]> git.saurik.com Git - wxWidgets.git/blame - src/generic/scrlwing.cpp
use IMPLEMENT_APP_CONSOLE and not IMPLEMENT_APP for console apps
[wxWidgets.git] / src / generic / scrlwing.cpp
CommitLineData
c801d85f 1/////////////////////////////////////////////////////////////////////////////
ed4b0fdc 2// Name: src/generic/scrlwing.cpp
d32e78bd 3// Purpose: wxScrolledWindow implementation
c801d85f 4// Author: Julian Smart
566d84a7
RL
5// Modified by: Vadim Zeitlin on 31.08.00: wxScrollHelper allows to implement.
6// Ron Lee on 10.4.02: virtual size / auto scrollbars et al.
c801d85f
KB
7// Created: 01/02/97
8// RCS-ID: $Id$
77ffb593 9// Copyright: (c) wxWidgets team
65571936 10// Licence: wxWindows licence
c801d85f
KB
11/////////////////////////////////////////////////////////////////////////////
12
d80cd92a
VZ
13// ============================================================================
14// declarations
15// ============================================================================
16
17// ----------------------------------------------------------------------------
18// headers
19// ----------------------------------------------------------------------------
20
c801d85f
KB
21// For compilers that support precompilation, includes "wx.h".
22#include "wx/wxprec.h"
23
c801d85f 24#ifdef __BORLANDC__
d80cd92a 25 #pragma hdrstop
c801d85f
KB
26#endif
27
de6185e2
WS
28#include "wx/scrolwin.h"
29
30#ifndef WX_PRECOMP
31 #include "wx/utils.h"
8e609c82 32 #include "wx/panel.h"
ed4b0fdc 33 #include "wx/dcclient.h"
7d616e99 34 #include "wx/timer.h"
ed2fbeb8 35 #include "wx/sizer.h"
7d616e99 36 #include "wx/settings.h"
4b316329 37#endif
ed4b0fdc 38
b9dac1ab
JS
39#ifdef __WXMAC__
40#include "wx/scrolbar.h"
41#endif
42
2a201ef8 43#include "wx/recguard.h"
c801d85f 44
48d1144b 45#ifdef __WXMSW__
1e6feb95 46 #include <windows.h> // for DLGC_WANTARROWS
7acf6a92 47 #include "wx/msw/winundef.h"
48d1144b
JS
48#endif
49
a91b47e8
JS
50#ifdef __WXMOTIF__
51// For wxRETAINED implementation
338dd992
JJ
52#ifdef __VMS__ //VMS's Xm.h is not (yet) compatible with C++
53 //This code switches off the compiler warnings
54# pragma message disable nosimpint
55#endif
a91b47e8 56#include <Xm/Xm.h>
338dd992
JJ
57#ifdef __VMS__
58# pragma message enable nosimpint
59#endif
a91b47e8
JS
60#endif
61
066f1b7a 62/*
ca65c044
WS
63 TODO PROPERTIES
64 style wxHSCROLL | wxVSCROLL
066f1b7a
SC
65*/
66
d80cd92a 67// ----------------------------------------------------------------------------
1e6feb95
VZ
68// wxScrollHelperEvtHandler: intercept the events from the window and forward
69// them to wxScrollHelper
d80cd92a
VZ
70// ----------------------------------------------------------------------------
71
349efbaa 72class WXDLLEXPORT wxScrollHelperEvtHandler : public wxEvtHandler
1e6feb95
VZ
73{
74public:
75 wxScrollHelperEvtHandler(wxScrollHelper *scrollHelper)
76 {
77 m_scrollHelper = scrollHelper;
78 }
d80cd92a 79
1e6feb95
VZ
80 virtual bool ProcessEvent(wxEvent& event);
81
ca65c044 82 void ResetDrawnFlag() { m_hasDrawnWindow = false; }
349efbaa 83
1e6feb95
VZ
84private:
85 wxScrollHelper *m_scrollHelper;
349efbaa
VZ
86
87 bool m_hasDrawnWindow;
22f3361e
VZ
88
89 DECLARE_NO_COPY_CLASS(wxScrollHelperEvtHandler)
1e6feb95
VZ
90};
91
4b316329 92#if wxUSE_TIMER
1e6feb95
VZ
93// ----------------------------------------------------------------------------
94// wxAutoScrollTimer: the timer used to generate a stream of scroll events when
95// a captured mouse is held outside the window
96// ----------------------------------------------------------------------------
97
98class wxAutoScrollTimer : public wxTimer
99{
100public:
101 wxAutoScrollTimer(wxWindow *winToScroll, wxScrollHelper *scroll,
102 wxEventType eventTypeToSend,
103 int pos, int orient);
104
105 virtual void Notify();
106
107private:
108 wxWindow *m_win;
109 wxScrollHelper *m_scrollHelper;
110 wxEventType m_eventType;
111 int m_pos,
112 m_orient;
22f3361e
VZ
113
114 DECLARE_NO_COPY_CLASS(wxAutoScrollTimer)
1e6feb95 115};
d80cd92a
VZ
116
117// ============================================================================
118// implementation
119// ============================================================================
120
121// ----------------------------------------------------------------------------
1e6feb95 122// wxAutoScrollTimer
d80cd92a
VZ
123// ----------------------------------------------------------------------------
124
1e6feb95
VZ
125wxAutoScrollTimer::wxAutoScrollTimer(wxWindow *winToScroll,
126 wxScrollHelper *scroll,
127 wxEventType eventTypeToSend,
128 int pos, int orient)
c801d85f 129{
1e6feb95
VZ
130 m_win = winToScroll;
131 m_scrollHelper = scroll;
132 m_eventType = eventTypeToSend;
133 m_pos = pos;
134 m_orient = orient;
c801d85f
KB
135}
136
1e6feb95 137void wxAutoScrollTimer::Notify()
c801d85f 138{
1e6feb95
VZ
139 // only do all this as long as the window is capturing the mouse
140 if ( wxWindow::GetCapture() != m_win )
141 {
142 Stop();
143 }
144 else // we still capture the mouse, continue generating events
145 {
146 // first scroll the window if we are allowed to do it
147 wxScrollWinEvent event1(m_eventType, m_pos, m_orient);
148 event1.SetEventObject(m_win);
149 if ( m_scrollHelper->SendAutoScrollEvents(event1) &&
150 m_win->GetEventHandler()->ProcessEvent(event1) )
151 {
152 // and then send a pseudo mouse-move event to refresh the selection
153 wxMouseEvent event2(wxEVT_MOTION);
154 wxGetMousePosition(&event2.m_x, &event2.m_y);
155
156 // the mouse event coordinates should be client, not screen as
157 // returned by wxGetMousePosition
158 wxWindow *parentTop = m_win;
159 while ( parentTop->GetParent() )
160 parentTop = parentTop->GetParent();
161 wxPoint ptOrig = parentTop->GetPosition();
162 event2.m_x -= ptOrig.x;
163 event2.m_y -= ptOrig.y;
164
165 event2.SetEventObject(m_win);
166
167 // FIXME: we don't fill in the other members - ok?
168
169 m_win->GetEventHandler()->ProcessEvent(event2);
170 }
171 else // can't scroll further, stop
172 {
173 Stop();
174 }
175 }
176}
4b316329 177#endif
1e6feb95
VZ
178
179// ----------------------------------------------------------------------------
180// wxScrollHelperEvtHandler
181// ----------------------------------------------------------------------------
182
183bool wxScrollHelperEvtHandler::ProcessEvent(wxEvent& event)
184{
9a268018 185 wxEventType evType = event.GetEventType();
2feed004 186
349efbaa
VZ
187 // the explanation of wxEVT_PAINT processing hack: for historic reasons
188 // there are 2 ways to process this event in classes deriving from
189 // wxScrolledWindow. The user code may
190 //
191 // 1. override wxScrolledWindow::OnDraw(dc)
192 // 2. define its own OnPaint() handler
193 //
194 // In addition, in wxUniversal wxWindow defines OnPaint() itself and
195 // always processes the draw event, so we can't just try the window
196 // OnPaint() first and call our HandleOnPaint() if it doesn't process it
197 // (the latter would never be called in wxUniversal).
198 //
199 // So the solution is to have a flag telling us whether the user code drew
200 // anything in the window. We set it to true here but reset it to false in
201 // wxScrolledWindow::OnPaint() handler (which wouldn't be called if the
202 // user code defined OnPaint() in the derived class)
ca65c044 203 m_hasDrawnWindow = true;
349efbaa 204
ff186591
VZ
205 // pass it on to the real handler
206 bool processed = wxEvtHandler::ProcessEvent(event);
207
208 // always process the size events ourselves, even if the user code handles
209 // them as well, as we need to AdjustScrollbars()
210 //
211 // NB: it is important to do it after processing the event in the normal
212 // way as HandleOnSize() may generate a wxEVT_SIZE itself if the
213 // scrollbar[s] (dis)appear and it should be seen by the user code
214 // after this one
215 if ( evType == wxEVT_SIZE )
216 {
217 m_scrollHelper->HandleOnSize((wxSizeEvent &)event);
218
ca65c044 219 return true;
ff186591
VZ
220 }
221
222 if ( processed )
349efbaa
VZ
223 {
224 // normally, nothing more to do here - except if it was a paint event
225 // which wasn't really processed, then we'll try to call our
226 // OnDraw() below (from HandleOnPaint)
c6b81ceb 227 if ( m_hasDrawnWindow || event.IsCommandEvent() )
349efbaa 228 {
ca65c044 229 return true;
349efbaa
VZ
230 }
231 }
2feed004 232
e421922f
VZ
233 if ( evType == wxEVT_PAINT )
234 {
235 m_scrollHelper->HandleOnPaint((wxPaintEvent &)event);
ca65c044 236 return true;
e421922f 237 }
1e6feb95 238
06b9c2a2
VS
239 if ( evType == wxEVT_CHILD_FOCUS )
240 {
241 m_scrollHelper->HandleOnChildFocus((wxChildFocusEvent &)event);
242 return true;
243 }
244
35c71386
VZ
245 // reset the skipped flag (which might have been set to true in
246 // ProcessEvent() above) to be able to test it below
247 bool wasSkipped = event.GetSkipped();
248 if ( wasSkipped )
249 event.Skip(false);
250
e421922f
VZ
251 if ( evType == wxEVT_SCROLLWIN_TOP ||
252 evType == wxEVT_SCROLLWIN_BOTTOM ||
253 evType == wxEVT_SCROLLWIN_LINEUP ||
254 evType == wxEVT_SCROLLWIN_LINEDOWN ||
255 evType == wxEVT_SCROLLWIN_PAGEUP ||
256 evType == wxEVT_SCROLLWIN_PAGEDOWN ||
257 evType == wxEVT_SCROLLWIN_THUMBTRACK ||
258 evType == wxEVT_SCROLLWIN_THUMBRELEASE )
259 {
35c71386
VZ
260 m_scrollHelper->HandleOnScroll((wxScrollWinEvent &)event);
261 if ( !event.GetSkipped() )
262 {
263 // it makes sense to indicate that we processed the message as we
264 // did scroll the window (and also notice that wxAutoScrollTimer
265 // relies on our return value to stop scrolling when we are at top
266 // or bottom already)
267 processed = true;
268 wasSkipped = false;
269 }
e421922f 270 }
1e6feb95 271
e421922f
VZ
272 if ( evType == wxEVT_ENTER_WINDOW )
273 {
274 m_scrollHelper->HandleOnMouseEnter((wxMouseEvent &)event);
275 }
276 else if ( evType == wxEVT_LEAVE_WINDOW )
277 {
278 m_scrollHelper->HandleOnMouseLeave((wxMouseEvent &)event);
279 }
280#if wxUSE_MOUSEWHEEL
602e3365
RR
281 // Use GTK's own scroll wheel handling in GtkScrolledWindow
282#ifndef __WXGTK20__
e421922f
VZ
283 else if ( evType == wxEVT_MOUSEWHEEL )
284 {
285 m_scrollHelper->HandleOnMouseWheel((wxMouseEvent &)event);
602e3365 286 return true;
e421922f 287 }
602e3365 288#endif
e421922f 289#endif // wxUSE_MOUSEWHEEL
e421922f
VZ
290 else if ( evType == wxEVT_CHAR )
291 {
292 m_scrollHelper->HandleOnChar((wxKeyEvent &)event);
35c71386
VZ
293 if ( !event.GetSkipped() )
294 {
295 processed = true;
296 wasSkipped = false;
297 }
1e6feb95
VZ
298 }
299
35c71386
VZ
300 if ( processed )
301 event.Skip(wasSkipped);
302
303 return processed;
1e6feb95
VZ
304}
305
306// ----------------------------------------------------------------------------
307// wxScrollHelper construction
308// ----------------------------------------------------------------------------
309
310wxScrollHelper::wxScrollHelper(wxWindow *win)
311{
d32e78bd
VZ
312 wxASSERT_MSG( win, _T("associated window can't be NULL in wxScrollHelper") );
313
1e6feb95
VZ
314 m_xScrollPixelsPerLine =
315 m_yScrollPixelsPerLine =
316 m_xScrollPosition =
317 m_yScrollPosition =
318 m_xScrollLines =
319 m_yScrollLines =
320 m_xScrollLinesPerPage =
139adb6a 321 m_yScrollLinesPerPage = 0;
1e6feb95
VZ
322
323 m_xScrollingEnabled =
ca65c044 324 m_yScrollingEnabled = true;
1e6feb95
VZ
325
326 m_scaleX =
139adb6a 327 m_scaleY = 1.0;
24ce4c18 328#if wxUSE_MOUSEWHEEL
d2c52078 329 m_wheelRotation = 0;
24ce4c18 330#endif
a58a12e9 331
1e6feb95
VZ
332 m_win =
333 m_targetWindow = (wxWindow *)NULL;
139adb6a 334
1e6feb95 335 m_timerAutoScroll = (wxTimer *)NULL;
d7da9756 336
349efbaa
VZ
337 m_handler = NULL;
338
d32e78bd 339 m_win = win;
f4fe2f20
RR
340
341 m_win->SetScrollHelper( this );
d32e78bd
VZ
342
343 // by default, the associated window is also the target window
344 DoSetTargetWindow(win);
1e6feb95 345}
d7da9756 346
1e6feb95 347wxScrollHelper::~wxScrollHelper()
d80cd92a 348{
1e6feb95
VZ
349 StopAutoScrolling();
350
349efbaa 351 DeleteEvtHandler();
d80cd92a
VZ
352}
353
354// ----------------------------------------------------------------------------
355// setting scrolling parameters
356// ----------------------------------------------------------------------------
357
1e6feb95
VZ
358void wxScrollHelper::SetScrollbars(int pixelsPerUnitX,
359 int pixelsPerUnitY,
360 int noUnitsX,
361 int noUnitsY,
362 int xPos,
363 int yPos,
364 bool noRefresh)
c801d85f 365{
b0486e0d
SN
366 int xpos, ypos;
367
368 CalcUnscrolledPosition(xPos, yPos, &xpos, &ypos);
139adb6a
RR
369 bool do_refresh =
370 (
c801d85f 371 (noUnitsX != 0 && m_xScrollLines == 0) ||
566d84a7 372 (noUnitsX < m_xScrollLines && xpos > pixelsPerUnitX * noUnitsX) ||
b0486e0d 373
c801d85f 374 (noUnitsY != 0 && m_yScrollLines == 0) ||
566d84a7 375 (noUnitsY < m_yScrollLines && ypos > pixelsPerUnitY * noUnitsY) ||
c801d85f 376 (xPos != m_xScrollPosition) ||
b0486e0d 377 (yPos != m_yScrollPosition)
139adb6a 378 );
a58a12e9 379
139adb6a
RR
380 m_xScrollPixelsPerLine = pixelsPerUnitX;
381 m_yScrollPixelsPerLine = pixelsPerUnitY;
382 m_xScrollPosition = xPos;
383 m_yScrollPosition = yPos;
a91b47e8 384
150c8d89
RL
385 int w = noUnitsX * pixelsPerUnitX;
386 int h = noUnitsY * pixelsPerUnitY;
387
2b5f62a0
VZ
388 // For better backward compatibility we set persisting limits
389 // here not just the size. It makes SetScrollbars 'sticky'
390 // emulating the old non-autoscroll behaviour.
2b43d588 391 // m_targetWindow->SetVirtualSizeHints( w, h );
a58a12e9 392
2b5f62a0
VZ
393 // The above should arguably be deprecated, this however we still need.
394
f18f464c
VZ
395 // take care not to set 0 virtual size, 0 means that we don't have any
396 // scrollbars and hence we should use the real size instead of the virtual
397 // one which is indicated by using wxDefaultCoord
398 m_targetWindow->SetVirtualSize( w ? w : wxDefaultCoord,
399 h ? h : wxDefaultCoord);
dc429f89 400
a58a12e9 401 if (do_refresh && !noRefresh)
ca65c044 402 m_targetWindow->Refresh(true, GetScrollRect());
a58a12e9 403
1f066698
VZ
404#ifndef __WXUNIVERSAL__
405 // If the target is not the same as the window with the scrollbars,
406 // then we need to update the scrollbars here, since they won't have
407 // been updated by SetVirtualSize().
408 if ( m_targetWindow != m_win )
409#endif // !__WXUNIVERSAL__
410 {
411 AdjustScrollbars();
412 }
413#ifndef __WXUNIVERSAL__
414 else
415 {
416 // otherwise this has been done by AdjustScrollbars, above
1f066698
VZ
417 }
418#endif // !__WXUNIVERSAL__
c801d85f
KB
419}
420
d80cd92a 421// ----------------------------------------------------------------------------
af4088f1 422// [target] window handling
d80cd92a 423// ----------------------------------------------------------------------------
ecab4dba 424
349efbaa 425void wxScrollHelper::DeleteEvtHandler()
ecab4dba 426{
248d771c
VZ
427 // search for m_handler in the handler list
428 if ( m_win && m_handler )
349efbaa 429 {
74f6bbf9 430 if ( m_win->RemoveEventHandler(m_handler) )
248d771c 431 {
74f6bbf9 432 delete m_handler;
248d771c 433 }
74f6bbf9
VZ
434 //else: something is very wrong, so better [maybe] leak memory than
435 // risk a crash because of double deletion
248d771c 436
74f6bbf9 437 m_handler = NULL;
349efbaa
VZ
438 }
439}
440
16361ec9
VS
441void wxScrollHelper::ResetDrawnFlag()
442{
443 wxCHECK_RET( m_handler, "invalid use of ResetDrawnFlag - no handler?" );
444 m_handler->ResetDrawnFlag();
445}
446
af4088f1 447void wxScrollHelper::DoSetTargetWindow(wxWindow *target)
349efbaa 448{
ecab4dba 449 m_targetWindow = target;
8adc196b
SC
450#ifdef __WXMAC__
451 target->MacSetClipChildren( true ) ;
452#endif
349efbaa
VZ
453
454 // install the event handler which will intercept the events we're
af4088f1
VZ
455 // interested in (but only do it for our real window, not the target window
456 // which we scroll - we don't need to hijack its events)
457 if ( m_targetWindow == m_win )
13ff9344 458 {
248d771c
VZ
459 // if we already have a handler, delete it first
460 DeleteEvtHandler();
461
13ff9344
JS
462 m_handler = new wxScrollHelperEvtHandler(this);
463 m_targetWindow->PushEventHandler(m_handler);
464 }
349efbaa
VZ
465}
466
af4088f1 467void wxScrollHelper::SetTargetWindow(wxWindow *target)
349efbaa
VZ
468{
469 wxCHECK_RET( target, wxT("target window must not be NULL") );
470
471 if ( target == m_targetWindow )
472 return;
473
af4088f1 474 DoSetTargetWindow(target);
ecab4dba
RR
475}
476
1e6feb95 477wxWindow *wxScrollHelper::GetTargetWindow() const
ecab4dba
RR
478{
479 return m_targetWindow;
480}
481
d80cd92a
VZ
482// ----------------------------------------------------------------------------
483// scrolling implementation itself
484// ----------------------------------------------------------------------------
485
1e6feb95 486void wxScrollHelper::HandleOnScroll(wxScrollWinEvent& event)
c801d85f 487{
139adb6a 488 int nScrollInc = CalcScrollInc(event);
1e6feb95 489 if ( nScrollInc == 0 )
139adb6a 490 {
1e6feb95
VZ
491 // can't scroll further
492 event.Skip();
493
494 return;
139adb6a 495 }
c801d85f 496
ca65c044 497 bool needsRefresh = false;
1e6feb95
VZ
498 int dx = 0,
499 dy = 0;
b97dc9c8 500 int orient = event.GetOrientation();
139adb6a
RR
501 if (orient == wxHORIZONTAL)
502 {
1e6feb95
VZ
503 if ( m_xScrollingEnabled )
504 {
505 dx = -m_xScrollPixelsPerLine * nScrollInc;
506 }
139adb6a 507 else
1e6feb95 508 {
ca65c044 509 needsRefresh = true;
1e6feb95 510 }
139adb6a 511 }
c801d85f 512 else
139adb6a 513 {
1e6feb95
VZ
514 if ( m_yScrollingEnabled )
515 {
516 dy = -m_yScrollPixelsPerLine * nScrollInc;
517 }
139adb6a 518 else
1e6feb95 519 {
ca65c044 520 needsRefresh = true;
1e6feb95
VZ
521 }
522 }
523
b97dc9c8
VS
524 if ( !needsRefresh )
525 {
526 // flush all pending repaints before we change m_{x,y}ScrollPosition, as
527 // otherwise invalidated area could be updated incorrectly later when
528 // ScrollWindow() makes sure they're repainted before scrolling them
93727870
SC
529#ifdef __WXMAC__
530 // wxWindowMac is taking care of making sure the update area is correctly
531 // set up, while not forcing an immediate redraw
532#else
b97dc9c8 533 m_targetWindow->Update();
93727870 534#endif
b97dc9c8
VS
535 }
536
537 if (orient == wxHORIZONTAL)
538 {
539 m_xScrollPosition += nScrollInc;
540 m_win->SetScrollPos(wxHORIZONTAL, m_xScrollPosition);
541 }
542 else
543 {
544 m_yScrollPosition += nScrollInc;
545 m_win->SetScrollPos(wxVERTICAL, m_yScrollPosition);
546 }
547
1e6feb95
VZ
548 if ( needsRefresh )
549 {
ca65c044 550 m_targetWindow->Refresh(true, GetScrollRect());
1e6feb95
VZ
551 }
552 else
553 {
d5d58a93 554 m_targetWindow->ScrollWindow(dx, dy, GetScrollRect());
3d2b9c20 555 }
c801d85f
KB
556}
557
1e6feb95 558int wxScrollHelper::CalcScrollInc(wxScrollWinEvent& event)
c801d85f 559{
ecab4dba
RR
560 int pos = event.GetPosition();
561 int orient = event.GetOrientation();
c801d85f 562
ecab4dba 563 int nScrollInc = 0;
1a8caf94 564 if (event.GetEventType() == wxEVT_SCROLLWIN_TOP)
c801d85f 565 {
ecab4dba
RR
566 if (orient == wxHORIZONTAL)
567 nScrollInc = - m_xScrollPosition;
568 else
569 nScrollInc = - m_yScrollPosition;
1a8caf94
RR
570 } else
571 if (event.GetEventType() == wxEVT_SCROLLWIN_BOTTOM)
572 {
ecab4dba
RR
573 if (orient == wxHORIZONTAL)
574 nScrollInc = m_xScrollLines - m_xScrollPosition;
575 else
576 nScrollInc = m_yScrollLines - m_yScrollPosition;
1a8caf94
RR
577 } else
578 if (event.GetEventType() == wxEVT_SCROLLWIN_LINEUP)
579 {
ecab4dba 580 nScrollInc = -1;
1a8caf94
RR
581 } else
582 if (event.GetEventType() == wxEVT_SCROLLWIN_LINEDOWN)
583 {
ecab4dba 584 nScrollInc = 1;
1a8caf94
RR
585 } else
586 if (event.GetEventType() == wxEVT_SCROLLWIN_PAGEUP)
587 {
ecab4dba
RR
588 if (orient == wxHORIZONTAL)
589 nScrollInc = -GetScrollPageSize(wxHORIZONTAL);
590 else
591 nScrollInc = -GetScrollPageSize(wxVERTICAL);
1a8caf94
RR
592 } else
593 if (event.GetEventType() == wxEVT_SCROLLWIN_PAGEDOWN)
594 {
ecab4dba
RR
595 if (orient == wxHORIZONTAL)
596 nScrollInc = GetScrollPageSize(wxHORIZONTAL);
597 else
598 nScrollInc = GetScrollPageSize(wxVERTICAL);
1a8caf94
RR
599 } else
600 if ((event.GetEventType() == wxEVT_SCROLLWIN_THUMBTRACK) ||
601 (event.GetEventType() == wxEVT_SCROLLWIN_THUMBRELEASE))
602 {
ecab4dba
RR
603 if (orient == wxHORIZONTAL)
604 nScrollInc = pos - m_xScrollPosition;
605 else
606 nScrollInc = pos - m_yScrollPosition;
c801d85f 607 }
88150e60 608
ecab4dba
RR
609 if (orient == wxHORIZONTAL)
610 {
2e9c0c01 611 if ( m_xScrollPosition + nScrollInc < 0 )
ecab4dba 612 {
2e9c0c01
VZ
613 // As -ve as we can go
614 nScrollInc = -m_xScrollPosition;
615 }
616 else // check for the other bound
617 {
618 const int posMax = m_xScrollLines - m_xScrollLinesPerPage;
619 if ( m_xScrollPosition + nScrollInc > posMax )
878ddad5 620 {
2e9c0c01
VZ
621 // As +ve as we can go
622 nScrollInc = posMax - m_xScrollPosition;
878ddad5 623 }
ecab4dba 624 }
9d9355c6 625 }
2e9c0c01 626 else // wxVERTICAL
ecab4dba 627 {
2e9c0c01 628 if ( m_yScrollPosition + nScrollInc < 0 )
d80cd92a 629 {
2e9c0c01
VZ
630 // As -ve as we can go
631 nScrollInc = -m_yScrollPosition;
ecab4dba 632 }
2e9c0c01 633 else // check for the other bound
be9b0663 634 {
2e9c0c01
VZ
635 const int posMax = m_yScrollLines - m_yScrollLinesPerPage;
636 if ( m_yScrollPosition + nScrollInc > posMax )
637 {
638 // As +ve as we can go
639 nScrollInc = posMax - m_yScrollPosition;
640 }
be9b0663 641 }
9d9355c6 642 }
9d9355c6 643
ecab4dba 644 return nScrollInc;
c801d85f
KB
645}
646
647// Adjust the scrollbars - new version.
1e6feb95 648void wxScrollHelper::AdjustScrollbars()
c801d85f 649{
2a201ef8
VZ
650 static wxRecursionGuardFlag s_flagReentrancy;
651 wxRecursionGuard guard(s_flagReentrancy);
652 if ( guard.IsInside() )
653 {
654 // don't reenter AdjustScrollbars() while another call to
655 // AdjustScrollbars() is in progress because this may lead to calling
656 // ScrollWindow() twice and this can really happen under MSW if
657 // SetScrollbar() call below adds or removes the scrollbar which
658 // changes the window size and hence results in another
659 // AdjustScrollbars() call
660 return;
661 }
662
566d84a7
RL
663 int w = 0, h = 0;
664 int oldw, oldh;
a58a12e9 665
27d029c7
RR
666 int oldXScroll = m_xScrollPosition;
667 int oldYScroll = m_yScrollPosition;
c801d85f 668
be9b0663
VZ
669 // VZ: at least under Windows this loop is useless because when scrollbars
670 // [dis]appear we get a WM_SIZE resulting in another call to
671 // AdjustScrollbars() anyhow. As it doesn't seem to do any harm I leave
672 // it here for now but it would be better to ensure that all ports
673 // generate EVT_SIZE when scrollbars [dis]appear, emulating it if
674 // necessary, and remove it later
870c86bc
JS
675 // JACS: Stop potential infinite loop by limiting number of iterations
676 int iterationCount = 0;
677 const int iterationMax = 5;
be9b0663
VZ
678 do
679 {
870c86bc 680 iterationCount ++;
d32e78bd 681
566d84a7 682 GetTargetSize(&w, 0);
c801d85f 683
878ddad5
RR
684 // scroll lines per page: if 0, no scrolling is needed
685 int linesPerPage;
686
687 if ( m_xScrollPixelsPerLine == 0 )
566d84a7 688 {
878ddad5 689 // scrolling is disabled
566d84a7
RL
690 m_xScrollLines = 0;
691 m_xScrollPosition = 0;
878ddad5 692 linesPerPage = 0;
566d84a7 693 }
878ddad5 694 else // might need scrolling
566d84a7 695 {
878ddad5
RR
696 // Round up integer division to catch any "leftover" client space.
697 const int wVirt = m_targetWindow->GetVirtualSize().GetWidth();
698 m_xScrollLines = (wVirt + m_xScrollPixelsPerLine - 1) / m_xScrollPixelsPerLine;
566d84a7
RL
699
700 // Calculate page size i.e. number of scroll units you get on the
878ddad5
RR
701 // current client window.
702 linesPerPage = w / m_xScrollPixelsPerLine;
703
704 // Special case. When client and virtual size are very close but
705 // the client is big enough, kill scrollbar.
706 if ((linesPerPage < m_xScrollLines) && (w >= wVirt)) ++linesPerPage;
707
708 if (linesPerPage >= m_xScrollLines)
709 {
710 // we're big enough to not need scrolling
711 linesPerPage =
712 m_xScrollLines =
713 m_xScrollPosition = 0;
714 }
715 else // we do need a scrollbar
716 {
717 if ( linesPerPage < 1 )
718 linesPerPage = 1;
719
720 // Correct position if greater than extent of canvas minus
721 // the visible portion of it or if below zero
722 const int posMax = m_xScrollLines - linesPerPage;
723 if ( m_xScrollPosition > posMax )
724 m_xScrollPosition = posMax;
725 else if ( m_xScrollPosition < 0 )
726 m_xScrollPosition = 0;
727 }
566d84a7 728 }
c801d85f 729
878ddad5
RR
730 m_win->SetScrollbar(wxHORIZONTAL, m_xScrollPosition,
731 linesPerPage, m_xScrollLines);
a58a12e9 732
878ddad5
RR
733 // The amount by which we scroll when paging
734 SetScrollPageSize(wxHORIZONTAL, linesPerPage);
735
736 GetTargetSize(0, &h);
be9b0663
VZ
737
738 if ( m_yScrollPixelsPerLine == 0 )
566d84a7 739 {
be9b0663 740 // scrolling is disabled
566d84a7
RL
741 m_yScrollLines = 0;
742 m_yScrollPosition = 0;
be9b0663 743 linesPerPage = 0;
566d84a7 744 }
be9b0663 745 else // might need scrolling
566d84a7 746 {
878ddad5
RR
747 // Round up integer division to catch any "leftover" client space.
748 const int hVirt = m_targetWindow->GetVirtualSize().GetHeight();
749 m_yScrollLines = ( hVirt + m_yScrollPixelsPerLine - 1 ) / m_yScrollPixelsPerLine;
566d84a7
RL
750
751 // Calculate page size i.e. number of scroll units you get on the
878ddad5 752 // current client window.
be9b0663 753 linesPerPage = h / m_yScrollPixelsPerLine;
878ddad5
RR
754
755 // Special case. When client and virtual size are very close but
756 // the client is big enough, kill scrollbar.
757 if ((linesPerPage < m_yScrollLines) && (h >= hVirt)) ++linesPerPage;
758
759 if (linesPerPage >= m_yScrollLines)
be9b0663
VZ
760 {
761 // we're big enough to not need scrolling
762 linesPerPage =
763 m_yScrollLines =
764 m_yScrollPosition = 0;
765 }
766 else // we do need a scrollbar
767 {
768 if ( linesPerPage < 1 )
769 linesPerPage = 1;
770
771 // Correct position if greater than extent of canvas minus
772 // the visible portion of it or if below zero
773 const int posMax = m_yScrollLines - linesPerPage;
774 if ( m_yScrollPosition > posMax )
775 m_yScrollPosition = posMax;
776 else if ( m_yScrollPosition < 0 )
777 m_yScrollPosition = 0;
778 }
779 }
566d84a7 780
be9b0663
VZ
781 m_win->SetScrollbar(wxVERTICAL, m_yScrollPosition,
782 linesPerPage, m_yScrollLines);
566d84a7 783
be9b0663
VZ
784 // The amount by which we scroll when paging
785 SetScrollPageSize(wxVERTICAL, linesPerPage);
c801d85f 786
139adb6a 787
be9b0663 788 // If a scrollbar (dis)appeared as a result of this, adjust them again.
566d84a7
RL
789 oldw = w;
790 oldh = h;
791
792 GetTargetSize( &w, &h );
870c86bc 793 } while ( (w != oldw || h != oldh) && (iterationCount < iterationMax) );
566d84a7
RL
794
795#ifdef __WXMOTIF__
796 // Sorry, some Motif-specific code to implement a backing pixmap
797 // for the wxRETAINED style. Implementing a backing store can't
798 // be entirely generic because it relies on the wxWindowDC implementation
799 // to duplicate X drawing calls for the backing pixmap.
800
801 if ( m_targetWindow->GetWindowStyle() & wxRETAINED )
139adb6a 802 {
566d84a7
RL
803 Display* dpy = XtDisplay((Widget)m_targetWindow->GetMainWidget());
804
805 int totalPixelWidth = m_xScrollLines * m_xScrollPixelsPerLine;
806 int totalPixelHeight = m_yScrollLines * m_yScrollPixelsPerLine;
807 if (m_targetWindow->GetBackingPixmap() &&
808 !((m_targetWindow->GetPixmapWidth() == totalPixelWidth) &&
809 (m_targetWindow->GetPixmapHeight() == totalPixelHeight)))
810 {
811 XFreePixmap (dpy, (Pixmap) m_targetWindow->GetBackingPixmap());
812 m_targetWindow->SetBackingPixmap((WXPixmap) 0);
813 }
814
815 if (!m_targetWindow->GetBackingPixmap() &&
9b66c26a 816 (m_xScrollLines != 0) && (m_yScrollLines != 0))
566d84a7
RL
817 {
818 int depth = wxDisplayDepth();
819 m_targetWindow->SetPixmapWidth(totalPixelWidth);
820 m_targetWindow->SetPixmapHeight(totalPixelHeight);
821 m_targetWindow->SetBackingPixmap((WXPixmap) XCreatePixmap (dpy, RootWindow (dpy, DefaultScreen (dpy)),
822 m_targetWindow->GetPixmapWidth(), m_targetWindow->GetPixmapHeight(), depth));
823 }
824
139adb6a 825 }
566d84a7 826#endif // Motif
a58a12e9 827
27d029c7
RR
828 if (oldXScroll != m_xScrollPosition)
829 {
830 if (m_xScrollingEnabled)
566d84a7 831 m_targetWindow->ScrollWindow( m_xScrollPixelsPerLine * (oldXScroll - m_xScrollPosition), 0,
d5d58a93 832 GetScrollRect() );
27d029c7 833 else
ca65c044 834 m_targetWindow->Refresh(true, GetScrollRect());
27d029c7 835 }
a58a12e9 836
27d029c7
RR
837 if (oldYScroll != m_yScrollPosition)
838 {
839 if (m_yScrollingEnabled)
1e6feb95 840 m_targetWindow->ScrollWindow( 0, m_yScrollPixelsPerLine * (oldYScroll-m_yScrollPosition),
d5d58a93 841 GetScrollRect() );
27d029c7 842 else
ca65c044 843 m_targetWindow->Refresh(true, GetScrollRect());
27d029c7 844 }
c801d85f
KB
845}
846
1e6feb95 847void wxScrollHelper::DoPrepareDC(wxDC& dc)
c801d85f 848{
1e6feb95 849 wxPoint pt = dc.GetDeviceOrigin();
807a572e
RR
850#ifdef __WXGTK__
851 // It may actually be correct to always query
852 // the m_sign from the DC here, but I leve the
853 // #ifdef GTK for now.
854 if (m_win->GetLayoutDirection() == wxLayout_RightToLeft)
855 dc.SetDeviceOrigin( pt.x + m_xScrollPosition * m_xScrollPixelsPerLine,
856 pt.y - m_yScrollPosition * m_yScrollPixelsPerLine );
857 else
858#endif
859 dc.SetDeviceOrigin( pt.x - m_xScrollPosition * m_xScrollPixelsPerLine,
860 pt.y - m_yScrollPosition * m_yScrollPixelsPerLine );
139adb6a 861 dc.SetUserScale( m_scaleX, m_scaleY );
c801d85f
KB
862}
863
566d84a7
RL
864void wxScrollHelper::SetScrollRate( int xstep, int ystep )
865{
866 int old_x = m_xScrollPixelsPerLine * m_xScrollPosition;
867 int old_y = m_yScrollPixelsPerLine * m_yScrollPosition;
868
869 m_xScrollPixelsPerLine = xstep;
870 m_yScrollPixelsPerLine = ystep;
871
872 int new_x = m_xScrollPixelsPerLine * m_xScrollPosition;
873 int new_y = m_yScrollPixelsPerLine * m_yScrollPosition;
874
875 m_win->SetScrollPos( wxHORIZONTAL, m_xScrollPosition );
876 m_win->SetScrollPos( wxVERTICAL, m_yScrollPosition );
877 m_targetWindow->ScrollWindow( old_x - new_x, old_y - new_y );
878
879 AdjustScrollbars();
880}
881
1e6feb95 882void wxScrollHelper::GetScrollPixelsPerUnit (int *x_unit, int *y_unit) const
c801d85f 883{
a0bc2c1d
VZ
884 if ( x_unit )
885 *x_unit = m_xScrollPixelsPerLine;
886 if ( y_unit )
887 *y_unit = m_yScrollPixelsPerLine;
c801d85f
KB
888}
889
5713b349
RR
890
891int wxScrollHelper::GetScrollLines( int orient ) const
892{
893 if ( orient == wxHORIZONTAL )
894 return m_xScrollLines;
895 else
896 return m_yScrollLines;
897}
898
1e6feb95 899int wxScrollHelper::GetScrollPageSize(int orient) const
c801d85f
KB
900{
901 if ( orient == wxHORIZONTAL )
902 return m_xScrollLinesPerPage;
903 else
904 return m_yScrollLinesPerPage;
905}
906
1e6feb95 907void wxScrollHelper::SetScrollPageSize(int orient, int pageSize)
c801d85f
KB
908{
909 if ( orient == wxHORIZONTAL )
910 m_xScrollLinesPerPage = pageSize;
911 else
912 m_yScrollLinesPerPage = pageSize;
913}
914
915/*
916 * Scroll to given position (scroll position, not pixel position)
917 */
1e6feb95 918void wxScrollHelper::Scroll( int x_pos, int y_pos )
c801d85f 919{
8b089c5e
JS
920 if (!m_targetWindow)
921 return;
922
a58a12e9 923 if (((x_pos == -1) || (x_pos == m_xScrollPosition)) &&
139adb6a 924 ((y_pos == -1) || (y_pos == m_yScrollPosition))) return;
a58a12e9 925
8d7eaf91 926 int w = 0, h = 0;
1e6feb95 927 GetTargetSize(&w, &h);
c801d85f 928
b97dc9c8
VS
929 // compute new position:
930 int new_x = m_xScrollPosition;
931 int new_y = m_yScrollPosition;
8ea45699 932
8775b357 933 if ((x_pos != -1) && (m_xScrollPixelsPerLine))
c801d85f 934 {
b97dc9c8 935 new_x = x_pos;
a58a12e9 936
3d2b9c20
RR
937 // Calculate page size i.e. number of scroll units you get on the
938 // current client window
5713b349 939 int noPagePositions = w/m_xScrollPixelsPerLine;
139adb6a
RR
940 if (noPagePositions < 1) noPagePositions = 1;
941
942 // Correct position if greater than extent of canvas minus
3d2b9c20 943 // the visible portion of it or if below zero
b97dc9c8
VS
944 new_x = wxMin( m_xScrollLines-noPagePositions, new_x );
945 new_x = wxMax( 0, new_x );
c801d85f 946 }
8775b357 947 if ((y_pos != -1) && (m_yScrollPixelsPerLine))
c801d85f 948 {
b97dc9c8 949 new_y = y_pos;
a58a12e9 950
3d2b9c20
RR
951 // Calculate page size i.e. number of scroll units you get on the
952 // current client window
5713b349 953 int noPagePositions = h/m_yScrollPixelsPerLine;
139adb6a
RR
954 if (noPagePositions < 1) noPagePositions = 1;
955
956 // Correct position if greater than extent of canvas minus
3d2b9c20 957 // the visible portion of it or if below zero
b97dc9c8
VS
958 new_y = wxMin( m_yScrollLines-noPagePositions, new_y );
959 new_y = wxMax( 0, new_y );
960 }
d2c52078 961
b97dc9c8
VS
962 if ( new_x == m_xScrollPosition && new_y == m_yScrollPosition )
963 return; // nothing to do, the position didn't change
964
965 // flush all pending repaints before we change m_{x,y}ScrollPosition, as
966 // otherwise invalidated area could be updated incorrectly later when
967 // ScrollWindow() makes sure they're repainted before scrolling them
968 m_targetWindow->Update();
969
970 // update the position and scroll the window now:
971 if (m_xScrollPosition != new_x)
972 {
973 int old_x = m_xScrollPosition;
974 m_xScrollPosition = new_x;
975 m_win->SetScrollPos( wxHORIZONTAL, new_x );
976 m_targetWindow->ScrollWindow( (old_x-new_x)*m_xScrollPixelsPerLine, 0,
977 GetScrollRect() );
978 }
979
980 if (m_yScrollPosition != new_y)
981 {
982 int old_y = m_yScrollPosition;
983 m_yScrollPosition = new_y;
984 m_win->SetScrollPos( wxVERTICAL, new_y );
985 m_targetWindow->ScrollWindow( 0, (old_y-new_y)*m_yScrollPixelsPerLine,
986 GetScrollRect() );
c801d85f 987 }
c801d85f
KB
988}
989
1e6feb95 990void wxScrollHelper::EnableScrolling (bool x_scroll, bool y_scroll)
c801d85f 991{
139adb6a
RR
992 m_xScrollingEnabled = x_scroll;
993 m_yScrollingEnabled = y_scroll;
c801d85f
KB
994}
995
c801d85f 996// Where the current view starts from
1e6feb95 997void wxScrollHelper::GetViewStart (int *x, int *y) const
c801d85f 998{
a0bc2c1d
VZ
999 if ( x )
1000 *x = m_xScrollPosition;
1001 if ( y )
1002 *y = m_yScrollPosition;
c801d85f
KB
1003}
1004
8c2f3797 1005void wxScrollHelper::DoCalcScrolledPosition(int x, int y, int *xx, int *yy) const
c801d85f 1006{
a0bc2c1d 1007 if ( xx )
807a572e 1008 *xx = x - m_xScrollPosition * m_xScrollPixelsPerLine;
a0bc2c1d
VZ
1009 if ( yy )
1010 *yy = y - m_yScrollPosition * m_yScrollPixelsPerLine;
c801d85f
KB
1011}
1012
8c2f3797 1013void wxScrollHelper::DoCalcUnscrolledPosition(int x, int y, int *xx, int *yy) const
c801d85f 1014{
a0bc2c1d 1015 if ( xx )
807a572e 1016 *xx = x + m_xScrollPosition * m_xScrollPixelsPerLine;
a0bc2c1d
VZ
1017 if ( yy )
1018 *yy = y + m_yScrollPosition * m_yScrollPixelsPerLine;
c801d85f 1019}
d80cd92a 1020
d32e78bd
VZ
1021// ----------------------------------------------------------------------------
1022// geometry
1023// ----------------------------------------------------------------------------
1024
1025bool wxScrollHelper::ScrollLayout()
1026{
1027 if ( m_win->GetSizer() && m_targetWindow == m_win )
1028 {
1029 // If we're the scroll target, take into account the
1030 // virtual size and scrolled position of the window.
1031
8d7eaf91 1032 int x = 0, y = 0, w = 0, h = 0;
d32e78bd
VZ
1033 CalcScrolledPosition(0,0, &x,&y);
1034 m_win->GetVirtualSize(&w, &h);
1035 m_win->GetSizer()->SetDimension(x, y, w, h);
1036 return true;
1037 }
1038
1039 // fall back to default for LayoutConstraints
1040 return m_win->wxWindow::Layout();
1041}
1042
1043void wxScrollHelper::ScrollDoSetVirtualSize(int x, int y)
1044{
1045 m_win->wxWindow::DoSetVirtualSize( x, y );
1046 AdjustScrollbars();
1047
1048 if (m_win->GetAutoLayout())
1049 m_win->Layout();
1050}
1051
1052// wxWindow's GetBestVirtualSize returns the actual window size,
1053// whereas we want to return the virtual size
1054wxSize wxScrollHelper::ScrollGetBestVirtualSize() const
1055{
1056 wxSize clientSize(m_win->GetClientSize());
1057 if ( m_win->GetSizer() )
1058 clientSize.IncTo(m_win->GetSizer()->CalcMin());
1059
1060 return clientSize;
1061}
1062
d80cd92a
VZ
1063// ----------------------------------------------------------------------------
1064// event handlers
1065// ----------------------------------------------------------------------------
1066
1067// Default OnSize resets scrollbars, if any
1e6feb95 1068void wxScrollHelper::HandleOnSize(wxSizeEvent& WXUNUSED(event))
d80cd92a 1069{
c376d80f 1070 if ( m_targetWindow->GetAutoLayout() )
2b5f62a0 1071 {
c376d80f 1072 wxSize size = m_targetWindow->GetBestVirtualSize();
d32e78bd 1073
c376d80f 1074 // This will call ::Layout() and ::AdjustScrollbars()
168f82ce 1075 m_win->SetVirtualSize( size );
2b5f62a0
VZ
1076 }
1077 else
c376d80f 1078 {
2b5f62a0 1079 AdjustScrollbars();
c376d80f 1080 }
d80cd92a
VZ
1081}
1082
1083// This calls OnDraw, having adjusted the origin according to the current
1084// scroll position
1e6feb95 1085void wxScrollHelper::HandleOnPaint(wxPaintEvent& WXUNUSED(event))
d80cd92a 1086{
af4088f1
VZ
1087 // don't use m_targetWindow here, this is always called for ourselves
1088 wxPaintDC dc(m_win);
1e6feb95 1089 DoPrepareDC(dc);
d80cd92a
VZ
1090
1091 OnDraw(dc);
1092}
1093
438e3558
VZ
1094// kbd handling: notice that we use OnChar() and not OnKeyDown() for
1095// compatibility here - if we used OnKeyDown(), the programs which process
1096// arrows themselves in their OnChar() would never get the message and like
1097// this they always have the priority
1e6feb95 1098void wxScrollHelper::HandleOnChar(wxKeyEvent& event)
d80cd92a 1099{
8d7eaf91
MW
1100 int stx = 0, sty = 0, // view origin
1101 szx = 0, szy = 0, // view size (total)
1102 clix = 0, cliy = 0; // view size (on screen)
d80cd92a 1103
1e6feb95
VZ
1104 GetViewStart(&stx, &sty);
1105 GetTargetSize(&clix, &cliy);
566d84a7 1106 m_targetWindow->GetVirtualSize(&szx, &szy);
56dade3c
RL
1107
1108 if( m_xScrollPixelsPerLine )
1109 {
1110 clix /= m_xScrollPixelsPerLine;
d7da9756 1111 szx /= m_xScrollPixelsPerLine;
56dade3c
RL
1112 }
1113 else
1114 {
1115 clix = 0;
d7da9756 1116 szx = -1;
56dade3c
RL
1117 }
1118 if( m_yScrollPixelsPerLine )
1119 {
1120 cliy /= m_yScrollPixelsPerLine;
1121 szy /= m_yScrollPixelsPerLine;
1122 }
1123 else
1124 {
1125 cliy = 0;
d7da9756 1126 szy = -1;
56dade3c 1127 }
d80cd92a 1128
39c869a6
VZ
1129 int xScrollOld = m_xScrollPosition,
1130 yScrollOld = m_yScrollPosition;
1131
ecb01792 1132 int dsty;
4995ca80 1133 switch ( event.GetKeyCode() )
d80cd92a
VZ
1134 {
1135 case WXK_PAGEUP:
ecb01792
RL
1136 dsty = sty - (5 * cliy / 6);
1137 Scroll(-1, (dsty == -1) ? 0 : dsty);
d80cd92a
VZ
1138 break;
1139
1140 case WXK_PAGEDOWN:
d80cd92a
VZ
1141 Scroll(-1, sty + (5 * cliy / 6));
1142 break;
1143
d80cd92a
VZ
1144 case WXK_HOME:
1145 Scroll(0, event.ControlDown() ? 0 : -1);
1146 break;
1147
1148 case WXK_END:
4acd108c 1149 Scroll(szx - clix, event.ControlDown() ? szy - cliy : -1);
d80cd92a
VZ
1150 break;
1151
1152 case WXK_UP:
1153 Scroll(-1, sty - 1);
1154 break;
1155
1156 case WXK_DOWN:
1157 Scroll(-1, sty + 1);
1158 break;
1159
1160 case WXK_LEFT:
1161 Scroll(stx - 1, -1);
1162 break;
1163
1164 case WXK_RIGHT:
1165 Scroll(stx + 1, -1);
1166 break;
1167
1168 default:
1169 // not for us
1170 event.Skip();
1171 }
39c869a6
VZ
1172
1173 if ( m_xScrollPosition != xScrollOld )
1174 {
74ab5f5b 1175 wxScrollWinEvent evt(wxEVT_SCROLLWIN_THUMBTRACK, m_xScrollPosition,
39c869a6 1176 wxHORIZONTAL);
74ab5f5b
VZ
1177 evt.SetEventObject(m_win);
1178 m_win->GetEventHandler()->ProcessEvent(evt);
39c869a6
VZ
1179 }
1180
1181 if ( m_yScrollPosition != yScrollOld )
1182 {
74ab5f5b 1183 wxScrollWinEvent evt(wxEVT_SCROLLWIN_THUMBTRACK, m_yScrollPosition,
39c869a6 1184 wxVERTICAL);
74ab5f5b
VZ
1185 evt.SetEventObject(m_win);
1186 m_win->GetEventHandler()->ProcessEvent(evt);
39c869a6 1187 }
d80cd92a 1188}
d2c52078 1189
1e6feb95
VZ
1190// ----------------------------------------------------------------------------
1191// autoscroll stuff: these functions deal with sending fake scroll events when
1192// a captured mouse is being held outside the window
1193// ----------------------------------------------------------------------------
1194
1195bool wxScrollHelper::SendAutoScrollEvents(wxScrollWinEvent& event) const
1196{
1197 // only send the event if the window is scrollable in this direction
1198 wxWindow *win = (wxWindow *)event.GetEventObject();
1199 return win->HasScrollbar(event.GetOrientation());
1200}
1201
1202void wxScrollHelper::StopAutoScrolling()
1203{
4b316329 1204#if wxUSE_TIMER
1e6feb95
VZ
1205 if ( m_timerAutoScroll )
1206 {
1207 delete m_timerAutoScroll;
1208 m_timerAutoScroll = (wxTimer *)NULL;
1209 }
4b316329 1210#endif
1e6feb95 1211}
d2c52078 1212
1e6feb95 1213void wxScrollHelper::HandleOnMouseEnter(wxMouseEvent& event)
d2c52078 1214{
1e6feb95
VZ
1215 StopAutoScrolling();
1216
1217 event.Skip();
1218}
d2c52078 1219
1e6feb95
VZ
1220void wxScrollHelper::HandleOnMouseLeave(wxMouseEvent& event)
1221{
1222 // don't prevent the usual processing of the event from taking place
1223 event.Skip();
1224
1225 // when a captured mouse leave a scrolled window we start generate
1226 // scrolling events to allow, for example, extending selection beyond the
1227 // visible area in some controls
1228 if ( wxWindow::GetCapture() == m_targetWindow )
1229 {
1230 // where is the mouse leaving?
1231 int pos, orient;
1232 wxPoint pt = event.GetPosition();
1233 if ( pt.x < 0 )
1234 {
1235 orient = wxHORIZONTAL;
1236 pos = 0;
1237 }
1238 else if ( pt.y < 0 )
1239 {
1240 orient = wxVERTICAL;
1241 pos = 0;
1242 }
1243 else // we're lower or to the right of the window
1244 {
1245 wxSize size = m_targetWindow->GetClientSize();
1246 if ( pt.x > size.x )
1247 {
1248 orient = wxHORIZONTAL;
1249 pos = m_xScrollLines;
1250 }
1251 else if ( pt.y > size.y )
1252 {
1253 orient = wxVERTICAL;
1254 pos = m_yScrollLines;
1255 }
1256 else // this should be impossible
1257 {
1258 // but seems to happen sometimes under wxMSW - maybe it's a bug
1259 // there but for now just ignore it
1260
1261 //wxFAIL_MSG( _T("can't understand where has mouse gone") );
1262
1263 return;
1264 }
1265 }
1266
1267 // only start the auto scroll timer if the window can be scrolled in
1268 // this direction
1269 if ( !m_targetWindow->HasScrollbar(orient) )
1270 return;
1271
4b316329 1272#if wxUSE_TIMER
1e6feb95
VZ
1273 delete m_timerAutoScroll;
1274 m_timerAutoScroll = new wxAutoScrollTimer
1275 (
1276 m_targetWindow, this,
1277 pos == 0 ? wxEVT_SCROLLWIN_LINEUP
1278 : wxEVT_SCROLLWIN_LINEDOWN,
1279 pos,
1280 orient
1281 );
1282 m_timerAutoScroll->Start(50); // FIXME: make configurable
534b127c
WS
1283#else
1284 wxUnusedVar(pos);
4b316329 1285#endif
1e6feb95
VZ
1286 }
1287}
1288
e421922f
VZ
1289#if wxUSE_MOUSEWHEEL
1290
1e6feb95
VZ
1291void wxScrollHelper::HandleOnMouseWheel(wxMouseEvent& event)
1292{
d2c52078 1293 m_wheelRotation += event.GetWheelRotation();
1e6feb95 1294 int lines = m_wheelRotation / event.GetWheelDelta();
d2c52078
RD
1295 m_wheelRotation -= lines * event.GetWheelDelta();
1296
1e6feb95
VZ
1297 if (lines != 0)
1298 {
1e6feb95 1299
b6b85bdc
JS
1300 wxScrollWinEvent newEvent;
1301
ac6f6ffc 1302 newEvent.SetPosition(0);
6682e732 1303 newEvent.SetOrientation( event.GetWheelAxis() == 0 ? wxVERTICAL : wxHORIZONTAL);
687706f5 1304 newEvent.SetEventObject(m_win);
b6b85bdc 1305
9b9337da 1306 if (event.IsPageScroll())
4b056ef5
RD
1307 {
1308 if (lines > 0)
687706f5 1309 newEvent.SetEventType(wxEVT_SCROLLWIN_PAGEUP);
4b056ef5 1310 else
687706f5 1311 newEvent.SetEventType(wxEVT_SCROLLWIN_PAGEDOWN);
4b056ef5 1312
b6b85bdc 1313 m_win->GetEventHandler()->ProcessEvent(newEvent);
4b056ef5
RD
1314 }
1315 else
1316 {
1317 lines *= event.GetLinesPerAction();
1318 if (lines > 0)
687706f5 1319 newEvent.SetEventType(wxEVT_SCROLLWIN_LINEUP);
4b056ef5 1320 else
687706f5 1321 newEvent.SetEventType(wxEVT_SCROLLWIN_LINEDOWN);
b6b85bdc 1322
4b056ef5
RD
1323 int times = abs(lines);
1324 for (; times > 0; times--)
1325 m_win->GetEventHandler()->ProcessEvent(newEvent);
1326 }
d2c52078
RD
1327 }
1328}
1329
e421922f
VZ
1330#endif // wxUSE_MOUSEWHEEL
1331
06b9c2a2
VS
1332void wxScrollHelper::HandleOnChildFocus(wxChildFocusEvent& event)
1333{
1334 // this event should be processed by all windows in parenthood chain,
1335 // e.g. so that nested wxScrolledWindows work correctly
1336 event.Skip();
1337
1338 // find the immediate child under which the window receiving focus is:
1339 wxWindow *win = event.GetWindow();
02a33891
VS
1340
1341 if ( win == m_targetWindow )
1342 return; // nothing to do
1343
06b9c2a2
VS
1344 while ( win->GetParent() != m_targetWindow )
1345 {
1346 win = win->GetParent();
19cf1875
RD
1347 if ( !win )
1348 return; // event is not from a child of the target window
06b9c2a2
VS
1349 }
1350
1351 // if the child is not fully visible, try to scroll it into view:
1352 int stepx, stepy;
1353 GetScrollPixelsPerUnit(&stepx, &stepy);
1354
1355 // NB: we don't call CalcScrolledPosition() on win->GetPosition() here,
1356 // because children' positions are already scrolled
1357 wxRect winrect(win->GetPosition(), win->GetSize());
1358 wxSize view(m_targetWindow->GetClientSize());
1359
1360 int startx, starty;
1361 GetViewStart(&startx, &starty);
1362
1363 // first in vertical direction:
1364 if ( stepy > 0 )
1365 {
1366 int diff = 0;
1367
1368 if ( winrect.GetTop() < 0 )
1369 {
1370 diff = winrect.GetTop();
1371 }
1372 else if ( winrect.GetBottom() > view.y )
1373 {
1374 diff = winrect.GetBottom() - view.y + 1;
1375 // round up to next scroll step if we can't get exact position,
1376 // so that the window is fully visible:
1377 diff += stepy - 1;
1378 }
1379
1380 starty = (starty * stepy + diff) / stepy;
1381 }
1382
1383 // then horizontal:
1384 if ( stepx > 0 )
1385 {
1386 int diff = 0;
1387
1388 if ( winrect.GetLeft() < 0 )
1389 {
1390 diff = winrect.GetLeft();
1391 }
1392 else if ( winrect.GetRight() > view.x )
1393 {
1394 diff = winrect.GetRight() - view.x + 1;
1395 // round up to next scroll step if we can't get exact position,
1396 // so that the window is fully visible:
1397 diff += stepx - 1;
1398 }
1399
1400 startx = (startx * stepx + diff) / stepx;
1401 }
1402
1403 Scroll(startx, starty);
1404}
1405
1e6feb95 1406// ----------------------------------------------------------------------------
16361ec9 1407// wxScrolled<T> and wxScrolledWindow implementation
1e6feb95
VZ
1408// ----------------------------------------------------------------------------
1409
16361ec9
VS
1410wxSize wxScrolledT_Helper::FilterBestSize(const wxWindow *win,
1411 const wxScrollHelperNative *helper,
1412 const wxSize& origBest)
7d616e99
VS
1413{
1414 // NB: We don't do this in WX_FORWARD_TO_SCROLL_HELPER, because not
1415 // all scrollable windows should behave like this, only those that
1416 // contain children controls within scrollable area
1417 // (i.e., wxScrolledWindow) and other some scrollable windows may
1418 // have different DoGetBestSize() implementation (e.g. wxTreeCtrl).
1419
16361ec9 1420 wxSize best = origBest;
7d616e99 1421
16361ec9 1422 if ( win->GetAutoLayout() )
7d616e99
VS
1423 {
1424 // Only use the content to set the window size in the direction
1425 // where there's no scrolling; otherwise we're going to get a huge
1426 // window in the direction in which scrolling is enabled
1427 int ppuX, ppuY;
16361ec9 1428 helper->GetScrollPixelsPerUnit(&ppuX, &ppuY);
7d616e99
VS
1429
1430 // NB: This code used to use *current* size if min size wasn't
1431 // specified, presumably to get some reasonable (i.e., larger than
1432 // minimal) size. But that's a wrong thing to do in GetBestSize(),
1433 // so we use minimal size as specified. If the app needs some
1434 // minimal size for its scrolled window, it should set it and put
1435 // the window into sizer as expandable so that it can use all space
1436 // available to it.
1437 //
1438 // See also http://svn.wxwidgets.org/viewvc/wx?view=rev&revision=45864
1439
16361ec9 1440 wxSize minSize = win->GetMinSize();
7d616e99
VS
1441
1442 if ( ppuX > 0 )
1443 best.x = minSize.x + wxSystemSettings::GetMetric(wxSYS_VSCROLL_X);
1444
1445 if ( ppuY > 0 )
1446 best.y = minSize.y + wxSystemSettings::GetMetric(wxSYS_HSCROLL_Y);
1447 }
1448
1449 return best;
1450}
1451
0cf5b099 1452#ifdef __WXMSW__
f2a6c918 1453WXLRESULT wxScrolledT_Helper::FilterMSWWindowProc(WXUINT nMsg, WXLRESULT rc)
0cf5b099 1454{
4676948b 1455#ifndef __WXWINCE__
0cf5b099
VZ
1456 // we need to process arrows ourselves for scrolling
1457 if ( nMsg == WM_GETDLGCODE )
1458 {
1459 rc |= DLGC_WANTARROWS;
1460 }
4676948b 1461#endif
0cf5b099
VZ
1462 return rc;
1463}
0cf5b099 1464#endif // __WXMSW__
16361ec9
VS
1465
1466// NB: skipping wxScrolled<T> in wxRTTI information because being a templte,
1467// it doesn't and can't implement wxRTTI support
1468IMPLEMENT_DYNAMIC_CLASS(wxScrolledWindow, wxPanel)