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1 | ///////////////////////////////////////////////////////////////////////////// |
2 | // Name: univ/radiobut.cpp | |
3 | // Purpose: wxRadioButton implementation | |
4 | // Author: Vadim Zeitlin | |
5 | // Modified by: | |
6 | // Created: 10.09.00 | |
7 | // RCS-ID: $Id$ | |
442b35b5 | 8 | // Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com) |
6aa89a22 | 9 | // Licence: wxWindows licence |
1e6feb95 VZ |
10 | ///////////////////////////////////////////////////////////////////////////// |
11 | ||
12 | // ============================================================================ | |
13 | // declarations | |
14 | // ============================================================================ | |
15 | ||
16 | // ---------------------------------------------------------------------------- | |
17 | // headers | |
18 | // ---------------------------------------------------------------------------- | |
19 | ||
20 | #ifdef __GNUG__ | |
a3870b2f | 21 | #pragma implementation "univradiobut.h" |
1e6feb95 VZ |
22 | #endif |
23 | ||
24 | #include "wx/wxprec.h" | |
25 | ||
26 | #ifdef __BORLANDC__ | |
27 | #pragma hdrstop | |
28 | #endif | |
29 | ||
30 | #if wxUSE_RADIOBTN | |
31 | ||
32 | #ifndef WX_PRECOMP | |
33 | #include "wx/dcclient.h" | |
34 | #include "wx/radiobut.h" | |
35 | #include "wx/validate.h" | |
36 | #endif | |
37 | ||
38 | #include "wx/univ/theme.h" | |
39 | #include "wx/univ/renderer.h" | |
40 | #include "wx/univ/inphand.h" | |
41 | #include "wx/univ/colschem.h" | |
42 | ||
43 | // ============================================================================ | |
44 | // implementation | |
45 | // ============================================================================ | |
46 | ||
47 | IMPLEMENT_DYNAMIC_CLASS(wxRadioButton, wxControl) | |
48 | ||
49 | // ---------------------------------------------------------------------------- | |
50 | // wxRadioButton | |
51 | // ---------------------------------------------------------------------------- | |
52 | ||
53 | bool wxRadioButton::Create(wxWindow *parent, | |
54 | wxWindowID id, | |
55 | const wxString &label, | |
56 | const wxPoint &pos, | |
57 | const wxSize &size, | |
58 | long style, | |
59 | const wxValidator& validator, | |
60 | const wxString &name) | |
61 | { | |
62 | if ( !wxCheckBox::Create(parent, id, label, pos, size, style, | |
63 | wxDefaultValidator, name) ) | |
64 | { | |
65 | return FALSE; | |
66 | } | |
67 | ||
68 | return TRUE; | |
69 | } | |
70 | ||
71 | // ---------------------------------------------------------------------------- | |
72 | // radio button methods | |
73 | // ---------------------------------------------------------------------------- | |
74 | ||
75 | void wxRadioButton::OnCheck() | |
76 | { | |
77 | // clear all others radio buttons in our group: for this we need to | |
78 | // find the radio button which is the first in the group, i.e. the one | |
79 | // with wxRB_GROUP style | |
80 | const wxWindowList& siblings = GetParent()->GetChildren(); | |
81 | wxWindowList::Node *nodeStart = siblings.Find(this); | |
82 | while ( nodeStart ) | |
83 | { | |
84 | // stop if we found a radio button with wxRB_GROUP style or it we | |
85 | // are at the first control | |
86 | if ( !nodeStart->GetPrevious() || | |
87 | (nodeStart->GetData()->GetWindowStyle() & wxRB_GROUP) ) | |
88 | break; | |
89 | ||
90 | nodeStart = nodeStart->GetPrevious(); | |
91 | } | |
92 | ||
93 | // now clear all radio buttons from the starting one until the next | |
94 | // one with wxRB_GROUP style | |
95 | while ( nodeStart ) | |
96 | { | |
97 | wxWindow *win = nodeStart->GetData(); | |
98 | if ( win != this ) | |
99 | { | |
100 | wxRadioButton *btn = wxDynamicCast(win, wxRadioButton); | |
101 | if ( btn ) | |
102 | { | |
103 | btn->ClearValue(); | |
104 | } | |
105 | } | |
106 | ||
107 | nodeStart = nodeStart->GetNext(); | |
108 | if ( !nodeStart || | |
109 | (nodeStart->GetData()->GetWindowStyle() & wxRB_GROUP) ) | |
110 | { | |
111 | // we reached the next group | |
112 | break; | |
113 | } | |
114 | } | |
115 | } | |
116 | ||
117 | void wxRadioButton::ChangeValue(bool value) | |
118 | { | |
119 | if ( value == IsChecked() ) | |
120 | return; | |
121 | ||
122 | if ( !IsChecked() ) | |
123 | { | |
124 | wxCheckBox::ChangeValue(value); | |
125 | } | |
126 | else // attempt to clear a radio button - this can't be done | |
127 | { | |
128 | // but still refresh as our PRESSED flag changed | |
129 | Refresh(); | |
130 | } | |
131 | } | |
132 | ||
133 | void wxRadioButton::ClearValue() | |
134 | { | |
135 | if ( IsChecked() ) | |
136 | { | |
137 | SetValue(FALSE); | |
138 | } | |
139 | } | |
140 | ||
141 | void wxRadioButton::SendEvent() | |
142 | { | |
143 | wxCommandEvent event(wxEVT_COMMAND_RADIOBUTTON_SELECTED, GetId()); | |
144 | InitCommandEvent(event); | |
145 | event.SetInt(IsChecked()); | |
146 | Command(event); | |
147 | } | |
148 | ||
149 | // ---------------------------------------------------------------------------- | |
150 | // overridden wxCheckBox methods | |
151 | // ---------------------------------------------------------------------------- | |
152 | ||
153 | wxSize wxRadioButton::GetBitmapSize() const | |
154 | { | |
155 | wxBitmap bmp = GetBitmap(State_Normal, Status_Checked); | |
156 | return bmp.Ok() ? wxSize(bmp.GetWidth(), bmp.GetHeight()) | |
157 | : GetRenderer()->GetRadioBitmapSize(); | |
158 | } | |
159 | ||
160 | void wxRadioButton::DoDraw(wxControlRenderer *renderer) | |
161 | { | |
162 | wxDC& dc = renderer->GetDC(); | |
163 | dc.SetFont(GetFont()); | |
164 | dc.SetTextForeground(GetForegroundColour()); | |
165 | ||
166 | int flags = GetStateFlags(); | |
167 | Status status = GetStatus(); | |
168 | if ( status == Status_Checked ) | |
169 | flags |= wxCONTROL_CHECKED; | |
170 | ||
171 | renderer->GetRenderer()-> | |
172 | DrawRadioButton(dc, | |
173 | GetLabel(), | |
174 | GetBitmap(GetState(flags), status), | |
175 | renderer->GetRect(), | |
176 | flags, | |
177 | GetWindowStyle() & wxALIGN_RIGHT ? wxALIGN_RIGHT | |
178 | : wxALIGN_LEFT, | |
179 | GetAccelIndex()); | |
180 | } | |
181 | ||
182 | #endif // wxUSE_RADIOBTN | |
183 |