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eaaa6a06 JS |
1 | \section{\class{wxThread}}\label{wxthread} |
2 | ||
6e6110ee VZ |
3 | A thread is basically a path of execution through a program. Threads are also |
4 | sometimes calls {\it light-wight processes}, but the fundamental difference | |
5 | between threads and processes is that memory spaces of different processes are | |
6 | separated while all threads share the same address space. While it makes it | |
7 | much easier to share common data between several threads, it also makes much | |
8 | easier to shoot oneself in a leg, so careful use of synchronization objects | |
9 | such as \helpref{mutexes}{wxmutex} and/or \helpref{critical | |
10 | sections}{wxcriticalsection} is recommended. | |
eaaa6a06 JS |
11 | |
12 | \wxheading{Derived from} | |
13 | ||
14 | None. | |
15 | ||
16 | \wxheading{See also} | |
17 | ||
18 | \helpref{wxMutex}{wxmutex}, \helpref{wxCondition}{wxcondition} | |
19 | ||
20 | \latexignore{\rtfignore{\wxheading{Members}}} | |
21 | ||
22 | \membersection{wxThread::wxThread}\label{wxthreadconstr} | |
23 | ||
24 | \func{}{wxThread}{\void} | |
25 | ||
26 | Default constructor. | |
27 | ||
28 | \membersection{wxThread::\destruct{wxThread}} | |
29 | ||
30 | \func{}{\destruct{wxThread}}{\void} | |
31 | ||
32 | Destroys the wxThread object. | |
33 | ||
34 | \membersection{wxThread::Create}\label{wxthreadcreate} | |
35 | ||
36 | \func{wxThreadError}{Create}{\void} | |
37 | ||
38 | Creates a thread control. | |
39 | ||
40 | \wxheading{Return value} | |
41 | ||
42 | One of: | |
43 | ||
44 | \twocolwidtha{7cm} | |
45 | \begin{twocollist}\itemsep=0pt | |
6e6110ee VZ |
46 | \twocolitem{{\bf wxTHREAD\_NO\_ERROR}}{There was no error.} |
47 | \twocolitem{{\bf wxTHREAD\_NO\_RESOURCE}}{There were insufficient resources to create a new thread.} | |
48 | \twocolitem{{\bf wxTHREAD\_RUNNING}}{The thread is already running.} | |
eaaa6a06 JS |
49 | \end{twocollist} |
50 | ||
51 | \membersection{wxThread::DeferDestroy}\label{wxthreaddeferdestroy} | |
52 | ||
53 | \func{void}{DeferDestroy}{\param{bool}{ defer}} | |
54 | ||
4d1f281b GL |
55 | If {\it defer} is TRUE, defers thread destruction. This function affects the |
56 | calling thread. | |
eaaa6a06 JS |
57 | |
58 | \membersection{wxThread::Destroy}\label{wxthreaddestroy} | |
59 | ||
60 | \func{wxThreadError}{Destroy}{\void} | |
61 | ||
f7bd2698 | 62 | Destroys the thread immediately unless the application has specified deferral via \helpref{wxThread::DeferDestroy}{wxthreaddeferdestroy}. |
eaaa6a06 JS |
63 | |
64 | \wxheading{Return value} | |
65 | ||
66 | One of: | |
67 | ||
68 | \twocolwidtha{7cm} | |
69 | \begin{twocollist}\itemsep=0pt | |
6e6110ee VZ |
70 | \twocolitem{{\bf wxTHREAD\_NO\_ERROR}}{There was no error.} |
71 | \twocolitem{{\bf wxTHREAD\_NOT\_RUNNING}}{The thread is not running.} | |
eaaa6a06 JS |
72 | \end{twocollist} |
73 | ||
74 | \membersection{wxThread::GetID}\label{wxthreadgetid} | |
75 | ||
76 | \constfunc{unsigned long}{GetID}{\void} | |
77 | ||
78 | Gets the thread identifier. | |
79 | ||
80 | \membersection{wxThread::GetPriority}\label{wxthreadgetpriority} | |
81 | ||
82 | \constfunc{int}{GetPriority}{\void} | |
83 | ||
84 | Gets the priority of the thread, between zero and 100. | |
85 | ||
86 | The following priorities are already defined: | |
87 | ||
88 | \twocolwidtha{7cm} | |
89 | \begin{twocollist}\itemsep=0pt | |
e14dccff KB |
90 | \twocolitem{{\bf WXTHREAD\_MIN\_PRIORITY}}{0} |
91 | \twocolitem{{\bf WXTHREAD\_DEFAULT\_PRIORITY}}{50} | |
92 | \twocolitem{{\bf WXTHREAD\_MAX\_PRIORITY}}{100} | |
eaaa6a06 JS |
93 | \end{twocollist} |
94 | ||
95 | \membersection{wxThread::IsAlive}\label{wxthreadisalive} | |
96 | ||
97 | \constfunc{bool}{IsAlive}{\void} | |
98 | ||
99 | Returns TRUE if the thread is alive. | |
100 | ||
101 | \membersection{wxThread::IsMain}\label{wxthreadismain} | |
102 | ||
103 | \constfunc{bool}{IsMain}{\void} | |
104 | ||
6e6110ee | 105 | Returns TRUE if the calling thread is the main application thread. |
eaaa6a06 JS |
106 | |
107 | \membersection{wxThread::Join}\label{wxthreadjoin} | |
108 | ||
109 | \func{void*}{Join}{\void} | |
110 | ||
111 | Waits for the termination of the thread. Returns a platform-specific exit code. TODO | |
112 | ||
113 | \membersection{wxThread::OnExit}\label{wxthreadonexit} | |
114 | ||
115 | \func{void}{OnExit}{\void} | |
116 | ||
117 | Called when the thread exits. The default implementation calls \helpref{wxThread::Join}{wxthreadjoin}. | |
118 | ||
119 | \membersection{wxThread::SetPriority}\label{wxthreadsetpriority} | |
120 | ||
121 | \func{void}{SetPriority}{\param{int}{ priority}} | |
122 | ||
123 | Sets the priority of the thread, between zero and 100. This must be set before the thread is created. | |
124 | ||
125 | The following priorities are already defined: | |
126 | ||
127 | \twocolwidtha{7cm} | |
128 | \begin{twocollist}\itemsep=0pt | |
e14dccff KB |
129 | \twocolitem{{\bf WXTHREAD\_MIN\_PRIORITY}}{0} |
130 | \twocolitem{{\bf WXTHREAD\_DEFAULT\_PRIORITY}}{50} | |
131 | \twocolitem{{\bf WXTHREAD\_MAX\_PRIORITY}}{100} | |
eaaa6a06 | 132 | \end{twocollist} |