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e19b9131 RD |
1 | ///////////////////////////////////////////////////////////////////////////// |
2 | // Name: animate.i | |
3 | // Purpose: Wrappers for the animation classes in wx/contrib | |
4 | // | |
5 | // Author: Robin Dunn | |
6 | // | |
7 | // Created: 4-April-2005 | |
8 | // RCS-ID: $Id$ | |
9 | // Copyright: (c) 2005 by Total Control Software | |
10 | // Licence: wxWindows license | |
11 | ///////////////////////////////////////////////////////////////////////////// | |
12 | ||
13 | %define DOCSTRING | |
14 | "Simple animation player classes, including `GIFAnimationCtrl` for displaying | |
15 | animated GIF files | |
16 | " | |
17 | %enddef | |
18 | ||
19 | %module(package="wx", docstring=DOCSTRING) animate | |
20 | ||
21 | ||
22 | %{ | |
23 | #include "wx/wxPython/wxPython.h" | |
24 | #include "wx/wxPython/pyclasses.h" | |
25 | #include "wx/wxPython/pyistream.h" | |
26 | #include <wx/animate.h> | |
27 | %} | |
28 | ||
29 | //--------------------------------------------------------------------------- | |
30 | ||
31 | %import core.i | |
32 | %pythoncode { import wx } | |
33 | %pythoncode { __docfilter__ = wx._core.__DocFilter(globals()) } | |
34 | ||
35 | ||
36 | MAKE_CONST_WXSTRING(AnimationCtrlNameStr); | |
37 | MAKE_CONST_WXSTRING_NOSWIG(EmptyString); | |
38 | ||
39 | //--------------------------------------------------------------------------- | |
40 | ||
41 | enum wxAnimationDisposal | |
42 | { | |
43 | // No disposal specified. The decoder is not required to take any action. | |
44 | wxANIM_UNSPECIFIED = -1, | |
45 | ||
46 | // Do not dispose. The graphic is to be left in place. | |
47 | wxANIM_DONOTREMOVE = 0, | |
48 | ||
49 | // Restore to background color. The area used by the graphic must be | |
50 | // restored to the background color. | |
51 | wxANIM_TOBACKGROUND = 1, | |
52 | ||
53 | // Restore to previous. The decoder is required to restore the area | |
54 | // overwritten by the graphic with what was there prior to rendering the graphic. | |
55 | wxANIM_TOPREVIOUS = 2 | |
56 | }; | |
57 | ||
58 | enum wxAnimationType | |
59 | { | |
60 | wxANIMATION_TYPE_INVALID, | |
61 | wxANIMATION_TYPE_GIF, | |
62 | wxANIMATION_TYPE_ANI, | |
63 | ||
64 | wxANIMATION_TYPE_ANY | |
65 | }; | |
66 | ||
67 | ||
68 | //--------------------------------------------------------------------------- | |
69 | ||
70 | ||
71 | class wxAnimationBase : public wxObject | |
72 | { | |
73 | public: | |
74 | //wxAnimationBase() {}; // It's an ABC | |
75 | ~wxAnimationBase() {}; | |
76 | ||
77 | virtual bool IsOk() const; | |
78 | ||
79 | // can be -1 | |
16ba9ea8 | 80 | virtual int GetDelay(int i) const; |
e19b9131 | 81 | |
16ba9ea8 | 82 | virtual int GetFrameCount() const; |
e19b9131 RD |
83 | |
84 | %newobject GetFrame; | |
16ba9ea8 | 85 | virtual wxImage GetFrame(int i) const; |
e19b9131 RD |
86 | virtual wxSize GetSize() const; |
87 | ||
88 | virtual bool LoadFile(const wxString &name, wxAnimationType type = wxANIMATION_TYPE_ANY); | |
89 | virtual bool Load(wxInputStream &stream, wxAnimationType type = wxANIMATION_TYPE_ANY); | |
90 | ||
91 | }; | |
92 | ||
93 | ||
94 | ||
95 | ||
96 | class wxAnimation : public wxAnimationBase | |
97 | { | |
98 | public: | |
99 | %nokwargs wxAnimation; | |
100 | wxAnimation(); | |
101 | %extend { | |
102 | wxAnimation(const wxString &name, wxAnimationType type = wxANIMATION_TYPE_ANY) { | |
103 | wxAnimation* ani = new wxAnimation(); | |
104 | ani->LoadFile(name, type); | |
105 | return ani; | |
106 | } | |
107 | } | |
108 | ||
109 | ~wxAnimation(); | |
110 | ||
111 | ||
112 | public: // extended interface used by the generic implementation of wxAnimationCtrl | |
113 | ||
114 | #ifndef __WXGTK__ | |
16ba9ea8 RD |
115 | wxPoint GetFramePosition(int frame) const; |
116 | wxSize GetFrameSize(int frame) const; | |
117 | wxAnimationDisposal GetDisposalMethod(int frame) const; | |
118 | wxColour GetTransparentColour(int frame) const; | |
e19b9131 RD |
119 | wxColour GetBackgroundColour() const; |
120 | #else | |
121 | %extend { | |
16ba9ea8 RD |
122 | wxPoint GetFramePosition(int frame) const { return wxDefaultPosition; } |
123 | wxSize GetFrameSize(int frame) const { return wxDefaultSize; } | |
124 | wxAnimationDisposal GetDisposalMethod(int frame) const { return wxANIM_UNSPECIFIED; } | |
125 | wxColour GetTransparentColour(int frame) const { return wxNullColour; } | |
e19b9131 RD |
126 | wxColour GetBackgroundColour() const { return wxNullColour; } |
127 | } | |
128 | #endif | |
129 | ||
130 | // public: | |
131 | // static inline wxAnimationDecoderList& GetHandlers() { return sm_handlers; } | |
132 | // static void AddHandler(wxAnimationDecoder *handler); | |
133 | // static void InsertHandler(wxAnimationDecoder *handler); | |
134 | // static const wxAnimationDecoder *FindHandler( wxAnimationType animType ); | |
135 | // static void CleanUpHandlers(); | |
136 | // static void InitStandardHandlers(); | |
137 | }; | |
138 | ||
139 | ||
140 | ||
141 | %immutable; | |
142 | %threadWrapperOff; | |
143 | ||
144 | const wxAnimation wxNullAnimation; | |
145 | ||
146 | %threadWrapperOn; | |
147 | %mutable; | |
148 | ||
149 | ||
150 | ||
151 | %{// for backwards compatibility | |
152 | #ifndef wxAN_FIT_ANIMATION | |
153 | #define wxAN_FIT_ANIMATION 0x0010 | |
154 | #endif | |
155 | %} | |
156 | ||
157 | ||
158 | enum { | |
159 | wxAC_NO_AUTORESIZE, | |
160 | wxAC_DEFAULT_STYLE, | |
161 | ||
162 | wxAN_FIT_ANIMATION | |
163 | }; | |
164 | ||
165 | ||
166 | class wxAnimationCtrlBase : public wxControl | |
167 | { | |
168 | public: | |
169 | // wxAnimationCtrlBase() {} *** It's an ABC | |
170 | ||
171 | virtual bool LoadFile(const wxString& filename, wxAnimationType type = wxANIMATION_TYPE_ANY); | |
172 | ||
173 | virtual void SetAnimation(const wxAnimation &anim); | |
174 | virtual wxAnimation GetAnimation() const; | |
175 | %property(Animation, GetAnimation, SetAnimation); | |
176 | ||
177 | virtual bool Play(); | |
178 | virtual void Stop(); | |
179 | ||
180 | virtual bool IsPlaying() const; | |
8e8d11ee RD |
181 | virtual void SetInactiveBitmap(const wxBitmap &bmp); |
182 | wxBitmap GetInactiveBitmap() const; | |
183 | ||
184 | %property(InactiveBitmap, GetInactiveBitmap, SetInactiveBitmap); | |
e19b9131 RD |
185 | }; |
186 | ||
187 | ||
188 | ||
189 | MustHaveApp(wxAnimationCtrl); | |
190 | ||
191 | class wxAnimationCtrl: public wxAnimationCtrlBase | |
192 | { | |
193 | public: | |
194 | %pythonAppend wxAnimationCtrl "self._setOORInfo(self)" | |
195 | %pythonAppend wxAnimationCtrl() "" | |
196 | ||
197 | wxAnimationCtrl(wxWindow *parent, | |
198 | wxWindowID id=-1, | |
199 | const wxAnimation& anim = wxNullAnimation, | |
200 | const wxPoint& pos = wxDefaultPosition, | |
201 | const wxSize& size = wxDefaultSize, | |
202 | long style = wxAC_DEFAULT_STYLE, | |
203 | const wxString& name = wxPyAnimationCtrlNameStr); | |
204 | ||
205 | %RenameCtor(PreAnimationCtrl, wxAnimationCtrl()); | |
206 | ||
207 | ||
208 | bool Create(wxWindow *parent, wxWindowID id, | |
209 | const wxAnimation& anim = wxNullAnimation, | |
210 | const wxPoint& pos = wxDefaultPosition, | |
211 | const wxSize& size = wxDefaultSize, | |
212 | long style = wxAC_DEFAULT_STYLE, | |
213 | const wxString& name = wxPyAnimationCtrlNameStr); | |
214 | ||
215 | ||
216 | ||
217 | ||
218 | public: // extended API specific to this implementation of wxAnimateCtrl | |
219 | ||
220 | #ifndef __WXGTK__ | |
221 | // Specify whether the animation's background colour is to be shown (the default), | |
222 | // or whether the window background should show through | |
223 | void SetUseWindowBackgroundColour(bool useWinBackground = true); | |
224 | bool IsUsingWindowBackgroundColour() const; | |
225 | ||
226 | // // This overload of Play() lets you specify if the animation must loop or not | |
227 | // bool Play(bool looped); | |
228 | ||
229 | // Draw the current frame of the animation into given DC. | |
230 | // This is fast as current frame is always cached. | |
231 | void DrawCurrentFrame(wxDC& dc); | |
232 | ||
233 | // Returns a wxBitmap with the current frame drawn in it | |
234 | wxBitmap& GetBackingStore(); | |
235 | #else | |
236 | %extend { | |
237 | void SetUseWindowBackgroundColour(bool useWinBackground = true) {} | |
238 | bool IsUsingWindowBackgroundColour() const { return false; } | |
239 | void DrawCurrentFrame(wxDC& dc) {} | |
240 | wxBitmap& GetBackingStore() { return wxNullBitmap; } | |
241 | } | |
242 | #endif | |
243 | ||
244 | }; | |
245 | ||
246 | ||
247 | ||
248 | %pythoncode { | |
249 | ||
250 | class GIFAnimationCtrl(AnimationCtrl): | |
251 | """ | |
252 | Backwards compatibility class for AnimationCtrl. | |
253 | """ | |
254 | def __init__(self, parent, id=-1, filename="", | |
255 | pos=wx.DefaultPosition, size=wx.DefaultSize, | |
256 | style=AC_DEFAULT_STYLE, | |
257 | name="gifAnimation"): | |
258 | AnimationCtrl.__init__(self, parent, id, NullAnimation, pos, size, style, name) | |
259 | self.LoadFile(filename) | |
260 | ||
261 | def GetPlayer(self): | |
262 | return self | |
263 | ||
264 | def UseBackgroundColour(self, useBackground=True): | |
265 | self.SetUseWindowBackgroundColour(useBackground) | |
266 | } | |
267 | ||
268 | //--------------------------------------------------------------------------- | |
269 | //--------------------------------------------------------------------------- | |
270 |