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Don't crash on malformed HTML in wxHTML font tag handler.
[wxWidgets.git] / src / png / projects / visualc6 / pngtest.dsp
CommitLineData
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1# Microsoft Developer Studio Project File - Name="pngtest" - Package Owner=<4>\r
2# Microsoft Developer Studio Generated Build File, Format Version 6.00\r
3# ** DO NOT EDIT **\r
4\r
5# TARGTYPE "Win32 (x86) Console Application" 0x0103\r
6\r
7CFG=pngtest - Win32 DLL Release\r
8!MESSAGE This is not a valid makefile. To build this project using NMAKE,\r
9!MESSAGE use the Export Makefile command and run\r
10!MESSAGE \r
11!MESSAGE NMAKE /f "pngtest.mak".\r
12!MESSAGE \r
13!MESSAGE You can specify a configuration when running NMAKE\r
14!MESSAGE by defining the macro CFG on the command line. For example:\r
15!MESSAGE \r
16!MESSAGE NMAKE /f "pngtest.mak" CFG="pngtest - Win32 DLL Release"\r
17!MESSAGE \r
18!MESSAGE Possible choices for configuration are:\r
19!MESSAGE \r
20!MESSAGE "pngtest - Win32 DLL Release" (based on "Win32 (x86) Console Application")\r
21!MESSAGE "pngtest - Win32 DLL Debug" (based on "Win32 (x86) Console Application")\r
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22!MESSAGE "pngtest - Win32 LIB Release" (based on "Win32 (x86) Console Application")\r
23!MESSAGE "pngtest - Win32 LIB Debug" (based on "Win32 (x86) Console Application")\r
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24!MESSAGE \r
25\r
26# Begin Project\r
27# PROP AllowPerConfigDependencies 0\r
28# PROP Scc_ProjName ""\r
29# PROP Scc_LocalPath ""\r
30CPP=cl.exe\r
31RSC=rc.exe\r
32\r
33!IF "$(CFG)" == "pngtest - Win32 DLL Release"\r
34\r
35# PROP BASE Use_MFC 0\r
36# PROP BASE Use_Debug_Libraries 0\r
37# PROP BASE Output_Dir "pngtest___Win32_DLL_Release"\r
38# PROP BASE Intermediate_Dir "pngtest___Win32_DLL_Release"\r
39# PROP BASE Target_Dir ""\r
40# PROP Use_MFC 0\r
41# PROP Use_Debug_Libraries 0\r
42# PROP Output_Dir "Win32_DLL_Release"\r
43# PROP Intermediate_Dir "Win32_DLL_Release"\r
44# PROP Ignore_Export_Lib 0\r
45# PROP Target_Dir ""\r
46# ADD BASE CPP /nologo /W3 /O2 /D "WIN32" /D "NDEBUG" /FD /c\r
47# SUBTRACT BASE CPP /YX\r
b61cc19c 48# ADD CPP /nologo /MD /W3 /O2 /I "..\..\..\zlib" /D "WIN32" /D "NDEBUG" /D "PNG_DLL" /D "PNG_NO_STDIO" /FD /c\r
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49# SUBTRACT CPP /YX\r
50# ADD BASE RSC /l 0x409 /d "NDEBUG"\r
51# ADD RSC /l 0x409 /d "NDEBUG"\r
52BSC32=bscmake.exe\r
53# ADD BASE BSC32 /nologo\r
54# ADD BSC32 /nologo\r
55LINK32=link.exe\r
56# ADD BASE LINK32 /nologo /subsystem:console /machine:I386\r
b61cc19c 57# ADD LINK32 Win32_DLL_Release\libpng14.lib ..\..\..\zlib\projects\visualc6\Win32_DLL_Release\zlib1.lib /nologo /subsystem:console /machine:I386\r
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58# Begin Special Build Tool\r
59OutDir=.\Win32_DLL_Release\r
60SOURCE="$(InputPath)"\r
61PostBuild_Desc=[Run Test]\r
62PostBuild_Cmds=set path=$(outdir);..\..\..\zlib\projects\visualc6\Win32_DLL_Release; $(outdir)\pngtest.exe ..\..\pngtest.png\r
63# End Special Build Tool\r
64\r
65!ELSEIF "$(CFG)" == "pngtest - Win32 DLL Debug"\r
66\r
67# PROP BASE Use_MFC 0\r
68# PROP BASE Use_Debug_Libraries 1\r
69# PROP BASE Output_Dir "pngtest___Win32_DLL_Debug"\r
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75# PROP Intermediate_Dir "Win32_DLL_Debug"\r
76# PROP Ignore_Export_Lib 0\r
77# PROP Target_Dir ""\r
78# ADD BASE CPP /nologo /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /FD /GZ /c\r
79# SUBTRACT BASE CPP /YX\r
b61cc19c 80# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /I "..\..\..\zlib" /D "WIN32" /D "_DEBUG" /D "PNG_DLL" /D "PNG_NO_STDIO" /FD /GZ /c\r
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81# SUBTRACT CPP /YX\r
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83# ADD RSC /l 0x409 /d "_DEBUG"\r
84BSC32=bscmake.exe\r
85# ADD BASE BSC32 /nologo\r
86# ADD BSC32 /nologo\r
87LINK32=link.exe\r
88# ADD BASE LINK32 /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept\r
b61cc19c 89# ADD LINK32 Win32_DLL_Debug\libpng14d.lib ..\..\..\zlib\projects\visualc6\Win32_DLL_Debug\zlib1d.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept\r
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90# Begin Special Build Tool\r
91OutDir=.\Win32_DLL_Debug\r
92SOURCE="$(InputPath)"\r
93PostBuild_Desc=[Run Test]\r
94PostBuild_Cmds=set path=$(outdir);..\..\..\zlib\projects\visualc6\Win32_DLL_Debug; $(outdir)\pngtest.exe ..\..\pngtest.png\r
95# End Special Build Tool\r
96\r
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97!ELSEIF "$(CFG)" == "pngtest - Win32 LIB Release"\r
98\r
99# PROP BASE Use_MFC 0\r
100# PROP BASE Use_Debug_Libraries 0\r
101# PROP BASE Output_Dir "pngtest___Win32_LIB_Release"\r
102# PROP BASE Intermediate_Dir "pngtest___Win32_LIB_Release"\r
103# PROP BASE Target_Dir ""\r
104# PROP Use_MFC 0\r
105# PROP Use_Debug_Libraries 0\r
106# PROP Output_Dir "Win32_LIB_Release"\r
107# PROP Intermediate_Dir "Win32_LIB_Release"\r
108# PROP Ignore_Export_Lib 0\r
109# PROP Target_Dir ""\r
110# ADD BASE CPP /nologo /W3 /O2 /D "WIN32" /D "NDEBUG" /FD /c\r
111# SUBTRACT BASE CPP /YX\r
112# ADD CPP /nologo /MD /W3 /O2 /I "..\..\..\zlib" /D "WIN32" /D "NDEBUG" /FD /c\r
113# SUBTRACT CPP /YX\r
114# ADD BASE RSC /l 0x409 /d "NDEBUG"\r
115# ADD RSC /l 0x409 /d "NDEBUG"\r
116BSC32=bscmake.exe\r
117# ADD BASE BSC32 /nologo\r
118# ADD BSC32 /nologo\r
119LINK32=link.exe\r
120# ADD BASE LINK32 /nologo /subsystem:console /machine:I386\r
121# ADD LINK32 Win32_LIB_Release\libpng.lib ..\..\..\zlib\projects\visualc6\Win32_LIB_Release\zlib.lib /nologo /subsystem:console /machine:I386\r
122# Begin Special Build Tool\r
123OutDir=.\Win32_LIB_Release\r
124SOURCE="$(InputPath)"\r
125PostBuild_Desc=[Run Test]\r
126PostBuild_Cmds=$(outdir)\pngtest.exe ..\..\pngtest.png\r
127# End Special Build Tool\r
128\r
129!ELSEIF "$(CFG)" == "pngtest - Win32 LIB Debug"\r
130\r
131# PROP BASE Use_MFC 0\r
132# PROP BASE Use_Debug_Libraries 1\r
133# PROP BASE Output_Dir "pngtest___Win32_LIB_Debug"\r
134# PROP BASE Intermediate_Dir "pngtest___Win32_LIB_Debug"\r
135# PROP BASE Target_Dir ""\r
136# PROP Use_MFC 0\r
137# PROP Use_Debug_Libraries 1\r
138# PROP Output_Dir "Win32_LIB_Debug"\r
139# PROP Intermediate_Dir "Win32_LIB_Debug"\r
140# PROP Ignore_Export_Lib 0\r
141# PROP Target_Dir ""\r
142# ADD BASE CPP /nologo /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /FD /GZ /c\r
143# SUBTRACT BASE CPP /YX\r
144# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /I "..\..\..\zlib" /D "WIN32" /D "_DEBUG" /FD /GZ /c\r
145# SUBTRACT CPP /YX\r
146# ADD BASE RSC /l 0x409 /d "_DEBUG"\r
147# ADD RSC /l 0x409 /d "_DEBUG"\r
148BSC32=bscmake.exe\r
149# ADD BASE BSC32 /nologo\r
150# ADD BSC32 /nologo\r
151LINK32=link.exe\r
152# ADD BASE LINK32 /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept\r
153# ADD LINK32 Win32_LIB_Debug\libpngd.lib ..\..\..\zlib\projects\visualc6\Win32_LIB_Debug\zlibd.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept\r
154# Begin Special Build Tool\r
155OutDir=.\Win32_LIB_Debug\r
156SOURCE="$(InputPath)"\r
157PostBuild_Desc=[Run Test]\r
158PostBuild_Cmds=$(outdir)\pngtest.exe ..\..\pngtest.png\r
159# End Special Build Tool\r
160\r
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161!ENDIF \r
162\r
163# Begin Target\r
164\r
165# Name "pngtest - Win32 DLL Release"\r
166# Name "pngtest - Win32 DLL Debug"\r
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167# Name "pngtest - Win32 LIB Release"\r
168# Name "pngtest - Win32 LIB Debug"\r
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169# Begin Group "Source Files"\r
170\r
171# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"\r
172# Begin Source File\r
173\r
174SOURCE=..\..\pngtest.c\r
175# End Source File\r
176# End Group\r
177# End Target\r
178# End Project\r