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1 | ///////////////////////////////////////////////////////////////////////////// |
2 | // Name: canvas.cpp | |
3 | // Purpose: Forty Thieves patience game | |
4 | // Author: Chris Breeze | |
5 | // Modified by: | |
6 | // Created: 21/07/97 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) 1993-1998 Chris Breeze | |
9 | // Licence: wxWindows licence | |
10 | //--------------------------------------------------------------------------- | |
11 | // Last modified: 22nd July 1998 - ported to wxWindows 2.0 | |
12 | ///////////////////////////////////////////////////////////////////////////// | |
13 | ||
14 | #ifdef __GNUG__ | |
15 | #pragma implementation | |
16 | #pragma interface | |
17 | #endif | |
18 | ||
19 | // For compilers that support precompilation, includes "wx/wx.h". | |
20 | #include "wx/wxprec.h" | |
21 | ||
22 | #ifdef __BORLANDC__ | |
23 | #pragma hdrstop | |
24 | #endif | |
25 | ||
26 | #ifndef WX_PRECOMP | |
27 | #include "wx/wx.h" | |
28 | #endif | |
29 | ||
30 | #include "forty.h" | |
31 | #include "card.h" | |
32 | #include "game.h" | |
33 | #include "scorefil.h" | |
34 | #include "playerdg.h" | |
35 | #include "canvas.h" | |
36 | ||
37 | BEGIN_EVENT_TABLE(FortyCanvas, wxScrolledWindow) | |
38 | EVT_MOUSE_EVENTS(FortyCanvas::OnMouseEvent) | |
39 | END_EVENT_TABLE() | |
40 | ||
41 | FortyCanvas::FortyCanvas(wxWindow* parent, int x, int y, int w, int h) : | |
42 | wxScrolledWindow(parent, -1, wxPoint(x, y), wxSize(w, h)), | |
43 | m_helpingHand(TRUE), | |
44 | m_rightBtnUndo(TRUE), | |
45 | m_playerDialog(0), | |
46 | m_leftBtnDown(FALSE) | |
47 | { | |
48 | #ifdef __WXGTK__ | |
49 | m_font = wxTheFontList->FindOrCreateFont(12, wxROMAN, wxNORMAL, wxNORMAL); | |
50 | #else | |
51 | m_font = wxTheFontList->FindOrCreateFont(10, wxSWISS, wxNORMAL, wxNORMAL); | |
52 | #endif | |
53 | SetBackgroundColour(*FortyApp::BackgroundColour()); | |
54 | AllowDoubleClick(true); | |
55 | ||
56 | m_handCursor = new wxCursor(wxCURSOR_HAND); | |
57 | m_arrowCursor = new wxCursor(wxCURSOR_ARROW); | |
58 | ||
59 | wxString name = wxTheApp->GetAppName(); | |
60 | if (name.Length() <= 0) name = "forty"; | |
61 | m_scoreFile = new ScoreFile(name); | |
62 | m_game = new Game(0, 0, 0); | |
63 | m_game->Deal(); | |
64 | } | |
65 | ||
66 | ||
67 | FortyCanvas::~FortyCanvas() | |
68 | { | |
69 | UpdateScores(); | |
70 | delete m_game; | |
71 | delete m_scoreFile; | |
72 | } | |
73 | ||
74 | ||
75 | /* | |
76 | Write the current player's score back to the score file | |
77 | */ | |
78 | void FortyCanvas::UpdateScores() | |
79 | { | |
80 | if (m_player.Length() > 0 && m_scoreFile && m_game) | |
81 | { | |
82 | m_scoreFile->WritePlayersScore( | |
83 | m_player, | |
84 | m_game->GetNumWins(), | |
85 | m_game->GetNumGames(), | |
86 | m_game->GetScore() | |
87 | ); | |
88 | } | |
89 | } | |
90 | ||
91 | ||
92 | void FortyCanvas::OnDraw(wxDC& dc) | |
93 | { | |
94 | dc.SetFont(m_font); | |
95 | m_game->Redraw(dc); | |
96 | ||
97 | // if player name not set (and selection dialog is not displayed) | |
98 | // then ask the player for their name | |
99 | if (m_player.Length() == 0 && !m_playerDialog) | |
100 | { | |
101 | m_playerDialog = new PlayerSelectionDialog(this, m_scoreFile); | |
7b5408ea | 102 | m_playerDialog->ShowModal(); |
63cafd27 JS |
103 | m_player = m_playerDialog->GetPlayersName(); |
104 | if (m_player.Length() > 0) | |
105 | { | |
106 | // user entered a name - lookup their score | |
107 | int wins, games, score; | |
108 | m_scoreFile->ReadPlayersScore(m_player, wins, games, score); | |
109 | m_game->NewPlayer(wins, games, score); | |
110 | m_game->DisplayScore(dc); | |
111 | delete m_playerDialog; | |
112 | m_playerDialog = 0; | |
e3e65dac | 113 | Refresh(); |
63cafd27 JS |
114 | } |
115 | else | |
116 | { | |
117 | // user cancelled the dialog - exit the app | |
118 | ((wxFrame*)GetParent())->Close(TRUE); | |
119 | } | |
120 | } | |
121 | } | |
122 | ||
123 | /* | |
124 | Called when the main frame is closed | |
125 | */ | |
126 | bool FortyCanvas::OnClose() | |
127 | { | |
128 | if (m_game->InPlay() && | |
129 | wxMessageBox("Are you sure you want to\nabandon the current game?", | |
130 | "Warning", wxYES_NO | wxICON_QUESTION) == wxNO) | |
131 | { | |
132 | return FALSE; | |
133 | } | |
134 | return TRUE; | |
135 | } | |
136 | ||
137 | void FortyCanvas::OnMouseEvent(wxMouseEvent& event) | |
138 | { | |
139 | int mouseX = (int)event.GetX(); | |
140 | int mouseY = (int)event.GetY(); | |
141 | ||
142 | wxClientDC dc(this); | |
143 | PrepareDC(dc); | |
144 | dc.SetFont(m_font); | |
145 | ||
146 | if (event.LeftDClick()) | |
147 | { | |
148 | if (m_leftBtnDown) | |
149 | { | |
150 | m_leftBtnDown = FALSE; | |
151 | ReleaseMouse(); | |
152 | m_game->LButtonUp(dc, mouseX, mouseY); | |
153 | } | |
154 | m_game->LButtonDblClk(dc, mouseX, mouseY); | |
155 | } | |
156 | else if (event.LeftDown()) | |
157 | { | |
158 | if (!m_leftBtnDown) | |
159 | { | |
160 | m_leftBtnDown = TRUE; | |
161 | CaptureMouse(); | |
162 | m_game->LButtonDown(dc, mouseX, mouseY); | |
163 | } | |
164 | } | |
165 | else if (event.LeftUp()) | |
166 | { | |
167 | if (m_leftBtnDown) | |
168 | { | |
169 | m_leftBtnDown = FALSE; | |
170 | ReleaseMouse(); | |
171 | m_game->LButtonUp(dc, mouseX, mouseY); | |
172 | } | |
173 | } | |
174 | else if (event.RightDown() && !event.LeftIsDown()) | |
175 | { | |
176 | // only allow right button undo if m_rightBtnUndo is TRUE | |
177 | if (m_rightBtnUndo) | |
178 | { | |
179 | if (event.ControlDown() || event.ShiftDown()) | |
180 | { | |
181 | m_game->Redo(dc); | |
182 | } | |
183 | else | |
184 | { | |
185 | m_game->Undo(dc); | |
186 | } | |
187 | } | |
188 | } | |
189 | else if (event.Dragging()) | |
190 | { | |
191 | m_game->MouseMove(dc, mouseX, mouseY); | |
192 | } | |
193 | ||
194 | if (!event.LeftIsDown()) | |
195 | { | |
196 | SetCursorStyle(mouseX, mouseY); | |
197 | } | |
198 | } | |
199 | ||
200 | void FortyCanvas::SetCursorStyle(int x, int y) | |
201 | { | |
202 | if (m_game->HaveYouWon()) | |
203 | { | |
204 | if (wxMessageBox("Do you wish to play again?", | |
205 | "Well Done, You have won!", wxYES_NO | wxICON_QUESTION) == wxYES) | |
206 | { | |
207 | m_game->Deal(); | |
208 | ||
209 | wxClientDC dc(this); | |
210 | PrepareDC(dc); | |
211 | dc.SetFont(m_font); | |
212 | m_game->Redraw(dc); | |
213 | } | |
214 | else | |
215 | { | |
216 | // user cancelled the dialog - exit the app | |
217 | ((wxFrame*)GetParent())->Close(TRUE); | |
218 | } | |
219 | } | |
220 | ||
221 | // Only set cursor to a hand if 'helping hand' is enabled and | |
222 | // the card under the cursor can go somewhere | |
223 | if (m_game->CanYouGo(x, y) && m_helpingHand) | |
224 | { | |
225 | SetCursor(m_handCursor); | |
226 | } | |
227 | else | |
228 | { | |
229 | SetCursor(m_arrowCursor); | |
230 | } | |
231 | ||
232 | } | |
233 | ||
234 | void FortyCanvas::NewGame() | |
235 | { | |
236 | m_game->Deal(); | |
237 | Refresh(); | |
238 | } | |
239 | ||
240 | void FortyCanvas::Undo() | |
241 | { | |
242 | wxClientDC dc(this); | |
243 | PrepareDC(dc); | |
244 | dc.SetFont(m_font); | |
245 | m_game->Undo(dc); | |
246 | } | |
247 | ||
248 | void FortyCanvas::Redo() | |
249 | { | |
250 | wxClientDC dc(this); | |
251 | PrepareDC(dc); | |
252 | dc.SetFont(m_font); | |
253 | m_game->Redo(dc); | |
254 | } |