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implemented (untested) work around for wxScrolledWindow painting bug
[wxWidgets.git] / src / mgl / app.cpp
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1/////////////////////////////////////////////////////////////////////////////
2// Name: app.cpp
32b8ec41 3// Author: Vaclav Slavik
7bdc1879 4// based on GTK and MSW implementations
32b8ec41 5// Id: $Id$
8f7b34a8 6// Copyright: (c) 2001 SciTech Software, Inc. (www.scitechsoft.com)
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7// Licence: wxWindows licence
8/////////////////////////////////////////////////////////////////////////////
9
10#ifdef __GNUG__
11 #pragma implementation "app.h"
12#endif
13
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14// For compilers that support precompilation, includes "wx.h".
15#include "wx/wxprec.h"
16
17#ifdef __BORLANDC__
18 #pragma hdrstop
19#endif
20
21#ifndef WX_PRECOMP
22 #include "wx/settings.h"
23 #include "wx/module.h"
24 #include "wx/evtloop.h"
25 #include "wx/frame.h"
26 #include "wx/dialog.h"
27 #include "wx/intl.h"
28#endif
32b8ec41 29
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30#include "wx/app.h"
31#include "wx/mgl/private.h"
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32
33//-----------------------------------------------------------------------------
34// Global data
35//-----------------------------------------------------------------------------
36
7bdc1879 37wxApp *wxTheApp = NULL;
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38wxAppInitializerFunction wxAppBase::m_appInitFn = (wxAppInitializerFunction) NULL;
39
7bdc1879 40static wxEventLoop *gs_mainEventLoop = NULL;
32b8ec41 41
32b8ec41 42
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43//-----------------------------------------------------------------------------
44// wxExit
45//-----------------------------------------------------------------------------
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46
47void wxExit()
48{
7bdc1879 49 MGL_exit();
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50 exit(0);
51}
52
53//-----------------------------------------------------------------------------
54// wxYield
55//-----------------------------------------------------------------------------
56
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57static bool gs_inYield = FALSE;
58
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59bool wxYield()
60{
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61#if wxUSE_THREADS
62 if ( !wxThread::IsMain() )
63 {
64 // can't process events from other threads, MGL is thread-unsafe
65 return TRUE;
66 }
67#endif // wxUSE_THREADS
68
69 gs_inYield = TRUE;
70
71 wxLog::Suspend();
72
73 while (gs_mainEventLoop->Pending())
74 gs_mainEventLoop->Dispatch();
75
76 /* it's necessary to call ProcessIdle() to update the frames sizes which
77 might have been changed (it also will update other things set from
78 OnUpdateUI() which is a nice (and desired) side effect) */
79 while (wxTheApp->ProcessIdle()) { }
80
81 wxLog::Resume();
82
83 gs_inYield = FALSE;
84
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85 return TRUE;
86}
87
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88bool wxYieldIfNeeded()
89{
90 if (gs_inYield)
91 return FALSE;
92
93 return wxYield();
94}
95
96
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97//-----------------------------------------------------------------------------
98// wxWakeUpIdle
99//-----------------------------------------------------------------------------
100
101void wxWakeUpIdle()
102{
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103#if wxUSE_THREADS
104 if (!wxThread::IsMain())
105 wxMutexGuiEnter();
106#endif
107
108 while (wxTheApp->ProcessIdle()) {}
109
110#if wxUSE_THREADS
111 if (!wxThread::IsMain())
112 wxMutexGuiLeave();
113#endif
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114}
115
116//-----------------------------------------------------------------------------
117// wxApp
118//-----------------------------------------------------------------------------
119
120IMPLEMENT_DYNAMIC_CLASS(wxApp,wxEvtHandler)
121
122BEGIN_EVENT_TABLE(wxApp, wxEvtHandler)
123 EVT_IDLE(wxApp::OnIdle)
124END_EVENT_TABLE()
125
126
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127wxApp::wxApp()
128{
129}
130
131wxApp::~wxApp()
132{
133}
134
135bool wxApp::OnInitGui()
136{
137 if ( MGL_init(".", NULL) == 0 )
138 return FALSE;
139 if ( !wxCreateMGL_WM() )
140 return FALSE;
141
142 // This has to be done *after* wxCreateMGL_WM() because it initializes
143 // wxUniv's themes
144 if ( !wxAppBase::OnInitGui() )
145 return FALSE;
146
147 return TRUE;
148}
149
150bool wxApp::ProcessIdle()
151{
152 wxIdleEvent event;
153 event.SetEventObject(this);
154 ProcessEvent(event);
155
156 return event.MoreRequested();
157}
158
159void wxApp::OnIdle(wxIdleEvent &event)
160{
161 static bool s_inOnIdle = FALSE;
162
163 /* Avoid recursion (via ProcessEvent default case) */
164 if (s_inOnIdle)
165 return;
166
167 s_inOnIdle = TRUE;
168
169 /* Resend in the main thread events which have been prepared in other
170 threads */
171 ProcessPendingEvents();
172
173 // 'Garbage' collection of windows deleted with Close().
174 DeletePendingObjects();
175
176 // Send OnIdle events to all windows
177 if ( SendIdleEvents() )
178 event.RequestMore(TRUE);
179
180 s_inOnIdle = FALSE;
181}
182
183bool wxApp::SendIdleEvents()
184{
185 bool needMore = FALSE;
186
187 wxWindowList::Node* node = wxTopLevelWindows.GetFirst();
188 while (node)
189 {
190 wxWindow* win = node->GetData();
191 if ( SendIdleEvents(win) )
192 needMore = TRUE;
193 node = node->GetNext();
194 }
195
196 return needMore;
197}
198
199bool wxApp::SendIdleEvents(wxWindow* win)
200{
201 bool needMore = FALSE;
202
203 wxIdleEvent event;
204 event.SetEventObject(win);
205
206 win->GetEventHandler()->ProcessEvent(event);
207
208#if 0 // FIXME_MGL - what the hell it is?
209 win->OnInternalIdle();
210
211 if ( event.MoreRequested() )
212 needMore = TRUE;
213#endif
214
215 wxNode* node = win->GetChildren().First();
216 while (node)
217 {
218 wxWindow* win = (wxWindow*) node->Data();
219 if ( SendIdleEvents(win) )
220 needMore = TRUE;
221
222 node = node->Next();
223 }
224 return needMore;
225}
226
227int wxApp::MainLoop()
228{
fd495ab3 229 int rt;
7bdc1879 230 gs_mainEventLoop = new wxEventLoop;
fd495ab3 231 rt = gs_mainEventLoop->Run();
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232 delete gs_mainEventLoop;
233 gs_mainEventLoop = NULL;
fd495ab3 234 return rt;
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235}
236
237void wxApp::ExitMainLoop()
238{
239 gs_mainEventLoop->Exit(0);
240}
241
242bool wxApp::Initialized()
243{
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244 // FIXME_MGL -- only for now because we don't have wxFrame/wxDialog yet
245 return TRUE;
246 //return (wxTopLevelWindows.GetCount() != 0);
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247}
248
249bool wxApp::Pending()
250{
251 return gs_mainEventLoop->Pending();
252}
253
254void wxApp::Dispatch()
32b8ec41 255{
7bdc1879 256 gs_mainEventLoop->Dispatch();
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257}
258
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259void wxApp::DeletePendingObjects()
260{
261 wxNode *node = wxPendingDelete.First();
262 while (node)
263 {
264 wxObject *obj = (wxObject *)node->Data();
265
266 delete obj;
267
268 if ( wxPendingDelete.Find(obj) )
269 delete node;
32b8ec41 270
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271 node = wxPendingDelete.First();
272 }
273}
274
275bool wxApp::Initialize()
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276{
277 wxBuffer = new wxChar[BUFSIZ + 512];
278
279 wxClassInfo::InitializeClasses();
7bdc1879 280
32b8ec41 281 wxSystemSettings::Init();
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282
283#if wxUSE_INTL
284 wxFont::SetDefaultEncoding(wxLocale::GetSystemEncoding());
285#endif
286
287 // GL: I'm annoyed ... I don't know where to put this and I don't want to
288 // create a module for that as it's part of the core.
289#if wxUSE_THREADS
290 wxPendingEvents = new wxList;
291 wxPendingEventsLocker = new wxCriticalSection;
292#endif
293
294 wxTheColourDatabase = new wxColourDatabase(wxKEY_STRING);
32b8ec41 295 wxTheColourDatabase->Initialize();
7bdc1879 296
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297 wxInitializeStockLists();
298 wxInitializeStockObjects();
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299
300#if wxUSE_WX_RESOURCES
301 wxInitializeResourceSystem();
302#endif
303
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304 wxModule::RegisterModules();
305 if (!wxModule::InitializeModules()) return FALSE;
7bdc1879 306
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307 return TRUE;
308}
309
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310#include "info.xpm"
311#include "error.xpm"
312#include "question.xpm"
313#include "warning.xpm"
314
315wxIcon wxApp::GetStdIcon(int which) const
316{
317 switch(which)
318 {
319 case wxICON_INFORMATION:
320 return wxIcon(info_xpm);
321 case wxICON_QUESTION:
322 return wxIcon(question_xpm);
323 case wxICON_EXCLAMATION:
324 return wxIcon(warning_xpm);
325 default:
326 wxFAIL_MSG(wxT("requested non existent standard icon"));
327 // still fall through
328 case wxICON_HAND:
329 return wxIcon(error_xpm);
330 }
331}
332
333void wxApp::CleanUp()
334{
335#if wxUSE_LOG
336 // flush the logged messages if any
337 wxLog *log = wxLog::GetActiveTarget();
338 if (log != NULL && log->HasPendingMessages())
339 log->Flush();
340
341 // continuing to use user defined log target is unsafe from now on because
342 // some resources may be already unavailable, so replace it by something
343 // more safe
344 wxLog *oldlog = wxLog::SetActiveTarget(new wxLogStderr);
345 if ( oldlog )
346 delete oldlog;
347#endif // wxUSE_LOG
348
349 wxModule::CleanUpModules();
350
351#if wxUSE_WX_RESOURCES
352 wxCleanUpResourceSystem();
353#endif
354
355 if (wxTheColourDatabase)
356 delete wxTheColourDatabase;
357
358 wxTheColourDatabase = (wxColourDatabase*) NULL;
359
360 wxDeleteStockObjects();
361
362 wxDeleteStockLists();
363
364 delete wxTheApp;
365 wxTheApp = (wxApp*) NULL;
366
367 // GL: I'm annoyed ... I don't know where to put this and I don't want to
368 // create a module for that as it's part of the core.
369#if wxUSE_THREADS
370 delete wxPendingEvents;
371 delete wxPendingEventsLocker;
372#endif
373
374 wxSystemSettings::Done();
375
376 delete[] wxBuffer;
377
378 wxClassInfo::CleanUpClasses();
379
380 // check for memory leaks
381#if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
382 if (wxDebugContext::CountObjectsLeft(TRUE) > 0)
383 {
384 wxLogDebug(wxT("There were memory leaks.\n"));
385 wxDebugContext::Dump();
386 wxDebugContext::PrintStatistics();
387 }
388#endif // Debug
389
390#if wxUSE_LOG
391 // do this as the very last thing because everything else can log messages
392 wxLog::DontCreateOnDemand();
393
394 wxLog *oldLog = wxLog::SetActiveTarget( (wxLog*) NULL );
395 if (oldLog)
396 delete oldLog;
397#endif // wxUSE_LOG
398
399 wxDestroyMGL_WM();
400 MGL_exit();
401}
402
403
404int wxEntryStart(int argc, char *argv[])
405{
406 return wxApp::Initialize() ? 0 : -1;
407}
408
409
410int wxEntryInitGui()
411{
412 return wxTheApp->OnInitGui() ? 0 : -1;
413}
414
415
416void wxEntryCleanup()
417{
418 wxApp::CleanUp();
419}
420
421
422
423int wxEntry(int argc, char *argv[])
424{
425#if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
426 // This seems to be necessary since there are 'rogue'
427 // objects present at this point (perhaps global objects?)
428 // Setting a checkpoint will ignore them as far as the
429 // memory checking facility is concerned.
430 // Of course you may argue that memory allocated in globals should be
431 // checked, but this is a reasonable compromise.
432 wxDebugContext::SetCheckpoint();
433#endif
434 int err = wxEntryStart(argc, argv);
435 if ( err )
436 return err;
437
438 if ( !wxTheApp )
439 {
440 wxCHECK_MSG( wxApp::GetInitializerFunction(), -1,
441 wxT("wxWindows error: No initializer - use IMPLEMENT_APP macro.\n") );
442
443 wxAppInitializerFunction app_ini = wxApp::GetInitializerFunction();
444
445 wxObject *test_app = app_ini();
446
447 wxTheApp = (wxApp*) test_app;
448 }
449
450 wxCHECK_MSG( wxTheApp, -1, wxT("wxWindows error: no application object") );
451
452 wxTheApp->argc = argc;
453#if wxUSE_UNICODE
454 wxTheApp->argv = new wxChar*[argc+1];
455 int mb_argc = 0;
456 while (mb_argc < argc)
457 {
458 wxTheApp->argv[mb_argc] = wxStrdup(wxConvLibc.cMB2WX(argv[mb_argc]));
459 mb_argc++;
460 }
461 wxTheApp->argv[mb_argc] = (wxChar *)NULL;
462#else
463 wxTheApp->argv = argv;
464#endif
465
466 wxString name(wxFileNameFromPath(argv[0]));
467 wxStripExtension(name);
468 wxTheApp->SetAppName(name);
469
470 int retValue;
471 retValue = wxEntryInitGui();
472
473 // Here frames insert themselves automatically into wxTopLevelWindows by
474 // getting created in OnInit().
475 if ( retValue == 0 )
476 {
477 if ( !wxTheApp->OnInit() )
478 retValue = -1;
479 }
480
481 if ( retValue == 0 )
482 {
483 /* delete pending toplevel windows (typically a single
484 dialog) so that, if there isn't any left, we don't
485 call OnRun() */
486 wxTheApp->DeletePendingObjects();
487
fd495ab3 488 if ( wxTheApp->Initialized() )
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489 {
490 wxTheApp->OnRun();
491
492 wxWindow *topWindow = wxTheApp->GetTopWindow();
493 if ( topWindow )
494 {
495 /* Forcibly delete the window. */
496 if (topWindow->IsKindOf(CLASSINFO(wxFrame)) ||
497 topWindow->IsKindOf(CLASSINFO(wxDialog)) )
498 {
499 topWindow->Close(TRUE);
500 wxTheApp->DeletePendingObjects();
501 }
502 else
503 {
504 delete topWindow;
505 wxTheApp->SetTopWindow((wxWindow*) NULL);
506 }
507 }
508
509 retValue = wxTheApp->OnExit();
510 }
511 }
512
513 wxEntryCleanup();
514
515 return retValue;
516}