]> git.saurik.com Git - wxWidgets.git/blame - src/msw/bitmap.cpp
Update compile support for OpenVMS
[wxWidgets.git] / src / msw / bitmap.cpp
CommitLineData
0becd470 1////////////////////////////////////////////////////////////////////////////
8ecff181 2// Name: src/msw/bitmap.cpp
2bda0e17
KB
3// Purpose: wxBitmap
4// Author: Julian Smart
5// Modified by:
6// Created: 04/01/98
7// RCS-ID: $Id$
6c9a19aa 8// Copyright: (c) Julian Smart
65571936 9// Licence: wxWindows licence
2bda0e17
KB
10/////////////////////////////////////////////////////////////////////////////
11
10fcf31a
VZ
12// ============================================================================
13// declarations
14// ============================================================================
15
16// ----------------------------------------------------------------------------
17// headers
18// ----------------------------------------------------------------------------
19
2bda0e17
KB
20// For compilers that support precompilation, includes "wx.h".
21#include "wx/wxprec.h"
22
23#ifdef __BORLANDC__
10fcf31a 24 #pragma hdrstop
2bda0e17
KB
25#endif
26
0bca0373
WS
27#include "wx/bitmap.h"
28
2bda0e17 29#ifndef WX_PRECOMP
10fcf31a
VZ
30 #include <stdio.h>
31
32 #include "wx/list.h"
33 #include "wx/utils.h"
34 #include "wx/app.h"
35 #include "wx/palette.h"
36 #include "wx/dcmemory.h"
10fcf31a 37 #include "wx/icon.h"
e4db172a 38 #include "wx/log.h"
155ecd4c 39 #include "wx/image.h"
2bda0e17
KB
40#endif
41
42#include "wx/msw/private.h"
025f7d77 43#include "wx/msw/dc.h"
1d792928 44
4676948b 45#if wxUSE_WXDIB
155ecd4c 46 #include "wx/msw/dib.h"
04ef50df
JS
47#endif
48
3fb1e059 49#ifdef wxHAS_RAW_BITMAP
155ecd4c 50 #include "wx/rawbmp.h"
1e3c12d7 51#endif
2cf45d69 52
3c1a88d8
VZ
53// missing from mingw32 header
54#ifndef CLR_INVALID
55 #define CLR_INVALID ((COLORREF)-1)
56#endif // no CLR_INVALID
57
8bbbae21
VZ
58// ----------------------------------------------------------------------------
59// Bitmap data
60// ----------------------------------------------------------------------------
61
62class WXDLLEXPORT wxBitmapRefData : public wxGDIImageRefData
63{
64public:
65 wxBitmapRefData();
7ff64980 66 wxBitmapRefData(const wxBitmapRefData& data);
8bbbae21
VZ
67 virtual ~wxBitmapRefData() { Free(); }
68
69 virtual void Free();
70
71 // set the mask object to use as the mask, we take ownership of it
72 void SetMask(wxMask *mask)
73 {
74 delete m_bitmapMask;
75 m_bitmapMask = mask;
76 }
77
78 // set the HBITMAP to use as the mask
79 void SetMask(HBITMAP hbmpMask)
80 {
81 SetMask(new wxMask((WXHBITMAP)hbmpMask));
82 }
83
84 // return the mask
85 wxMask *GetMask() const { return m_bitmapMask; }
86
87public:
8bbbae21
VZ
88#if wxUSE_PALETTE
89 wxPalette m_bitmapPalette;
90#endif // wxUSE_PALETTE
91
92 // MSW-specific
93 // ------------
94
acf8e3d2 95#ifdef __WXDEBUG__
8bbbae21
VZ
96 // this field is solely for error checking: we detect selecting a bitmap
97 // into more than one DC at once or deleting a bitmap still selected into a
98 // DC (both are serious programming errors under Windows)
99 wxDC *m_selectedInto;
acf8e3d2 100#endif // __WXDEBUG__
8bbbae21 101
4676948b 102#if wxUSE_WXDIB
fa275e86
VZ
103 // when GetRawData() is called for a DDB we need to convert it to a DIB
104 // first to be able to provide direct access to it and we cache that DIB
105 // here and convert it back to DDB when UngetRawData() is called
106 wxDIB *m_dib;
4676948b 107#endif
fa275e86 108
acf8e3d2
VZ
109 // true if we have alpha transparency info and can be drawn using
110 // AlphaBlend()
111 bool m_hasAlpha;
8bbbae21 112
fa275e86
VZ
113 // true if our HBITMAP is a DIB section, false if it is a DDB
114 bool m_isDIB;
115
8bbbae21
VZ
116private:
117 // optional mask for transparent drawing
118 wxMask *m_bitmapMask;
119
7ff64980
VZ
120
121 // not implemented
122 wxBitmapRefData& operator=(const wxBitmapRefData&);
8bbbae21
VZ
123};
124
10fcf31a
VZ
125// ----------------------------------------------------------------------------
126// macros
127// ----------------------------------------------------------------------------
128
4b7f2165
VZ
129IMPLEMENT_DYNAMIC_CLASS(wxBitmap, wxGDIObject)
130IMPLEMENT_DYNAMIC_CLASS(wxMask, wxObject)
6d167489 131
4b7f2165 132IMPLEMENT_DYNAMIC_CLASS(wxBitmapHandler, wxObject)
2bda0e17 133
10fcf31a
VZ
134// ============================================================================
135// implementation
136// ============================================================================
137
2cf45d69
VZ
138// ----------------------------------------------------------------------------
139// helper functions
140// ----------------------------------------------------------------------------
141
142// decide whether we should create a DIB or a DDB for the given parameters
be69f971
VZ
143//
144// NB: we always use DIBs under Windows CE as this is much simpler (even if
145// also less efficient...) and we obviously can't use them if there is no
146// DIB support compiled in at all
147#ifdef __WXWINCE__
148 static inline bool wxShouldCreateDIB(int, int, int, WXHDC) { return true; }
149
150 #define ALWAYS_USE_DIB
151#elif !wxUSE_WXDIB
152 // no sense in defining wxShouldCreateDIB() as we can't compile code
153 // executed if it is true, so we have to use #if's anyhow
154 #define NEVER_USE_DIB
155#else // wxUSE_WXDIB && !__WXWINCE__
156 static inline bool wxShouldCreateDIB(int w, int h, int d, WXHDC hdc)
157 {
158 // here is the logic:
159 //
160 // (a) if hdc is specified, the caller explicitly wants DDB
161 // (b) otherwise, create a DIB if depth >= 24 (we don't support 16bpp
162 // or less DIBs anyhow)
163 // (c) finally, create DIBs under Win9x even if the depth hasn't been
164 // explicitly specified but the current display depth is 24 or
165 // more and the image is "big", i.e. > 16Mb which is the
166 // theoretical limit for DDBs under Win9x
167 //
168 // consequences (all of which seem to make sense):
169 //
170 // (i) by default, DDBs are created (depth == -1 usually)
171 // (ii) DIBs can be created by explicitly specifying the depth
172 // (iii) using a DC always forces creating a DDB
173 return !hdc &&
174 (d >= 24 ||
175 (d == -1 &&
176 wxDIB::GetLineSize(w, wxDisplayDepth())*h > 16*1024*1024));
177 }
178
179 #define SOMETIMES_USE_DIB
180#endif // different DIB usage scenarious
2cf45d69 181
10fcf31a
VZ
182// ----------------------------------------------------------------------------
183// wxBitmapRefData
184// ----------------------------------------------------------------------------
185
186wxBitmapRefData::wxBitmapRefData()
2bda0e17 187{
3ca22d5e 188#ifdef __WXDEBUG__
6d167489 189 m_selectedInto = NULL;
3ca22d5e 190#endif
6d167489 191 m_bitmapMask = NULL;
fa275e86 192
340196c0 193 m_hBitmap = (WXHBITMAP) NULL;
4676948b 194#if wxUSE_WXDIB
fa275e86 195 m_dib = NULL;
4676948b 196#endif
fa275e86
VZ
197
198 m_isDIB =
fcf90ee1 199 m_hasAlpha = false;
2bda0e17
KB
200}
201
7ff64980
VZ
202wxBitmapRefData::wxBitmapRefData(const wxBitmapRefData& data)
203 : wxGDIImageRefData(data)
204{
205#ifdef __WXDEBUG__
206 m_selectedInto = NULL;
207#endif
208
1b7c01c9 209 // (deep) copy the mask if present
7ff64980 210 m_bitmapMask = NULL;
1b7c01c9
VZ
211 if (data.m_bitmapMask)
212 m_bitmapMask = new wxMask(*data.m_bitmapMask);
213
214 // FIXME: we don't copy m_hBitmap currently but we should, see wxBitmap::
8f884a0d 215 // CloneGDIRefData()
7ff64980
VZ
216
217 wxASSERT_MSG( !data.m_isDIB,
218 _T("can't copy bitmap locked for raw access!") );
fcf90ee1 219 m_isDIB = false;
7ff64980
VZ
220
221 m_hasAlpha = data.m_hasAlpha;
222}
223
6d167489 224void wxBitmapRefData::Free()
2bda0e17 225{
d59ceba5
VZ
226 wxASSERT_MSG( !m_selectedInto,
227 wxT("deleting bitmap still selected into wxMemoryDC") );
2bda0e17 228
4676948b 229#if wxUSE_WXDIB
fa275e86 230 wxASSERT_MSG( !m_dib, _T("forgot to call wxBitmap::UngetRawData()!") );
4676948b 231#endif
fa275e86 232
d59ceba5 233 if ( m_hBitmap)
6d167489
VZ
234 {
235 if ( !::DeleteObject((HBITMAP)m_hBitmap) )
236 {
f6bcfd97 237 wxLogLastError(wxT("DeleteObject(hbitmap)"));
6d167489
VZ
238 }
239 }
e7003166 240
6d167489
VZ
241 delete m_bitmapMask;
242 m_bitmapMask = NULL;
2bda0e17
KB
243}
244
10fcf31a 245// ----------------------------------------------------------------------------
6d167489 246// wxBitmap creation
10fcf31a
VZ
247// ----------------------------------------------------------------------------
248
8bbbae21
VZ
249wxGDIImageRefData *wxBitmap::CreateData() const
250{
251 return new wxBitmapRefData;
252}
253
8f884a0d 254wxGDIRefData *wxBitmap::CloneGDIRefData(const wxGDIRefData *dataOrig) const
7ff64980
VZ
255{
256 const wxBitmapRefData *
5c33522f 257 data = static_cast<const wxBitmapRefData *>(dataOrig);
7ff64980
VZ
258 if ( !data )
259 return NULL;
260
1b7c01c9
VZ
261 // FIXME: this method is backwards, it should just create a new
262 // wxBitmapRefData using its copy ctor but instead it modifies this
263 // bitmap itself and then returns its m_refData -- which works, of
264 // course (except in !wxUSE_WXDIB), but is completely illogical
5c33522f 265 wxBitmap *self = const_cast<wxBitmap *>(this);
7ff64980 266
c7639882 267 wxBitmapRefData *selfdata;
7ff64980
VZ
268#if wxUSE_WXDIB
269 // copy the other bitmap
270 if ( data->m_hBitmap )
271 {
272 wxDIB dib((HBITMAP)(data->m_hBitmap));
273 self->CopyFromDIB(dib);
c7639882 274
5c33522f 275 selfdata = static_cast<wxBitmapRefData *>(m_refData);
c7639882 276 selfdata->m_hasAlpha = data->m_hasAlpha;
7ff64980 277 }
7b24e975 278 else
7ff64980 279#endif // wxUSE_WXDIB
7b24e975 280 {
1b7c01c9 281 // copy the bitmap data
c7639882
VZ
282 selfdata = new wxBitmapRefData(*data);
283 self->m_refData = selfdata;
7b24e975 284 }
7ff64980 285
1b7c01c9
VZ
286 // copy also the mask
287 wxMask * const maskSrc = data->GetMask();
288 if ( maskSrc )
289 {
1b7c01c9
VZ
290 selfdata->SetMask(new wxMask(*maskSrc));
291 }
292
8f884a0d 293 return selfdata;
7ff64980
VZ
294}
295
11f406f9
VZ
296bool wxBitmap::CopyFromIconOrCursor(const wxGDIImage& icon,
297 wxBitmapTransparency transp)
6d167489 298{
4676948b 299#if !defined(__WXMICROWIN__) && !defined(__WXWINCE__)
6d167489
VZ
300 // it may be either HICON or HCURSOR
301 HICON hicon = (HICON)icon.GetHandle();
302
303 ICONINFO iconInfo;
304 if ( !::GetIconInfo(hicon, &iconInfo) )
305 {
f6bcfd97 306 wxLogLastError(wxT("GetIconInfo"));
6d167489 307
7010702f 308 return false;
6d167489
VZ
309 }
310
311 wxBitmapRefData *refData = new wxBitmapRefData;
312 m_refData = refData;
313
d9c8e68e
VZ
314 int w = icon.GetWidth(),
315 h = icon.GetHeight();
316
317 refData->m_width = w;
318 refData->m_height = h;
6d167489
VZ
319 refData->m_depth = wxDisplayDepth();
320
321 refData->m_hBitmap = (WXHBITMAP)iconInfo.hbmColor;
d9c8e68e 322
11f406f9 323 switch ( transp )
5a60b5f0 324 {
11f406f9
VZ
325 default:
326 wxFAIL_MSG( _T("unknown wxBitmapTransparency value") );
327
328 case wxBitmapTransparency_None:
329 // nothing to do, refData->m_hasAlpha is false by default
330 break;
331
332 case wxBitmapTransparency_Auto:
333#if wxUSE_WXDIB
334 // If the icon is 32 bits per pixel then it may have alpha channel
335 // data, although there are some icons that are 32 bpp but have no
336 // alpha... So convert to a DIB and manually check the 4th byte for
337 // each pixel.
5a60b5f0 338 {
11f406f9
VZ
339 BITMAP bm;
340 if ( ::GetObject(iconInfo.hbmColor, sizeof(bm), &bm) &&
341 (bm.bmBitsPixel == 32) )
5a60b5f0 342 {
11f406f9
VZ
343 wxDIB dib(iconInfo.hbmColor);
344 if (dib.IsOk())
345 {
346 const unsigned char* pixels = dib.GetData();
347 for (int idx = 0; idx < w*h*4; idx+=4)
348 {
349 if (pixels[idx+3] != 0)
350 {
351 // If there is an alpha byte that is non-zero
352 // then set the alpha flag and stop checking
353 refData->m_hasAlpha = true;
354 break;
355 }
356 }
357 }
5a60b5f0
RD
358 }
359 }
11f406f9
VZ
360 break;
361#endif // wxUSE_WXDIB
362
363 case wxBitmapTransparency_Always:
364 refData->m_hasAlpha = true;
365 break;
5a60b5f0 366 }
11f406f9 367
5a60b5f0
RD
368 if ( !refData->m_hasAlpha )
369 {
3103e8a9 370 // the mask returned by GetIconInfo() is inverted compared to the usual
5a60b5f0
RD
371 // wxWin convention
372 refData->SetMask(wxInvertMask(iconInfo.hbmMask, w, h));
373 }
d0ee33f5 374
68f36a2c
VZ
375 // delete the old one now as we don't need it any more
376 ::DeleteObject(iconInfo.hbmMask);
377
7010702f 378 return true;
11f406f9 379#else // __WXMICROWIN__ || __WXWINCE__
7010702f 380 wxUnusedVar(icon);
d6f2a891
VZ
381 wxUnusedVar(transp);
382
7010702f 383 return false;
11f406f9 384#endif // !__WXWINCE__/__WXWINCE__
6d167489
VZ
385}
386
11f406f9 387bool wxBitmap::CopyFromCursor(const wxCursor& cursor, wxBitmapTransparency transp)
4fe5383d
VZ
388{
389 UnRef();
07cf98cb 390
6d167489 391 if ( !cursor.Ok() )
fcf90ee1 392 return false;
07cf98cb 393
11f406f9 394 return CopyFromIconOrCursor(cursor, transp);
6d167489
VZ
395}
396
11f406f9 397bool wxBitmap::CopyFromIcon(const wxIcon& icon, wxBitmapTransparency transp)
6d167489
VZ
398{
399 UnRef();
07cf98cb 400
6d167489 401 if ( !icon.Ok() )
fcf90ee1 402 return false;
4fe5383d 403
11f406f9 404 return CopyFromIconOrCursor(icon, transp);
10fcf31a
VZ
405}
406
be69f971
VZ
407#ifndef NEVER_USE_DIB
408
b0ea5d96
VZ
409bool wxBitmap::CopyFromDIB(const wxDIB& dib)
410{
fcf90ee1 411 wxCHECK_MSG( dib.IsOk(), false, _T("invalid DIB in CopyFromDIB") );
b0ea5d96 412
be69f971 413#ifdef SOMETIMES_USE_DIB
b0ea5d96
VZ
414 HBITMAP hbitmap = dib.CreateDDB();
415 if ( !hbitmap )
fcf90ee1 416 return false;
be69f971
VZ
417#else // ALWAYS_USE_DIB
418 HBITMAP hbitmap = ((wxDIB &)dib).Detach(); // const_cast
419#endif // SOMETIMES_USE_DIB/ALWAYS_USE_DIB
b0ea5d96
VZ
420
421 UnRef();
422
423 wxBitmapRefData *refData = new wxBitmapRefData;
424 m_refData = refData;
425
426 refData->m_width = dib.GetWidth();
427 refData->m_height = dib.GetHeight();
428 refData->m_depth = dib.GetDepth();
429
430 refData->m_hBitmap = (WXHBITMAP)hbitmap;
431
432#if wxUSE_PALETTE
433 wxPalette *palette = dib.CreatePalette();
434 if ( palette )
435 {
436 refData->m_bitmapPalette = *palette;
437 }
438
439 delete palette;
440#endif // wxUSE_PALETTE
441
fcf90ee1 442 return true;
b0ea5d96 443}
be69f971
VZ
444
445#endif // NEVER_USE_DIB
b0ea5d96 446
10fcf31a 447wxBitmap::~wxBitmap()
2bda0e17 448{
2bda0e17
KB
449}
450
5bd3a2da 451wxBitmap::wxBitmap(const char bits[], int width, int height, int depth)
2bda0e17 452{
04ef50df 453#ifndef __WXMICROWIN__
6d167489
VZ
454 wxBitmapRefData *refData = new wxBitmapRefData;
455 m_refData = refData;
2bda0e17 456
5bd3a2da
VZ
457 refData->m_width = width;
458 refData->m_height = height;
459 refData->m_depth = depth;
2bda0e17 460
5bd3a2da
VZ
461 char *data;
462 if ( depth == 1 )
463 {
464 // we assume that it is in XBM format which is not quite the same as
465 // the format CreateBitmap() wants because the order of bytes in the
3103e8a9 466 // line is reversed!
4d24ece7
VZ
467 const size_t bytesPerLine = (width + 7) / 8;
468 const size_t padding = bytesPerLine % 2;
469 const size_t len = height * ( padding + bytesPerLine );
5bd3a2da
VZ
470 data = (char *)malloc(len);
471 const char *src = bits;
472 char *dst = data;
473
474 for ( int rows = 0; rows < height; rows++ )
475 {
0765adca 476 for ( size_t cols = 0; cols < bytesPerLine; cols++ )
5bd3a2da 477 {
0765adca
VZ
478 unsigned char val = *src++;
479 unsigned char reversed = 0;
480
481 for ( int bits = 0; bits < 8; bits++)
482 {
483 reversed <<= 1;
907173e5 484 reversed |= (unsigned char)(val & 0x01);
0765adca
VZ
485 val >>= 1;
486 }
c4d39711 487 *dst++ = ~reversed;
5bd3a2da
VZ
488 }
489
490 if ( padding )
491 *dst++ = 0;
5bd3a2da
VZ
492 }
493 }
494 else
495 {
496 // bits should already be in Windows standard format
497 data = (char *)bits; // const_cast is harmless
498 }
499
500 HBITMAP hbmp = ::CreateBitmap(width, height, 1, depth, data);
6d167489
VZ
501 if ( !hbmp )
502 {
f6bcfd97 503 wxLogLastError(wxT("CreateBitmap"));
6d167489 504 }
2bda0e17 505
5bd3a2da
VZ
506 if ( data != bits )
507 {
508 free(data);
509 }
510
6d167489 511 SetHBITMAP((WXHBITMAP)hbmp);
04ef50df 512#endif
2bda0e17
KB
513}
514
debe6624 515wxBitmap::wxBitmap(int w, int h, int d)
2bda0e17 516{
4fe5383d 517 (void)Create(w, h, d);
2bda0e17
KB
518}
519
98ea6b7d
VZ
520wxBitmap::wxBitmap(int w, int h, const wxDC& dc)
521{
98ea6b7d
VZ
522 (void)Create(w, h, dc);
523}
524
e86f2cc8 525wxBitmap::wxBitmap(const void* data, wxBitmapType type, int width, int height, int depth)
2bda0e17 526{
6d167489 527 (void)Create(data, type, width, height, depth);
2bda0e17
KB
528}
529
2aeec9ec 530wxBitmap::wxBitmap(const wxString& filename, wxBitmapType type)
2bda0e17 531{
e86f2cc8 532 LoadFile(filename, type);
2bda0e17
KB
533}
534
2cf45d69
VZ
535bool wxBitmap::Create(int width, int height, int depth)
536{
537 return DoCreate(width, height, depth, 0);
538}
539
540bool wxBitmap::Create(int width, int height, const wxDC& dc)
541{
888dde65 542 wxCHECK_MSG( dc.IsOk(), false, _T("invalid HDC in wxBitmap::Create()") );
2cf45d69 543
888dde65 544 const wxMSWDCImpl *impl = wxDynamicCast( dc.GetImpl(), wxMSWDCImpl );
42046cf5 545
888dde65
RR
546 if (impl)
547 return DoCreate(width, height, -1, impl->GetHDC());
548 else
549 return false;
2cf45d69
VZ
550}
551
552bool wxBitmap::DoCreate(int w, int h, int d, WXHDC hdc)
2bda0e17 553{
6d167489
VZ
554 UnRef();
555
556 m_refData = new wxBitmapRefData;
557
2cf45d69
VZ
558 GetBitmapData()->m_width = w;
559 GetBitmapData()->m_height = h;
560
be69f971 561 HBITMAP hbmp wxDUMMY_INITIALIZE(0);
2cf45d69 562
be69f971 563#ifndef NEVER_USE_DIB
2cf45d69 564 if ( wxShouldCreateDIB(w, h, d, hdc) )
6d167489 565 {
2cf45d69
VZ
566 if ( d == -1 )
567 {
568 // create DIBs without alpha channel by default
569 d = 24;
570 }
571
572 wxDIB dib(w, h, d);
573 if ( !dib.IsOk() )
fcf90ee1 574 return false;
2cf45d69
VZ
575
576 // don't delete the DIB section in dib object dtor
577 hbmp = dib.Detach();
578
fcf90ee1 579 GetBitmapData()->m_isDIB = true;
2cf45d69 580 GetBitmapData()->m_depth = d;
6d167489 581 }
2cf45d69 582 else // create a DDB
be69f971 583#endif // NEVER_USE_DIB
6d167489 584 {
be69f971 585#ifndef ALWAYS_USE_DIB
0becd470
VZ
586#ifndef __WXMICROWIN__
587 if ( d > 0 )
6d167489 588 {
0becd470
VZ
589 hbmp = ::CreateBitmap(w, h, 1, d, NULL);
590 if ( !hbmp )
591 {
592 wxLogLastError(wxT("CreateBitmap"));
593 }
be69f971
VZ
594
595 GetBitmapData()->m_depth = d;
6d167489 596 }
be69f971 597 else // d == 0, create bitmap compatible with the screen
0becd470
VZ
598#endif // !__WXMICROWIN__
599 {
600 ScreenHDC dc;
601 hbmp = ::CreateCompatibleBitmap(dc, w, h);
602 if ( !hbmp )
603 {
604 wxLogLastError(wxT("CreateCompatibleBitmap"));
605 }
6d167489 606
0becd470
VZ
607 GetBitmapData()->m_depth = wxDisplayDepth();
608 }
be69f971 609#endif // !ALWAYS_USE_DIB
2cf45d69 610 }
2bda0e17 611
2cf45d69 612 SetHBITMAP((WXHBITMAP)hbmp);
2bda0e17 613
6d167489 614 return Ok();
2bda0e17
KB
615}
616
acf8e3d2 617#if wxUSE_IMAGE
0becd470 618
6d51f220 619// ----------------------------------------------------------------------------
acf8e3d2 620// wxImage to/from conversions for Microwin
6d51f220
VZ
621// ----------------------------------------------------------------------------
622
acf8e3d2
VZ
623// Microwin versions are so different from normal ones that it really doesn't
624// make sense to use #ifdefs inside the function bodies
625#ifdef __WXMICROWIN__
6d51f220 626
2cf45d69 627bool wxBitmap::CreateFromImage(const wxImage& image, int depth, const wxDC& dc)
fec19ea9 628{
acf8e3d2
VZ
629 // Set this to 1 to experiment with mask code,
630 // which currently doesn't work
631 #define USE_MASKS 0
62e1ba75 632
54a96d02 633 m_refData = new wxBitmapRefData();
e640f823
JS
634
635 // Initial attempt at a simple-minded implementation.
636 // The bitmap will always be created at the screen depth,
637 // so the 'depth' argument is ignored.
8e9ff815 638
e640f823
JS
639 HDC hScreenDC = ::GetDC(NULL);
640 int screenDepth = ::GetDeviceCaps(hScreenDC, BITSPIXEL);
641
642 HBITMAP hBitmap = ::CreateCompatibleBitmap(hScreenDC, image.GetWidth(), image.GetHeight());
62e1ba75
JS
643 HBITMAP hMaskBitmap = NULL;
644 HBITMAP hOldMaskBitmap = NULL;
645 HDC hMaskDC = NULL;
646 unsigned char maskR = 0;
647 unsigned char maskG = 0;
648 unsigned char maskB = 0;
649
54a96d02 650 // printf("Created bitmap %d\n", (int) hBitmap);
e640f823
JS
651 if (hBitmap == NULL)
652 {
653 ::ReleaseDC(NULL, hScreenDC);
fcf90ee1 654 return false;
e640f823
JS
655 }
656 HDC hMemDC = ::CreateCompatibleDC(hScreenDC);
e640f823
JS
657
658 HBITMAP hOldBitmap = ::SelectObject(hMemDC, hBitmap);
62e1ba75
JS
659 ::ReleaseDC(NULL, hScreenDC);
660
661 // created an mono-bitmap for the possible mask
662 bool hasMask = image.HasMask();
663
664 if ( hasMask )
665 {
666#if USE_MASKS
667 // FIXME: we should be able to pass bpp = 1, but
668 // GdBlit can't handle a different depth
669#if 0
670 hMaskBitmap = ::CreateBitmap( (WORD)image.GetWidth(), (WORD)image.GetHeight(), 1, 1, NULL );
671#else
672 hMaskBitmap = ::CreateCompatibleBitmap( hMemDC, (WORD)image.GetWidth(), (WORD)image.GetHeight());
673#endif
674 maskR = image.GetMaskRed();
675 maskG = image.GetMaskGreen();
676 maskB = image.GetMaskBlue();
677
678 if (!hMaskBitmap)
679 {
fcf90ee1 680 hasMask = false;
8e9ff815 681 }
62e1ba75
JS
682 else
683 {
684 hScreenDC = ::GetDC(NULL);
685 hMaskDC = ::CreateCompatibleDC(hScreenDC);
686 ::ReleaseDC(NULL, hScreenDC);
687
688 hOldMaskBitmap = ::SelectObject( hMaskDC, hMaskBitmap);
8e9ff815 689 }
62e1ba75 690#else
fcf90ee1 691 hasMask = false;
62e1ba75
JS
692#endif
693 }
e640f823
JS
694
695 int i, j;
696 for (i = 0; i < image.GetWidth(); i++)
697 {
8e9ff815
VZ
698 for (j = 0; j < image.GetHeight(); j++)
699 {
700 unsigned char red = image.GetRed(i, j);
701 unsigned char green = image.GetGreen(i, j);
702 unsigned char blue = image.GetBlue(i, j);
e640f823 703
8e9ff815 704 ::SetPixel(hMemDC, i, j, PALETTERGB(red, green, blue));
62e1ba75
JS
705
706 if (hasMask)
707 {
708 // scan the bitmap for the transparent colour and set the corresponding
709 // pixels in the mask to BLACK and the rest to WHITE
710 if (maskR == red && maskG == green && maskB == blue)
711 ::SetPixel(hMaskDC, i, j, PALETTERGB(0, 0, 0));
712 else
713 ::SetPixel(hMaskDC, i, j, PALETTERGB(255, 255, 255));
8e9ff815
VZ
714 }
715 }
e640f823
JS
716 }
717
718 ::SelectObject(hMemDC, hOldBitmap);
719 ::DeleteDC(hMemDC);
62e1ba75
JS
720 if (hasMask)
721 {
722 ::SelectObject(hMaskDC, hOldMaskBitmap);
8e9ff815 723 ::DeleteDC(hMaskDC);
62e1ba75 724
8bbbae21 725 ((wxBitmapRefData*)m_refData)->SetMask(hMaskBitmap);
62e1ba75 726 }
8e9ff815 727
e640f823
JS
728 SetWidth(image.GetWidth());
729 SetHeight(image.GetHeight());
730 SetDepth(screenDepth);
731 SetHBITMAP( (WXHBITMAP) hBitmap );
8e9ff815 732
e640f823
JS
733#if wxUSE_PALETTE
734 // Copy the palette from the source image
735 SetPalette(image.GetPalette());
736#endif // wxUSE_PALETTE
737
fcf90ee1 738 return true;
fec19ea9
VS
739}
740
741wxImage wxBitmap::ConvertToImage() const
742{
e640f823
JS
743 // Initial attempt at a simple-minded implementation.
744 // The bitmap will always be created at the screen depth,
745 // so the 'depth' argument is ignored.
746 // TODO: transparency (create a mask image)
747
748 if (!Ok())
749 {
750 wxFAIL_MSG( wxT("bitmap is invalid") );
8e9ff815 751 return wxNullImage;
e640f823
JS
752 }
753
754 wxImage image;
755
756 wxCHECK_MSG( Ok(), wxNullImage, wxT("invalid bitmap") );
757
758 // create an wxImage object
759 int width = GetWidth();
760 int height = GetHeight();
761 image.Create( width, height );
762 unsigned char *data = image.GetData();
763 if( !data )
764 {
765 wxFAIL_MSG( wxT("could not allocate data for image") );
766 return wxNullImage;
767 }
8e9ff815 768
e640f823
JS
769 HDC hScreenDC = ::GetDC(NULL);
770
771 HDC hMemDC = ::CreateCompatibleDC(hScreenDC);
772 ::ReleaseDC(NULL, hScreenDC);
773
774 HBITMAP hBitmap = (HBITMAP) GetHBITMAP();
8e9ff815 775
e640f823
JS
776 HBITMAP hOldBitmap = ::SelectObject(hMemDC, hBitmap);
777
778 int i, j;
779 for (i = 0; i < GetWidth(); i++)
780 {
8e9ff815
VZ
781 for (j = 0; j < GetHeight(); j++)
782 {
783 COLORREF color = ::GetPixel(hMemDC, i, j);
784 unsigned char red = GetRValue(color);
785 unsigned char green = GetGValue(color);
786 unsigned char blue = GetBValue(color);
787
788 image.SetRGB(i, j, red, green, blue);
789 }
e640f823
JS
790 }
791
792 ::SelectObject(hMemDC, hOldBitmap);
793 ::DeleteDC(hMemDC);
8e9ff815 794
e640f823
JS
795#if wxUSE_PALETTE
796 // Copy the palette from the source image
797 if (GetPalette())
798 image.SetPalette(* GetPalette());
799#endif // wxUSE_PALETTE
800
801 return image;
acf8e3d2
VZ
802}
803
804#endif // __WXMICROWIN__
805
806// ----------------------------------------------------------------------------
807// wxImage to/from conversions
808// ----------------------------------------------------------------------------
809
2cf45d69
VZ
810bool wxBitmap::CreateFromImage(const wxImage& image, int depth)
811{
812 return CreateFromImage(image, depth, 0);
813}
814
815bool wxBitmap::CreateFromImage(const wxImage& image, const wxDC& dc)
816{
888dde65 817 wxCHECK_MSG( dc.IsOk(), false,
2cf45d69
VZ
818 _T("invalid HDC in wxBitmap::CreateFromImage()") );
819
888dde65 820 const wxMSWDCImpl *impl = wxDynamicCast( dc.GetImpl(), wxMSWDCImpl );
42046cf5 821
888dde65
RR
822 if (impl)
823 return CreateFromImage(image, -1, impl->GetHDC());
824 else
825 return false;
2cf45d69
VZ
826}
827
50a9dd77
VZ
828#if wxUSE_WXDIB
829
be69f971 830bool wxBitmap::CreateFromImage(const wxImage& image, int depth, WXHDC hdc)
acf8e3d2 831{
fcf90ee1 832 wxCHECK_MSG( image.Ok(), false, wxT("invalid image") );
acf8e3d2
VZ
833
834 UnRef();
835
836 // first convert the image to DIB
837 const int h = image.GetHeight();
838 const int w = image.GetWidth();
839
840 wxDIB dib(image);
841 if ( !dib.IsOk() )
fcf90ee1 842 return false;
511fb92a 843
42046cf5 844 const bool hasAlpha = image.HasAlpha();
bf7160a8
RR
845
846 if (depth == -1)
847 depth = dib.GetDepth();
acf8e3d2
VZ
848
849 // store the bitmap parameters
42046cf5 850 wxBitmapRefData * const refData = new wxBitmapRefData;
acf8e3d2
VZ
851 refData->m_width = w;
852 refData->m_height = h;
42046cf5 853 refData->m_hasAlpha = hasAlpha;
bf7160a8 854 refData->m_depth = depth;
acf8e3d2
VZ
855
856 m_refData = refData;
857
858
859 // next either store DIB as is or create a DDB from it
be69f971 860 HBITMAP hbitmap wxDUMMY_INITIALIZE(0);
acf8e3d2 861
2cf45d69 862 // are we going to use DIB?
4b8ab2f9
VZ
863 //
864 // NB: DDBs don't support alpha so if we have alpha channel we must use DIB
42046cf5 865 if ( hasAlpha || wxShouldCreateDIB(w, h, depth, hdc) )
2cf45d69
VZ
866 {
867 // don't delete the DIB section in dib object dtor
868 hbitmap = dib.Detach();
869
fcf90ee1 870 refData->m_isDIB = true;
2cf45d69 871 }
be69f971 872#ifndef ALWAYS_USE_DIB
2cf45d69 873 else // we need to convert DIB to DDB
acf8e3d2 874 {
b0ea5d96 875 hbitmap = dib.CreateDDB((HDC)hdc);
acf8e3d2 876 }
be69f971 877#endif // !ALWAYS_USE_DIB
acf8e3d2
VZ
878
879 // validate this object
880 SetHBITMAP((WXHBITMAP)hbitmap);
881
acf8e3d2
VZ
882 // finally also set the mask if we have one
883 if ( image.HasMask() )
884 {
eabd3333
VZ
885 const size_t len = 2*((w+15)/16);
886 BYTE *src = image.GetData();
887 BYTE *data = new BYTE[h*len];
888 memset(data, 0, h*len);
889 BYTE r = image.GetMaskRed(),
890 g = image.GetMaskGreen(),
891 b = image.GetMaskBlue();
892 BYTE *dst = data;
893 for ( int y = 0; y < h; y++, dst += len )
894 {
895 BYTE *dstLine = dst;
896 BYTE mask = 0x80;
897 for ( int x = 0; x < w; x++, src += 3 )
898 {
899 if (src[0] != r || src[1] != g || src[2] != b)
900 *dstLine |= mask;
901
902 if ( (mask >>= 1) == 0 )
903 {
904 dstLine++;
905 mask = 0x80;
906 }
907 }
908 }
909
910 hbitmap = ::CreateBitmap(w, h, 1, 1, data);
911 if ( !hbitmap )
912 {
913 wxLogLastError(_T("CreateBitmap(mask)"));
914 }
915 else
916 {
917 SetMask(new wxMask((WXHBITMAP)hbitmap));
918 }
919
d0ee33f5 920 delete[] data;
acf8e3d2
VZ
921 }
922
fcf90ee1 923 return true;
acf8e3d2
VZ
924}
925
926wxImage wxBitmap::ConvertToImage() const
927{
6faac21b 928 // convert DDB to DIB
be69f971 929 wxDIB dib(*this);
c8688869 930
003e6c07
DS
931 if ( !dib.IsOk() )
932 {
933 return wxNullImage;
934 }
935
6faac21b 936 // and then DIB to our wxImage
003e6c07
DS
937 wxImage image = dib.ConvertToImage();
938 if ( !image.Ok() )
939 {
940 return wxNullImage;
941 }
942
6faac21b
VZ
943 // now do the same for the mask, if we have any
944 HBITMAP hbmpMask = GetMask() ? (HBITMAP) GetMask()->GetMaskBitmap() : NULL;
945 if ( hbmpMask )
fec19ea9 946 {
6faac21b
VZ
947 wxDIB dibMask(hbmpMask);
948 if ( dibMask.IsOk() )
003e6c07 949 {
6faac21b
VZ
950 // TODO: use wxRawBitmap to iterate over DIB
951
952 // we hard code the mask colour for now but we could also make an
953 // effort (and waste time) to choose a colour not present in the
954 // image already to avoid having to fudge the pixels below --
955 // whether it's worth to do it is unclear however
956 static const int MASK_RED = 1;
957 static const int MASK_GREEN = 2;
958 static const int MASK_BLUE = 3;
959 static const int MASK_BLUE_REPLACEMENT = 2;
960
961 const int h = dibMask.GetHeight();
962 const int w = dibMask.GetWidth();
963 const int bpp = dibMask.GetDepth();
964 const int maskBytesPerPixel = bpp >> 3;
965 const int maskBytesPerLine = wxDIB::GetLineSize(w, bpp);
966 unsigned char *data = image.GetData();
967
968 // remember that DIBs are stored in bottom to top order
969 unsigned char *
970 maskLineStart = dibMask.GetData() + ((h - 1) * maskBytesPerLine);
971
972 for ( int y = 0; y < h; y++, maskLineStart -= maskBytesPerLine )
003e6c07 973 {
6faac21b
VZ
974 // traverse one mask DIB line
975 unsigned char *mask = maskLineStart;
976 for ( int x = 0; x < w; x++, mask += maskBytesPerPixel )
003e6c07 977 {
6faac21b
VZ
978 // should this pixel be transparent?
979 if ( *mask )
003e6c07 980 {
6faac21b
VZ
981 // no, check that it isn't transparent by accident
982 if ( (data[0] == MASK_RED) &&
983 (data[1] == MASK_GREEN) &&
984 (data[2] == MASK_BLUE) )
985 {
986 // we have to fudge the colour a bit to prevent
987 // this pixel from appearing transparent
988 data[2] = MASK_BLUE_REPLACEMENT;
989 }
990
991 data += 3;
992 }
993 else // yes, transparent pixel
994 {
995 *data++ = MASK_RED;
996 *data++ = MASK_GREEN;
997 *data++ = MASK_BLUE;
003e6c07 998 }
003e6c07 999 }
003e6c07 1000 }
003e6c07 1001
6faac21b
VZ
1002 image.SetMaskColour(MASK_RED, MASK_GREEN, MASK_BLUE);
1003 }
fec19ea9 1004 }
fec19ea9
VS
1005
1006 return image;
1007}
1008
50a9dd77
VZ
1009#else // !wxUSE_WXDIB
1010
1011bool
1012wxBitmap::CreateFromImage(const wxImage& WXUNUSED(image),
1013 int WXUNUSED(depth),
1014 WXHDC WXUNUSED(hdc))
1015{
1016 return false;
1017}
1018
1019wxImage wxBitmap::ConvertToImage() const
1020{
1021 return wxImage();
1022}
1023
1024#endif // wxUSE_WXDIB/!wxUSE_WXDIB
be69f971 1025
6d51f220
VZ
1026#endif // wxUSE_IMAGE
1027
acf8e3d2
VZ
1028// ----------------------------------------------------------------------------
1029// loading and saving bitmaps
1030// ----------------------------------------------------------------------------
1031
e86f2cc8 1032bool wxBitmap::LoadFile(const wxString& filename, wxBitmapType type)
2bda0e17 1033{
6d167489 1034 UnRef();
2bda0e17 1035
6d167489 1036 wxBitmapHandler *handler = wxDynamicCast(FindHandler(type), wxBitmapHandler);
2bda0e17 1037
6d167489
VZ
1038 if ( handler )
1039 {
1040 m_refData = new wxBitmapRefData;
2bda0e17 1041
6d167489
VZ
1042 return handler->LoadFile(this, filename, type, -1, -1);
1043 }
64c288fa 1044#if wxUSE_IMAGE && wxUSE_WXDIB
be69f971 1045 else // no bitmap handler found
b75dd496 1046 {
6d167489 1047 wxImage image;
6d51f220
VZ
1048 if ( image.LoadFile( filename, type ) && image.Ok() )
1049 {
368d59f0 1050 *this = wxBitmap(image);
6d167489 1051
fcf90ee1 1052 return true;
6d51f220 1053 }
b75dd496 1054 }
6d51f220
VZ
1055#endif // wxUSE_IMAGE
1056
fcf90ee1 1057 return false;
2bda0e17
KB
1058}
1059
e86f2cc8 1060bool wxBitmap::Create(const void* data, wxBitmapType type, int width, int height, int depth)
2bda0e17 1061{
6d167489 1062 UnRef();
2bda0e17 1063
6d167489 1064 wxBitmapHandler *handler = wxDynamicCast(FindHandler(type), wxBitmapHandler);
2bda0e17 1065
6d167489
VZ
1066 if ( !handler )
1067 {
9b601c24 1068 wxLogDebug(wxT("Failed to create bitmap: no bitmap handler for type %ld defined."), type);
2bda0e17 1069
fcf90ee1 1070 return false;
6d167489 1071 }
1d792928 1072
6d167489 1073 m_refData = new wxBitmapRefData;
1d792928 1074
6d167489 1075 return handler->Create(this, data, type, width, height, depth);
2bda0e17
KB
1076}
1077
d275c7eb 1078bool wxBitmap::SaveFile(const wxString& filename,
e86f2cc8
FM
1079 wxBitmapType type,
1080 const wxPalette *palette) const
2bda0e17 1081{
6d167489 1082 wxBitmapHandler *handler = wxDynamicCast(FindHandler(type), wxBitmapHandler);
2bda0e17 1083
6d167489
VZ
1084 if ( handler )
1085 {
1086 return handler->SaveFile(this, filename, type, palette);
1087 }
64c288fa 1088#if wxUSE_IMAGE && wxUSE_WXDIB
be69f971 1089 else // no bitmap handler found
6d167489
VZ
1090 {
1091 // FIXME what about palette? shouldn't we use it?
368d59f0 1092 wxImage image = ConvertToImage();
6d51f220
VZ
1093 if ( image.Ok() )
1094 {
1095 return image.SaveFile(filename, type);
1096 }
6d167489 1097 }
6d51f220
VZ
1098#endif // wxUSE_IMAGE
1099
fcf90ee1 1100 return false;
2bda0e17
KB
1101}
1102
4b7f2165
VZ
1103// ----------------------------------------------------------------------------
1104// sub bitmap extraction
1105// ----------------------------------------------------------------------------
18f2ae49
KO
1106wxBitmap wxBitmap::GetSubBitmap( const wxRect& rect ) const
1107{
1108 MemoryHDC dcSrc;
1109 SelectInHDC selectSrc(dcSrc, GetHbitmap());
1110 return GetSubBitmapOfHDC( rect, (WXHDC)dcSrc );
1111}
4b7f2165 1112
18f2ae49 1113wxBitmap wxBitmap::GetSubBitmapOfHDC( const wxRect& rect, WXHDC hdc ) const
4b7f2165
VZ
1114{
1115 wxCHECK_MSG( Ok() &&
1116 (rect.x >= 0) && (rect.y >= 0) &&
1117 (rect.x+rect.width <= GetWidth()) &&
1118 (rect.y+rect.height <= GetHeight()),
1119 wxNullBitmap, wxT("Invalid bitmap or bitmap region") );
1120
e5d4ef74 1121 wxBitmap ret( rect.width, rect.height, GetDepth() );
4b7f2165
VZ
1122 wxASSERT_MSG( ret.Ok(), wxT("GetSubBitmap error") );
1123
8e9ff815 1124#ifndef __WXMICROWIN__
e5d4ef74
VZ
1125 // handle alpha channel, if any
1126 if (HasAlpha())
92218ce6 1127 ret.UseAlpha();
acf8e3d2 1128
4b7f2165 1129 // copy bitmap data
acf8e3d2
VZ
1130 MemoryHDC dcSrc,
1131 dcDst;
8e9ff815
VZ
1132
1133 {
18f2ae49 1134 SelectInHDC selectDst(dcDst, GetHbitmapOf(ret));
42046cf5 1135
18f2ae49 1136 if ( !selectDst )
acf8e3d2 1137 {
18f2ae49 1138 wxLogLastError(_T("SelectObject(destBitmap)"));
acf8e3d2
VZ
1139 }
1140
8e9ff815 1141 if ( !::BitBlt(dcDst, 0, 0, rect.width, rect.height,
18f2ae49 1142 (HDC)hdc, rect.x, rect.y, SRCCOPY) )
8e9ff815
VZ
1143 {
1144 wxLogLastError(_T("BitBlt"));
1145 }
1146 }
4b7f2165
VZ
1147
1148 // copy mask if there is one
8e9ff815 1149 if ( GetMask() )
4b7f2165
VZ
1150 {
1151 HBITMAP hbmpMask = ::CreateBitmap(rect.width, rect.height, 1, 1, 0);
1152
8e9ff815
VZ
1153 SelectInHDC selectSrc(dcSrc, (HBITMAP) GetMask()->GetMaskBitmap()),
1154 selectDst(dcDst, hbmpMask);
1155
1156 if ( !::BitBlt(dcDst, 0, 0, rect.width, rect.height,
1157 dcSrc, rect.x, rect.y, SRCCOPY) )
1158 {
1159 wxLogLastError(_T("BitBlt"));
1160 }
4b7f2165
VZ
1161
1162 wxMask *mask = new wxMask((WXHBITMAP) hbmpMask);
1163 ret.SetMask(mask);
1164 }
8e9ff815 1165#endif // !__WXMICROWIN__
4b7f2165
VZ
1166
1167 return ret;
1168}
1169
6d167489
VZ
1170// ----------------------------------------------------------------------------
1171// wxBitmap accessors
1172// ----------------------------------------------------------------------------
2bda0e17 1173
adf9e099 1174#if wxUSE_PALETTE
8bbbae21 1175wxPalette* wxBitmap::GetPalette() const
2bda0e17 1176{
8bbbae21 1177 return GetBitmapData() ? &GetBitmapData()->m_bitmapPalette
d3b9f782 1178 : NULL;
8bbbae21 1179}
adf9e099 1180#endif
8bbbae21
VZ
1181
1182wxMask *wxBitmap::GetMask() const
1183{
d3b9f782 1184 return GetBitmapData() ? GetBitmapData()->GetMask() : NULL;
8bbbae21 1185}
2bda0e17 1186
ec023a6e
VZ
1187wxBitmap wxBitmap::GetMaskBitmap() const
1188{
1189 wxBitmap bmp;
1190 wxMask *mask = GetMask();
1191 if ( mask )
1192 bmp.SetHBITMAP(mask->GetMaskBitmap());
1193 return bmp;
1194}
1195
3ca22d5e
MB
1196#ifdef __WXDEBUG__
1197
8bbbae21
VZ
1198wxDC *wxBitmap::GetSelectedInto() const
1199{
d3b9f782 1200 return GetBitmapData() ? GetBitmapData()->m_selectedInto : NULL;
2bda0e17
KB
1201}
1202
3ca22d5e
MB
1203#endif
1204
10b41b53
VZ
1205void wxBitmap::UseAlpha()
1206{
1207 if ( GetBitmapData() )
1208 GetBitmapData()->m_hasAlpha = true;
1209}
1210
acf8e3d2
VZ
1211bool wxBitmap::HasAlpha() const
1212{
1213 return GetBitmapData() && GetBitmapData()->m_hasAlpha;
1214}
1215
8bbbae21
VZ
1216// ----------------------------------------------------------------------------
1217// wxBitmap setters
1218// ----------------------------------------------------------------------------
1219
3ca22d5e
MB
1220#ifdef __WXDEBUG__
1221
8bbbae21
VZ
1222void wxBitmap::SetSelectedInto(wxDC *dc)
1223{
1224 if ( GetBitmapData() )
1225 GetBitmapData()->m_selectedInto = dc;
2bda0e17
KB
1226}
1227
3ca22d5e
MB
1228#endif
1229
d275c7eb
VZ
1230#if wxUSE_PALETTE
1231
2bda0e17
KB
1232void wxBitmap::SetPalette(const wxPalette& palette)
1233{
7ff64980 1234 AllocExclusive();
2bda0e17 1235
6d167489 1236 GetBitmapData()->m_bitmapPalette = palette;
2bda0e17
KB
1237}
1238
d275c7eb
VZ
1239#endif // wxUSE_PALETTE
1240
2bda0e17
KB
1241void wxBitmap::SetMask(wxMask *mask)
1242{
7ff64980 1243 AllocExclusive();
2bda0e17 1244
8bbbae21
VZ
1245 GetBitmapData()->SetMask(mask);
1246}
1247
2cf45d69
VZ
1248// ----------------------------------------------------------------------------
1249// raw bitmap access support
1250// ----------------------------------------------------------------------------
1251
3fb1e059
VZ
1252#ifdef wxHAS_RAW_BITMAP
1253
b9bcaf11 1254void *wxBitmap::GetRawData(wxPixelDataBase& data, int bpp)
2cf45d69 1255{
4676948b 1256#if wxUSE_WXDIB
2cf45d69
VZ
1257 if ( !Ok() )
1258 {
1259 // no bitmap, no data (raw or otherwise)
b9bcaf11 1260 return NULL;
2cf45d69
VZ
1261 }
1262
fa275e86
VZ
1263 // if we're already a DIB we can access our data directly, but if not we
1264 // need to convert this DDB to a DIB section and use it for raw access and
1265 // then convert it back
1266 HBITMAP hDIB;
1267 if ( !GetBitmapData()->m_isDIB )
1268 {
d0ee33f5 1269 wxCHECK_MSG( !GetBitmapData()->m_dib, NULL,
fa275e86
VZ
1270 _T("GetRawData() may be called only once") );
1271
1272 wxDIB *dib = new wxDIB(*this);
1273 if ( !dib->IsOk() )
1274 {
1275 delete dib;
1276
b9bcaf11 1277 return NULL;
fa275e86
VZ
1278 }
1279
1280 // we'll free it in UngetRawData()
1281 GetBitmapData()->m_dib = dib;
1282
1283 hDIB = dib->GetHandle();
1284 }
1285 else // we're a DIB
1286 {
1287 hDIB = GetHbitmap();
1288 }
1289
2cf45d69 1290 DIBSECTION ds;
fa275e86 1291 if ( ::GetObject(hDIB, sizeof(ds), &ds) != sizeof(DIBSECTION) )
2cf45d69 1292 {
fa275e86
VZ
1293 wxFAIL_MSG( _T("failed to get DIBSECTION from a DIB?") );
1294
b9bcaf11
VZ
1295 return NULL;
1296 }
1297
1298 // check that the bitmap is in correct format
1299 if ( ds.dsBm.bmBitsPixel != bpp )
1300 {
1301 wxFAIL_MSG( _T("incorrect bitmap type in wxBitmap::GetRawData()") );
1302
1303 return NULL;
2cf45d69
VZ
1304 }
1305
b9bcaf11 1306 // ok, store the relevant info in wxPixelDataBase
2cf45d69
VZ
1307 const LONG h = ds.dsBm.bmHeight;
1308
b9bcaf11
VZ
1309 data.m_width = ds.dsBm.bmWidth;
1310 data.m_height = h;
2cf45d69
VZ
1311
1312 // remember that DIBs are stored in top to bottom order!
e5d4ef74
VZ
1313 // (We can't just use ds.dsBm.bmWidthBytes here, because it isn't always a
1314 // multiple of 2, as required by the documentation. So we use the official
1315 // formula, which we already use elsewhere.)
1316 const LONG bytesPerRow =
1317 wxDIB::GetLineSize(ds.dsBm.bmWidth, ds.dsBm.bmBitsPixel);
b9bcaf11
VZ
1318 data.m_stride = -bytesPerRow;
1319
1320 char *bits = (char *)ds.dsBm.bmBits;
2cf45d69
VZ
1321 if ( h > 1 )
1322 {
b9bcaf11 1323 bits += (h - 1)*bytesPerRow;
2cf45d69
VZ
1324 }
1325
b9bcaf11 1326 return bits;
4676948b
JS
1327#else
1328 return NULL;
1329#endif
2cf45d69
VZ
1330}
1331
b9bcaf11 1332void wxBitmap::UngetRawData(wxPixelDataBase& dataBase)
13c13ecb 1333{
4676948b 1334#if wxUSE_WXDIB
fa275e86
VZ
1335 if ( !Ok() )
1336 return;
1337
e5d4ef74 1338 if ( !&dataBase )
7af64aac
VZ
1339 {
1340 // invalid data, don't crash -- but don't assert neither as we're
b9bcaf11 1341 // called automatically from wxPixelDataBase dtor and so there is no
7af64aac
VZ
1342 // way to prevent this from happening
1343 return;
1344 }
1345
289307fa
VZ
1346 // if we're a DDB we need to convert DIB back to DDB now to make the
1347 // changes made via raw bitmap access effective
1348 if ( !GetBitmapData()->m_isDIB )
1349 {
1350 wxDIB *dib = GetBitmapData()->m_dib;
1351 GetBitmapData()->m_dib = NULL;
fa275e86 1352
289307fa 1353 // TODO: convert
fa275e86 1354
289307fa 1355 delete dib;
fa275e86 1356 }
289307fa 1357#endif // wxUSE_WXDIB
13c13ecb 1358}
3fb1e059 1359#endif // wxHAS_RAW_BITMAP
13c13ecb 1360
6d167489
VZ
1361// ----------------------------------------------------------------------------
1362// wxMask
1363// ----------------------------------------------------------------------------
2bda0e17 1364
10fcf31a 1365wxMask::wxMask()
2bda0e17
KB
1366{
1367 m_maskBitmap = 0;
1368}
1369
1b7c01c9
VZ
1370// Copy constructor
1371wxMask::wxMask(const wxMask &mask)
0a704d39 1372 : wxObject()
1b7c01c9
VZ
1373{
1374 BITMAP bmp;
1375
1376 HDC srcDC = CreateCompatibleDC(0);
1377 HDC destDC = CreateCompatibleDC(0);
1378
1379 // GetBitmapDimensionEx won't work if SetBitmapDimensionEx wasn't used
1380 // so we'll use GetObject() API here:
1381 if (::GetObject((HGDIOBJ)mask.m_maskBitmap, sizeof(bmp), &bmp) == 0)
1382 {
1383 wxFAIL_MSG(wxT("Cannot retrieve the dimensions of the wxMask to copy"));
1384 return;
1385 }
1386
1387 // create our HBITMAP
1388 int w = bmp.bmWidth, h = bmp.bmHeight;
1389 m_maskBitmap = (WXHBITMAP)CreateCompatibleBitmap(srcDC, w, h);
1390
1391 // copy the mask's HBITMAP into our HBITMAP
1392 SelectObject(srcDC, (HBITMAP) mask.m_maskBitmap);
1393 SelectObject(destDC, (HBITMAP) m_maskBitmap);
1394
1395 BitBlt(destDC, 0, 0, w, h, srcDC, 0, 0, SRCCOPY);
f4322df6 1396
1b7c01c9
VZ
1397 SelectObject(srcDC, 0);
1398 DeleteDC(srcDC);
1399 SelectObject(destDC, 0);
1400 DeleteDC(destDC);
1401}
1402
2bda0e17
KB
1403// Construct a mask from a bitmap and a colour indicating
1404// the transparent area
1405wxMask::wxMask(const wxBitmap& bitmap, const wxColour& colour)
1406{
1407 m_maskBitmap = 0;
6d167489 1408 Create(bitmap, colour);
2bda0e17
KB
1409}
1410
1411// Construct a mask from a bitmap and a palette index indicating
1412// the transparent area
debe6624 1413wxMask::wxMask(const wxBitmap& bitmap, int paletteIndex)
2bda0e17
KB
1414{
1415 m_maskBitmap = 0;
6d167489 1416 Create(bitmap, paletteIndex);
2bda0e17
KB
1417}
1418
1419// Construct a mask from a mono bitmap (copies the bitmap).
1420wxMask::wxMask(const wxBitmap& bitmap)
1421{
1422 m_maskBitmap = 0;
6d167489 1423 Create(bitmap);
2bda0e17
KB
1424}
1425
10fcf31a 1426wxMask::~wxMask()
2bda0e17
KB
1427{
1428 if ( m_maskBitmap )
1429 ::DeleteObject((HBITMAP) m_maskBitmap);
1430}
1431
1432// Create a mask from a mono bitmap (copies the bitmap).
1433bool wxMask::Create(const wxBitmap& bitmap)
1434{
04ef50df 1435#ifndef __WXMICROWIN__
fcf90ee1 1436 wxCHECK_MSG( bitmap.Ok() && bitmap.GetDepth() == 1, false,
a58a12e9
VZ
1437 _T("can't create mask from invalid or not monochrome bitmap") );
1438
2bda0e17 1439 if ( m_maskBitmap )
6d167489
VZ
1440 {
1441 ::DeleteObject((HBITMAP) m_maskBitmap);
1442 m_maskBitmap = 0;
1443 }
a58a12e9 1444
6d167489
VZ
1445 m_maskBitmap = (WXHBITMAP) CreateBitmap(
1446 bitmap.GetWidth(),
1447 bitmap.GetHeight(),
1448 1, 1, 0
1449 );
1450 HDC srcDC = CreateCompatibleDC(0);
1451 SelectObject(srcDC, (HBITMAP) bitmap.GetHBITMAP());
1452 HDC destDC = CreateCompatibleDC(0);
1453 SelectObject(destDC, (HBITMAP) m_maskBitmap);
1454 BitBlt(destDC, 0, 0, bitmap.GetWidth(), bitmap.GetHeight(), srcDC, 0, 0, SRCCOPY);
1455 SelectObject(srcDC, 0);
1456 DeleteDC(srcDC);
1457 SelectObject(destDC, 0);
1458 DeleteDC(destDC);
fcf90ee1 1459 return true;
04ef50df 1460#else
fcf90ee1
WS
1461 wxUnusedVar(bitmap);
1462 return false;
04ef50df 1463#endif
2bda0e17
KB
1464}
1465
1466// Create a mask from a bitmap and a palette index indicating
1467// the transparent area
debe6624 1468bool wxMask::Create(const wxBitmap& bitmap, int paletteIndex)
2bda0e17
KB
1469{
1470 if ( m_maskBitmap )
1d792928 1471 {
6d167489
VZ
1472 ::DeleteObject((HBITMAP) m_maskBitmap);
1473 m_maskBitmap = 0;
1d792928 1474 }
d275c7eb
VZ
1475
1476#if wxUSE_PALETTE
6d167489
VZ
1477 if (bitmap.Ok() && bitmap.GetPalette()->Ok())
1478 {
1479 unsigned char red, green, blue;
1480 if (bitmap.GetPalette()->GetRGB(paletteIndex, &red, &green, &blue))
1481 {
1482 wxColour transparentColour(red, green, blue);
1483 return Create(bitmap, transparentColour);
1484 }
1485 }
d275c7eb
VZ
1486#endif // wxUSE_PALETTE
1487
fcf90ee1 1488 return false;
2bda0e17
KB
1489}
1490
1491// Create a mask from a bitmap and a colour indicating
1492// the transparent area
1493bool wxMask::Create(const wxBitmap& bitmap, const wxColour& colour)
1494{
04ef50df 1495#ifndef __WXMICROWIN__
fcf90ee1 1496 wxCHECK_MSG( bitmap.Ok(), false, _T("invalid bitmap in wxMask::Create") );
4b7f2165 1497
2bda0e17 1498 if ( m_maskBitmap )
1d792928 1499 {
6d167489
VZ
1500 ::DeleteObject((HBITMAP) m_maskBitmap);
1501 m_maskBitmap = 0;
1502 }
4b7f2165
VZ
1503
1504 int width = bitmap.GetWidth(),
1505 height = bitmap.GetHeight();
1506
1507 // scan the bitmap for the transparent colour and set the corresponding
1508 // pixels in the mask to BLACK and the rest to WHITE
f423f4db 1509 COLORREF maskColour = wxColourToPalRGB(colour);
4b7f2165
VZ
1510 m_maskBitmap = (WXHBITMAP)::CreateBitmap(width, height, 1, 1, 0);
1511
1512 HDC srcDC = ::CreateCompatibleDC(NULL);
1513 HDC destDC = ::CreateCompatibleDC(NULL);
1514 if ( !srcDC || !destDC )
1515 {
f6bcfd97 1516 wxLogLastError(wxT("CreateCompatibleDC"));
4b7f2165
VZ
1517 }
1518
fcf90ee1 1519 bool ok = true;
0bafad0c 1520
1e6feb95
VZ
1521 // SelectObject() will fail
1522 wxASSERT_MSG( !bitmap.GetSelectedInto(),
1523 _T("bitmap can't be selected in another DC") );
1524
0bafad0c
VZ
1525 HGDIOBJ hbmpSrcOld = ::SelectObject(srcDC, GetHbitmapOf(bitmap));
1526 if ( !hbmpSrcOld )
6d167489 1527 {
f6bcfd97 1528 wxLogLastError(wxT("SelectObject"));
0bafad0c 1529
fcf90ee1 1530 ok = false;
4b7f2165 1531 }
0bafad0c
VZ
1532
1533 HGDIOBJ hbmpDstOld = ::SelectObject(destDC, (HBITMAP)m_maskBitmap);
1534 if ( !hbmpDstOld )
4b7f2165 1535 {
f6bcfd97 1536 wxLogLastError(wxT("SelectObject"));
0bafad0c 1537
fcf90ee1 1538 ok = false;
1d792928 1539 }
2bda0e17 1540
59ff46cb 1541 if ( ok )
2bda0e17 1542 {
59ff46cb
VZ
1543 // this will create a monochrome bitmap with 0 points for the pixels
1544 // which have the same value as the background colour and 1 for the
1545 // others
1546 ::SetBkColor(srcDC, maskColour);
1547 ::BitBlt(destDC, 0, 0, width, height, srcDC, 0, 0, NOTSRCCOPY);
2bda0e17 1548 }
4b7f2165 1549
0bafad0c 1550 ::SelectObject(srcDC, hbmpSrcOld);
6d167489 1551 ::DeleteDC(srcDC);
0bafad0c 1552 ::SelectObject(destDC, hbmpDstOld);
6d167489 1553 ::DeleteDC(destDC);
4b7f2165 1554
0bafad0c 1555 return ok;
59ff46cb 1556#else // __WXMICROWIN__
fcf90ee1
WS
1557 wxUnusedVar(bitmap);
1558 wxUnusedVar(colour);
1559 return false;
59ff46cb 1560#endif // __WXMICROWIN__/!__WXMICROWIN__
6d167489
VZ
1561}
1562
1563// ----------------------------------------------------------------------------
1564// wxBitmapHandler
1565// ----------------------------------------------------------------------------
1d792928 1566
6d167489 1567bool wxBitmapHandler::Create(wxGDIImage *image,
452418c4 1568 const void* data,
e86f2cc8 1569 wxBitmapType type,
6d167489
VZ
1570 int width, int height, int depth)
1571{
1572 wxBitmap *bitmap = wxDynamicCast(image, wxBitmap);
1d792928 1573
e86f2cc8 1574 return bitmap && Create(bitmap, data, type, width, height, depth);
2bda0e17
KB
1575}
1576
6d167489
VZ
1577bool wxBitmapHandler::Load(wxGDIImage *image,
1578 const wxString& name,
e86f2cc8 1579 wxBitmapType type,
6d167489 1580 int width, int height)
2bda0e17 1581{
6d167489 1582 wxBitmap *bitmap = wxDynamicCast(image, wxBitmap);
2bda0e17 1583
e86f2cc8 1584 return bitmap && LoadFile(bitmap, name, type, width, height);
6d167489 1585}
2bda0e17 1586
e86f2cc8 1587bool wxBitmapHandler::Save(const wxGDIImage *image,
6d167489 1588 const wxString& name,
e86f2cc8 1589 wxBitmapType type) const
2bda0e17 1590{
6d167489
VZ
1591 wxBitmap *bitmap = wxDynamicCast(image, wxBitmap);
1592
452418c4 1593 return bitmap && SaveFile(bitmap, name, type);
7b46ecac
JS
1594}
1595
8adefcac
PC
1596bool wxBitmapHandler::Create(wxBitmap *WXUNUSED(bitmap),
1597 const void* WXUNUSED(data),
e86f2cc8 1598 wxBitmapType WXUNUSED(type),
8adefcac
PC
1599 int WXUNUSED(width),
1600 int WXUNUSED(height),
1601 int WXUNUSED(depth))
1602{
1603 return false;
1604}
1605
1606bool wxBitmapHandler::LoadFile(wxBitmap *WXUNUSED(bitmap),
1607 const wxString& WXUNUSED(name),
e86f2cc8 1608 wxBitmapType WXUNUSED(type),
8adefcac
PC
1609 int WXUNUSED(desiredWidth),
1610 int WXUNUSED(desiredHeight))
1611{
1612 return false;
1613}
1614
e86f2cc8 1615bool wxBitmapHandler::SaveFile(const wxBitmap *WXUNUSED(bitmap),
8adefcac 1616 const wxString& WXUNUSED(name),
e86f2cc8
FM
1617 wxBitmapType WXUNUSED(type),
1618 const wxPalette *WXUNUSED(palette)) const
8adefcac
PC
1619{
1620 return false;
1621}
1622
4b7f2165 1623// ----------------------------------------------------------------------------
211b54b1 1624// global helper functions implemented here
4b7f2165
VZ
1625// ----------------------------------------------------------------------------
1626
211b54b1
VZ
1627// helper of wxBitmapToHICON/HCURSOR
1628static
1629HICON wxBitmapToIconOrCursor(const wxBitmap& bmp,
1630 bool iconWanted,
1631 int hotSpotX,
1632 int hotSpotY)
1633{
1634 if ( !bmp.Ok() )
1635 {
1636 // we can't create an icon/cursor form nothing
1637 return 0;
1638 }
1639
0806fc20
RD
1640 if ( bmp.HasAlpha() )
1641 {
07430847
JS
1642 // Create an empty mask bitmap.
1643 // it doesn't seem to work if we mess with the mask at all.
1644 HBITMAP hMonoBitmap = CreateBitmap(bmp.GetWidth(),bmp.GetHeight(),1,1,NULL);
1645
1646 ICONINFO iconInfo;
1647 wxZeroMemory(iconInfo);
1648 iconInfo.fIcon = iconWanted; // do we want an icon or a cursor?
1649 if ( !iconWanted )
1650 {
1651 iconInfo.xHotspot = hotSpotX;
1652 iconInfo.yHotspot = hotSpotY;
1653 }
1654
1655 iconInfo.hbmMask = hMonoBitmap;
1656 iconInfo.hbmColor = GetHbitmapOf(bmp);
1657
1658 HICON hicon = ::CreateIconIndirect(&iconInfo);
1659
1660 ::DeleteObject(hMonoBitmap);
1661
1662 return hicon;
0806fc20 1663 }
d0ee33f5 1664
07430847
JS
1665 wxMask* mask = bmp.GetMask();
1666
211b54b1
VZ
1667 if ( !mask )
1668 {
1669 // we must have a mask for an icon, so even if it's probably incorrect,
1670 // do create it (grey is the "standard" transparent colour)
1671 mask = new wxMask(bmp, *wxLIGHT_GREY);
1672 }
1673
1674 ICONINFO iconInfo;
4104d2b3 1675 wxZeroMemory(iconInfo);
211b54b1
VZ
1676 iconInfo.fIcon = iconWanted; // do we want an icon or a cursor?
1677 if ( !iconWanted )
1678 {
1679 iconInfo.xHotspot = hotSpotX;
1680 iconInfo.yHotspot = hotSpotY;
1681 }
1682
1683 iconInfo.hbmMask = wxInvertMask((HBITMAP)mask->GetMaskBitmap());
1684 iconInfo.hbmColor = GetHbitmapOf(bmp);
1685
1686 // black out the transparent area to preserve background colour, because
1687 // Windows blits the original bitmap using SRCINVERT (XOR) after applying
1688 // the mask to the dest rect.
1689 {
1690 MemoryHDC dcSrc, dcDst;
1691 SelectInHDC selectMask(dcSrc, (HBITMAP)mask->GetMaskBitmap()),
1692 selectBitmap(dcDst, iconInfo.hbmColor);
1693
1694 if ( !::BitBlt(dcDst, 0, 0, bmp.GetWidth(), bmp.GetHeight(),
1695 dcSrc, 0, 0, SRCAND) )
1696 {
1697 wxLogLastError(_T("BitBlt"));
1698 }
1699 }
1700
1701 HICON hicon = ::CreateIconIndirect(&iconInfo);
1702
0806fc20 1703 if ( !bmp.GetMask() && !bmp.HasAlpha() )
211b54b1
VZ
1704 {
1705 // we created the mask, now delete it
1706 delete mask;
1707 }
1708
1709 // delete the inverted mask bitmap we created as well
1710 ::DeleteObject(iconInfo.hbmMask);
1711
1712 return hicon;
1713}
1714
1715HICON wxBitmapToHICON(const wxBitmap& bmp)
1716{
fcf90ee1 1717 return wxBitmapToIconOrCursor(bmp, true, 0, 0);
211b54b1
VZ
1718}
1719
1720HCURSOR wxBitmapToHCURSOR(const wxBitmap& bmp, int hotSpotX, int hotSpotY)
1721{
fcf90ee1 1722 return (HCURSOR)wxBitmapToIconOrCursor(bmp, false, hotSpotX, hotSpotY);
211b54b1
VZ
1723}
1724
1725HBITMAP wxInvertMask(HBITMAP hbmpMask, int w, int h)
4b7f2165 1726{
04ef50df 1727#ifndef __WXMICROWIN__
4b7f2165
VZ
1728 wxCHECK_MSG( hbmpMask, 0, _T("invalid bitmap in wxInvertMask") );
1729
1730 // get width/height from the bitmap if not given
1731 if ( !w || !h )
1732 {
1733 BITMAP bm;
1734 ::GetObject(hbmpMask, sizeof(BITMAP), (LPVOID)&bm);
1735 w = bm.bmWidth;
1736 h = bm.bmHeight;
1737 }
1738
1739 HDC hdcSrc = ::CreateCompatibleDC(NULL);
1740 HDC hdcDst = ::CreateCompatibleDC(NULL);
1741 if ( !hdcSrc || !hdcDst )
1742 {
f6bcfd97 1743 wxLogLastError(wxT("CreateCompatibleDC"));
4b7f2165
VZ
1744 }
1745
1746 HBITMAP hbmpInvMask = ::CreateBitmap(w, h, 1, 1, 0);
1747 if ( !hbmpInvMask )
1748 {
f6bcfd97 1749 wxLogLastError(wxT("CreateBitmap"));
4b7f2165
VZ
1750 }
1751
e7222d65
JS
1752 HGDIOBJ srcTmp = ::SelectObject(hdcSrc, hbmpMask);
1753 HGDIOBJ dstTmp = ::SelectObject(hdcDst, hbmpInvMask);
4b7f2165
VZ
1754 if ( !::BitBlt(hdcDst, 0, 0, w, h,
1755 hdcSrc, 0, 0,
1756 NOTSRCCOPY) )
1757 {
f6bcfd97 1758 wxLogLastError(wxT("BitBlt"));
4b7f2165 1759 }
7b46ecac 1760
e7222d65
JS
1761 // Deselect objects
1762 SelectObject(hdcSrc,srcTmp);
1763 SelectObject(hdcDst,dstTmp);
fcf90ee1 1764
4b7f2165
VZ
1765 ::DeleteDC(hdcSrc);
1766 ::DeleteDC(hdcDst);
1767
1768 return hbmpInvMask;
04ef50df
JS
1769#else
1770 return 0;
1771#endif
4b7f2165 1772}