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1 | /////////////////////////////////////////////////////////////////////////////// |
2 | // Name: os2/evtloop.cpp | |
3 | // Purpose: implements wxEventLoop for PM | |
4 | // Author: Vadim Zeitlin | |
5 | // Modified by: | |
6 | // Created: 01.06.01 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) 2001 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr> | |
6aa89a22 | 9 | // License: wxWindows licence |
251b80c4 KB |
10 | /////////////////////////////////////////////////////////////////////////////// |
11 | ||
12 | // ============================================================================ | |
13 | // declarations | |
14 | // ============================================================================ | |
15 | ||
16 | // ---------------------------------------------------------------------------- | |
17 | // headers | |
18 | // ---------------------------------------------------------------------------- | |
19 | ||
20 | #ifdef __GNUG__ | |
21 | #pragma implementation "evtloop.h" | |
22 | #endif | |
23 | ||
24 | // For compilers that support precompilation, includes "wx.h". | |
25 | #include "wx/wxprec.h" | |
26 | ||
27 | #ifdef __BORLANDC__ | |
28 | #pragma hdrstop | |
29 | #endif | |
30 | ||
31 | #ifndef WX_PRECOMP | |
32 | #include "wx/window.h" | |
33 | #include "wx/app.h" | |
34 | #endif //WX_PRECOMP | |
35 | ||
36 | #include "wx/evtloop.h" | |
37 | #include "wx/tooltip.h" | |
38 | ||
39 | #include "wx/os2/private.h" | |
40 | ||
41 | #if wxUSE_THREADS | |
42 | // define the array of QMSG strutures | |
43 | WX_DECLARE_OBJARRAY(QMSG, wxMsgArray); | |
44 | // VS: this is a bit dirty - it duplicates same declaration in app.cpp | |
45 | // (and there's no WX_DEFINE_OBJARRAY for that reason - it is already | |
46 | // defined in app.cpp). | |
47 | #endif | |
48 | ||
49 | extern HAB vHabMain; | |
50 | ||
51 | // ---------------------------------------------------------------------------- | |
52 | // wxEventLoopImpl | |
53 | // ---------------------------------------------------------------------------- | |
54 | ||
55 | class WXDLLEXPORT wxEventLoopImpl | |
56 | { | |
57 | public: | |
58 | // ctor | |
59 | wxEventLoopImpl() { SetExitCode(0); } | |
60 | ||
61 | // process a message | |
62 | void ProcessMessage(QMSG *msg); | |
63 | ||
64 | // generate an idle message, return TRUE if more idle time requested | |
65 | bool SendIdleMessage(); | |
66 | ||
67 | // set/get the exit code | |
68 | void SetExitCode(int exitcode) { m_exitcode = exitcode; } | |
69 | int GetExitCode() const { return m_exitcode; } | |
70 | ||
71 | private: | |
72 | // preprocess a message, return TRUE if processed (i.e. no further | |
73 | // dispatching required) | |
74 | bool PreProcessMessage(QMSG *msg); | |
75 | ||
76 | // the exit code of the event loop | |
77 | int m_exitcode; | |
78 | }; | |
79 | ||
80 | // ============================================================================ | |
81 | // wxEventLoopImpl implementation | |
82 | // ============================================================================ | |
83 | ||
84 | // ---------------------------------------------------------------------------- | |
85 | // wxEventLoopImpl message processing | |
86 | // ---------------------------------------------------------------------------- | |
87 | ||
88 | void wxEventLoopImpl::ProcessMessage(QMSG *msg) | |
89 | { | |
90 | // give us the chance to preprocess the message first | |
91 | if ( !PreProcessMessage(msg) ) | |
92 | { | |
93 | // if it wasn't done, dispatch it to the corresponding window | |
94 | ::WinDispatchMsg(vHabMain, msg); | |
95 | } | |
96 | } | |
97 | ||
98 | bool wxEventLoopImpl::PreProcessMessage(QMSG *msg) | |
99 | { | |
100 | HWND hWnd = msg->hwnd; | |
101 | wxWindow *wndThis = wxFindWinFromHandle((WXHWND)hWnd); | |
102 | ||
103 | #if wxUSE_TOOLTIPS | |
104 | // we must relay WM_MOUSEMOVE events to the tooltip ctrl if we want it to | |
105 | // popup the tooltip bubbles | |
106 | if ( wndThis && (msg->message == WM_MOUSEMOVE) ) | |
107 | { | |
108 | wxToolTip *tt = wndThis->GetToolTip(); | |
109 | if ( tt ) | |
110 | { | |
111 | tt->RelayEvent((WXMSG *)msg); | |
112 | } | |
113 | } | |
114 | #endif // wxUSE_TOOLTIPS | |
115 | ||
116 | // try translations first; find the youngest window with a translation | |
117 | // table. | |
118 | wxWindow *wnd; | |
119 | for ( wnd = wndThis; wnd; wnd = wnd->GetParent() ) | |
120 | { | |
121 | if ( wnd->OS2TranslateMessage((WXMSG *)msg) ) | |
122 | return TRUE; | |
123 | } | |
124 | ||
125 | // Anyone for a non-translation message? Try youngest descendants first. | |
126 | for ( wnd = wndThis; wnd; wnd = wnd->GetParent() ) | |
127 | { | |
128 | if ( wnd->OS2ProcessMessage((WXMSG *)msg) ) | |
129 | return TRUE; | |
130 | } | |
131 | ||
132 | return FALSE; | |
133 | } | |
134 | ||
135 | // ---------------------------------------------------------------------------- | |
136 | // wxEventLoopImpl idle event processing | |
137 | // ---------------------------------------------------------------------------- | |
138 | ||
139 | bool wxEventLoopImpl::SendIdleMessage() | |
140 | { | |
e39af974 | 141 | return wxTheApp->ProcessIdle() ; |
251b80c4 KB |
142 | } |
143 | ||
144 | // ============================================================================ | |
145 | // wxEventLoop implementation | |
146 | // ============================================================================ | |
147 | ||
148 | wxEventLoop *wxEventLoop::ms_activeLoop = NULL; | |
149 | ||
150 | // ---------------------------------------------------------------------------- | |
151 | // wxEventLoop running and exiting | |
152 | // ---------------------------------------------------------------------------- | |
153 | ||
154 | wxEventLoop::~wxEventLoop() | |
155 | { | |
156 | wxASSERT_MSG( !m_impl, _T("should have been deleted in Run()") ); | |
157 | } | |
158 | ||
159 | bool wxEventLoop::IsRunning() const | |
160 | { | |
161 | return m_impl != NULL; | |
162 | } | |
163 | ||
164 | int wxEventLoop::Run() | |
165 | { | |
166 | // event loops are not recursive, you need to create another loop! | |
167 | wxCHECK_MSG( !IsRunning(), -1, _T("can't reenter a message loop") ); | |
168 | ||
169 | m_impl = new wxEventLoopImpl; | |
170 | ||
171 | wxEventLoop *oldLoop = ms_activeLoop; | |
172 | ms_activeLoop = this; | |
173 | ||
174 | for ( ;; ) | |
175 | { | |
176 | #if wxUSE_THREADS | |
177 | wxMutexGuiLeaveOrEnter(); | |
178 | #endif // wxUSE_THREADS | |
179 | ||
180 | // generate and process idle events for as long as we don't have | |
181 | // anything else to do | |
182 | while ( !Pending() && m_impl->SendIdleMessage() ) | |
183 | ; | |
184 | ||
185 | // a message came or no more idle processing to do, sit in Dispatch() | |
186 | // waiting for the next message | |
187 | if ( !Dispatch() ) | |
188 | { | |
189 | // we got WM_QUIT | |
190 | break; | |
191 | } | |
192 | } | |
193 | ||
194 | int exitcode = m_impl->GetExitCode(); | |
195 | delete m_impl; | |
196 | m_impl = NULL; | |
197 | ||
198 | ms_activeLoop = oldLoop; | |
199 | ||
200 | return exitcode; | |
201 | } | |
202 | ||
203 | void wxEventLoop::Exit(int rc) | |
204 | { | |
205 | wxCHECK_RET( IsRunning(), _T("can't call Exit() if not running") ); | |
206 | ||
207 | m_impl->SetExitCode(rc); | |
208 | ||
209 | ::WinPostMsg(NULL, WM_QUIT, 0, 0); | |
210 | } | |
211 | ||
212 | // ---------------------------------------------------------------------------- | |
213 | // wxEventLoop message processing dispatching | |
214 | // ---------------------------------------------------------------------------- | |
215 | ||
216 | bool wxEventLoop::Pending() const | |
217 | { | |
218 | QMSG msg; | |
219 | return ::WinPeekMsg(vHabMain, &msg, 0, 0, 0, PM_NOREMOVE) != 0; | |
220 | } | |
221 | ||
222 | bool wxEventLoop::Dispatch() | |
223 | { | |
224 | wxCHECK_MSG( IsRunning(), FALSE, _T("can't call Dispatch() if not running") ); | |
225 | ||
226 | QMSG msg; | |
227 | BOOL rc = ::WinGetMsg(vHabMain, &msg, (HWND) NULL, 0, 0); | |
228 | ||
229 | if ( rc == 0 ) | |
230 | { | |
231 | // got WM_QUIT | |
232 | return FALSE; | |
233 | } | |
234 | ||
235 | if ( rc == -1 ) | |
236 | { | |
237 | // should never happen, but let's test for it nevertheless | |
238 | wxLogLastError(wxT("GetMessage")); | |
239 | ||
240 | // still break from the loop | |
241 | return FALSE; | |
242 | } | |
243 | ||
244 | #if wxUSE_THREADS | |
245 | wxASSERT_MSG( wxThread::IsMain(), | |
246 | wxT("only the main thread can process Windows messages") ); | |
247 | ||
248 | static bool s_hadGuiLock = TRUE; | |
249 | static wxMsgArray s_aSavedMessages; | |
250 | ||
251 | // if a secondary thread owning the mutex is doing GUI calls, save all | |
252 | // messages for later processing - we can't process them right now because | |
253 | // it will lead to recursive library calls (and we're not reentrant) | |
254 | if ( !wxGuiOwnedByMainThread() ) | |
255 | { | |
256 | s_hadGuiLock = FALSE; | |
257 | ||
258 | // leave out WM_COMMAND messages: too dangerous, sometimes | |
259 | // the message will be processed twice | |
260 | if ( !wxIsWaitingForThread() || msg.message != WM_COMMAND ) | |
261 | { | |
262 | s_aSavedMessages.Add(msg); | |
263 | } | |
264 | ||
265 | return TRUE; | |
266 | } | |
267 | else | |
268 | { | |
269 | // have we just regained the GUI lock? if so, post all of the saved | |
270 | // messages | |
271 | // | |
272 | // FIXME of course, it's not _exactly_ the same as processing the | |
273 | // messages normally - expect some things to break... | |
274 | if ( !s_hadGuiLock ) | |
275 | { | |
276 | s_hadGuiLock = TRUE; | |
277 | ||
278 | size_t count = s_aSavedMessages.Count(); | |
279 | for ( size_t n = 0; n < count; n++ ) | |
280 | { | |
281 | MSG& msg = s_aSavedMessages[n]; | |
282 | m_impl->ProcessMessage(&msg); | |
283 | } | |
284 | ||
285 | s_aSavedMessages.Empty(); | |
286 | } | |
287 | } | |
288 | #endif // wxUSE_THREADS | |
289 | ||
290 | m_impl->ProcessMessage(&msg); | |
291 | ||
292 | return TRUE; | |
293 | } | |
294 |