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moved AddFile(wxImage) to GUI part of library, too
[wxWidgets.git] / include / wx / cocoa / app.h
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1/////////////////////////////////////////////////////////////////////////////
2// Name: cocoa/app.h
3// Purpose: wxApp class
4// Author: David Elliott
5// Modified by:
6// Created: 2002/11/27
7// RCS-ID: $Id:
8// Copyright: (c) 2002 David Elliott
9// Licence: wxWindows license
10/////////////////////////////////////////////////////////////////////////////
11
12#ifndef _WX_COCOA_APP_H_
13#define _WX_COCOA_APP_H_
14
15// entrypoint
16int WXDLLEXPORT wxEntry( int argc, char *argv[] );
17
18// Represents the application. Derive OnInit and declare
19// a new App object to start application
20class WXDLLEXPORT wxApp: public wxAppBase
21{
22 DECLARE_DYNAMIC_CLASS(wxApp)
23 DECLARE_EVENT_TABLE()
24// ------------------------------------------------------------------------
25// initialization
26// ------------------------------------------------------------------------
27public:
28 wxApp();
29 virtual ~wxApp() {}
30
31// ------------------------------------------------------------------------
32// Cocoa specifics
33// ------------------------------------------------------------------------
34public:
35 inline WX_NSApplication GetNSApplication() { return m_cocoaApp; }
36 void CocoaInstallRequestedIdleHandler() { if(m_isIdle) CocoaInstallIdleHandler(); }
37 inline void CocoaRequestIdle() { m_isIdle = true; }
38protected:
39 WX_NSApplication m_cocoaApp;
40 void CocoaInstallIdleHandler();
41 bool m_isIdle;
42
43// ------------------------------------------------------------------------
44// Implementation
45// ------------------------------------------------------------------------
46public:
47 // Implement wxAppBase pure virtuals
48 virtual int MainLoop();
49 virtual void ExitMainLoop();
50 virtual bool Initialized();
51 virtual bool Pending();
52 virtual void Dispatch();
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53
54 virtual void Exit();
55
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56 virtual bool Yield(bool onlyIfNeeded = FALSE);
57 virtual bool ProcessIdle();
bf252640 58 virtual void WakeUpIdle() { CocoaRequestIdle(); }
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59
60 /* Idle Processing */
61 void OnIdle(wxIdleEvent& event);
62 // Send idle event to all top-level windows.
63 // Returns TRUE if more idle time is requested.
64 bool SendIdleEvents();
65 // Send idle event to window and all subwindows
66 // Returns TRUE if more idle time is requested.
67 bool SendIdleEvents(wxWindowCocoa* win);
68
69 static bool Initialize();
70 static void CleanUp();
71
72 virtual bool OnInit();
73 virtual bool OnInitGui();
74 void DeletePendingObjects();
75};
76
77#endif // _WX_COCOA_APP_H_