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[wxWidgets.git] / utils / wxMMedia / sndfrmt.cpp
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1////////////////////////////////////////////////////////////////////////////////
2// Name: sndfrmt.cpp
3// Purpose: wxMMedia
4// Author: Guilhem Lavaux
5// Created: 1998
6// Updated: December 1998
7// Copyright: (C) 1997, 1998, Guilhem Lavaux
8// License: wxWindows license
9////////////////////////////////////////////////////////////////////////////////
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10#ifdef __GNUG__
11#pragma implementation "sndfrmt.h"
12#endif
13#include "sndsnd.h"
14#include "sndfrmt.h"
15#include "sndpcm.h"
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16
17// ----------------------------------------------------------------------------
18// wxSoundDataFormat
19// ----------------------------------------------------------------------------
20
21wxSoundDataFormat::wxSoundDataFormat()
22{
23 m_srate = 22050;
24 m_bps = 8;
25 m_channels = 1;
26 m_codno = 1;
27 m_codec = NULL;
28 m_codchange = FALSE;
29 m_codcreate = TRUE;
30}
31
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32wxSoundDataFormat::wxSoundDataFormat(const wxSoundDataFormat& format)
33{
34 m_srate = format.m_srate;
35 m_bps = format.m_bps;
36 m_channels = format.m_channels;
37 m_codno = format.m_codno;
38 m_sign = format.m_sign;
39 m_byteorder = format.m_byteorder;
40 m_codchange = FALSE;
41 m_codcreate = TRUE;
42 m_codec = NULL;
43}
44
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45wxSoundDataFormat::~wxSoundDataFormat()
46{
47 wxDELETE(m_codec);
48}
49
50void wxSoundDataFormat::SetChannels(int channels)
51{
52 m_channels = channels;
53}
54
55void wxSoundDataFormat::SetBps(int bps)
56{
57 m_bps = bps;
58 CodecChange();
59}
60
61void wxSoundDataFormat::SetSign(int sign)
62{
63 m_sign = sign;
64 CodecChange();
65}
66
67void wxSoundDataFormat::SetByteOrder(int byteorder)
68{
69 m_byteorder = byteorder;
70 CodecChange();
71}
72
73void wxSoundDataFormat::SetCodecNo(int codno)
74{
75 m_codno = codno;
76 m_codchange = TRUE;
77 CodecChange();
78}
79
80wxSoundCodec *wxSoundDataFormat::GetCodec()
81{
82 if (!m_codcreate)
83 return NULL;
84
85 if (m_codchange)
926c550d 86 wxDELETE(m_codec);
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87
88 if (m_codec)
89 return m_codec;
90
91 m_codchange = FALSE;
92 m_codec = wxSoundCodec::Get(m_codno);
2a040d3f 93 CodecChange();
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94
95 return m_codec;
96}
97
98void wxSoundDataFormat::CodecChange()
99{
100 wxSoundCodec *codec = GetCodec();
101
102 if (!codec)
103 return;
104
105 switch (m_codno) {
106 case WXSOUND_PCM: {
107 wxSoundPcmCodec *pcm_codec = (wxSoundPcmCodec *)codec;
108
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109 pcm_codec->m_orig_format.SetSampleRate(m_srate);
110 pcm_codec->m_orig_format.SetBps(m_bps);
111 pcm_codec->m_orig_format.SetChannels(m_channels);
112 pcm_codec->m_orig_format.SetByteOrder(m_byteorder);
113 pcm_codec->m_orig_format.SetSign(m_sign);
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114 break;
115 }
116 default:
117 break;
118 }
119}
120
121wxSoundDataFormat& wxSoundDataFormat::operator =(const wxSoundDataFormat& format)
122{
123 wxDELETE(m_codec);
124
125 m_srate = format.m_srate;
126 m_bps = format.m_bps;
127 m_channels = format.m_channels;
128 m_codno = format.m_codno;
129 m_sign = format.m_sign;
130 m_byteorder = format.m_byteorder;
131
132 return *this;
133}
134
135bool wxSoundDataFormat::operator ==(const wxSoundDataFormat& format) const
136{
137 if (m_codno != format.m_codno || m_srate != format.m_srate ||
138 m_bps != format.m_bps || m_channels != format.m_channels)
139 return FALSE;
140
141 if (m_codno == WXSOUND_PCM &&
142 (m_sign != format.m_sign || m_byteorder != format.m_byteorder))
143 return FALSE;
144
145 return TRUE;
146}
147
148// ----------------------------------------------------------------------------
149// wxSoundCodec
150// ----------------------------------------------------------------------------
151
152#include "sndpcm.h"
153//#include "sndadpcm.h"
154//#include "sndalaw.h"
155#include "sndmulaw.h"
156
157static wxClassInfo *l_sound_formats[] = {
158 NULL,
159 CLASSINFO(wxSoundPcmCodec),
160 NULL, // CLASSINFO(wxSoundAdpcmCodec),
161 NULL,
162 NULL,
163 NULL,
164 NULL, // CLASSINFO(wxSoundAlawCodec),
165 NULL // CLASSINFO(wxSoundMulawCodec)
166};
167
168static int l_nb_formats = WXSIZEOF(l_sound_formats);
169
170wxSoundCodec::wxSoundCodec()
171{
172 m_in_sound = NULL;
173 m_out_sound = NULL;
174 m_init = TRUE;
926c550d 175 m_chain_codec = NULL;
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176}
177
178wxSoundCodec::~wxSoundCodec()
179{
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180 if (m_mode != WAITING)
181 ExitMode();
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182}
183
184void wxSoundCodec::InitIO(const wxSoundDataFormat& format)
185{
186 m_io_format = format;
187}
188
eb4e516d 189void wxSoundCodec::InitMode(ModeType mode)
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190{
191 wxStreamBuffer *buf_snd;
192
eb4e516d 193 m_mode = mode;
4d6306eb 194 if (!m_chain_codec) {
eb4e516d 195 if (m_mode == ENCODING) {
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196 m_out_sound = new wxStreamBuffer(*this, wxStreamBuffer::write);
197 m_out_sound->SetBufferIO(1024);
198 } else {
199 m_in_sound = new wxStreamBuffer(*this, wxStreamBuffer::read);
200 m_in_sound->SetBufferIO(1024);
201 }
202 }
203 if (m_chain_codec) {
204 if (m_chain_before) {
205 m_chain_codec->SetInStream(m_in_sound);
206 buf_snd = new wxStreamBuffer(wxStreamBuffer::read_write);
207 buf_snd->Fixed(FALSE);
208 m_chain_codec->SetOutStream(buf_snd);
209 m_chain_codec->Decode();
210 buf_snd->Seek(0, wxFromStart);
211 m_in_sound = buf_snd;
212 } else {
213 buf_snd = new wxStreamBuffer(wxStreamBuffer::read_write);
214 buf_snd->Fixed(FALSE);
215
216 m_chain_codec->SetInStream(buf_snd);
217 m_chain_codec->SetOutStream(m_out_sound);
218 m_out_sound = buf_snd;
219
220 buf_snd->Seek(0, wxFromStart);
221 }
222 }
223}
224
225void wxSoundCodec::ExitMode()
226{
227 if (m_chain_codec) {
228 if (m_chain_before) {
229 delete m_in_sound;
230 m_in_sound = m_chain_codec->GetInStream();
231 } else {
232 delete m_out_sound;
233 m_out_sound = m_chain_codec->GetOutStream();
234 }
235 }
eb4e516d 236 m_mode = WAITING;
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237}
238
239bool wxSoundCodec::ChainCodecBefore(wxSoundDataFormat& format)
240{
241 m_chain_codec = format.GetCodec();
242
243 if (!m_chain_codec)
244 return FALSE;
245
246 m_chain_before = TRUE;
247 return TRUE;
248}
249
250bool wxSoundCodec::ChainCodecAfter(wxSoundDataFormat& format)
251{
252 m_chain_codec = format.GetCodec();
253
254 if (!m_chain_codec)
255 return FALSE;
256
257 m_chain_before = FALSE;
258 return TRUE;
259}
260
261void wxSoundCodec::CopyToOutput()
262{
263 m_out_sound->Write(m_in_sound);
264}
265
266size_t wxSoundCodec::Available()
267{
268 return m_io_sndbuf->Available();
269}
270
271size_t wxSoundCodec::OnSysRead(void *buffer, size_t bsize)
272{
273 wxUint32 s = bsize;
274 m_io_sndbuf->OnNeedOutputData((char *)buffer, s);
275 return bsize;
276}
277
278size_t wxSoundCodec::OnSysWrite(const void *buffer, size_t bsize)
279{
280 wxUint32 s = bsize;
281 m_io_sndbuf->OnBufferInFinished((char *)buffer, s);
282 return bsize;
283}
284
285wxSoundCodec *wxSoundCodec::Get(int no)
286{
287 if (no < 0 || no >= l_nb_formats)
288 return NULL;
289
290 if (!l_sound_formats[no])
291 return NULL;
292
293 return (wxSoundCodec *)l_sound_formats[no]->CreateObject();
294}