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1 | ///////////////////////////////////////////////////////////////////////////// |
2 | // Name: recguard.h | |
3 | // Purpose: documentation for wxRecursionGuardFlag class | |
4 | // Author: wxWidgets team | |
5 | // RCS-ID: $Id$ | |
6 | // Licence: wxWindows license | |
7 | ///////////////////////////////////////////////////////////////////////////// | |
8 | ||
9 | /** | |
10 | @class wxRecursionGuardFlag | |
11 | @wxheader{recguard.h} | |
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12 | |
13 | This is a completely opaque class which exists only to be used with | |
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14 | wxRecursionGuard, please see the example in that |
15 | class documentation. | |
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16 | |
17 | Please notice that wxRecursionGuardFlag object must be declared | |
23324ae1 | 18 | @c static or the recursion would never be detected. |
7c913512 | 19 | |
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20 | @library{wxbase} |
21 | @category{FIXME} | |
22 | */ | |
7c913512 | 23 | class wxRecursionGuardFlag |
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24 | { |
25 | public: | |
7c913512 | 26 | |
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27 | }; |
28 | ||
29 | ||
30 | /** | |
31 | @class wxRecursionGuard | |
32 | @wxheader{recguard.h} | |
7c913512 | 33 | |
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34 | wxRecursionGuard is a very simple class which can be used to prevent reentrancy |
35 | problems in a function. It is not thread-safe and so should be used only in | |
36 | single-threaded programs or in combination with some thread synchronization | |
37 | mechanisms. | |
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38 | |
39 | wxRecursionGuard is always used together with the | |
23324ae1 | 40 | wxRecursionGuardFlag like in this example: |
7c913512 | 41 | |
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42 | @code |
43 | void Foo() | |
44 | { | |
45 | static wxRecursionGuardFlag s_flag; | |
46 | wxRecursionGuard guard(s_flag); | |
47 | if ( guard.IsInside() ) | |
48 | { | |
49 | // don't allow reentrancy | |
50 | return; | |
51 | } | |
7c913512 | 52 | |
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53 | ... |
54 | } | |
55 | @endcode | |
7c913512 | 56 | |
23324ae1 | 57 | As you can see, wxRecursionGuard simply tests the flag value and sets it to |
7c913512 | 58 | @true if it hadn't been already set. |
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59 | wxRecursionGuard::IsInside allows testing the old flag |
60 | value. The advantage of using this class compared to directly manipulating the | |
61 | flag is that the flag is always reset in the wxRecursionGuard destructor and so | |
62 | you don't risk to forget to do it even if the function returns in an unexpected | |
63 | way (for example because an exception has been thrown). | |
7c913512 | 64 | |
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65 | @library{wxbase} |
66 | @category{FIXME} | |
67 | */ | |
7c913512 | 68 | class wxRecursionGuard |
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69 | { |
70 | public: | |
71 | /** | |
7c913512 | 72 | A wxRecursionGuard object must always be initialized with a (static) |
23324ae1 | 73 | wxRecursionGuardFlag. The constructor saves the |
7c913512 | 74 | value of the flag to be able to return the correct value from |
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75 | IsInside(). |
76 | */ | |
77 | wxRecursionGuard(wxRecursionGuardFlag& flag); | |
78 | ||
79 | /** | |
80 | The destructor resets the flag value so that the function can be entered again | |
81 | the next time. | |
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82 | Note that it is not virtual and so this class is not meant to be derived from |
83 | (besides, there is absolutely no reason to do it anyhow). | |
84 | */ | |
85 | ~wxRecursionGuard(); | |
86 | ||
87 | /** | |
88 | Returns @true if we're already inside the code block "protected'' by this | |
89 | wxRecursionGuard (i.e. between this line and the end of current scope). Usually | |
90 | the function using wxRecursionGuard takes some specific actions in such case | |
91 | (may be simply returning) to prevent reentrant calls to itself. | |
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92 | If this method returns @false, it is safe to continue. |
93 | */ | |
328f5751 | 94 | bool IsInside() const; |
23324ae1 | 95 | }; |