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1 | ///////////////////////////////////////////////////////////////////////////// |
2 | // Name: univ/scrthumb.cpp | |
3 | // Purpose: wxScrollThumb and related classes | |
4 | // Author: Vadim Zeitlin | |
5 | // Modified by: | |
6 | // Created: 13.02.01 | |
7 | // RCS-ID: $Id$ | |
442b35b5 | 8 | // Copyright: (c) 2001 SciTech Software, Inc. (www.scitechsoft.com) |
6aa89a22 | 9 | // Licence: wxWindows licence |
1e6feb95 VZ |
10 | ///////////////////////////////////////////////////////////////////////////// |
11 | ||
12 | // ============================================================================ | |
13 | // declarations | |
14 | // ============================================================================ | |
15 | ||
16 | // ---------------------------------------------------------------------------- | |
17 | // headers | |
18 | // ---------------------------------------------------------------------------- | |
19 | ||
20 | #ifdef __GNUG__ | |
a3870b2f | 21 | #pragma implementation "univscrthumb.h" |
1e6feb95 VZ |
22 | #endif |
23 | ||
24 | #include "wx/wxprec.h" | |
25 | ||
26 | #ifdef __BORLANDC__ | |
27 | #pragma hdrstop | |
28 | #endif | |
29 | ||
30 | #ifndef WX_PRECOMP | |
31 | #include "wx/window.h" | |
32 | #endif // WX_PRECOMP | |
33 | ||
34 | #include "wx/univ/scrtimer.h" | |
35 | #include "wx/univ/scrthumb.h" | |
36 | ||
37 | // ---------------------------------------------------------------------------- | |
38 | // wxScrollThumbCaptureData: the struct used while dragging the scroll thumb | |
39 | // ---------------------------------------------------------------------------- | |
40 | ||
41 | struct WXDLLEXPORT wxScrollThumbCaptureData | |
42 | { | |
43 | // start mouse capture after the user clicked the mouse button btn on this | |
44 | // part of the control | |
45 | wxScrollThumbCaptureData(wxScrollThumb::Shaft part, | |
46 | int btn, | |
47 | wxControlWithThumb *control) | |
48 | { | |
49 | m_shaftPart = part; | |
50 | m_btnCapture = btn; | |
51 | m_timerScroll = NULL; | |
52 | ||
53 | m_window = control->GetWindow(); | |
54 | m_window->CaptureMouse(); | |
55 | } | |
56 | ||
57 | // release mouse | |
58 | ~wxScrollThumbCaptureData() | |
59 | { | |
60 | if ( m_window ) | |
61 | { | |
62 | m_window->ReleaseMouse(); | |
63 | } | |
64 | ||
65 | delete m_timerScroll; | |
66 | } | |
67 | ||
68 | // the thumb part being held pressed | |
69 | wxScrollThumb::Shaft m_shaftPart; | |
70 | ||
71 | // the mouse button which started the capture (-1 if none) | |
72 | int m_btnCapture; | |
73 | ||
74 | // the window which has captured the mouse | |
75 | wxWindow *m_window; | |
76 | ||
77 | // the offset between the mouse position and the start of the thumb which | |
78 | // is kept constant while dragging the thumb | |
79 | wxCoord m_ofsMouse; | |
80 | ||
81 | // the timer for generating the scroll events when scrolling by page | |
82 | wxScrollTimer *m_timerScroll; | |
83 | }; | |
84 | ||
85 | // ---------------------------------------------------------------------------- | |
86 | // wxScrollTimer: the timer used when the arrow is kept pressed | |
87 | // ---------------------------------------------------------------------------- | |
88 | ||
89 | class wxScrollThumbTimer : public wxScrollTimer | |
90 | { | |
91 | public: | |
92 | wxScrollThumbTimer(wxControlWithThumb *control, | |
93 | wxScrollThumb::Shaft shaftPart) | |
94 | { | |
95 | m_control = control; | |
96 | switch ( shaftPart ) | |
97 | { | |
98 | case wxScrollThumb::Shaft_Above: | |
99 | m_inc = -1; | |
100 | break; | |
101 | ||
102 | default: | |
103 | wxFAIL_MSG(_T("unexpected shaft part in wxScrollThumbTimer")); | |
104 | // fall through | |
105 | ||
106 | case wxScrollThumb::Shaft_Below: | |
107 | m_inc = 1; | |
108 | break; | |
109 | } | |
110 | ||
111 | m_control->OnPageScrollStart(); | |
112 | ||
113 | StartAutoScroll(); | |
114 | } | |
115 | ||
116 | protected: | |
117 | virtual bool DoNotify() | |
118 | { | |
119 | return m_control->OnPageScroll(m_inc); | |
120 | } | |
121 | ||
122 | wxControlWithThumb *m_control; | |
123 | int m_inc; | |
124 | }; | |
125 | ||
126 | // ============================================================================ | |
127 | // implementation | |
128 | // ============================================================================ | |
129 | ||
130 | // ---------------------------------------------------------------------------- | |
131 | // wxScrollThumb constructor and dtor | |
132 | // ---------------------------------------------------------------------------- | |
133 | ||
134 | wxScrollThumb::wxScrollThumb(wxControlWithThumb *control) | |
135 | { | |
136 | m_shaftPart = Shaft_None; | |
137 | m_control = control; | |
138 | m_captureData = NULL; | |
139 | } | |
140 | ||
141 | wxScrollThumb::~wxScrollThumb() | |
142 | { | |
143 | // it should have been destroyed | |
144 | wxASSERT_MSG( !m_captureData, _T("memory leak in wxScrollThumb") ); | |
145 | } | |
146 | ||
147 | // ---------------------------------------------------------------------------- | |
148 | // wxScrollThumb mouse handling | |
149 | // ---------------------------------------------------------------------------- | |
150 | ||
151 | bool wxScrollThumb::HandleMouse(const wxMouseEvent& event) const | |
152 | { | |
153 | // is this a click event? | |
154 | int btn = event.GetButton(); | |
155 | if ( btn == -1 ) | |
156 | { | |
157 | // no... | |
158 | return FALSE; | |
159 | } | |
160 | ||
161 | // when the mouse is pressed on any scrollbar element, we capture it | |
162 | // and hold capture until the same mouse button is released | |
163 | if ( event.ButtonDown() || event.ButtonDClick() ) | |
164 | { | |
165 | if ( HasCapture() ) | |
166 | { | |
167 | // mouse already captured, nothing to do | |
168 | return FALSE; | |
169 | } | |
170 | ||
171 | // determine which part of the window the user clicked in | |
172 | Shaft shaftPart = m_control->HitTest(event.GetPosition()); | |
173 | ||
174 | if ( shaftPart == Shaft_None ) | |
175 | { | |
176 | // mouse pressed over something else | |
177 | return FALSE; | |
178 | } | |
179 | ||
180 | // capture the mouse | |
181 | wxConstCast(this, wxScrollThumb)->m_captureData = | |
182 | new wxScrollThumbCaptureData(shaftPart, btn, m_control); | |
183 | ||
184 | // modify the visual appearance before sending the event which will | |
185 | // cause a redraw | |
186 | m_control->SetShaftPartState(shaftPart, wxCONTROL_PRESSED); | |
187 | ||
188 | if ( shaftPart == Shaft_Thumb ) | |
189 | { | |
190 | // save the mouse offset from the thumb position - we will keep it | |
191 | // constant while dragging the thumb | |
192 | m_captureData->m_ofsMouse = | |
193 | GetMouseCoord(event) - m_control->ThumbPosToPixel(); | |
194 | ||
195 | // generate an additional event if we start dragging the thumb | |
196 | m_control->OnThumbDragStart(GetThumbPos(event)); | |
197 | } | |
198 | else // not the thumb | |
199 | { | |
200 | // start timer for auto scrolling when the user presses the mouse | |
201 | // in the shaft above or below the thumb | |
202 | m_captureData->m_timerScroll = | |
203 | new wxScrollThumbTimer(m_control, shaftPart); | |
204 | } | |
205 | } | |
206 | // release mouse if the *same* button went up | |
207 | else if ( HasCapture() && (btn == m_captureData->m_btnCapture) ) | |
208 | { | |
209 | Shaft shaftPart = m_captureData->m_shaftPart; | |
210 | ||
211 | // if we were dragging the thumb, send the one last event | |
212 | if ( shaftPart == Shaft_Thumb ) | |
213 | { | |
214 | m_control->OnThumbDragEnd(GetThumbPos(event)); | |
215 | } | |
216 | ||
217 | // release the mouse and free capture data | |
218 | delete m_captureData; | |
219 | wxConstCast(this, wxScrollThumb)->m_captureData = NULL; | |
220 | ||
221 | m_control->SetShaftPartState(shaftPart, wxCONTROL_PRESSED, FALSE); | |
222 | } | |
223 | else // another mouse button released | |
224 | { | |
225 | // we don't process this | |
226 | return FALSE; | |
227 | } | |
228 | ||
229 | return TRUE; | |
230 | } | |
231 | ||
232 | bool wxScrollThumb::HandleMouseMove(const wxMouseEvent& event) const | |
233 | { | |
234 | if ( HasCapture() ) | |
235 | { | |
236 | if ( (m_captureData->m_shaftPart == Shaft_Thumb) && event.Moving() ) | |
237 | { | |
238 | // make the thumb follow the mouse by keeping the same offset | |
239 | // between the mouse position and the top/left of the thumb | |
240 | m_control->OnThumbDrag(GetThumbPos(event)); | |
241 | } | |
242 | ||
243 | // we process all mouse events while the mouse is captured by us | |
244 | return TRUE; | |
245 | } | |
246 | else // no capture | |
247 | { | |
248 | Shaft shaftPart; | |
249 | if ( event.Leaving() ) | |
250 | { | |
251 | // no part of the shaft has mouse if it left the window completely | |
252 | shaftPart = Shaft_None; | |
253 | } | |
254 | else // Moving() or Entering(), treat them the same here | |
255 | { | |
256 | shaftPart = m_control->HitTest(event.GetPosition()); | |
257 | } | |
258 | ||
259 | if ( shaftPart != m_shaftPart ) | |
260 | { | |
261 | // update the highlighted state | |
262 | m_control->SetShaftPartState(m_shaftPart, wxCONTROL_CURRENT, FALSE); | |
263 | wxConstCast(this, wxScrollThumb)->m_shaftPart = shaftPart; | |
264 | m_control->SetShaftPartState(m_shaftPart, wxCONTROL_CURRENT, TRUE); | |
265 | } | |
266 | ||
267 | // if the event happened on the shaft, it was for us and we processed | |
268 | // it | |
269 | return shaftPart != Shaft_None; | |
270 | } | |
271 | } | |
272 | ||
273 | wxCoord wxScrollThumb::GetMouseCoord(const wxMouseEvent& event) const | |
274 | { | |
275 | wxPoint pt = event.GetPosition(); | |
276 | return m_control->IsVertical() ? pt.y : pt.x; | |
277 | } | |
278 | ||
279 | int wxScrollThumb::GetThumbPos(const wxMouseEvent& event) const | |
280 | { | |
281 | wxCHECK_MSG( m_captureData && m_captureData->m_shaftPart == Shaft_Thumb, 0, | |
282 | _T("can't be called when thumb is not dragged") ); | |
283 | ||
284 | int x = GetMouseCoord(event) - m_captureData->m_ofsMouse; | |
285 | return m_control->PixelToThumbPos(x); | |
286 | } |