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2 | Build instructions for LIBTIFF - CodeWarrior (6.1): | |
3 | ---------------------------------------------------- | |
4 | ||
5 | Note: there is a bug in CW earlier than 6.1 which will generate | |
6 | 16-bit offset link errors for any projects using libtiff; you must | |
7 | download the CodeWarrior 6.1 patch located at: | |
8 | ||
9 | ftp://ftp.metrowerks.com/pub/updates/metro-patches-61.hqx | |
10 | ||
11 | unpack the archive, insert the files and recompile the libraries | |
12 | using the AppleScript provided. | |
13 | ||
14 | ||
15 | 1. Make sure that the directory containing these files is under | |
16 | the "contrib" directory of the tiff folder; otherwise, some | |
17 | access path preferences will need to be updated. | |
18 | ||
19 | 2. The instructions below are for the 68k platform build. | |
20 | A similar script can be put together for the PPC version, | |
21 | or you can just directly convert the projects. Be sure to | |
22 | use the native libraries as well. NOTE: if anyone cooks | |
23 | up an equivalent script for PPC, send it to me and I'll include | |
24 | it with the rest of the package. | |
25 | ||
26 | 3. Open the file Makefile.script with an AppleScript Editor | |
27 | and change the PATHNAME variable to point to your | |
28 | top-level TIFF directory | |
29 | ||
30 | 4. Run the Script. It will do the following things: | |
31 | ||
32 | 4a. Prompt you for the current location of the CodeWarrior 68K | |
33 | program. | |
34 | ||
35 | 4b. Create the source file "tif_fax3sm.c": | |
36 | ||
37 | i) Build the project CW project mkg3states.cw. It will | |
38 | produce a small program called mkg3states. Only a | |
39 | 68k version is provided, since you only have to run | |
40 | this code once, and it only takes a few seconds. | |
41 | ||
42 | ii) Run the built mkg3states program: | |
43 | ||
44 | The program will temporarily take over ALL of the CPU, so | |
45 | don't panic. After a few seconds it will produce a file called | |
46 | "tif_fax3sm.c". | |
47 | ||
48 | 4c. Build the library project libtiff-68K.mw, producing library | |
49 | called libtiff-68K. | |
50 | ||
51 | 4d. Build program project tiffinfo.mw; it will produce a | |
52 | program called tiffinfo, which can dump the tiff tags of | |
53 | a named file. Passing in no arguments will dump a help file | |
54 | for the program. It is unix-flavored, but hey, it works. | |
55 | ||
56 | 5 When the script finishes, you will have a usable libtiff-68K | |
57 | library, a passable "tiffinfo" program, and the projects used | |
58 | to build them. Note that to get tiffinfo to work I have put | |
59 | an include file in the project that redefines main(), and | |
60 | then have a mac_main.c program that calls ccommand() first | |
61 | and passes that to the actual main code. A real mac app, | |
62 | of course, would never use this stuff at all... | |
63 | ||
64 | . The tiffinfo.mw project may be used as a template to build | |
65 | most of the other libtiff tools, or your own code. When | |
66 | modifying a copy of the project, you will most likely need | |
67 | to update the "Access Paths" directory if it is moved out of | |
68 | the contrib folder. | |
69 | ||
70 | 6. If you are going to create a project from scratch, be sure | |
71 | to set up the preferences with | |
72 | ||
73 | 4-byte ints | |
74 | 8-byte doubles | |
75 | Far Code/Far Data | |
76 | Large Linking model | |
77 | ||
78 | and everything should work fine. If the console-style error | |
79 | reports bother you, you can always override the error and | |
80 | warning mechanism with TIFFSetErrorHandler to do something | |
81 | more Mac-like. | |
82 | ||
83 | Questions, comments to Niles Ritter (ndr@tazboy.jpl.nasa.gov). | |
84 |