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1e6feb95 VZ |
1 | ///////////////////////////////////////////////////////////////////////////// |
2 | // Name: univ/scrolbar.cpp | |
3 | // Purpose: wxScrollBar implementation | |
4 | // Author: Vadim Zeitlin | |
5 | // Modified by: | |
6 | // Created: 20.08.00 | |
7 | // RCS-ID: $Id$ | |
442b35b5 | 8 | // Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com) |
6aa89a22 | 9 | // Licence: wxWindows licence |
1e6feb95 VZ |
10 | ///////////////////////////////////////////////////////////////////////////// |
11 | ||
12 | // ============================================================================ | |
13 | // declarations | |
14 | // ============================================================================ | |
15 | ||
16 | // ---------------------------------------------------------------------------- | |
17 | // headers | |
18 | // ---------------------------------------------------------------------------- | |
19 | ||
20 | #ifdef __GNUG__ | |
a3870b2f | 21 | #pragma implementation "univscrolbar.h" |
1e6feb95 VZ |
22 | #endif |
23 | ||
24 | #include "wx/wxprec.h" | |
25 | ||
26 | #ifdef __BORLANDC__ | |
27 | #pragma hdrstop | |
28 | #endif | |
29 | ||
30 | #if wxUSE_SCROLLBAR | |
31 | ||
32 | #ifndef WX_PRECOMP | |
33 | #include "wx/timer.h" | |
34 | ||
35 | #include "wx/dcclient.h" | |
36 | #include "wx/scrolbar.h" | |
37 | #include "wx/validate.h" | |
38 | #endif | |
39 | ||
40 | #include "wx/univ/scrtimer.h" | |
41 | ||
42 | #include "wx/univ/renderer.h" | |
43 | #include "wx/univ/inphand.h" | |
44 | #include "wx/univ/theme.h" | |
a17a79ba | 45 | #include "wx/log.h" |
1e6feb95 VZ |
46 | |
47 | #define WXDEBUG_SCROLLBAR | |
48 | ||
49 | #ifndef __WXDEBUG__ | |
50 | #undef WXDEBUG_SCROLLBAR | |
51 | #endif // !__WXDEBUG__ | |
52 | ||
cff7ef89 VS |
53 | #if defined(WXDEBUG_SCROLLBAR) && defined(__WXMSW__) && !defined(__WXMICROWIN__) |
54 | #include "wx/msw/private.h" | |
55 | #endif | |
56 | ||
1e6feb95 VZ |
57 | // ---------------------------------------------------------------------------- |
58 | // wxScrollBarTimer: this class is used to repeatedly scroll the scrollbar | |
59 | // when the mouse is help pressed on the arrow or on the bar. It generates the | |
60 | // given scroll action command periodically. | |
61 | // ---------------------------------------------------------------------------- | |
62 | ||
63 | class wxScrollBarTimer : public wxScrollTimer | |
64 | { | |
65 | public: | |
66 | wxScrollBarTimer(wxStdScrollBarInputHandler *handler, | |
67 | const wxControlAction& action, | |
68 | wxScrollBar *control); | |
69 | ||
70 | protected: | |
71 | virtual bool DoNotify(); | |
72 | ||
73 | private: | |
74 | wxStdScrollBarInputHandler *m_handler; | |
75 | wxControlAction m_action; | |
76 | wxScrollBar *m_control; | |
77 | }; | |
78 | ||
79 | // ============================================================================ | |
80 | // implementation | |
81 | // ============================================================================ | |
82 | ||
83 | IMPLEMENT_DYNAMIC_CLASS(wxScrollBar, wxControl) | |
84 | ||
85 | BEGIN_EVENT_TABLE(wxScrollBar, wxScrollBarBase) | |
1e6feb95 VZ |
86 | END_EVENT_TABLE() |
87 | ||
88 | // ---------------------------------------------------------------------------- | |
89 | // creation | |
90 | // ---------------------------------------------------------------------------- | |
91 | ||
92 | #ifdef __VISUALC__ | |
93 | // warning C4355: 'this' : used in base member initializer list | |
94 | #pragma warning(disable:4355) // so what? disable it... | |
95 | #endif | |
96 | ||
97 | wxScrollBar::wxScrollBar() | |
98 | : m_arrows(this) | |
99 | { | |
100 | Init(); | |
101 | } | |
102 | ||
103 | wxScrollBar::wxScrollBar(wxWindow *parent, | |
104 | wxWindowID id, | |
105 | const wxPoint& pos, | |
106 | const wxSize& size, | |
107 | long style, | |
108 | const wxValidator& validator, | |
109 | const wxString& name) | |
110 | : m_arrows(this) | |
111 | { | |
112 | Init(); | |
113 | ||
114 | (void)Create(parent, id, pos, size, style, validator, name); | |
115 | } | |
116 | ||
117 | #ifdef __VISUALC__ | |
118 | // warning C4355: 'this' : used in base member initializer list | |
119 | #pragma warning(default:4355) | |
120 | #endif | |
121 | ||
122 | void wxScrollBar::Init() | |
123 | { | |
124 | m_range = | |
125 | m_thumbSize = | |
126 | m_thumbPos = | |
127 | m_pageSize = 0; | |
128 | ||
129 | m_thumbPosOld = -1; | |
130 | ||
131 | for ( size_t n = 0; n < WXSIZEOF(m_elementsState); n++ ) | |
132 | { | |
133 | m_elementsState[n] = 0; | |
134 | } | |
135 | ||
136 | m_dirty = FALSE; | |
137 | } | |
138 | ||
139 | bool wxScrollBar::Create(wxWindow *parent, | |
140 | wxWindowID id, | |
141 | const wxPoint &pos, | |
142 | const wxSize &size, | |
143 | long style, | |
144 | const wxValidator& validator, | |
145 | const wxString &name) | |
146 | { | |
147 | // the scrollbars never have the border | |
148 | style &= ~wxBORDER_MASK; | |
149 | ||
150 | if ( !wxControl::Create(parent, id, pos, size, style, wxDefaultValidator, name) ) | |
151 | return FALSE; | |
152 | ||
153 | SetBestSize(size); | |
154 | ||
155 | // override the cursor of the target window (if any) | |
156 | SetCursor(wxCURSOR_ARROW); | |
157 | ||
158 | CreateInputHandler(wxINP_HANDLER_SCROLLBAR); | |
159 | ||
160 | return TRUE; | |
161 | } | |
162 | ||
163 | wxScrollBar::~wxScrollBar() | |
164 | { | |
165 | } | |
166 | ||
c7beb048 VZ |
167 | // ---------------------------------------------------------------------------- |
168 | // misc accessors | |
169 | // ---------------------------------------------------------------------------- | |
170 | ||
171 | bool wxScrollBar::IsStandalone() const | |
f809133f | 172 | { |
c7beb048 VZ |
173 | wxWindow *parent = GetParent(); |
174 | if ( !parent ) | |
f809133f | 175 | { |
c7beb048 | 176 | return TRUE; |
f809133f | 177 | } |
c7beb048 VZ |
178 | |
179 | return (parent->GetScrollbar(wxHORIZONTAL) != this) && | |
180 | (parent->GetScrollbar(wxVERTICAL) != this); | |
181 | } | |
182 | ||
183 | bool wxScrollBar::AcceptsFocus() const | |
184 | { | |
185 | // the window scrollbars never accept focus | |
186 | return wxScrollBarBase::AcceptsFocus() && IsStandalone(); | |
f809133f RR |
187 | } |
188 | ||
1e6feb95 VZ |
189 | // ---------------------------------------------------------------------------- |
190 | // scrollbar API | |
191 | // ---------------------------------------------------------------------------- | |
192 | ||
193 | void wxScrollBar::DoSetThumb(int pos) | |
194 | { | |
195 | // don't assert hecks here, we're a private function which is meant to be | |
196 | // called with any args at all | |
197 | if ( pos < 0 ) | |
198 | { | |
199 | pos = 0; | |
200 | } | |
201 | else if ( pos > m_range - m_thumbSize ) | |
202 | { | |
203 | pos = m_range - m_thumbSize; | |
204 | } | |
205 | ||
206 | if ( m_thumbPos == pos ) | |
207 | { | |
208 | // nothing changed, avoid refreshes which would provoke flicker | |
209 | return; | |
210 | } | |
211 | ||
212 | if ( m_thumbPosOld == -1 ) | |
213 | { | |
214 | // remember the old thumb position | |
215 | m_thumbPosOld = m_thumbPos; | |
216 | } | |
217 | ||
218 | m_thumbPos = pos; | |
219 | ||
220 | // we have to refresh the part of the bar which was under the thumb and the | |
221 | // thumb itself | |
222 | m_elementsState[Element_Thumb] |= wxCONTROL_DIRTY; | |
223 | m_elementsState[m_thumbPos > m_thumbPosOld | |
224 | ? Element_Bar_1 : Element_Bar_2] |= wxCONTROL_DIRTY; | |
225 | m_dirty = TRUE; | |
226 | } | |
227 | ||
228 | int wxScrollBar::GetThumbPosition() const | |
229 | { | |
230 | return m_thumbPos; | |
231 | } | |
232 | ||
233 | int wxScrollBar::GetThumbSize() const | |
234 | { | |
235 | return m_thumbSize; | |
236 | } | |
237 | ||
238 | int wxScrollBar::GetPageSize() const | |
239 | { | |
240 | return m_pageSize; | |
241 | } | |
242 | ||
243 | int wxScrollBar::GetRange() const | |
244 | { | |
245 | return m_range; | |
246 | } | |
247 | ||
248 | void wxScrollBar::SetThumbPosition(int pos) | |
249 | { | |
250 | wxCHECK_RET( pos >= 0 && pos <= m_range, _T("thumb position out of range") ); | |
251 | ||
252 | DoSetThumb(pos); | |
253 | } | |
254 | ||
255 | void wxScrollBar::SetScrollbar(int position, int thumbSize, | |
256 | int range, int pageSize, | |
257 | bool refresh) | |
258 | { | |
259 | // we only refresh everythign when the range changes, thumb position | |
260 | // changes are handled in OnIdle | |
261 | bool needsRefresh = (range != m_range) || | |
262 | (thumbSize != m_thumbSize) || | |
263 | (pageSize != m_pageSize); | |
264 | ||
265 | // set all parameters | |
266 | m_range = range; | |
267 | m_thumbSize = thumbSize; | |
268 | SetThumbPosition(position); | |
269 | m_pageSize = pageSize; | |
270 | ||
271 | // ignore refresh parameter unless we really need to refresh everything - | |
272 | // there ir a lot of existing code which just calls SetScrollbar() without | |
273 | // specifying the last parameter even though it doesn't need at all to | |
274 | // refresh the window immediately | |
275 | if ( refresh && needsRefresh ) | |
276 | { | |
277 | // and update the window | |
278 | Refresh(); | |
279 | Update(); | |
280 | } | |
281 | } | |
282 | ||
283 | // ---------------------------------------------------------------------------- | |
284 | // geometry | |
285 | // ---------------------------------------------------------------------------- | |
286 | ||
287 | wxSize wxScrollBar::DoGetBestClientSize() const | |
288 | { | |
289 | // this dimension is completely arbitrary | |
290 | static const wxCoord SIZE = 140; | |
291 | ||
292 | wxSize size = m_renderer->GetScrollbarArrowSize(); | |
293 | if ( IsVertical() ) | |
294 | { | |
295 | size.y = SIZE; | |
296 | } | |
297 | else // horizontal | |
298 | { | |
299 | size.x = SIZE; | |
300 | } | |
301 | ||
302 | return size; | |
303 | } | |
304 | ||
305 | wxScrollArrows::Arrow wxScrollBar::HitTest(const wxPoint& pt) const | |
306 | { | |
307 | switch ( m_renderer->HitTestScrollbar(this, pt) ) | |
308 | { | |
309 | case wxHT_SCROLLBAR_ARROW_LINE_1: | |
310 | return wxScrollArrows::Arrow_First; | |
311 | ||
312 | case wxHT_SCROLLBAR_ARROW_LINE_2: | |
313 | return wxScrollArrows::Arrow_Second; | |
314 | ||
315 | default: | |
316 | return wxScrollArrows::Arrow_None; | |
317 | } | |
318 | } | |
319 | ||
320 | // ---------------------------------------------------------------------------- | |
321 | // drawing | |
322 | // ---------------------------------------------------------------------------- | |
323 | ||
e39af974 | 324 | void wxScrollBar::OnInternalIdle() |
21c3670f VS |
325 | { |
326 | UpdateThumb(); | |
21c3670f VS |
327 | } |
328 | ||
329 | void wxScrollBar::UpdateThumb() | |
1e6feb95 VZ |
330 | { |
331 | if ( m_dirty ) | |
332 | { | |
333 | for ( size_t n = 0; n < WXSIZEOF(m_elementsState); n++ ) | |
334 | { | |
335 | if ( m_elementsState[n] & wxCONTROL_DIRTY ) | |
336 | { | |
337 | wxRect rect = GetRenderer()->GetScrollbarRect(this, (Element)n); | |
338 | ||
339 | if ( rect.width && rect.height ) | |
340 | { | |
341 | // we try to avoid redrawing the entire shaft (which might | |
342 | // be quite long) if possible by only redrawing the area | |
343 | // wich really changed | |
344 | if ( (n == Element_Bar_1 || n == Element_Bar_2) && | |
345 | (m_thumbPosOld != -1) ) | |
346 | { | |
347 | // the less efficient but more reliable (i.e. this will | |
348 | // probably work everywhere) version: refresh the | |
349 | // distance covered by thumb since the last update | |
350 | #if 0 | |
351 | wxRect rectOld = | |
352 | GetRenderer()->GetScrollbarRect(this, | |
353 | (Element)n, | |
354 | m_thumbPosOld); | |
355 | if ( IsVertical() ) | |
356 | { | |
357 | if ( n == Element_Bar_1 ) | |
358 | rect.SetTop(rectOld.GetBottom()); | |
359 | else | |
360 | rect.SetBottom(rectOld.GetBottom()); | |
361 | } | |
362 | else // horizontal | |
363 | { | |
364 | if ( n == Element_Bar_1 ) | |
365 | rect.SetLeft(rectOld.GetRight()); | |
366 | else | |
367 | rect.SetRight(rectOld.GetRight()); | |
368 | } | |
369 | #else // efficient version: only repaint the area occupied by | |
370 | // the thumb previously - we can't do better than this | |
371 | rect = GetRenderer()->GetScrollbarRect(this, | |
372 | Element_Thumb, | |
373 | m_thumbPosOld); | |
374 | #endif // 0/1 | |
375 | } | |
376 | ||
377 | #ifdef WXDEBUG_SCROLLBAR | |
378 | static bool s_refreshDebug = FALSE; | |
379 | if ( s_refreshDebug ) | |
380 | { | |
381 | wxClientDC dc(this); | |
382 | dc.SetBrush(*wxCYAN_BRUSH); | |
383 | dc.SetPen(*wxTRANSPARENT_PEN); | |
384 | dc.DrawRectangle(rect); | |
385 | ||
386 | // under Unix we use "--sync" X option for this | |
8cb172b4 | 387 | #if defined(__WXMSW__) && !defined(__WXMICROWIN__) |
1e6feb95 VZ |
388 | ::GdiFlush(); |
389 | ::Sleep(200); | |
390 | #endif // __WXMSW__ | |
391 | } | |
392 | #endif // WXDEBUG_SCROLLBAR | |
393 | ||
a17a79ba | 394 | Refresh(FALSE, &rect); |
1e6feb95 VZ |
395 | } |
396 | ||
397 | m_elementsState[n] &= ~wxCONTROL_DIRTY; | |
398 | } | |
399 | } | |
400 | ||
401 | m_dirty = FALSE; | |
402 | } | |
1e6feb95 VZ |
403 | } |
404 | ||
405 | void wxScrollBar::DoDraw(wxControlRenderer *renderer) | |
406 | { | |
407 | renderer->DrawScrollbar(this, m_thumbPosOld); | |
408 | ||
409 | // clear all dirty flags | |
410 | m_dirty = FALSE; | |
411 | m_thumbPosOld = -1; | |
412 | } | |
413 | ||
414 | // ---------------------------------------------------------------------------- | |
415 | // state flags | |
416 | // ---------------------------------------------------------------------------- | |
417 | ||
418 | static inline wxScrollBar::Element ElementForArrow(wxScrollArrows::Arrow arrow) | |
419 | { | |
420 | return arrow == wxScrollArrows::Arrow_First | |
421 | ? wxScrollBar::Element_Arrow_Line_1 | |
422 | : wxScrollBar::Element_Arrow_Line_2; | |
423 | } | |
424 | ||
425 | int wxScrollBar::GetArrowState(wxScrollArrows::Arrow arrow) const | |
426 | { | |
427 | return GetState(ElementForArrow(arrow)); | |
428 | } | |
429 | ||
430 | void wxScrollBar::SetArrowFlag(wxScrollArrows::Arrow arrow, int flag, bool set) | |
431 | { | |
432 | Element which = ElementForArrow(arrow); | |
433 | int state = GetState(which); | |
434 | if ( set ) | |
435 | state |= flag; | |
436 | else | |
437 | state &= ~flag; | |
438 | ||
439 | SetState(which, state); | |
440 | } | |
441 | ||
442 | int wxScrollBar::GetState(Element which) const | |
443 | { | |
444 | // if the entire scrollbar is disabled, all of its elements are too | |
445 | int flags = m_elementsState[which]; | |
446 | if ( !IsEnabled() ) | |
447 | flags |= wxCONTROL_DISABLED; | |
448 | ||
449 | return flags; | |
450 | } | |
451 | ||
452 | void wxScrollBar::SetState(Element which, int flags) | |
453 | { | |
454 | if ( (int)(m_elementsState[which] & ~wxCONTROL_DIRTY) != flags ) | |
455 | { | |
456 | m_elementsState[which] = flags | wxCONTROL_DIRTY; | |
457 | ||
458 | m_dirty = TRUE; | |
459 | } | |
460 | } | |
461 | ||
462 | // ---------------------------------------------------------------------------- | |
463 | // input processing | |
464 | // ---------------------------------------------------------------------------- | |
465 | ||
466 | bool wxScrollBar::OnArrow(wxScrollArrows::Arrow arrow) | |
467 | { | |
468 | int oldThumbPos = GetThumbPosition(); | |
469 | PerformAction(arrow == wxScrollArrows::Arrow_First | |
470 | ? wxACTION_SCROLL_LINE_UP | |
471 | : wxACTION_SCROLL_LINE_DOWN); | |
472 | ||
473 | // did we scroll till the end? | |
474 | return GetThumbPosition() != oldThumbPos; | |
475 | } | |
476 | ||
477 | bool wxScrollBar::PerformAction(const wxControlAction& action, | |
478 | long numArg, | |
479 | const wxString& strArg) | |
480 | { | |
481 | int thumbOld = m_thumbPos; | |
482 | ||
483 | bool notify = FALSE; // send an event about the change? | |
484 | ||
485 | wxEventType scrollType; | |
486 | ||
487 | // test for thumb move first as these events happen in quick succession | |
488 | if ( action == wxACTION_SCROLL_THUMB_MOVE ) | |
489 | { | |
490 | DoSetThumb(numArg); | |
491 | ||
21c3670f VS |
492 | // VS: we have to force redraw here, otherwise the thumb will lack |
493 | // behind mouse cursor | |
494 | UpdateThumb(); | |
495 | ||
1e6feb95 VZ |
496 | scrollType = wxEVT_SCROLLWIN_THUMBTRACK; |
497 | } | |
498 | else if ( action == wxACTION_SCROLL_LINE_UP ) | |
499 | { | |
500 | scrollType = wxEVT_SCROLLWIN_LINEUP; | |
501 | ScrollLines(-1); | |
502 | } | |
503 | else if ( action == wxACTION_SCROLL_LINE_DOWN ) | |
504 | { | |
505 | scrollType = wxEVT_SCROLLWIN_LINEDOWN; | |
506 | ScrollLines(1); | |
507 | } | |
508 | else if ( action == wxACTION_SCROLL_PAGE_UP ) | |
509 | { | |
510 | scrollType = wxEVT_SCROLLWIN_PAGEUP; | |
511 | ScrollPages(-1); | |
512 | } | |
513 | else if ( action == wxACTION_SCROLL_PAGE_DOWN ) | |
514 | { | |
515 | scrollType = wxEVT_SCROLLWIN_PAGEDOWN; | |
516 | ScrollPages(1); | |
517 | } | |
518 | else if ( action == wxACTION_SCROLL_START ) | |
519 | { | |
520 | scrollType = wxEVT_SCROLLWIN_THUMBRELEASE; // anything better? | |
521 | ScrollToStart(); | |
522 | } | |
523 | else if ( action == wxACTION_SCROLL_END ) | |
524 | { | |
525 | scrollType = wxEVT_SCROLLWIN_THUMBRELEASE; // anything better? | |
526 | ScrollToEnd(); | |
527 | } | |
528 | else if ( action == wxACTION_SCROLL_THUMB_DRAG ) | |
529 | { | |
530 | // we won't use it but this line suppresses the compiler | |
531 | // warning about "variable may be used without having been | |
532 | // initialized" | |
533 | scrollType = wxEVT_NULL; | |
534 | } | |
535 | else if ( action == wxACTION_SCROLL_THUMB_RELEASE ) | |
536 | { | |
537 | // always notify about this | |
538 | notify = TRUE; | |
539 | scrollType = wxEVT_SCROLLWIN_THUMBRELEASE; | |
540 | } | |
541 | else | |
542 | return wxControl::PerformAction(action, numArg, strArg); | |
543 | ||
544 | // has scrollbar position changed? | |
545 | bool changed = m_thumbPos != thumbOld; | |
546 | if ( notify || changed ) | |
547 | { | |
c7beb048 VZ |
548 | if ( IsStandalone() ) |
549 | { | |
550 | // we should generate EVT_SCROLL events for the standalone | |
551 | // scrollbars and not the EVT_SCROLLWIN ones | |
552 | // | |
553 | // NB: we assume that scrollbar events are sequentially numbered | |
554 | // but this should be ok as other code relies on this as well | |
555 | scrollType += wxEVT_SCROLL_TOP - wxEVT_SCROLLWIN_TOP; | |
556 | } | |
557 | ||
1e6feb95 VZ |
558 | wxScrollWinEvent event(scrollType, m_thumbPos, |
559 | IsVertical() ? wxVERTICAL : wxHORIZONTAL); | |
560 | event.SetEventObject(this); | |
561 | GetParent()->GetEventHandler()->ProcessEvent(event); | |
562 | } | |
563 | ||
564 | return TRUE; | |
565 | } | |
566 | ||
567 | void wxScrollBar::ScrollToStart() | |
568 | { | |
569 | DoSetThumb(0); | |
570 | } | |
571 | ||
572 | void wxScrollBar::ScrollToEnd() | |
573 | { | |
574 | DoSetThumb(m_range - m_thumbSize); | |
575 | } | |
576 | ||
2b92b572 | 577 | bool wxScrollBar::ScrollLines(int nLines) |
1e6feb95 VZ |
578 | { |
579 | DoSetThumb(m_thumbPos + nLines); | |
2b92b572 | 580 | return TRUE; |
1e6feb95 VZ |
581 | } |
582 | ||
2b92b572 | 583 | bool wxScrollBar::ScrollPages(int nPages) |
1e6feb95 VZ |
584 | { |
585 | DoSetThumb(m_thumbPos + nPages*m_pageSize); | |
2b92b572 | 586 | return TRUE; |
1e6feb95 VZ |
587 | } |
588 | ||
589 | // ============================================================================ | |
590 | // scroll bar input handler | |
591 | // ============================================================================ | |
592 | ||
593 | // ---------------------------------------------------------------------------- | |
594 | // wxScrollBarTimer | |
595 | // ---------------------------------------------------------------------------- | |
596 | ||
597 | wxScrollBarTimer::wxScrollBarTimer(wxStdScrollBarInputHandler *handler, | |
598 | const wxControlAction& action, | |
599 | wxScrollBar *control) | |
600 | { | |
601 | m_handler = handler; | |
602 | m_action = action; | |
603 | m_control = control; | |
604 | } | |
605 | ||
606 | bool wxScrollBarTimer::DoNotify() | |
607 | { | |
608 | return m_handler->OnScrollTimer(m_control, m_action); | |
609 | } | |
610 | ||
611 | // ---------------------------------------------------------------------------- | |
612 | // wxStdScrollBarInputHandler | |
613 | // ---------------------------------------------------------------------------- | |
614 | ||
615 | wxStdScrollBarInputHandler::wxStdScrollBarInputHandler(wxRenderer *renderer, | |
616 | wxInputHandler *handler) | |
617 | : wxStdInputHandler(handler) | |
618 | { | |
619 | m_renderer = renderer; | |
620 | m_winCapture = NULL; | |
621 | m_htLast = wxHT_NOWHERE; | |
622 | m_timerScroll = NULL; | |
623 | } | |
624 | ||
625 | wxStdScrollBarInputHandler::~wxStdScrollBarInputHandler() | |
626 | { | |
627 | // normally, it's NULL by now but just in case the user somehow managed to | |
628 | // keep the mouse captured until now... | |
629 | delete m_timerScroll; | |
630 | } | |
631 | ||
632 | void wxStdScrollBarInputHandler::SetElementState(wxScrollBar *control, | |
633 | int flag, | |
634 | bool doIt) | |
635 | { | |
636 | if ( m_htLast > wxHT_SCROLLBAR_FIRST && m_htLast < wxHT_SCROLLBAR_LAST ) | |
637 | { | |
638 | wxScrollBar::Element | |
639 | elem = (wxScrollBar::Element)(m_htLast - wxHT_SCROLLBAR_FIRST - 1); | |
640 | ||
641 | int flags = control->GetState(elem); | |
642 | if ( doIt ) | |
643 | flags |= flag; | |
644 | else | |
645 | flags &= ~flag; | |
646 | control->SetState(elem, flags); | |
647 | } | |
648 | } | |
649 | ||
650 | bool wxStdScrollBarInputHandler::OnScrollTimer(wxScrollBar *scrollbar, | |
651 | const wxControlAction& action) | |
652 | { | |
653 | int oldThumbPos = scrollbar->GetThumbPosition(); | |
654 | scrollbar->PerformAction(action); | |
655 | if ( scrollbar->GetThumbPosition() != oldThumbPos ) | |
656 | return TRUE; | |
657 | ||
658 | // we scrolled till the end | |
659 | m_timerScroll->Stop(); | |
660 | ||
661 | return FALSE; | |
662 | } | |
663 | ||
664 | void wxStdScrollBarInputHandler::StopScrolling(wxScrollBar *control) | |
665 | { | |
666 | // return everything to the normal state | |
667 | if ( m_winCapture ) | |
668 | { | |
669 | m_winCapture->ReleaseMouse(); | |
670 | m_winCapture = NULL; | |
671 | } | |
672 | ||
673 | m_btnCapture = -1; | |
674 | ||
675 | if ( m_timerScroll ) | |
676 | { | |
677 | delete m_timerScroll; | |
678 | m_timerScroll = NULL; | |
679 | } | |
680 | ||
681 | // unpress the arrow and highlight the current element | |
682 | Press(control, FALSE); | |
683 | } | |
684 | ||
685 | wxCoord | |
686 | wxStdScrollBarInputHandler::GetMouseCoord(const wxScrollBar *scrollbar, | |
687 | const wxMouseEvent& event) const | |
688 | { | |
689 | wxPoint pt = event.GetPosition(); | |
690 | return scrollbar->GetWindowStyle() & wxVERTICAL ? pt.y : pt.x; | |
691 | } | |
692 | ||
693 | void wxStdScrollBarInputHandler::HandleThumbMove(wxScrollBar *scrollbar, | |
694 | const wxMouseEvent& event) | |
695 | { | |
696 | int thumbPos = GetMouseCoord(scrollbar, event) - m_ofsMouse; | |
697 | thumbPos = m_renderer->PixelToScrollbar(scrollbar, thumbPos); | |
698 | scrollbar->PerformAction(wxACTION_SCROLL_THUMB_MOVE, thumbPos); | |
699 | } | |
700 | ||
23645bfa | 701 | bool wxStdScrollBarInputHandler::HandleKey(wxInputConsumer *consumer, |
1e6feb95 VZ |
702 | const wxKeyEvent& event, |
703 | bool pressed) | |
704 | { | |
705 | // we only react to the key presses here | |
706 | if ( pressed ) | |
707 | { | |
708 | wxControlAction action; | |
709 | switch ( event.GetKeyCode() ) | |
710 | { | |
711 | case WXK_DOWN: | |
712 | case WXK_RIGHT: action = wxACTION_SCROLL_LINE_DOWN; break; | |
713 | case WXK_UP: | |
714 | case WXK_LEFT: action = wxACTION_SCROLL_LINE_UP; break; | |
715 | case WXK_HOME: action = wxACTION_SCROLL_START; break; | |
716 | case WXK_END: action = wxACTION_SCROLL_END; break; | |
187c183c | 717 | case WXK_PAGEUP: |
1e6feb95 | 718 | case WXK_PRIOR: action = wxACTION_SCROLL_PAGE_UP; break; |
187c183c | 719 | case WXK_PAGEDOWN: |
1e6feb95 VZ |
720 | case WXK_NEXT: action = wxACTION_SCROLL_PAGE_DOWN; break; |
721 | } | |
722 | ||
723 | if ( !!action ) | |
724 | { | |
23645bfa | 725 | consumer->PerformAction(action); |
1e6feb95 VZ |
726 | |
727 | return TRUE; | |
728 | } | |
729 | } | |
730 | ||
23645bfa | 731 | return wxStdInputHandler::HandleKey(consumer, event, pressed); |
1e6feb95 VZ |
732 | } |
733 | ||
23645bfa | 734 | bool wxStdScrollBarInputHandler::HandleMouse(wxInputConsumer *consumer, |
1e6feb95 VZ |
735 | const wxMouseEvent& event) |
736 | { | |
737 | // is this a click event from an acceptable button? | |
738 | int btn = event.GetButton(); | |
739 | if ( (btn != -1) && IsAllowedButton(btn) ) | |
740 | { | |
741 | // determine which part of the window mouse is in | |
23645bfa | 742 | wxScrollBar *scrollbar = wxStaticCast(consumer->GetInputWindow(), wxScrollBar); |
1e6feb95 VZ |
743 | wxHitTest ht = m_renderer->HitTestScrollbar |
744 | ( | |
745 | scrollbar, | |
746 | event.GetPosition() | |
747 | ); | |
748 | ||
749 | // when the mouse is pressed on any scrollbar element, we capture it | |
750 | // and hold capture until the same mouse button is released | |
751 | if ( event.ButtonDown() || event.ButtonDClick() ) | |
752 | { | |
753 | if ( !m_winCapture ) | |
754 | { | |
755 | m_btnCapture = btn; | |
23645bfa | 756 | m_winCapture = consumer->GetInputWindow(); |
1e6feb95 VZ |
757 | m_winCapture->CaptureMouse(); |
758 | ||
759 | // generate the command | |
760 | bool hasAction = TRUE; | |
761 | wxControlAction action; | |
762 | switch ( ht ) | |
763 | { | |
764 | case wxHT_SCROLLBAR_ARROW_LINE_1: | |
765 | action = wxACTION_SCROLL_LINE_UP; | |
766 | break; | |
767 | ||
768 | case wxHT_SCROLLBAR_ARROW_LINE_2: | |
769 | action = wxACTION_SCROLL_LINE_DOWN; | |
770 | break; | |
771 | ||
772 | case wxHT_SCROLLBAR_BAR_1: | |
773 | action = wxACTION_SCROLL_PAGE_UP; | |
774 | m_ptStartScrolling = event.GetPosition(); | |
775 | break; | |
776 | ||
777 | case wxHT_SCROLLBAR_BAR_2: | |
778 | action = wxACTION_SCROLL_PAGE_DOWN; | |
779 | m_ptStartScrolling = event.GetPosition(); | |
780 | break; | |
781 | ||
782 | case wxHT_SCROLLBAR_THUMB: | |
23645bfa | 783 | consumer->PerformAction(wxACTION_SCROLL_THUMB_DRAG); |
1e6feb95 VZ |
784 | m_ofsMouse = GetMouseCoord(scrollbar, event) - |
785 | m_renderer->ScrollbarToPixel(scrollbar); | |
786 | ||
787 | // fall through: there is no immediate action | |
788 | ||
789 | default: | |
790 | hasAction = FALSE; | |
791 | } | |
792 | ||
793 | // remove highlighting | |
794 | Highlight(scrollbar, FALSE); | |
795 | m_htLast = ht; | |
796 | ||
797 | // and press the arrow or highlight thumb now instead | |
798 | if ( m_htLast == wxHT_SCROLLBAR_THUMB ) | |
799 | Highlight(scrollbar, TRUE); | |
800 | else | |
801 | Press(scrollbar, TRUE); | |
802 | ||
803 | // start dragging | |
804 | if ( hasAction ) | |
805 | { | |
806 | m_timerScroll = new wxScrollBarTimer(this, action, | |
807 | scrollbar); | |
808 | m_timerScroll->StartAutoScroll(); | |
809 | } | |
810 | //else: no (immediate) action | |
811 | ||
812 | } | |
813 | //else: mouse already captured, nothing to do | |
814 | } | |
815 | // release mouse if the *same* button went up | |
816 | else if ( btn == m_btnCapture ) | |
817 | { | |
818 | if ( m_winCapture ) | |
819 | { | |
820 | StopScrolling(scrollbar); | |
821 | ||
822 | // if we were dragging the thumb, send the last event | |
823 | if ( m_htLast == wxHT_SCROLLBAR_THUMB ) | |
824 | { | |
825 | scrollbar->PerformAction(wxACTION_SCROLL_THUMB_RELEASE); | |
826 | } | |
827 | ||
828 | m_htLast = ht; | |
829 | Highlight(scrollbar, TRUE); | |
830 | } | |
831 | else | |
832 | { | |
833 | // this is not supposed to happen as the button can't go up | |
834 | // without going down previously and then we'd have | |
835 | // m_winCapture by now | |
836 | wxFAIL_MSG( _T("logic error in mouse capturing code") ); | |
837 | } | |
838 | } | |
839 | } | |
840 | ||
23645bfa | 841 | return wxStdInputHandler::HandleMouse(consumer, event); |
1e6feb95 VZ |
842 | } |
843 | ||
23645bfa | 844 | bool wxStdScrollBarInputHandler::HandleMouseMove(wxInputConsumer *consumer, |
1e6feb95 VZ |
845 | const wxMouseEvent& event) |
846 | { | |
23645bfa | 847 | wxScrollBar *scrollbar = wxStaticCast(consumer->GetInputWindow(), wxScrollBar); |
1e6feb95 VZ |
848 | |
849 | if ( m_winCapture ) | |
850 | { | |
851 | if ( (m_htLast == wxHT_SCROLLBAR_THUMB) && event.Moving() ) | |
852 | { | |
853 | // make the thumb follow the mouse by keeping the same offset | |
854 | // between the mouse position and the top/left of the thumb | |
855 | HandleThumbMove(scrollbar, event); | |
856 | ||
857 | return TRUE; | |
858 | } | |
859 | ||
860 | // no other changes are possible while the mouse is captured | |
861 | return FALSE; | |
862 | } | |
863 | ||
864 | bool isArrow = scrollbar->GetArrows().HandleMouseMove(event); | |
865 | ||
866 | if ( event.Moving() ) | |
867 | { | |
868 | wxHitTest ht = m_renderer->HitTestScrollbar | |
869 | ( | |
870 | scrollbar, | |
871 | event.GetPosition() | |
872 | ); | |
873 | if ( ht == m_htLast ) | |
874 | { | |
875 | // nothing changed | |
876 | return FALSE; | |
877 | } | |
878 | ||
879 | #ifdef DEBUG_MOUSE | |
880 | wxLogDebug("Scrollbar::OnMouseMove: ht = %d", ht); | |
881 | #endif // DEBUG_MOUSE | |
882 | ||
883 | Highlight(scrollbar, FALSE); | |
884 | m_htLast = ht; | |
885 | ||
886 | if ( !isArrow ) | |
887 | Highlight(scrollbar, TRUE); | |
888 | //else: already done by wxScrollArrows::HandleMouseMove | |
889 | } | |
890 | else if ( event.Leaving() ) | |
891 | { | |
892 | if ( !isArrow ) | |
893 | Highlight(scrollbar, FALSE); | |
894 | ||
895 | m_htLast = wxHT_NOWHERE; | |
896 | } | |
897 | else // event.Entering() | |
898 | { | |
899 | // we don't process this event | |
900 | return FALSE; | |
901 | } | |
902 | ||
903 | // we did something | |
904 | return TRUE; | |
905 | } | |
906 | ||
907 | #endif // wxUSE_SCROLLBAR | |
908 | ||
909 | // ---------------------------------------------------------------------------- | |
910 | // wxScrollTimer | |
911 | // ---------------------------------------------------------------------------- | |
912 | ||
913 | wxScrollTimer::wxScrollTimer() | |
914 | { | |
915 | m_skipNext = FALSE; | |
916 | } | |
917 | ||
918 | void wxScrollTimer::StartAutoScroll() | |
919 | { | |
920 | // start scrolling immediately | |
921 | if ( !DoNotify() ) | |
922 | { | |
923 | // ... and end it too | |
924 | return; | |
925 | } | |
926 | ||
927 | // there is an initial delay before the scrollbar starts scrolling - | |
928 | // implement it by ignoring the first timer expiration and only start | |
929 | // scrolling from the second one | |
930 | m_skipNext = TRUE; | |
931 | Start(200); // FIXME: hardcoded delay | |
932 | } | |
933 | ||
934 | void wxScrollTimer::Notify() | |
935 | { | |
936 | if ( m_skipNext ) | |
937 | { | |
938 | // scroll normally now - reduce the delay | |
939 | Stop(); | |
940 | Start(50); // FIXME: hardcoded delay | |
941 | ||
942 | m_skipNext = FALSE; | |
943 | } | |
944 | else | |
945 | { | |
946 | // if DoNotify() returns false, we're already deleted by the timer | |
947 | // event handler, so don't do anything else here | |
948 | (void)DoNotify(); | |
949 | } | |
950 | } | |
951 |