user for a numeric input | |
24 | // ---------------------------------------------------------------------------- | |
25 | ||
26 | /* there is no generic base class for this control because it's imlpemented | |
27 | very differently under MSW and other platforms | |
28 | ||
29 | class WXDLLEXPORT wxSpinCtrlBase : public wxControl | |
30 | { | |
31 | public: | |
32 | wxSpinCtrlBase() { Init(); } | |
33 | ||
34 | // accessors | |
35 | virtual int GetValue() const = 0; | |
36 | virtual int GetMin() const { return m_min; } | |
37 | virtual int GetMax() const { return m_max; } | |
38 | ||
39 | // operations | |
36f210c8 | 40 | virtual void SetValue(const wxString& value) = 0; |
b782f2e0 VZ |
41 | virtual void SetValue(int val) = 0; |
42 | virtual void SetRange(int minVal, int maxVal) = 0; | |
43 | ||
14bc59a2 VZ |
44 | // as the wxTextCtrl method |
45 | virtual void SetSelection(long from, long to) = 0; | |
46 | ||
b782f2e0 VZ |
47 | protected: |
48 | // initialize m_min/max with the default values | |
49 | void Init() { m_min = 0; m_max = 100; } | |
50 | ||
51 | int m_min; | |
52 | int m_max; | |
53 | }; | |
54 | */ | |
55 | ||
56 | // ---------------------------------------------------------------------------- | |
57 | // include the platform-dependent class implementation | |
58 | // ---------------------------------------------------------------------------- | |
59 | ||
1e6feb95 VZ |
60 | #if defined(__WXUNIVERSAL__) |
61 | #include "wx/generic/spinctlg.h" | |
3a5bcc4d | 62 | #elif defined(__WXMSW__) |
b782f2e0 | 63 | #include "wx/msw/spinctrl.h" |
04701dd9 DW |
64 | #elif defined(__WXPM__) |
65 | #include "wx/os2/spinctrl.h" | |
738f9e5a RR |
66 | #elif defined(__WXGTK__) |
67 | #include "wx/gtk/spinctrl.h" | |
9806a47c JS |
68 | #elif defined(__WXMOTIF__) |
69 | #include "wx/generic/spinctlg.h" | |
1e5e1c40 | 70 | #elif defined(__WXMAC__) |
571d14b2 | 71 | #include "wx/mac/spinctrl.h" |
c1d19dfb DE |
72 | #elif defined(__WXCOCOA__) |
73 | #include "wx/generic/spinctlg.h" | |
b782f2e0 VZ |
74 | #endif // platform |
75 | ||
82a5f02c | 76 | #define EVT_SPINCTRL(id, fn) \ |
7fa03f04 | 77 | wx__DECLARE_EVT1(wxEVT_COMMAND_SPINCTRL_UPDATED, id, wxSpinEventHandler(fn)) |
5dd26b08 | 78 | |
2ecf902b | 79 | #endif // wxUSE_SPINCTRL |
b782f2e0 | 80 | |
2ecf902b | 81 | #endif // _WX_SPINCTRL_H_ |