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560c9c20 VS |
1 | # ========================================================================= |
2 | # This makefile was generated by | |
b17c1746 | 3 | # Bakefile 0.1.2 (http://bakefile.sourceforge.net) |
560c9c20 VS |
4 | # Do not modify, all changes will be overwritten! |
5 | # ========================================================================= | |
6 | ||
7 | ||
8 | # ------------------------------------------------------------------------- | |
9 | # These are configurable options: | |
10 | # ------------------------------------------------------------------------- | |
11 | ||
560c9c20 VS |
12 | # C compiler |
13 | CC = gcc | |
d7dd1f1b | 14 | |
b17c1746 DE |
15 | # C++ compiler |
16 | CXX = g++ | |
d7dd1f1b | 17 | |
560c9c20 VS |
18 | # Standard flags for CC |
19 | CFLAGS = | |
d7dd1f1b | 20 | |
560c9c20 VS |
21 | # Standard flags for C++ |
22 | CXXFLAGS = | |
d7dd1f1b | 23 | |
b17c1746 DE |
24 | # Standard preprocessor flags (common for CC and CXX) |
25 | CPPFLAGS = | |
d7dd1f1b | 26 | |
560c9c20 VS |
27 | # Standard linker flags |
28 | LDFLAGS = | |
d7dd1f1b | 29 | |
b17c1746 DE |
30 | # What type of library to build? [0,1] |
31 | SHARED = 0 | |
32 | ||
33 | # Build wxUniversal instead of native port? [0,1] | |
34 | WXUNIV = 0 | |
35 | ||
36 | # Compile Unicode build of wxWindows? [0,1] | |
37 | UNICODE = 0 | |
d7dd1f1b | 38 | |
2265a2d5 VS |
39 | # Use MSLU library when building Unicode version. [0,1] |
40 | MSLU = 0 | |
41 | ||
b17c1746 DE |
42 | # Type of compiled binaries [debug,release] |
43 | BUILD = debug | |
5d1000e7 | 44 | |
b17c1746 DE |
45 | # Should debugging info be included in the executables? The default value |
46 | # "default" means that debug info will be included if BUILD=debug | |
47 | # and not included if BUILD=release. [0,1,default] | |
48 | DEBUG_INFO = default | |
d7dd1f1b | 49 | |
b17c1746 DE |
50 | # Should __WXDEBUG__ be defined? The default value "default" means that it will |
51 | # be defined if BUILD=debug and not defined if BUILD=release. [0,1,default] | |
52 | DEBUG_FLAG = default | |
d7dd1f1b | 53 | |
b17c1746 DE |
54 | # Multiple libraries or single huge monolithic one? [0,1] |
55 | MONOLITHIC = 0 | |
b71531ad | 56 | |
560c9c20 VS |
57 | # Build GUI libraries? [0,1] |
58 | USE_GUI = 1 | |
d7dd1f1b | 59 | |
560c9c20 VS |
60 | # Build wxHTML library (USE_GUI must be 1)? [0,1] |
61 | USE_HTML = 1 | |
d7dd1f1b | 62 | |
b17c1746 DE |
63 | # Build OpenGL canvas library (USE_GUI must be 1)? [0,1] |
64 | USE_OPENGL = 0 | |
65 | ||
bb41dcbe VS |
66 | # Build ODBC database classes (USE_GUI must be 1)? [0,1] |
67 | USE_ODBC = 0 | |
68 | ||
b17c1746 DE |
69 | # Enable exceptions in compiled code. [0,1] |
70 | USE_EXCEPTIONS = 1 | |
71 | ||
72 | # Is this official build by wxWindows developers? [0,1] | |
73 | OFFICIAL_BUILD = 0 | |
d7dd1f1b | 74 | |
560c9c20 VS |
75 | # Use this to name your customized DLLs differently |
76 | VENDOR = custom | |
d7dd1f1b | 77 | |
b17c1746 DE |
78 | # Name of your custom configuration. This affects directory |
79 | # where object files are stored as well as the location of | |
80 | # compiled .lib files and setup.h under the lib/ toplevel directory. | |
81 | CFG = | |
82 | ||
83 | # Version of C runtime library to use. You can change this to | |
84 | # static if SHARED=0, but it is highly recommended to not do | |
85 | # it if SHARED=1 unless you know what you are doing. [dynamic,static] | |
86 | RUNTIME_LIBS = dynamic | |
87 | ||
88 | # Set the version of your Mingw installation here. | |
89 | # "3" ...... this is for Mingw 2.0 or newer (comes with gcc3) | |
90 | # "2.95" ... for Mingw 1.1 or any of the older versions [3,2.95] | |
91 | GCC_VERSION = 3 | |
d7dd1f1b | 92 |