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1\section{\class{wxBrush}}\label{wxbrush}
2
3A brush is a drawing tool for filling in areas. It is used for painting
4the background of rectangles, ellipses, etc. It has a colour and a
5style.
6
7\wxheading{Derived from}
8
9\helpref{wxGDIObject}{wxgdiobject}\\
10\helpref{wxObject}{wxobject}
11
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12\wxheading{Include files}
13
14<wx/brush.h>
15
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16\wxheading{Predefined objects}
17
18Objects:
19
20{\bf wxNullBrush}
21
22Pointers:
23
24{\bf wxBLUE\_BRUSH\\
25wxGREEN\_BRUSH\\
26wxWHITE\_BRUSH\\
27wxBLACK\_BRUSH\\
28wxGREY\_BRUSH\\
29wxMEDIUM\_GREY\_BRUSH\\
30wxLIGHT\_GREY\_BRUSH\\
31wxTRANSPARENT\_BRUSH\\
32wxCYAN\_BRUSH\\
33wxRED\_BRUSH}
34
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35\wxheading{Remarks}
36
37On a monochrome display, wxWindows shows
38all brushes as white unless the colour is really black.
39
40Do not initialize objects on the stack before the program commences,
41since other required structures may not have been set up yet. Instead,
42define global pointers to objects and create them in \helpref{wxApp::OnInit}{wxapponinit} or
43when required.
44
45An application may wish to create brushes with different
46characteristics dynamically, and there is the consequent danger that a
47large number of duplicate brushes will be created. Therefore an
48application may wish to get a pointer to a brush by using the global
49list of brushes {\bf wxTheBrushList}, and calling the member function
50\rtfsp{\bf FindOrCreateBrush}.
51
52wxBrush uses a reference counting system, so assignments between brushes are very
53cheap. You can therefore use actual wxBrush objects instead of pointers without
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54efficiency problems. Once one wxBrush object changes its data it will create its
55own brush data internally so that other brushes, which previously shared the
56data using the reference counting, are not affected.
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5b6aa0ff 58%TODO: an overview for wxBrush.
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59\wxheading{See also}
60
61\helpref{wxBrushList}{wxbrushlist}, \helpref{wxDC}{wxdc}, \helpref{wxDC::SetBrush}{wxdcsetbrush}
62
63\latexignore{\rtfignore{\wxheading{Members}}}
64
65\membersection{wxBrush::wxBrush}
66
67\func{}{wxBrush}{\void}
68
69Default constructor. The brush will be uninitialised, and \helpref{wxBrush::Ok}{wxbrushok} will
70return FALSE.
71
eaaa6a06 72\func{}{wxBrush}{\param{const wxColour\&}{ colour}, \param{int}{ style}}
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73
74Constructs a brush from a colour object and style.
75
eaaa6a06 76\func{}{wxBrush}{\param{const wxString\& }{colourName}, \param{int}{ style}}
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77
78Constructs a brush from a colour name and style.
79
80\func{}{wxBrush}{\param{const wxBitmap\& }{stippleBitmap}}
81
82Constructs a stippled brush using a bitmap.
83
84\func{}{wxBrush}{\param{const wxBrush\&}{ brush}}
85
86Copy constructor. This uses reference counting so is a cheap operation.
87
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88\wxheading{Parameters}
89
90\docparam{colour}{Colour object.}
91
92\docparam{colourName}{Colour name. The name will be looked up in the colour database.}
93
94\docparam{style}{One of:
95
96\begin{twocollist}\itemsep=0pt
97\twocolitem{{\bf wxTRANSPARENT}}{Transparent (no fill).}
98\twocolitem{{\bf wxSOLID}}{Solid.}
99\twocolitem{{\bf wxBDIAGONAL\_HATCH}}{Backward diagonal hatch.}
100\twocolitem{{\bf wxCROSSDIAG\_HATCH}}{Cross-diagonal hatch.}
101\twocolitem{{\bf wxFDIAGONAL\_HATCH}}{Forward diagonal hatch.}
102\twocolitem{{\bf wxCROSS\_HATCH}}{Cross hatch.}
103\twocolitem{{\bf wxHORIZONTAL\_HATCH}}{Horizontal hatch.}
104\twocolitem{{\bf wxVERTICAL\_HATCH}}{Vertical hatch.}
105\end{twocollist}}
106
107\docparam{brush}{Pointer or reference to a brush to copy.}
108
109\docparam{stippleBitmap}{A bitmap to use for stippling.}
110
111\wxheading{Remarks}
112
113If a stipple brush is created, the brush style will be set to wxSTIPPLE.
114
115\wxheading{See also}
116
117\helpref{wxBrushList}{wxbrushlist}, \helpref{wxColour}{wxcolour}, \helpref{wxColourDatabase}{wxcolourdatabase}
118
119\membersection{wxBrush::\destruct{wxBrush}}
120
121\func{void}{\destruct{wxBrush}}{\void}
122
123Destructor.
124
125\wxheading{Remarks}
126
127The destructor may not delete the underlying brush object of the native windowing
128system, since wxBrush uses a reference counting system for efficiency.
129
130Although all remaining brushes are deleted when the application exits,
131the application should try to clean up all brushes itself. This is because
132wxWindows cannot know if a pointer to the brush object is stored in an
133application data structure, and there is a risk of double deletion.
134
135\membersection{wxBrush::GetColour}\label{wxbrushgetcolour}
136
137\constfunc{wxColour\&}{GetColour}{\void}
138
139Returns a reference to the brush colour.
140
141\wxheading{See also}
142
143\helpref{wxBrush::SetColour}{wxbrushsetcolour}
144
145\membersection{wxBrush::GetStipple}\label{wxbrushgetstipple}
146
147\constfunc{wxBitmap *}{GetStipple}{\void}
148
149Gets a pointer to the stipple bitmap. If the brush does not have a wxSTIPPLE style,
150this bitmap may be non-NULL but uninitialised (\helpref{wxBitmap::Ok}{wxbitmapok} returns FALSE).
151
152\wxheading{See also}
153
154\helpref{wxBrush::SetStipple}{wxbrushsetstipple}
155
156\membersection{wxBrush::GetStyle}\label{wxbrushgetstyle}
157
158\constfunc{int}{GetStyle}{\void}
159
160Returns the brush style, one of:
161
162\begin{twocollist}\itemsep=0pt
163\twocolitem{{\bf wxTRANSPARENT}}{Transparent (no fill).}
164\twocolitem{{\bf wxSOLID}}{Solid.}
165\twocolitem{{\bf wxBDIAGONAL\_HATCH}}{Backward diagonal hatch.}
166\twocolitem{{\bf wxCROSSDIAG\_HATCH}}{Cross-diagonal hatch.}
167\twocolitem{{\bf wxFDIAGONAL\_HATCH}}{Forward diagonal hatch.}
168\twocolitem{{\bf wxCROSS\_HATCH}}{Cross hatch.}
169\twocolitem{{\bf wxHORIZONTAL\_HATCH}}{Horizontal hatch.}
170\twocolitem{{\bf wxVERTICAL\_HATCH}}{Vertical hatch.}
171\twocolitem{{\bf wxSTIPPLE}}{Stippled using a bitmap.}
172\end{twocollist}
173
174\wxheading{See also}
175
176\helpref{wxBrush::SetStyle}{wxbrushsetstyle}, \helpref{wxBrush::SetColour}{wxbrushsetcolour},\rtfsp
177\helpref{wxBrush::SetStipple}{wxbrushsetstipple}
178
179\membersection{wxBrush::Ok}\label{wxbrushok}
180
181\constfunc{bool}{Ok}{\void}
182
183Returns TRUE if the brush is initialised. It will return FALSE if the default
184constructor has been used (for example, the brush is a member of a class, or
185NULL has been assigned to it).
186
187\membersection{wxBrush::SetColour}\label{wxbrushsetcolour}
188
189\func{void}{SetColour}{\param{wxColour\& }{colour}}
190
191Sets the brush colour using a reference to a colour object.
192
193\func{void}{SetColour}{\param{const wxString\& }{colourName}}
194
195Sets the brush colour using a colour name from the colour database.
196
197\func{void}{SetColour}{\param{const unsigned char}{ red}, \param{const unsigned char}{ green}, \param{const unsigned char}{ blue}}
198
199Sets the brush colour using red, green and blue values.
200
201\wxheading{See also}
202
203\helpref{wxBrush::GetColour}{wxbrushgetcolour}
204
205\membersection{wxBrush::SetStipple}\label{wxbrushsetstipple}
206
207\func{void}{SetStipple}{\param{const wxBitmap\&}{ bitmap}}
208
209Sets the stipple bitmap.
210
211\wxheading{Parameters}
212
213\docparam{bitmap}{The bitmap to use for stippling.}
214
215\wxheading{Remarks}
216
217The style will be set to wxSTIPPLE.
218
219Note that there is a big difference between stippling in X and Windows.
220On X, the stipple is a mask between the wxBitmap and current colour.
221On Windows, the current colour is ignored, and the bitmap colour is used.
222However, for pre-defined modes like wxCROSS\_HATCH, the behaviour is the
223same for both platforms.
224
225\wxheading{See also}
226
227\helpref{wxBitmap}{wxbitmap}
228
229\membersection{wxBrush::SetStyle}\label{wxbrushsetstyle}
230
eaaa6a06 231\func{void}{SetStyle}{\param{int}{ style}}
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232
233Sets the brush style.
234
235\docparam{style}{One of:
236
237\begin{twocollist}\itemsep=0pt
238\twocolitem{{\bf wxTRANSPARENT}}{Transparent (no fill).}
239\twocolitem{{\bf wxSOLID}}{Solid.}
240\twocolitem{{\bf wxBDIAGONAL\_HATCH}}{Backward diagonal hatch.}
241\twocolitem{{\bf wxCROSSDIAG\_HATCH}}{Cross-diagonal hatch.}
242\twocolitem{{\bf wxFDIAGONAL\_HATCH}}{Forward diagonal hatch.}
243\twocolitem{{\bf wxCROSS\_HATCH}}{Cross hatch.}
244\twocolitem{{\bf wxHORIZONTAL\_HATCH}}{Horizontal hatch.}
245\twocolitem{{\bf wxVERTICAL\_HATCH}}{Vertical hatch.}
246\twocolitem{{\bf wxSTIPPLE}}{Stippled using a bitmap.}
247\end{twocollist}}
248
249\wxheading{See also}
250
251\helpref{wxBrush::GetStyle}{wxbrushgetstyle}
252
253\membersection{wxBrush::operator $=$}\label{wxbrushassignment}
254
255\func{wxBrush\&}{operator $=$}{\param{const wxBrush\& }{brush}}
256
257Assignment operator, using reference counting. Returns a reference
258to `this'.
259
260\membersection{wxBrush::operator $==$}\label{wxbrushequals}
261
262\func{bool}{operator $==$}{\param{const wxBrush\& }{brush}}
263
264Equality operator. Two brushes are equal if they contain pointers
265to the same underlying brush data. It does not compare each attribute,
266so two independently-created brushes using the same parameters will
267fail the test.
268
269\membersection{wxBrush::operator $!=$}\label{wxbrushnotequals}
270
271\func{bool}{operator $!=$}{\param{const wxBrush\& }{brush}}
272
273Inequality operator. Two brushes are not equal if they contain pointers
274to different underlying brush data. It does not compare each attribute.
275
276\section{\class{wxBrushList}}\label{wxbrushlist}
277
278A brush list is a list containing all brushes which have been created.
279
280\wxheading{Derived from}
281
282\helpref{wxList}{wxlist}\\
283\helpref{wxObject}{wxobject}
284
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285\wxheading{Include files}
286
287<wx/gdicmn.h>
288
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289\wxheading{Remarks}
290
291There is only one instance of this class: {\bf wxTheBrushList}. Use
292this object to search for a previously created brush of the desired
293type and create it if not already found. In some windowing systems,
294the brush may be a scarce resource, so it can pay to reuse old
295resources if possible. When an application finishes, all brushes will
296be deleted and their resources freed, eliminating the possibility of
297`memory leaks'. However, it is best not to rely on this automatic
298cleanup because it can lead to double deletion in some circumstances.
299
300There are two mechanisms in recent versions of wxWindows which make the
301brush list less useful than it once was. Under Windows, scarce resources
302are cleaned up internally if they are not being used. Also, a referencing
303counting mechanism applied to all GDI objects means that some sharing
304of underlying resources is possible. You don't have to keep track of pointers,
305working out when it is safe delete a brush, because the referencing counting does
306it for you. For example, you can set a brush in a device context, and then
307immediately delete the brush you passed, because the brush is `copied'.
308
309So you may find it easier to ignore the brush list, and instead create
310and copy brushes as you see fit. If your Windows resource meter suggests
311your application is using too many resources, you can resort to using
312GDI lists to share objects explicitly.
313
314The only compelling use for the brush list is for wxWindows to keep
315track of brushes in order to clean them up on exit. It is also kept for
316backward compatibility with earlier versions of wxWindows.
317
318\wxheading{See also}
319
320\helpref{wxBrush}{wxbrush}
321
322\latexignore{\rtfignore{\wxheading{Members}}}
323
324\membersection{wxBrushList::wxBrushList}\label{wxbrushlistconstr}
325
326\func{void}{wxBrushList}{\void}
327
328Constructor. The application should not construct its own brush list:
329use the object pointer {\bf wxTheBrushList}.
330
331\membersection{wxBrushList::AddBrush}\label{wxbrushlistaddbrush}
332
333\func{void}{AddBrush}{\param{wxBrush *}{brush}}
334
335Used internally by wxWindows to add a brush to the list.
336
337\membersection{wxBrushList::FindOrCreateBrush}\label{wxbrushlistfindorcreatebrush}
338
eaaa6a06 339\func{wxBrush *}{FindOrCreateBrush}{\param{const wxColour\& }{colour}, \param{int}{ style}}
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340
341Finds a brush with the specified attributes and returns it, else creates a new brush, adds it
342to the brush list, and returns it.
343
eaaa6a06 344\func{wxBrush *}{FindOrCreateBrush}{\param{const wxString\& }{colourName}, \param{int}{ style}}
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345
346Finds a brush with the specified attributes and returns it, else creates a new brush, adds it
347to the brush list, and returns it.
348
349Finds a brush of the given specification, or creates one and adds it to the list.
350
351\wxheading{Parameters}
352
353\docparam{colour}{Colour object.}
354
355\docparam{colourName}{Colour name, which should be in the colour database.}
356
357\docparam{style}{Brush style. See \helpref{wxBrush::SetStyle}{wxbrushsetstyle} for a list of styles.}
358
359\membersection{wxBrushList::RemoveBrush}\label{wxbrushlistremovebrush}
360
361\func{void}{RemoveBrush}{\param{wxBrush *}{brush}}
362
363Used by wxWindows to remove a brush from the list.
364
365