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23324ae1 FM |
1 | ///////////////////////////////////////////////////////////////////////////// |
2 | // Name: socket.h | |
e54c96f1 | 3 | // Purpose: interface of wxIPV4address |
23324ae1 FM |
4 | // Author: wxWidgets team |
5 | // RCS-ID: $Id$ | |
6 | // Licence: wxWindows license | |
7 | ///////////////////////////////////////////////////////////////////////////// | |
8 | ||
9 | /** | |
10 | @class wxIPV4address | |
11 | @wxheader{socket.h} | |
7c913512 FM |
12 | |
13 | ||
23324ae1 FM |
14 | @library{wxbase} |
15 | @category{net} | |
16 | */ | |
17 | class wxIPV4address : public wxIPaddress | |
18 | { | |
19 | public: | |
20 | /** | |
21 | Set address to any of the addresses of the current machine. Whenever | |
22 | possible, use this function instead of LocalHost(), | |
23 | as this correctly handles multi-homed hosts and avoids other small | |
24 | problems. Internally, this is the same as setting the IP address | |
25 | to @b INADDR_ANY. | |
3c4f71cc | 26 | |
d29a9a8a | 27 | @return Returns @true on success, @false if something went wrong. |
23324ae1 FM |
28 | */ |
29 | bool AnyAddress(); | |
30 | ||
31 | //@{ | |
32 | /** | |
33 | Returns the hostname which matches the IP address. | |
34 | */ | |
35 | bool Hostname(const wxString& hostname); | |
7c913512 | 36 | Return value wxString Hostname(); |
23324ae1 FM |
37 | //@} |
38 | ||
39 | /** | |
40 | Returns a wxString containing the IP address in dot quad (127.0.0.1) format. | |
41 | */ | |
42 | wxString IPAddress(); | |
43 | ||
44 | /** | |
7c913512 | 45 | Set address to localhost (127.0.0.1). Whenever possible, use the |
23324ae1 FM |
46 | AnyAddress(), |
47 | function instead of this one, as this will correctly handle multi-homed | |
48 | hosts and avoid other small problems. | |
49 | */ | |
50 | bool LocalHost(); | |
51 | ||
52 | //@{ | |
53 | /** | |
54 | Returns the current service. | |
55 | */ | |
56 | bool Service(const wxString& service); | |
7c913512 FM |
57 | Return value bool Service(unsigned short service); |
58 | Return value unsigned short Service(); | |
23324ae1 FM |
59 | //@} |
60 | }; | |
61 | ||
62 | ||
e54c96f1 | 63 | |
23324ae1 FM |
64 | /** |
65 | @class wxSocketServer | |
66 | @wxheader{socket.h} | |
7c913512 FM |
67 | |
68 | ||
23324ae1 FM |
69 | @library{wxnet} |
70 | @category{net} | |
7c913512 | 71 | |
e54c96f1 FM |
72 | @see wxSocketServer::WaitForAccept, wxSocketBase::SetNotify, |
73 | wxSocketBase::Notify, wxSocketServer::AcceptWith | |
23324ae1 FM |
74 | */ |
75 | class wxSocketServer : public wxSocketBase | |
76 | { | |
77 | public: | |
78 | /** | |
79 | Constructs a new server and tries to bind to the specified @e address. | |
7c913512 | 80 | Before trying to accept new connections, test whether it succeeded with |
23324ae1 | 81 | @ref wxSocketBase::isok wxSocketBase:IsOk. |
3c4f71cc | 82 | |
7c913512 | 83 | @param address |
4cc4bfaf | 84 | Specifies the local address for the server (e.g. port number). |
7c913512 | 85 | @param flags |
4cc4bfaf | 86 | Socket flags (See wxSocketBase::SetFlags) |
23324ae1 FM |
87 | */ |
88 | wxSocketServer(const wxSockAddress& address, | |
89 | wxSocketFlags flags = wxSOCKET_NONE); | |
90 | ||
91 | /** | |
92 | Destructor (it doesn't close the accepted connections). | |
93 | */ | |
94 | ~wxSocketServer(); | |
95 | ||
96 | /** | |
7c913512 | 97 | Accepts an incoming connection request, and creates a new |
23324ae1 FM |
98 | wxSocketBase object which represents |
99 | the server-side of the connection. | |
4cc4bfaf | 100 | If @a wait is @true and there are no pending connections to be |
23324ae1 FM |
101 | accepted, it will wait for the next incoming connection to |
102 | arrive. @b Warning: This will block the GUI. | |
4cc4bfaf | 103 | If @a wait is @false, it will try to accept a pending connection |
23324ae1 FM |
104 | if there is one, but it will always return immediately without blocking |
105 | the GUI. If you want to use Accept in this way, you can either check for | |
7c913512 | 106 | incoming connections with WaitForAccept() |
23324ae1 FM |
107 | or catch @b wxSOCKET_CONNECTION events, then call Accept once you know |
108 | that there is an incoming connection waiting to be accepted. | |
3c4f71cc | 109 | |
d29a9a8a | 110 | @return Returns an opened socket connection, or @NULL if an error |
4cc4bfaf FM |
111 | occurred or if the wait parameter was @false and there |
112 | were no pending connections. | |
3c4f71cc | 113 | |
4cc4bfaf FM |
114 | @see WaitForAccept(), wxSocketBase::SetNotify, |
115 | wxSocketBase::Notify, AcceptWith() | |
23324ae1 | 116 | */ |
4cc4bfaf | 117 | wxSocketBase* Accept(bool wait = true); |
23324ae1 FM |
118 | |
119 | /** | |
120 | Accept an incoming connection using the specified socket object. | |
3c4f71cc | 121 | |
7c913512 | 122 | @param socket |
4cc4bfaf | 123 | Socket to be initialized |
3c4f71cc | 124 | |
d29a9a8a | 125 | @return Returns @true on success, or @false if an error occurred or if the |
4cc4bfaf FM |
126 | wait parameter was @false and there were no pending |
127 | connections. | |
23324ae1 | 128 | */ |
4cc4bfaf | 129 | bool AcceptWith(wxSocketBase& socket, bool wait = true); |
23324ae1 FM |
130 | |
131 | /** | |
7c913512 FM |
132 | This function waits for an incoming connection. Use it if you want to call |
133 | Accept() or AcceptWith() | |
23324ae1 FM |
134 | with @e wait set to @false, to detect when an incoming connection is waiting |
135 | to be accepted. | |
3c4f71cc | 136 | |
7c913512 | 137 | @param seconds |
4cc4bfaf FM |
138 | Number of seconds to wait. |
139 | If -1, it will wait for the default timeout, | |
140 | as set with SetTimeout. | |
7c913512 | 141 | @param millisecond |
4cc4bfaf | 142 | Number of milliseconds to wait. |
3c4f71cc | 143 | |
d29a9a8a | 144 | @return Returns @true if an incoming connection arrived, @false if the |
4cc4bfaf | 145 | timeout elapsed. |
23324ae1 FM |
146 | */ |
147 | bool WaitForAccept(long seconds = -1, long millisecond = 0); | |
148 | }; | |
149 | ||
150 | ||
e54c96f1 | 151 | |
23324ae1 FM |
152 | /** |
153 | @class wxIPaddress | |
154 | @wxheader{socket.h} | |
7c913512 FM |
155 | |
156 | wxIPaddress is an abstract base class for all internet protocol address | |
157 | objects. Currently, only wxIPV4address | |
23324ae1 FM |
158 | is implemented. An experimental implementation for IPV6, wxIPV6address, |
159 | is being developed. | |
7c913512 | 160 | |
23324ae1 FM |
161 | @library{wxbase} |
162 | @category{net} | |
163 | */ | |
164 | class wxIPaddress : public wxSockAddress | |
165 | { | |
166 | public: | |
167 | /** | |
168 | Internally, this is the same as setting the IP address | |
169 | to @b INADDR_ANY. | |
23324ae1 | 170 | On IPV4 implementations, 0.0.0.0 |
23324ae1 | 171 | On IPV6 implementations, :: |
3c4f71cc | 172 | |
d29a9a8a | 173 | @return Returns @true on success, @false if something went wrong. |
23324ae1 FM |
174 | */ |
175 | virtual bool AnyAddress(); | |
176 | ||
177 | /** | |
178 | Internally, this is the same as setting the IP address | |
179 | to @b INADDR_BROADCAST. | |
23324ae1 | 180 | On IPV4 implementations, 255.255.255.255 |
3c4f71cc | 181 | |
d29a9a8a | 182 | @return Returns @true on success, @false if something went wrong. |
23324ae1 FM |
183 | */ |
184 | virtual bool BroadcastAddress(); | |
185 | ||
186 | //@{ | |
187 | /** | |
188 | Returns the hostname which matches the IP address. | |
189 | */ | |
190 | virtual bool Hostname(const wxString& hostname); | |
7c913512 | 191 | Return value virtual wxString Hostname(); |
23324ae1 FM |
192 | //@} |
193 | ||
194 | /** | |
195 | Returns a wxString containing the IP address. | |
196 | */ | |
197 | virtual wxString IPAddress(); | |
198 | ||
199 | /** | |
200 | Determines if current address is set to localhost. | |
201 | */ | |
202 | virtual bool IsLocalHost(); | |
203 | ||
204 | /** | |
7c913512 | 205 | Set address to localhost. |
23324ae1 | 206 | On IPV4 implementations, 127.0.0.1 |
23324ae1 | 207 | On IPV6 implementations, ::1 |
3c4f71cc | 208 | |
d29a9a8a | 209 | @return Returns @true on success, @false if something went wrong. |
23324ae1 FM |
210 | */ |
211 | virtual bool LocalHost(); | |
212 | ||
213 | //@{ | |
214 | /** | |
215 | Returns the current service. | |
216 | */ | |
217 | virtual bool Service(const wxString& service); | |
7c913512 FM |
218 | Return value virtual bool Service(unsigned short service); |
219 | Return value virtual unsigned short Service(); | |
23324ae1 FM |
220 | //@} |
221 | }; | |
222 | ||
223 | ||
e54c96f1 | 224 | |
23324ae1 FM |
225 | /** |
226 | @class wxSocketClient | |
227 | @wxheader{socket.h} | |
7c913512 FM |
228 | |
229 | ||
23324ae1 FM |
230 | @library{wxnet} |
231 | @category{net} | |
7c913512 | 232 | |
e54c96f1 FM |
233 | @see wxSocketClient::WaitOnConnect, wxSocketBase::SetNotify, |
234 | wxSocketBase::Notify | |
23324ae1 FM |
235 | */ |
236 | class wxSocketClient : public wxSocketBase | |
237 | { | |
238 | public: | |
239 | /** | |
240 | Constructor. | |
3c4f71cc | 241 | |
7c913512 | 242 | @param flags |
4cc4bfaf | 243 | Socket flags (See wxSocketBase::SetFlags) |
23324ae1 FM |
244 | */ |
245 | wxSocketClient(wxSocketFlags flags = wxSOCKET_NONE); | |
246 | ||
247 | /** | |
248 | Destructor. Please see wxSocketBase::Destroy. | |
249 | */ | |
250 | ~wxSocketClient(); | |
251 | ||
252 | //@{ | |
253 | /** | |
254 | Connects to a server using the specified address. | |
4cc4bfaf | 255 | If @a wait is @true, Connect will wait until the connection |
23324ae1 | 256 | completes. @b Warning: This will block the GUI. |
4cc4bfaf | 257 | If @a wait is @false, Connect will try to establish the connection and |
23324ae1 FM |
258 | return immediately, without blocking the GUI. When used this way, even if |
259 | Connect returns @false, the connection request can be completed later. | |
260 | To detect this, use WaitOnConnect(), | |
261 | or catch @b wxSOCKET_CONNECTION events (for successful establishment) | |
262 | and @b wxSOCKET_LOST events (for connection failure). | |
3c4f71cc | 263 | |
7c913512 | 264 | @param address |
4cc4bfaf | 265 | Address of the server. |
7c913512 | 266 | @param local |
4cc4bfaf FM |
267 | Bind to the specified local address and port before connecting. |
268 | The local address and port can also be set using SetLocal, | |
269 | and then using the 2-parameter Connect method. | |
7c913512 | 270 | @param wait |
4cc4bfaf | 271 | If @true, waits for the connection to complete. |
3c4f71cc | 272 | |
d29a9a8a | 273 | @return Returns @true if the connection is established and no error |
4cc4bfaf | 274 | occurs. |
3c4f71cc | 275 | |
4cc4bfaf FM |
276 | @see WaitOnConnect(), wxSocketBase::SetNotify, |
277 | wxSocketBase::Notify | |
23324ae1 | 278 | */ |
4cc4bfaf | 279 | bool Connect(wxSockAddress& address, bool wait = true); |
7c913512 | 280 | bool Connect(wxSockAddress& address, wxSockAddress& local, |
4cc4bfaf | 281 | bool wait = true); |
23324ae1 FM |
282 | //@} |
283 | ||
284 | /** | |
285 | Wait until a connection request completes, or until the specified timeout | |
286 | elapses. Use this function after issuing a call | |
287 | to Connect() with @e wait set to @false. | |
3c4f71cc | 288 | |
7c913512 | 289 | @param seconds |
4cc4bfaf FM |
290 | Number of seconds to wait. |
291 | If -1, it will wait for the default timeout, | |
292 | as set with SetTimeout. | |
7c913512 | 293 | @param millisecond |
4cc4bfaf | 294 | Number of milliseconds to wait. |
3c4f71cc | 295 | |
d29a9a8a | 296 | @return WaitOnConnect returns @true if the connection request completes. |
4cc4bfaf FM |
297 | This does not necessarily mean that the connection was |
298 | successfully established; it might also happen that the | |
299 | connection was refused by the peer. Use IsConnected to | |
300 | distinguish between these two situations. | |
23324ae1 FM |
301 | */ |
302 | bool WaitOnConnect(long seconds = -1, long milliseconds = 0); | |
303 | }; | |
304 | ||
305 | ||
e54c96f1 | 306 | |
23324ae1 FM |
307 | /** |
308 | @class wxSockAddress | |
309 | @wxheader{socket.h} | |
7c913512 | 310 | |
23324ae1 | 311 | You are unlikely to need to use this class: only wxSocketBase uses it. |
7c913512 | 312 | |
23324ae1 FM |
313 | @library{wxbase} |
314 | @category{FIXME} | |
7c913512 | 315 | |
e54c96f1 | 316 | @see wxSocketBase, wxIPaddress, wxIPV4address |
23324ae1 FM |
317 | */ |
318 | class wxSockAddress : public wxObject | |
319 | { | |
320 | public: | |
321 | /** | |
322 | Default constructor. | |
323 | */ | |
324 | wxSockAddress(); | |
325 | ||
326 | /** | |
327 | Default destructor. | |
328 | */ | |
329 | ~wxSockAddress(); | |
330 | ||
331 | /** | |
332 | Delete all informations about the address. | |
333 | */ | |
334 | void Clear(); | |
335 | ||
336 | /** | |
337 | Returns the length of the socket address. | |
338 | */ | |
339 | int SockAddrLen(); | |
340 | }; | |
341 | ||
342 | ||
e54c96f1 | 343 | |
23324ae1 FM |
344 | /** |
345 | @class wxSocketEvent | |
346 | @wxheader{socket.h} | |
7c913512 | 347 | |
23324ae1 | 348 | This event class contains information about socket events. |
7c913512 | 349 | |
23324ae1 FM |
350 | @library{wxnet} |
351 | @category{net} | |
7c913512 | 352 | |
e54c96f1 | 353 | @see wxSocketBase, wxSocketClient, wxSocketServer |
23324ae1 FM |
354 | */ |
355 | class wxSocketEvent : public wxEvent | |
356 | { | |
357 | public: | |
358 | /** | |
359 | Constructor. | |
360 | */ | |
361 | wxSocketEvent(int id = 0); | |
362 | ||
363 | /** | |
364 | Gets the client data of the socket which generated this event, as | |
365 | set with wxSocketBase::SetClientData. | |
366 | */ | |
4cc4bfaf | 367 | void* GetClientData(); |
23324ae1 FM |
368 | |
369 | /** | |
370 | Returns the socket object to which this event refers to. This makes | |
371 | it possible to use the same event handler for different sockets. | |
372 | */ | |
328f5751 | 373 | wxSocketBase* GetSocket() const; |
23324ae1 FM |
374 | |
375 | /** | |
376 | Returns the socket event type. | |
377 | */ | |
328f5751 | 378 | wxSocketNotify GetSocketEvent() const; |
23324ae1 FM |
379 | }; |
380 | ||
381 | ||
e54c96f1 | 382 | |
23324ae1 FM |
383 | /** |
384 | @class wxSocketBase | |
385 | @wxheader{socket.h} | |
7c913512 | 386 | |
23324ae1 FM |
387 | wxSocketBase is the base class for all socket-related objects, and it |
388 | defines all basic IO functionality. | |
7c913512 | 389 | |
23324ae1 FM |
390 | Note: (Workaround for implementation limitation for wxWidgets up to 2.5.x) |
391 | If you want to use sockets or derived classes such as wxFTP in a secondary | |
392 | thread, | |
393 | call wxSocketBase::Initialize() (undocumented) from the main thread before | |
7c913512 FM |
394 | creating |
395 | any sockets - in wxApp::OnInit for example. | |
23324ae1 FM |
396 | See http://wiki.wxwidgets.org/wiki.pl?WxSocket or |
397 | http://www.litwindow.com/knowhow/knowhow.html for more details. | |
7c913512 | 398 | |
23324ae1 FM |
399 | @library{wxnet} |
400 | @category{net} | |
7c913512 | 401 | |
e54c96f1 | 402 | @see wxSocketEvent, wxSocketClient, wxSocketServer, @ref overview_samplesockets |
23324ae1 FM |
403 | "Sockets sample" |
404 | */ | |
405 | class wxSocketBase : public wxObject | |
406 | { | |
407 | public: | |
408 | /** | |
7c913512 FM |
409 | Default constructor. Don't use it directly; instead, use |
410 | wxSocketClient to construct a socket client, or | |
23324ae1 FM |
411 | wxSocketServer to construct a socket server. |
412 | */ | |
413 | wxSocketBase(); | |
414 | ||
415 | /** | |
416 | Destructor. Do not destroy a socket using the delete operator directly; | |
417 | use Destroy() instead. Also, do not create | |
418 | socket objects in the stack. | |
419 | */ | |
420 | ~wxSocketBase(); | |
421 | ||
422 | /** | |
423 | Functions that perform basic IO functionality. | |
23324ae1 | 424 | Close() |
3c4f71cc | 425 | |
23324ae1 | 426 | Discard() |
3c4f71cc | 427 | |
23324ae1 | 428 | Peek() |
3c4f71cc | 429 | |
23324ae1 | 430 | Read() |
3c4f71cc | 431 | |
23324ae1 | 432 | ReadMsg() |
3c4f71cc | 433 | |
23324ae1 | 434 | Unread() |
3c4f71cc | 435 | |
23324ae1 | 436 | Write() |
3c4f71cc | 437 | |
23324ae1 | 438 | WriteMsg() |
23324ae1 | 439 | Functions that perform a timed wait on a certain IO condition. |
23324ae1 | 440 | InterruptWait() |
3c4f71cc | 441 | |
23324ae1 | 442 | Wait() |
3c4f71cc | 443 | |
23324ae1 | 444 | WaitForLost() |
3c4f71cc | 445 | |
23324ae1 | 446 | WaitForRead() |
3c4f71cc | 447 | |
23324ae1 | 448 | WaitForWrite() |
3c4f71cc | 449 | |
4cc4bfaf | 450 | and also: |
23324ae1 | 451 | wxSocketServer::WaitForAccept |
3c4f71cc | 452 | |
23324ae1 | 453 | wxSocketClient::WaitOnConnect |
23324ae1 | 454 | Functions that allow applications to customize socket IO as needed. |
23324ae1 | 455 | GetFlags() |
3c4f71cc | 456 | |
23324ae1 | 457 | SetFlags() |
3c4f71cc | 458 | |
23324ae1 | 459 | SetTimeout() |
3c4f71cc | 460 | |
23324ae1 FM |
461 | SetLocal() |
462 | */ | |
463 | ||
464 | ||
465 | /** | |
466 | This function shuts down the socket, disabling further transmission and | |
467 | reception of data; it also disables events for the socket and frees the | |
468 | associated system resources. Upon socket destruction, Close is automatically | |
469 | called, so in most cases you won't need to do it yourself, unless you | |
470 | explicitly want to shut down the socket, typically to notify the peer | |
471 | that you are closing the connection. | |
472 | */ | |
473 | void Close(); | |
474 | ||
475 | /** | |
476 | @ref construct() wxSocketBase | |
3c4f71cc | 477 | |
23324ae1 | 478 | @ref destruct() ~wxSocketBase |
3c4f71cc | 479 | |
23324ae1 FM |
480 | Destroy() |
481 | */ | |
482 | ||
483 | ||
484 | /** | |
485 | Destroys the socket safely. Use this function instead of the delete operator, | |
486 | since otherwise socket events could reach the application even after the | |
487 | socket has been destroyed. To prevent this problem, this function appends | |
488 | the wxSocket to a list of object to be deleted on idle time, after all | |
489 | events have been processed. For the same reason, you should avoid creating | |
490 | socket objects in the stack. | |
23324ae1 | 491 | Destroy calls Close() automatically. |
3c4f71cc | 492 | |
d29a9a8a | 493 | @return Always @true. |
23324ae1 FM |
494 | */ |
495 | bool Destroy(); | |
496 | ||
497 | /** | |
498 | This function simply deletes all bytes in the incoming queue. This function | |
499 | always returns immediately and its operation is not affected by IO flags. | |
23324ae1 | 500 | Use LastCount() to verify the number of bytes actually discarded. |
23324ae1 FM |
501 | If you use Error(), it will always return @false. |
502 | */ | |
503 | wxSocketBase Discard(); | |
504 | ||
505 | /** | |
506 | Returns @true if an error occurred in the last IO operation. | |
23324ae1 FM |
507 | Use this function to check for an error condition after one of the |
508 | following calls: Discard, Peek, Read, ReadMsg, Unread, Write, WriteMsg. | |
509 | */ | |
328f5751 | 510 | bool Error() const; |
23324ae1 FM |
511 | |
512 | /** | |
7c913512 | 513 | Returns a pointer of the client data for this socket, as set with |
23324ae1 FM |
514 | SetClientData() |
515 | */ | |
328f5751 | 516 | void* GetClientData() const; |
23324ae1 FM |
517 | |
518 | /** | |
519 | Returns current IO flags, as set with SetFlags() | |
520 | */ | |
328f5751 | 521 | wxSocketFlags GetFlags() const; |
23324ae1 FM |
522 | |
523 | /** | |
524 | This function returns the local address field of the socket. The local | |
525 | address field contains the complete local address of the socket (local | |
526 | address, local port, ...). | |
3c4f71cc | 527 | |
d29a9a8a | 528 | @return @true if no error happened, @false otherwise. |
23324ae1 | 529 | */ |
328f5751 | 530 | bool GetLocal(wxSockAddress& addr) const; |
23324ae1 FM |
531 | |
532 | /** | |
7c913512 | 533 | This function returns the peer address field of the socket. The peer |
23324ae1 FM |
534 | address field contains the complete peer host address of the socket |
535 | (address, port, ...). | |
3c4f71cc | 536 | |
d29a9a8a | 537 | @return @true if no error happened, @false otherwise. |
23324ae1 | 538 | */ |
328f5751 | 539 | bool GetPeer(wxSockAddress& addr) const; |
23324ae1 FM |
540 | |
541 | /** | |
542 | Functions that allow applications to receive socket events. | |
23324ae1 | 543 | Notify() |
3c4f71cc | 544 | |
23324ae1 | 545 | SetNotify() |
3c4f71cc | 546 | |
23324ae1 | 547 | GetClientData() |
3c4f71cc | 548 | |
23324ae1 | 549 | SetClientData() |
3c4f71cc | 550 | |
23324ae1 FM |
551 | SetEventHandler() |
552 | */ | |
553 | ||
554 | ||
555 | /** | |
556 | Use this function to interrupt any wait operation currently in progress. | |
557 | Note that this is not intended as a regular way to interrupt a Wait call, | |
558 | but only as an escape mechanism for exceptional situations where it is | |
559 | absolutely necessary to use it, for example to abort an operation due to | |
560 | some exception or abnormal problem. InterruptWait is automatically called | |
561 | when you Close() a socket (and thus also upon | |
562 | socket destruction), so you don't need to use it in these cases. | |
7c913512 FM |
563 | Wait(), |
564 | wxSocketServer::WaitForAccept, | |
565 | WaitForLost(), | |
566 | WaitForRead(), | |
567 | WaitForWrite(), | |
23324ae1 FM |
568 | wxSocketClient::WaitOnConnect |
569 | */ | |
570 | void InterruptWait(); | |
571 | ||
572 | /** | |
573 | Returns @true if the socket is connected. | |
574 | */ | |
328f5751 | 575 | bool IsConnected() const; |
23324ae1 FM |
576 | |
577 | /** | |
578 | This function waits until the socket is readable. This might mean that | |
579 | queued data is available for reading or, for streamed sockets, that | |
580 | the connection has been closed, so that a read operation will complete | |
581 | immediately without blocking (unless the @b wxSOCKET_WAITALL flag | |
582 | is set, in which case the operation might still block). | |
583 | */ | |
328f5751 | 584 | bool IsData() const; |
23324ae1 FM |
585 | |
586 | /** | |
587 | Returns @true if the socket is not connected. | |
588 | */ | |
328f5751 | 589 | bool IsDisconnected() const; |
23324ae1 FM |
590 | |
591 | /** | |
592 | Returns @true if the socket is initialized and ready and @false in other | |
593 | cases. | |
594 | */ | |
328f5751 | 595 | bool IsOk() const; |
23324ae1 FM |
596 | |
597 | /** | |
598 | Returns the number of bytes read or written by the last IO call. | |
23324ae1 FM |
599 | Use this function to get the number of bytes actually transferred |
600 | after using one of the following IO calls: Discard, Peek, Read, | |
601 | ReadMsg, Unread, Write, WriteMsg. | |
602 | */ | |
328f5751 | 603 | wxUint32 LastCount() const; |
23324ae1 FM |
604 | |
605 | /** | |
606 | Returns the last wxSocket error. See @ref overview_wxsocketbase "wxSocket | |
607 | errors". | |
23324ae1 FM |
608 | Please note that this function merely returns the last error code, |
609 | but it should not be used to determine if an error has occurred (this | |
610 | is because successful operations do not change the LastError value). | |
611 | Use Error() first, in order to determine | |
612 | if the last IO call failed. If this returns @true, use LastError | |
613 | to discover the cause of the error. | |
614 | */ | |
328f5751 | 615 | wxSocketError LastError() const; |
23324ae1 FM |
616 | |
617 | /** | |
4cc4bfaf FM |
618 | According to the @a notify value, this function enables |
619 | or disables socket events. If @a notify is @true, the events | |
23324ae1 | 620 | configured with SetNotify() will |
4cc4bfaf | 621 | be sent to the application. If @a notify is @false; no events |
23324ae1 FM |
622 | will be sent. |
623 | */ | |
624 | void Notify(bool notify); | |
625 | ||
626 | /** | |
4cc4bfaf | 627 | This function peeks a buffer of @a nbytes bytes from the socket. |
23324ae1 | 628 | Peeking a buffer doesn't delete it from the socket input queue. |
23324ae1 | 629 | Use LastCount() to verify the number of bytes actually peeked. |
23324ae1 | 630 | Use Error() to determine if the operation succeeded. |
3c4f71cc | 631 | |
7c913512 | 632 | @param buffer |
4cc4bfaf | 633 | Buffer where to put peeked data. |
7c913512 | 634 | @param nbytes |
4cc4bfaf | 635 | Number of bytes. |
3c4f71cc | 636 | |
d29a9a8a | 637 | @return Returns a reference to the current object. |
3c4f71cc | 638 | |
4cc4bfaf FM |
639 | @see Error(), LastError(), LastCount(), |
640 | SetFlags() | |
23324ae1 | 641 | */ |
4cc4bfaf | 642 | wxSocketBase Peek(void* buffer, wxUint32 nbytes); |
23324ae1 FM |
643 | |
644 | /** | |
4cc4bfaf | 645 | This function reads a buffer of @a nbytes bytes from the socket. |
23324ae1 | 646 | Use LastCount() to verify the number of bytes actually read. |
23324ae1 | 647 | Use Error() to determine if the operation succeeded. |
3c4f71cc | 648 | |
7c913512 | 649 | @param buffer |
4cc4bfaf | 650 | Buffer where to put read data. |
7c913512 | 651 | @param nbytes |
4cc4bfaf | 652 | Number of bytes. |
3c4f71cc | 653 | |
d29a9a8a | 654 | @return Returns a reference to the current object. |
3c4f71cc | 655 | |
4cc4bfaf FM |
656 | @see Error(), LastError(), LastCount(), |
657 | SetFlags() | |
23324ae1 | 658 | */ |
4cc4bfaf | 659 | wxSocketBase Read(void* buffer, wxUint32 nbytes); |
23324ae1 FM |
660 | |
661 | /** | |
7c913512 | 662 | This function reads a buffer sent by WriteMsg() |
23324ae1 FM |
663 | on a socket. If the buffer passed to the function isn't big enough, the |
664 | remaining bytes will be discarded. This function always waits for the | |
665 | buffer to be entirely filled, unless an error occurs. | |
23324ae1 | 666 | Use LastCount() to verify the number of bytes actually read. |
23324ae1 | 667 | Use Error() to determine if the operation succeeded. |
3c4f71cc | 668 | |
7c913512 | 669 | @param buffer |
4cc4bfaf | 670 | Buffer where to put read data. |
7c913512 | 671 | @param nbytes |
4cc4bfaf | 672 | Size of the buffer. |
3c4f71cc | 673 | |
d29a9a8a | 674 | @return Returns a reference to the current object. |
3c4f71cc | 675 | |
4cc4bfaf FM |
676 | @see Error(), LastError(), LastCount(), |
677 | SetFlags(), WriteMsg() | |
23324ae1 | 678 | */ |
4cc4bfaf | 679 | wxSocketBase ReadMsg(void* buffer, wxUint32 nbytes); |
23324ae1 FM |
680 | |
681 | /** | |
682 | This function restores the previous state of the socket, as saved | |
683 | with SaveState() | |
23324ae1 | 684 | Calls to SaveState and RestoreState can be nested. |
3c4f71cc | 685 | |
4cc4bfaf | 686 | @see SaveState() |
23324ae1 FM |
687 | */ |
688 | void RestoreState(); | |
689 | ||
690 | /** | |
691 | This function saves the current state of the socket in a stack. Socket | |
692 | state includes flags, as set with SetFlags(), | |
7c913512 FM |
693 | event mask, as set with SetNotify() and |
694 | Notify(), user data, as set with | |
23324ae1 | 695 | SetClientData(). |
23324ae1 | 696 | Calls to SaveState and RestoreState can be nested. |
3c4f71cc | 697 | |
4cc4bfaf | 698 | @see RestoreState() |
23324ae1 FM |
699 | */ |
700 | void SaveState(); | |
701 | ||
702 | /** | |
703 | Sets user-supplied client data for this socket. All socket events will | |
704 | contain a pointer to this data, which can be retrieved with | |
705 | the wxSocketEvent::GetClientData function. | |
706 | */ | |
4cc4bfaf | 707 | void SetClientData(void* data); |
23324ae1 FM |
708 | |
709 | /** | |
710 | Sets an event handler to be called when a socket event occurs. The | |
711 | handler will be called for those events for which notification is | |
7c913512 | 712 | enabled with SetNotify() and |
23324ae1 | 713 | Notify(). |
3c4f71cc | 714 | |
7c913512 | 715 | @param handler |
4cc4bfaf | 716 | Specifies the event handler you want to use. |
7c913512 | 717 | @param id |
4cc4bfaf | 718 | The id of socket event. |
3c4f71cc | 719 | |
4cc4bfaf | 720 | @see SetNotify(), Notify(), wxSocketEvent, wxEvtHandler |
23324ae1 FM |
721 | */ |
722 | void SetEventHandler(wxEvtHandler& handler, int id = -1); | |
723 | ||
724 | /** | |
725 | Use SetFlags to customize IO operation for this socket. | |
4cc4bfaf | 726 | The @a flags parameter may be a combination of flags ORed together. |
23324ae1 | 727 | The following flags can be used: |
3c4f71cc | 728 | |
23324ae1 | 729 | @b wxSOCKET_NONE |
3c4f71cc | 730 | |
23324ae1 | 731 | Normal functionality. |
3c4f71cc | 732 | |
23324ae1 | 733 | @b wxSOCKET_NOWAIT |
3c4f71cc | 734 | |
23324ae1 | 735 | Read/write as much data as possible and return immediately. |
3c4f71cc | 736 | |
23324ae1 | 737 | @b wxSOCKET_WAITALL |
3c4f71cc | 738 | |
23324ae1 | 739 | Wait for all required data to be read/written unless an error occurs. |
3c4f71cc | 740 | |
23324ae1 | 741 | @b wxSOCKET_BLOCK |
3c4f71cc | 742 | |
23324ae1 | 743 | Block the GUI (do not yield) while reading/writing data. |
3c4f71cc | 744 | |
23324ae1 | 745 | @b wxSOCKET_REUSEADDR |
3c4f71cc | 746 | |
23324ae1 | 747 | Allows the use of an in-use port (wxServerSocket only) |
3c4f71cc | 748 | |
23324ae1 | 749 | @b wxSOCKET_BROADCAST |
3c4f71cc | 750 | |
23324ae1 | 751 | Switches the socket to broadcast mode |
3c4f71cc | 752 | |
23324ae1 | 753 | @b wxSOCKET_NOBIND |
3c4f71cc | 754 | |
23324ae1 FM |
755 | Stops the socket from being bound to a specific adapter (normally used in |
756 | conjunction with @b wxSOCKET_BROADCAST) | |
3c4f71cc | 757 | |
23324ae1 | 758 | A brief overview on how to use these flags follows. |
23324ae1 FM |
759 | If no flag is specified (this is the same as @b wxSOCKET_NONE), |
760 | IO calls will return after some data has been read or written, even | |
761 | when the transfer might not be complete. This is the same as issuing | |
762 | exactly one blocking low-level call to recv() or send(). Note | |
763 | that @e blocking here refers to when the function returns, not | |
764 | to whether the GUI blocks during this time. | |
23324ae1 FM |
765 | If @b wxSOCKET_NOWAIT is specified, IO calls will return immediately. |
766 | Read operations will retrieve only available data. Write operations will | |
767 | write as much data as possible, depending on how much space is available | |
768 | in the output buffer. This is the same as issuing exactly one nonblocking | |
769 | low-level call to recv() or send(). Note that @e nonblocking here | |
770 | refers to when the function returns, not to whether the GUI blocks during | |
771 | this time. | |
23324ae1 FM |
772 | If @b wxSOCKET_WAITALL is specified, IO calls won't return until ALL |
773 | the data has been read or written (or until an error occurs), blocking if | |
774 | necessary, and issuing several low level calls if necessary. This is the | |
775 | same as having a loop which makes as many blocking low-level calls to | |
776 | recv() or send() as needed so as to transfer all the data. Note | |
777 | that @e blocking here refers to when the function returns, not | |
778 | to whether the GUI blocks during this time. | |
23324ae1 FM |
779 | The @b wxSOCKET_BLOCK flag controls whether the GUI blocks during |
780 | IO operations. If this flag is specified, the socket will not yield | |
781 | during IO calls, so the GUI will remain blocked until the operation | |
782 | completes. If it is not used, then the application must take extra | |
783 | care to avoid unwanted reentrance. | |
23324ae1 FM |
784 | The @b wxSOCKET_REUSEADDR flag controls the use of the SO_REUSEADDR standard |
785 | setsockopt() flag. This flag allows the socket to bind to a port that is | |
786 | already in use. | |
787 | This is mostly used on UNIX-based systems to allow rapid starting and stopping | |
7c913512 | 788 | of a server - |
23324ae1 FM |
789 | otherwise you may have to wait several minutes for the port to become available. |
790 | wxSOCKET_REUSEADDR can also be used with socket clients to (re)bind to a | |
791 | particular local port | |
792 | for an outgoing connection. | |
793 | This option can have surprising platform dependent behavior, so check the | |
794 | documentation for | |
795 | your platform's implementation of setsockopt(). Note that on BSD-based systems | |
796 | (e.g. Mac OS X), | |
797 | use of wxSOCKET_REUSEADDR implies SO_REUSEPORT in addition to SO_REUSEADDR to | |
798 | be consistent | |
799 | with Windows. | |
23324ae1 FM |
800 | The @b wxSOCKET_BROADCAST flag controls the use of the SO_BROADCAST standard |
801 | setsockopt() flag. This flag allows the socket to use the broadcast address, | |
802 | and is generally | |
803 | used in conjunction with @b wxSOCKET_NOBIND and wxIPaddress::BroadcastAddress. | |
23324ae1 | 804 | So: |
23324ae1 | 805 | @b wxSOCKET_NONE will try to read at least SOME data, no matter how much. |
23324ae1 FM |
806 | @b wxSOCKET_NOWAIT will always return immediately, even if it cannot |
807 | read or write ANY data. | |
23324ae1 FM |
808 | @b wxSOCKET_WAITALL will only return when it has read or written ALL |
809 | the data. | |
23324ae1 FM |
810 | @b wxSOCKET_BLOCK has nothing to do with the previous flags and |
811 | it controls whether the GUI blocks. | |
23324ae1 FM |
812 | @b wxSOCKET_REUSEADDR controls special platform-specific behavior for |
813 | reusing local addresses/ports. | |
814 | */ | |
815 | void SetFlags(wxSocketFlags flags); | |
816 | ||
817 | /** | |
818 | This function allows you to set the local address and port, | |
819 | useful when an application needs to reuse a particular port. When | |
820 | a local port is set for a wxSocketClient, | |
821 | @b bind will be called before @b connect. | |
822 | */ | |
823 | bool SetLocal(wxIPV4address& local); | |
824 | ||
825 | /** | |
826 | SetNotify specifies which socket events are to be sent to the event handler. | |
4cc4bfaf | 827 | The @a flags parameter may be combination of flags ORed together. The |
23324ae1 | 828 | following flags can be used: |
3c4f71cc | 829 | |
23324ae1 | 830 | @b wxSOCKET_INPUT_FLAG |
3c4f71cc | 831 | |
23324ae1 | 832 | to receive wxSOCKET_INPUT |
3c4f71cc | 833 | |
23324ae1 | 834 | @b wxSOCKET_OUTPUT_FLAG |
3c4f71cc | 835 | |
23324ae1 | 836 | to receive wxSOCKET_OUTPUT |
3c4f71cc | 837 | |
23324ae1 | 838 | @b wxSOCKET_CONNECTION_FLAG |
3c4f71cc | 839 | |
23324ae1 | 840 | to receive wxSOCKET_CONNECTION |
3c4f71cc | 841 | |
23324ae1 | 842 | @b wxSOCKET_LOST_FLAG |
3c4f71cc | 843 | |
23324ae1 | 844 | to receive wxSOCKET_LOST |
3c4f71cc | 845 | |
23324ae1 | 846 | For example: |
3c4f71cc | 847 | |
23324ae1 FM |
848 | In this example, the user will be notified about incoming socket data and |
849 | whenever the connection is closed. | |
23324ae1 FM |
850 | For more information on socket events see @ref overview_wxsocketbase "wxSocket |
851 | events". | |
852 | */ | |
853 | void SetNotify(wxSocketEventFlags flags); | |
854 | ||
855 | /** | |
856 | This function sets the default socket timeout in seconds. This timeout | |
857 | applies to all IO calls, and also to the Wait() family | |
858 | of functions if you don't specify a wait interval. Initially, the default | |
859 | timeout is 10 minutes. | |
860 | */ | |
861 | void SetTimeout(int seconds); | |
862 | ||
863 | /** | |
864 | Functions to retrieve current state and miscellaneous info. | |
23324ae1 | 865 | Error() |
3c4f71cc | 866 | |
23324ae1 | 867 | GetLocal() |
3c4f71cc | 868 | |
23324ae1 FM |
869 | GetPeer() |
870 | IsConnected() | |
3c4f71cc | 871 | |
23324ae1 | 872 | IsData() |
3c4f71cc | 873 | |
23324ae1 | 874 | IsDisconnected() |
3c4f71cc | 875 | |
23324ae1 | 876 | LastCount() |
3c4f71cc | 877 | |
23324ae1 | 878 | LastError() |
3c4f71cc | 879 | |
23324ae1 | 880 | IsOk() |
3c4f71cc | 881 | |
23324ae1 | 882 | SaveState() |
3c4f71cc | 883 | |
23324ae1 FM |
884 | RestoreState() |
885 | */ | |
886 | ||
887 | ||
888 | /** | |
889 | This function unreads a buffer. That is, the data in the buffer is put back | |
890 | in the incoming queue. This function is not affected by wxSocket flags. | |
23324ae1 | 891 | If you use LastCount(), it will always return @e nbytes. |
23324ae1 | 892 | If you use Error(), it will always return @false. |
3c4f71cc | 893 | |
7c913512 | 894 | @param buffer |
4cc4bfaf | 895 | Buffer to be unread. |
7c913512 | 896 | @param nbytes |
4cc4bfaf | 897 | Number of bytes. |
3c4f71cc | 898 | |
d29a9a8a | 899 | @return Returns a reference to the current object. |
3c4f71cc | 900 | |
4cc4bfaf | 901 | @see Error(), LastCount(), LastError() |
23324ae1 | 902 | */ |
4cc4bfaf | 903 | wxSocketBase Unread(const void* buffer, wxUint32 nbytes); |
23324ae1 FM |
904 | |
905 | /** | |
906 | This function waits until any of the following conditions is @true: | |
3c4f71cc | 907 | |
23324ae1 FM |
908 | The socket becomes readable. |
909 | The socket becomes writable. | |
910 | An ongoing connection request has completed (wxSocketClient only) | |
911 | An incoming connection request has arrived (wxSocketServer only) | |
912 | The connection has been closed. | |
23324ae1 FM |
913 | Note that it is recommended to use the individual Wait functions |
914 | to wait for the required condition, instead of this one. | |
3c4f71cc | 915 | |
7c913512 | 916 | @param seconds |
4cc4bfaf FM |
917 | Number of seconds to wait. |
918 | If -1, it will wait for the default timeout, | |
919 | as set with SetTimeout. | |
7c913512 | 920 | @param millisecond |
4cc4bfaf | 921 | Number of milliseconds to wait. |
3c4f71cc | 922 | |
d29a9a8a | 923 | @return Returns @true when any of the above conditions is satisfied, |
4cc4bfaf | 924 | @false if the timeout was reached. |
3c4f71cc | 925 | |
4cc4bfaf FM |
926 | @see InterruptWait(), wxSocketServer::WaitForAccept, |
927 | WaitForLost(), WaitForRead(), | |
928 | WaitForWrite(), wxSocketClient::WaitOnConnect | |
23324ae1 FM |
929 | */ |
930 | bool Wait(long seconds = -1, long millisecond = 0); | |
931 | ||
932 | /** | |
933 | This function waits until the connection is lost. This may happen if | |
934 | the peer gracefully closes the connection or if the connection breaks. | |
3c4f71cc | 935 | |
7c913512 | 936 | @param seconds |
4cc4bfaf FM |
937 | Number of seconds to wait. |
938 | If -1, it will wait for the default timeout, | |
939 | as set with SetTimeout. | |
7c913512 | 940 | @param millisecond |
4cc4bfaf | 941 | Number of milliseconds to wait. |
3c4f71cc | 942 | |
d29a9a8a | 943 | @return Returns @true if the connection was lost, @false if the timeout |
4cc4bfaf | 944 | was reached. |
3c4f71cc | 945 | |
4cc4bfaf | 946 | @see InterruptWait(), Wait() |
23324ae1 | 947 | */ |
fc377125 | 948 | bool WaitForLost(long seconds = -1, long millisecond = 0); |
23324ae1 FM |
949 | |
950 | /** | |
951 | This function waits until the socket is readable. This might mean that | |
952 | queued data is available for reading or, for streamed sockets, that | |
953 | the connection has been closed, so that a read operation will complete | |
954 | immediately without blocking (unless the @b wxSOCKET_WAITALL flag | |
955 | is set, in which case the operation might still block). | |
3c4f71cc | 956 | |
7c913512 | 957 | @param seconds |
4cc4bfaf FM |
958 | Number of seconds to wait. |
959 | If -1, it will wait for the default timeout, | |
960 | as set with SetTimeout. | |
7c913512 | 961 | @param millisecond |
4cc4bfaf | 962 | Number of milliseconds to wait. |
3c4f71cc | 963 | |
d29a9a8a | 964 | @return Returns @true if the socket becomes readable, @false on timeout. |
3c4f71cc | 965 | |
4cc4bfaf | 966 | @see InterruptWait(), Wait() |
23324ae1 FM |
967 | */ |
968 | bool WaitForRead(long seconds = -1, long millisecond = 0); | |
969 | ||
970 | /** | |
971 | This function waits until the socket becomes writable. This might mean that | |
972 | the socket is ready to send new data, or for streamed sockets, that the | |
973 | connection has been closed, so that a write operation is guaranteed to | |
974 | complete immediately (unless the @b wxSOCKET_WAITALL flag is set, | |
975 | in which case the operation might still block). | |
3c4f71cc | 976 | |
7c913512 | 977 | @param seconds |
4cc4bfaf FM |
978 | Number of seconds to wait. |
979 | If -1, it will wait for the default timeout, | |
980 | as set with SetTimeout. | |
7c913512 | 981 | @param millisecond |
4cc4bfaf | 982 | Number of milliseconds to wait. |
3c4f71cc | 983 | |
d29a9a8a | 984 | @return Returns @true if the socket becomes writable, @false on timeout. |
3c4f71cc | 985 | |
4cc4bfaf | 986 | @see InterruptWait(), Wait() |
23324ae1 FM |
987 | */ |
988 | bool WaitForWrite(long seconds = -1, long millisecond = 0); | |
989 | ||
990 | /** | |
4cc4bfaf | 991 | This function writes a buffer of @a nbytes bytes to the socket. |
23324ae1 | 992 | Use LastCount() to verify the number of bytes actually written. |
23324ae1 | 993 | Use Error() to determine if the operation succeeded. |
3c4f71cc | 994 | |
7c913512 | 995 | @param buffer |
4cc4bfaf | 996 | Buffer with the data to be sent. |
7c913512 | 997 | @param nbytes |
4cc4bfaf | 998 | Number of bytes. |
3c4f71cc | 999 | |
d29a9a8a | 1000 | @return Returns a reference to the current object. |
3c4f71cc | 1001 | |
4cc4bfaf FM |
1002 | @see Error(), LastError(), LastCount(), |
1003 | SetFlags() | |
23324ae1 | 1004 | */ |
4cc4bfaf | 1005 | wxSocketBase Write(const void* buffer, wxUint32 nbytes); |
23324ae1 FM |
1006 | |
1007 | /** | |
4cc4bfaf | 1008 | This function writes a buffer of @a nbytes bytes from the socket, but it |
7c913512 FM |
1009 | writes a short header before so that ReadMsg() |
1010 | knows how much data should it actually read. So, a buffer sent with WriteMsg | |
23324ae1 FM |
1011 | @b must be read with ReadMsg. This function always waits for the entire |
1012 | buffer to be sent, unless an error occurs. | |
23324ae1 | 1013 | Use LastCount() to verify the number of bytes actually written. |
23324ae1 | 1014 | Use Error() to determine if the operation succeeded. |
3c4f71cc | 1015 | |
7c913512 | 1016 | @param buffer |
4cc4bfaf | 1017 | Buffer with the data to be sent. |
7c913512 | 1018 | @param nbytes |
4cc4bfaf | 1019 | Number of bytes to send. |
3c4f71cc | 1020 | |
d29a9a8a | 1021 | @return Returns a reference to the current object. |
23324ae1 | 1022 | */ |
4cc4bfaf | 1023 | wxSocketBase WriteMsg(const void* buffer, wxUint32 nbytes); |
23324ae1 FM |
1024 | }; |
1025 | ||
1026 | ||
e54c96f1 | 1027 | |
23324ae1 FM |
1028 | /** |
1029 | @class wxDatagramSocket | |
1030 | @wxheader{socket.h} | |
7c913512 FM |
1031 | |
1032 | ||
23324ae1 FM |
1033 | @library{wxnet} |
1034 | @category{FIXME} | |
7c913512 | 1035 | |
e54c96f1 | 1036 | @see wxSocketBase::Error, wxSocketBase::LastError, wxSocketBase::LastCount, |
23324ae1 FM |
1037 | wxSocketBase::SetFlags, |
1038 | */ | |
1039 | class wxDatagramSocket : public wxSocketBase | |
1040 | { | |
1041 | public: | |
1042 | /** | |
1043 | Constructor. | |
3c4f71cc | 1044 | |
7c913512 | 1045 | @param flags |
4cc4bfaf | 1046 | Socket flags (See wxSocketBase::SetFlags) |
23324ae1 FM |
1047 | */ |
1048 | wxDatagramSocket(wxSocketFlags flags = wxSOCKET_NONE); | |
1049 | ||
1050 | /** | |
1051 | Destructor. Please see wxSocketBase::Destroy. | |
1052 | */ | |
1053 | ~wxDatagramSocket(); | |
1054 | ||
1055 | /** | |
4cc4bfaf | 1056 | This function reads a buffer of @a nbytes bytes from the socket. |
23324ae1 | 1057 | Use wxSocketBase::LastCount to verify the number of bytes actually read. |
23324ae1 | 1058 | Use wxSocketBase::Error to determine if the operation succeeded. |
3c4f71cc | 1059 | |
7c913512 | 1060 | @param address |
4cc4bfaf FM |
1061 | Any address - will be overwritten with the address of the peer that sent |
1062 | that data. | |
7c913512 | 1063 | @param buffer |
4cc4bfaf | 1064 | Buffer where to put read data. |
7c913512 | 1065 | @param nbytes |
4cc4bfaf | 1066 | Number of bytes. |
3c4f71cc | 1067 | |
d29a9a8a | 1068 | @return Returns a reference to the current object, and the address of |
4cc4bfaf | 1069 | the peer that sent the data on address param. |
3c4f71cc | 1070 | |
4cc4bfaf FM |
1071 | @see wxSocketBase::Error, wxSocketBase::LastError, wxSocketBase::LastCount, |
1072 | wxSocketBase::SetFlags, | |
23324ae1 FM |
1073 | */ |
1074 | wxDatagramSocket ReceiveFrom(wxSockAddress& address, | |
4cc4bfaf | 1075 | void* buffer, |
23324ae1 FM |
1076 | wxUint32 nbytes); |
1077 | ||
1078 | /** | |
4cc4bfaf | 1079 | This function writes a buffer of @a nbytes bytes to the socket. |
23324ae1 | 1080 | Use wxSocketBase::LastCount to verify the number of bytes actually wrote. |
23324ae1 | 1081 | Use wxSocketBase::Error to determine if the operation succeeded. |
3c4f71cc | 1082 | |
7c913512 | 1083 | @param address |
4cc4bfaf | 1084 | The address of the destination peer for this data. |
7c913512 | 1085 | @param buffer |
4cc4bfaf | 1086 | Buffer where read data is. |
7c913512 | 1087 | @param nbytes |
4cc4bfaf | 1088 | Number of bytes. |
3c4f71cc | 1089 | |
d29a9a8a | 1090 | @return Returns a reference to the current object. |
23324ae1 FM |
1091 | */ |
1092 | wxDatagramSocket SendTo(const wxSockAddress& address, | |
4cc4bfaf | 1093 | const void* buffer, |
23324ae1 FM |
1094 | wxUint32 nbytes); |
1095 | }; | |
e54c96f1 | 1096 |