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Added regex to WXINC line (patch from Markus G)
[wxWidgets.git] / include / wx / os2 / cursor.h
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1/////////////////////////////////////////////////////////////////////////////
2// Name: cursor.h
3// Purpose: wxCursor class
37f214d5 4// Author: David Webster
0e320a79 5// Modified by:
37f214d5 6// Created: 10/13/99
0e320a79 7// RCS-ID: $Id$
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8// Copyright: (c) David Webster
9// Licence: wxWindows licence
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10/////////////////////////////////////////////////////////////////////////////
11
12#ifndef _WX_CURSOR_H_
13#define _WX_CURSOR_H_
14
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15#include "wx/bitmap.h"
16
17class WXDLLEXPORT wxCursorRefData: public wxBitmapRefData
18{
19 friend class WXDLLEXPORT wxBitmap;
20 friend class WXDLLEXPORT wxCursor;
21public:
22 wxCursorRefData();
23 ~wxCursorRefData();
24
25protected:
37f214d5 26 bool m_destroyCursor;
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27};
28
29#define M_CURSORDATA ((wxCursorRefData *)m_refData)
30#define M_CURSORHANDLERDATA ((wxCursorRefData *)bitmap->m_refData)
31
32// Cursor
33class WXDLLEXPORT wxCursor: public wxBitmap
34{
35 DECLARE_DYNAMIC_CLASS(wxCursor)
36
37public:
38 wxCursor();
39
40 // Copy constructors
41 inline wxCursor(const wxCursor& cursor) { Ref(cursor); }
42
43 wxCursor(const char bits[], int width, int height, int hotSpotX = -1, int hotSpotY = -1,
44 const char maskBits[] = NULL);
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45 wxCursor(const wxString& name, long flags = wxBITMAP_TYPE_CUR_RESOURCE,
46 int hotSpotX = 0, int hotSpotY = 0);
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47 wxCursor(int cursor_type);
48 ~wxCursor();
49
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50 virtual bool Ok() const { return (m_refData != NULL) ; }
51
52 inline wxCursor& operator = (const wxCursor& cursor) { if (*this == cursor) return (*this); Ref(cursor); return *this; }
53 inline bool operator == (const wxCursor& cursor) { return m_refData == cursor.m_refData; }
54 inline bool operator != (const wxCursor& cursor) { return m_refData != cursor.m_refData; }
55
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56 void SetHCURSOR(WXHCURSOR cursor);
57 inline WXHCURSOR GetHCURSOR() const { return (M_CURSORDATA ? M_CURSORDATA->m_hCursor : 0); }
0e320a79 58
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59 bool FreeResource(bool force = FALSE);
60};
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61
62#endif
63 // _WX_CURSOR_H_