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1 | ///////////////////////////////////////////////////////////////////////////// |
2 | // Name: hash.h | |
e54c96f1 | 3 | // Purpose: interface of wxHashTable |
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4 | // Author: wxWidgets team |
5 | // RCS-ID: $Id$ | |
6 | // Licence: wxWindows license | |
7 | ///////////////////////////////////////////////////////////////////////////// | |
8 | ||
9 | /** | |
10 | @class wxHashTable | |
11 | @wxheader{hash.h} | |
7c913512 | 12 | |
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13 | @b Please note that this class is retained for backward compatibility |
14 | reasons; you should use wxHashMap. | |
7c913512 | 15 | |
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16 | This class provides hash table functionality for wxWidgets, and for an |
17 | application if it wishes. Data can be hashed on an integer or string | |
18 | key. | |
7c913512 | 19 | |
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20 | @library{wxbase} |
21 | @category{containers} | |
7c913512 | 22 | |
e54c96f1 | 23 | @see wxList |
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24 | */ |
25 | class wxHashTable : public wxObject | |
26 | { | |
27 | public: | |
28 | /** | |
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29 | Constructor. @a key_type is one of wxKEY_INTEGER, or wxKEY_STRING, |
30 | and indicates what sort of keying is required. @a size is optional. | |
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31 | */ |
32 | wxHashTable(unsigned int key_type, int size = 1000); | |
33 | ||
34 | /** | |
35 | Destroys the hash table. | |
36 | */ | |
37 | ~wxHashTable(); | |
38 | ||
39 | /** | |
40 | The counterpart of @e Next. If the application wishes to iterate | |
41 | through all the data in the hash table, it can call @e BeginFind and | |
42 | then loop on @e Next. | |
43 | */ | |
44 | void BeginFind(); | |
45 | ||
46 | /** | |
47 | Clears the hash table of all nodes (but as usual, doesn't delete user data). | |
48 | */ | |
49 | void Clear(); | |
50 | ||
51 | //@{ | |
52 | /** | |
53 | Deletes entry in hash table and returns the user's data (if found). | |
54 | */ | |
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55 | wxObject* Delete(long key); |
56 | wxObject* Delete(const wxString& key); | |
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57 | //@} |
58 | ||
59 | /** | |
60 | If set to @true data stored in hash table will be deleted when hash table object | |
61 | is destroyed. | |
62 | */ | |
63 | void DeleteContents(bool flag); | |
64 | ||
65 | //@{ | |
66 | /** | |
67 | Gets data from the hash table, using an integer or string key (depending on | |
68 | which | |
69 | has table constructor was used). | |
70 | */ | |
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71 | wxObject* Get(long key); |
72 | wxObject* Get(const char* key); | |
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73 | //@} |
74 | ||
75 | /** | |
76 | Returns the number of elements in the hash table. | |
77 | */ | |
328f5751 | 78 | size_t GetCount() const; |
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79 | |
80 | /** | |
81 | Makes an integer key out of a string. An application may wish to make a key | |
82 | explicitly (for instance when combining two data values to form a key). | |
83 | */ | |
84 | long MakeKey(const wxString& string); | |
85 | ||
86 | /** | |
87 | If the application wishes to iterate through all the data in the hash | |
88 | table, it can call @e BeginFind and then loop on @e Next. This function | |
89 | returns a @b Node() pointer (or @NULL if there are no more nodes). | |
90 | The return value is functionally equivalent to @b wxNode but might not be | |
91 | implemented as a @b wxNode. The user will probably only wish to use the | |
92 | @b GetData method to retrieve the data; the node may also be deleted. | |
93 | */ | |
4cc4bfaf | 94 | wxHashTable::Node* Next(); |
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95 | |
96 | //@{ | |
97 | /** | |
98 | Inserts data into the hash table, using an integer or string key (depending on | |
99 | which | |
100 | has table constructor was used). The key string is copied and stored by the hash | |
101 | table implementation. | |
102 | */ | |
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103 | void Put(long key, wxObject* object); |
104 | void Put(const char* key, wxObject* object); | |
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105 | //@} |
106 | }; | |
e54c96f1 | 107 |