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1 | ============================ |
2 | wxPython 2.5 Migration Guide | |
3 | ============================ | |
4 | ||
5 | This document will help explain some of the major changes in wxPython | |
6 | 2.5 and let you know what you need to do to adapt your programs to | |
7 | those changes. Be sure to also check in the CHANGES.txt file like | |
8 | usual to see info about the not so major changes and other things that | |
9 | have been added to wxPython. | |
10 | ||
11 | ||
e8a71fa0 RD |
12 | wxName Change |
13 | ------------- | |
14 | ||
15 | The **wxWindows** project and library is now known as | |
16 | **wxWidgets**. Please see here_ for more details. | |
17 | ||
18 | .. _here: http://www.wxwindows.org/name.htm | |
19 | ||
20 | This won't really affect wxPython all that much, other than the fact | |
21 | that the wxwindows.org domain name will be changing to wxwidgets.org, | |
22 | so mail list, CVS, and etc. addresses will be changing. We're going | |
23 | to try and smooth the transition as much as possible, but I wanted you | |
24 | all to be aware of this change if you run into any issues. | |
25 | ||
26 | ||
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27 | |
28 | Module Initialization | |
29 | --------------------- | |
30 | ||
31 | The import-startup-bootstrap process employed by wxPython was changed | |
e8a71fa0 | 32 | such that wxWidgets and the underlying gui toolkit are **not** |
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33 | initialized until the wx.App object is created (but before wx.App.OnInit |
34 | is called.) This was required because of some changes that were made | |
35 | to the C++ wxApp class. | |
36 | ||
37 | There are both benefits and potential problems with this change. The | |
38 | benefits are that you can import wxPython without requiring access to | |
39 | a GUI (for checking version numbers, etc.) and that in a | |
40 | multi-threaded environment the thread that creates the app object will | |
41 | now be the GUI thread instead of the one that imports wxPython. Some | |
42 | potential problems are that the C++ side of the "stock-objects" | |
43 | (wx.BLUE_PEN, wx.TheColourDatabase, etc.) are not initialized until | |
44 | the wx.App object is created, so you should not use them until after | |
61563ef3 | 45 | you have created your wx.App object. If you do then an exception will |
cb2d8b77 | 46 | be raised telling you that the C++ object has not been initialized |
61563ef3 | 47 | yet. |
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48 | |
49 | Also, you will probably not be able to do any kind of GUI or bitmap | |
50 | operation unless you first have created an app object, (even on | |
51 | Windows where most anything was possible before.) | |
52 | ||
53 | ||
54 | ||
55 | SWIG 1.3 | |
56 | -------- | |
57 | ||
58 | wxPython is now using SWIG 1.3.x from CVS (with several of my own | |
59 | customizations added that I hope to get folded back into the main SWIG | |
60 | distribution.) This has some far reaching ramifications: | |
61 | ||
62 | All classes derive from object and so all are now "new-style | |
63 | classes" | |
64 | ||
65 | Public data members of the C++ classes are wrapped as Python | |
66 | properties using property() instead of using __getattr__/__setattr__ | |
67 | like before. Normally you shouldn't notice any difference, but if | |
68 | you were previously doing something with __getattr__/__setattr__ | |
69 | in derived classes then you may have to adjust things. | |
70 | ||
71 | Static C++ methods are wrapped using the staticmethod() | |
72 | feature of Python and so are accessible as ClassName.MethodName | |
73 | as expected. They are still available as top level functions | |
74 | ClassName_MethodName as before. | |
75 | ||
76 | The relationship between the wxFoo and wxFooPtr classes have | |
77 | changed for the better. Specifically, all instances that you see | |
78 | will be wxFoo even if they are created internally using wxFooPtr, | |
79 | because wxFooPtr.__init__ will change the instance's __class__ as | |
80 | part of the initialization. If you have any code that checks | |
81 | class type using something like isinstance(obj, wxFooPtr) you will | |
82 | need to change it to isinstance(obj, wxFoo). | |
83 | ||
84 | ||
85 | ||
86 | Binding Events | |
87 | -------------- | |
88 | ||
89 | All of the EVT_* functions are now instances of the wx.PyEventBinder | |
90 | class. They have a __call__ method so they can still be used as | |
91 | functions like before, but making them instances adds some | |
92 | flexibility. | |
93 | ||
94 | wx.EvtHandler (the base class for wx.Window) now has a Bind method that | |
95 | makes binding events to windows a little easier. Here is its | |
96 | definition and docstring:: | |
97 | ||
98 | def Bind(self, event, handler, source=None, id=wxID_ANY, id2=wxID_ANY): | |
99 | """ | |
100 | Bind an event to an event handler. | |
101 | ||
102 | event One of the EVT_* objects that specifies the | |
103 | type of event to bind. | |
104 | ||
105 | handler A callable object to be invoked when the event | |
106 | is delivered to self. Pass None to disconnect an | |
107 | event handler. | |
108 | ||
109 | source Sometimes the event originates from a different window | |
110 | than self, but you still want to catch it in self. (For | |
111 | example, a button event delivered to a frame.) By | |
112 | passing the source of the event, the event handling | |
113 | system is able to differentiate between the same event | |
114 | type from different controls. | |
115 | ||
116 | id,id2 Used for menu IDs or for event types that require a | |
117 | range of IDs | |
118 | ||
119 | """ | |
120 | ||
121 | Some examples of its use:: | |
122 | ||
123 | self.Bind(wx.EVT_SIZE, self.OnSize) | |
124 | self.Bind(wx.EVT_BUTTON, self.OnButtonClick, theButton) | |
c8000995 RD |
125 | self.Bind(wx.EVT_MENU, self.OnExit, id=wx.ID_EXIT) |
126 | ||
127 | ||
128 | The wx.Menu methods that add items to a wx.Menu have been modified | |
129 | such that they return a reference to the wx.MenuItem that was created. | |
130 | Additionally menu items and toolbar items have been modified to | |
131 | automatically generate a new ID if -1 is given, similar to using -1 | |
132 | with window classess. This means that you can create menu or toolbar | |
133 | items and event bindings without having to predefine a unique menu ID, | |
134 | although you still can use IDs just like before if you want. For | |
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135 | example, these are all equivallent other than their specific ID |
136 | values:: | |
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137 | |
138 | 1. | |
139 | item = menu.Append(-1, "E&xit", "Terminate the App") | |
140 | self.Bind(wx.EVT_MENU, self.OnExit, item) | |
141 | ||
142 | 2. | |
143 | item = menu.Append(wx.ID_EXIT, "E&xit", "Terminate the App") | |
144 | self.Bind(wx.EVT_MENU, self.OnExit, item) | |
d14a1e28 | 145 | |
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146 | 3. |
147 | menu.Append(wx.ID_EXIT, "E&xit", "Terminate the App") | |
148 | self.Bind(wx.EVT_MENU, self.OnExit, id=wx.ID_EXIT) | |
149 | ||
150 | ||
d14a1e28 RD |
151 | If you create your own custom event types and EVT_* functions, and you |
152 | want to be able to use them with the Bind method above then you should | |
153 | change your EVT_* to be an instance of wxPyEventBinder instead of a | |
154 | function. If you used to have something like this:: | |
155 | ||
156 | myCustomEventType = wxNewEventType() | |
157 | def EVT_MY_CUSTOM_EVENT(win, id, func): | |
158 | win.Connect(id, -1, myCustomEventType, func) | |
159 | ||
160 | ||
161 | Change it like so:: | |
162 | ||
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163 | myCustomEventType = wx.NewEventType() |
164 | EVT_MY_CUSTOM_EVENT = wx.PyEventBinder(myCustomEventType, 1) | |
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165 | |
166 | The second parameter is an integer in [0, 1, 2] that specifies the | |
167 | number of IDs that are needed to be passed to Connect. | |
168 | ||
169 | ||
170 | ||
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171 | |
172 | ||
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173 | The wx Namespace |
174 | ---------------- | |
175 | ||
176 | The second phase of the wx Namespace Transition has begun. That means | |
177 | that the real names of the classes and other symbols do not have the | |
178 | 'wx' prefix and the modules are located in a Python package named | |
179 | wx. There is still a Python package named wxPython with modules | |
180 | that have the names with the wx prefix for backwards compatibility. | |
181 | Instead of dynamically changing the names at module load time like in | |
182 | 2.4, the compatibility modules are generated at build time and contain | |
183 | assignment statements like this:: | |
184 | ||
185 | wxWindow = wx.core.Window | |
186 | ||
187 | Don't let the "core" in the name bother you. That and some other | |
188 | modules are implementation details, and everything that was in the | |
189 | wxPython.wx module before will still be in the wx package namespace | |
190 | after this change. So from your code you would use it as wx.Window. | |
191 | ||
192 | A few notes about how all of this was accomplished might be | |
193 | interesting... SWIG is now run twice for each module that it is | |
194 | generating code for. The first time it outputs an XML representaion | |
195 | of the parse tree, which can be up to 20MB and 300K lines in size! | |
196 | That XML is then run through a little Python script that creates a | |
197 | file full of SWIG %rename directives that take the wx off of the | |
198 | names, and also generates the Python compatibility file described | |
199 | above that puts the wx back on the names. SWIG is then run a second | |
200 | time to generate the C++ code to implement the extension module, and | |
201 | uses the %rename directives that were generated in the first step. | |
202 | ||
203 | Not every name is handled correctly (but the bulk of them are) and so | |
204 | some work has to be done by hand, especially for the reverse-renamers. | |
205 | So expect a few flaws here and there until everything gets sorted out. | |
206 | ||
207 | In summary, the wx package and names without the "wx" prefix are now | |
208 | the official form of the wxPython classes. For example:: | |
209 | ||
210 | import wx | |
211 | ||
212 | class MyFrame(wx.Frame): | |
213 | def __init__(self, parent, title): | |
214 | wx.Frame.__init__(self, parent, -1, title) | |
215 | p = wx.Panel(self, -1) | |
216 | b = wx.Button(p, -1, "Do It", (10,10)) | |
217 | self.Bind(wx.EVT_BUTTON, self.JustDoIt, b) | |
218 | ||
219 | def JustDoIt(self, evt): | |
220 | print "It's done!" | |
221 | ||
222 | app = wx.PySimpleApp() | |
223 | f = MyFrame(None, "What's up?") | |
224 | f.Show() | |
225 | app.MainLoop() | |
226 | ||
227 | You shouldn't need to migrate all your modules over to use the new | |
228 | package and names right away as there are modules in place that try to | |
229 | provide as much backwards compatibility of the names as possible. If | |
82a074ce | 230 | you rewrote the above sample using "from wxPython.wx import * ", the |
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231 | old wxNames, and the old style of event binding it will still work |
232 | just fine. | |
233 | ||
234 | ||
235 | ||
236 | ||
237 | New wx.DC Methods | |
238 | ----------------- | |
239 | ||
240 | Many of the Draw methods of wx.DC have alternate forms in C++ that take | |
241 | wxPoint or wxSize parameters (let's call these *Type A*) instead of | |
242 | the individual x, y, width, height, etc. parameters (and we'll call | |
243 | these *Type B*). In the rest of the library I normally made the *Type | |
244 | A* forms of the methods be the default method with the "normal" name, | |
245 | and had renamed the *Type B* forms of the methods to some similar | |
246 | name. For example in wx.Window we have these Python methods:: | |
247 | ||
248 | SetSize(size) # Type A | |
249 | SetSizeWH(width, height) # Type B | |
250 | ||
251 | ||
252 | For various reasons the new *Type A* methods in wx.DC were never added | |
253 | and the existing *Type B* methods were never renamed. Now that lots | |
254 | of other things are also changing in wxPython it has been decided that | |
255 | it is a good time to also do the method renaming in wx.DC too in order | |
256 | to be consistent with the rest of the library. The methods in wx.DC | |
257 | that are affected are listed here:: | |
258 | ||
259 | FloodFillXY(x, y, colour, style = wx.FLOOD_SURFACE) | |
260 | FloodFill(point, colour, style = wx.FLOOD_SURFACE) | |
261 | ||
262 | GetPixelXY(x, y) | |
263 | GetPixel(point) | |
264 | ||
265 | DrawLineXY(x1, y1, x2, y2) | |
266 | DrawLine(point1, point2) | |
267 | ||
268 | CrossHairXY(x, y) | |
269 | CrossHair(point) | |
270 | ||
271 | DrawArcXY(x1, y1, x2, y2, xc, yc) | |
272 | DrawArc(point1, point2, center) | |
273 | ||
274 | DrawCheckMarkXY(x, y, width, height) | |
275 | DrawCheckMark(rect) | |
276 | ||
277 | DrawEllipticArcXY(x, y, w, h, start_angle, end_angle) | |
278 | DrawEllipticArc(point, size, start_angle, end_angle) | |
279 | ||
280 | DrawPointXY(x, y) | |
281 | DrawPoint(point) | |
282 | ||
283 | DrawRectangleXY(x, y, width, height) | |
284 | DrawRectangle(point, size) | |
285 | DrawRectangleRect(rect) | |
286 | ||
287 | DrawRoundedRectangleXY(x, y, width, height, radius) | |
288 | DrawRoundedRectangle(point, size, radius) | |
289 | DrawRoundedRectangleRect(rect, radius) | |
290 | ||
291 | DrawCircleXY(x, y, radius) | |
292 | DrawCircle(point, radius) | |
293 | ||
294 | DrawEllipseXY(x, y, width, height) | |
295 | DrawEllipse(point, size) | |
296 | DrawEllipseRect(rect) | |
297 | ||
298 | DrawIconXY(icon, x, y) | |
299 | DrawIcon(icon, point) | |
300 | ||
301 | DrawBitmapXY(bmp, x, y, useMask = FALSE) | |
302 | DrawBitmap(bmp, point, useMask = FALSE) | |
303 | ||
304 | DrawTextXY(text, x, y) | |
305 | DrawText(text, point) | |
306 | ||
307 | DrawRotatedTextXY(text, x, y, angle) | |
308 | DrawRotatedText(text, point, angle) | |
309 | ||
310 | ||
311 | BlitXY(xdest, ydest, width, height, sourceDC, xsrc, ysrc, | |
312 | rop = wxCOPY, useMask = FALSE, xsrcMask = -1, ysrcMask = -1) | |
313 | Blit(destPt, size, sourceDC, srcPt, | |
314 | rop = wxCOPY, useMask = FALSE, srcPtMask = wx.DefaultPosition) | |
315 | ||
82a074ce | 316 | SetClippingRegionXY(x, y, width, height) |
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317 | SetClippingRegion(point, size) |
318 | SetClippingRect(rect) | |
319 | SetClippingRegionAsRegion(region); | |
320 | ||
d14a1e28 | 321 | |
4942342c RD |
322 | If you have code that draws on a DC and you are using the new wx |
323 | namespace then you **will** get errors because of these changes, but | |
324 | it should be easy to fix the code. You can either change the name of | |
325 | the *Type B* method called to the names shown above, or just add | |
326 | parentheses around the parameters as needed to turn them into tuples | |
327 | and let the SWIG typemaps turn them into the wx.Point or wx.Size | |
328 | object that is expected. Then you will be calling the new *Type A* | |
329 | method. For example, if you had this code before:: | |
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330 | |
331 | dc.DrawRectangle(x, y, width, height) | |
332 | ||
333 | You could either continue to use the *Type B* method bu changing the | |
334 | name to DrawRectabgleXY, or just change it to the new *Type A* by | |
335 | adding some parentheses like this:: | |
336 | ||
337 | dc.DrawRectangle((x, y), (width, height)) | |
338 | ||
339 | Or if you were already using a point and size:: | |
340 | ||
341 | dc.DrawRectangle(p.x, p.y, s.width, s.height) | |
342 | ||
343 | Then you can just simplify it like this:: | |
344 | ||
345 | dc.DrawRectangle(p, s) | |
346 | ||
4942342c RD |
347 | Now before you start yelling and screaming at me for breaking all your |
348 | code, take note that I said above "...using the new wx namespace..." | |
349 | That's because if you are still importing from wxPython.wx then there | |
350 | are some classes defined there with Draw and etc. methods that have | |
351 | 2.4 compatible signatures. However if/when the old wxPython.wx | |
352 | namespace is removed then these classes will be removed too so you | |
e75fd8a4 | 353 | should plan on migrating to the new namespace and new DC Draw methods |
4942342c | 354 | before that time. |
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355 | |
356 | ||
357 | ||
358 | Building, Extending and Embedding wxPython | |
359 | ------------------------------------------ | |
360 | ||
361 | wxPython's setup.py script now expects to use existing libraries for | |
362 | the contribs (gizmos, stc, xrc, etc.) rather than building local | |
363 | copies of them. If you build your own copies of wxPython please be | |
364 | aware that you now need to also build the ogl, stc, xrc, and gizmos | |
365 | libraries in addition to the main wx lib. [[TODO: update the | |
366 | BUILD.*.txt files too!]] | |
367 | ||
368 | The wxPython.h and other header files are now in | |
369 | .../wxPython/include/wx/wxPython instead of in wxPython/src. You should | |
370 | include it via the "wx/wxPython/wxPython.h" path and add | |
371 | .../wxPython/include to your list of include paths. [[TODO: Install | |
372 | these headers on Linux...]] | |
373 | ||
374 | You no longer need to call wxClassInfo::CleanUpClasses() and | |
375 | wxClassInfo::InitializeClasses() in your extensions or when embedding | |
376 | wxPython. | |
377 | ||
378 | ||
379 | ||
380 | ||
381 | Two (or Three!) Phase Create | |
382 | ---------------------------- | |
383 | ||
384 | If you use the Precreate/Create method of instantiating a window, (for | |
385 | example, to set an extended style flag, or for XRC handlers) then | |
386 | there is now a new method named PostCreate to help with transplanting | |
387 | the brain of the prewindow instance into the derived window instance. | |
388 | For example:: | |
389 | ||
390 | class MyDialog(wx.Dialog): | |
391 | def __init__(self, parent, ID, title, pos, size, style): | |
392 | pre = wx.PreDialog() | |
393 | pre.SetExtraStyle(wx.DIALOG_EX_CONTEXTHELP) | |
394 | pre.Create(parent, ID, title, pos, size, style) | |
395 | self.PostCreate(pre) | |
396 | ||
397 | ||
398 | ||
399 | Sizers | |
400 | ------ | |
401 | ||
e6a5dac6 RD |
402 | The hack allowing the old "option" keyword parameter has been removed. |
403 | If you use keyworkd args with wxSizer Add, Insert, or Prepend methods | |
404 | then you will need to use the "proportion" name instead of "option". | |
d14a1e28 RD |
405 | |
406 | When adding a spacer to a sizer you now need to use a wxSize or a | |
407 | 2-integer sequence instead of separate width and height parameters. | |
408 | ||
409 | The wxGridBagSizer class (very similar to the RowColSizer in the | |
410 | library) has been added to C++ and wrapped for wxPython. It can also | |
411 | be used from XRC. | |
412 | ||
413 | You should not use AddWindow, AddSizer, AddSpacer (and similar for | |
414 | Insert, Prepend, and etc.) methods any longer. Just use Add and the | |
415 | wrappers will figure out what to do. | |
416 | ||
417 | ||
418 | ||
419 | Other Stuff | |
420 | ----------- | |
421 | ||
422 | Instead of over a dozen separate extension modules linked together | |
423 | into a single extension module, the "core" module is now just a few | |
424 | extensions that are linked independently, and then merged together | |
425 | later into the main namespace via Python code. | |
426 | ||
e6a5dac6 RD |
427 | Because of the above and also because of the way the new SWIG works, |
428 | the "internal" module names have changed, but you shouldn't have been | |
429 | using them anyway so it shouldn't bother you. ;-) | |
d14a1e28 | 430 | |
e6a5dac6 RD |
431 | The help module no longer exists and the classes therein are now part |
432 | of the core module imported with wxPython.wx or the wx package. | |
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433 | |
434 | wxPyDefaultPosition and wxPyDefaultSize are gone. Use the | |
435 | wxDefaultPosition and wxDefaultSize objects instead. | |
436 | ||
437 | Similarly, the wxSystemSettings backwards compatibiility aliases for | |
438 | GetSystemColour, GetSystemFont and GetSystemMetric have also gone into | |
439 | the bit-bucket. Use GetColour, GetFont and GetMetric instead. | |
440 | ||
441 | ||
ed8e1ecb RD |
442 | The wx.NO_FULL_REPAINT_ON_RESIZE style is now the default style for |
443 | all windows. The name still exists for compatibility, but it is set | |
444 | to zero. If you want to disable the setting (so it matches the old | |
445 | default) then you need to use the new wx.FULL_REPAINT_ON_RESIZE style | |
446 | flag otherwise only the freshly exposed areas of the window will be | |
447 | refreshed. | |
d14a1e28 | 448 | |
1f9b31fc RD |
449 | wxPyTypeCast has been removed. Since we've had the OOR (Original |
450 | Object Return) for a couple years now there should be no need to use | |
451 | wxPyTypeCast at all. | |
d14a1e28 | 452 | |
e6a5dac6 RD |
453 | If you use the old wxPython package and wxPython.wx namespace then |
454 | there are compatibility aliases for much of the above items. | |
78862f24 RD |
455 | |
456 | The wxWave class has been renamed to wxSound, and now has a slightly | |
457 | different API. |