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1/////////////////////////////////////////////////////////////////////////////
2// Name: event.cpp
3// Purpose: Event classes
4// Author: Julian Smart
5// Modified by:
6// Created: 01/02/97
7// RCS-ID: $Id$
8// Copyright: (c) Julian Smart and Markus Holzem
9// Licence: wxWindows licence
10/////////////////////////////////////////////////////////////////////////////
11
12#ifdef __GNUG__
13#pragma implementation "event.h"
14#endif
15
16// For compilers that support precompilation, includes "wx.h".
17#include "wx/wxprec.h"
18
19#ifdef __BORLANDC__
20#pragma hdrstop
21#endif
22
23#ifndef WX_PRECOMP
24#include "wx/defs.h"
25#include "wx/control.h"
26#include "wx/utils.h"
27#include "wx/app.h"
28#include "wx/dc.h"
29#endif
30
31#include "wx/event.h"
32#include "wx/validate.h"
33
34#if !USE_SHARED_LIBRARY
35IMPLEMENT_DYNAMIC_CLASS(wxEvtHandler, wxObject)
36IMPLEMENT_ABSTRACT_CLASS(wxEvent, wxObject)
37IMPLEMENT_DYNAMIC_CLASS(wxCommandEvent, wxEvent)
38IMPLEMENT_DYNAMIC_CLASS(wxScrollEvent, wxCommandEvent)
39IMPLEMENT_DYNAMIC_CLASS(wxMouseEvent, wxEvent)
40IMPLEMENT_DYNAMIC_CLASS(wxKeyEvent, wxEvent)
41IMPLEMENT_DYNAMIC_CLASS(wxSizeEvent, wxEvent)
42IMPLEMENT_DYNAMIC_CLASS(wxPaintEvent, wxEvent)
43IMPLEMENT_DYNAMIC_CLASS(wxEraseEvent, wxEvent)
44IMPLEMENT_DYNAMIC_CLASS(wxMoveEvent, wxEvent)
45IMPLEMENT_DYNAMIC_CLASS(wxFocusEvent, wxEvent)
46IMPLEMENT_DYNAMIC_CLASS(wxCloseEvent, wxEvent)
47IMPLEMENT_DYNAMIC_CLASS(wxShowEvent, wxEvent)
48IMPLEMENT_DYNAMIC_CLASS(wxMaximizeEvent, wxEvent)
49IMPLEMENT_DYNAMIC_CLASS(wxIconizeEvent, wxEvent)
50IMPLEMENT_DYNAMIC_CLASS(wxMenuEvent, wxEvent)
51IMPLEMENT_DYNAMIC_CLASS(wxJoystickEvent, wxEvent)
52IMPLEMENT_DYNAMIC_CLASS(wxDropFilesEvent, wxEvent)
53IMPLEMENT_DYNAMIC_CLASS(wxActivateEvent, wxEvent)
54IMPLEMENT_DYNAMIC_CLASS(wxInitDialogEvent, wxEvent)
55IMPLEMENT_DYNAMIC_CLASS(wxSysColourChangedEvent, wxEvent)
56IMPLEMENT_DYNAMIC_CLASS(wxIdleEvent, wxEvent)
57IMPLEMENT_DYNAMIC_CLASS(wxUpdateUIEvent, wxEvent)
58
59const wxEventTable *wxEvtHandler::GetEventTable() const { return &wxEvtHandler::sm_eventTable; }
60
61const wxEventTable wxEvtHandler::sm_eventTable =
62 { NULL, &wxEvtHandler::sm_eventTableEntries[0] };
63
64const wxEventTableEntry wxEvtHandler::sm_eventTableEntries[] = { { 0, 0, 0, NULL } };
65
66#endif
67
68/*
69 * General wxWindows events, covering
70 * all interesting things that might happen (button clicking, resizing,
71 * setting text in widgets, etc.).
72 *
73 * For each completely new event type, derive a new event class.
74 *
75 */
76
77wxEvent::wxEvent(int theId)
78{
79 m_eventType = 0;
80 m_eventObject = NULL;
81 m_eventHandle = NULL;
82 m_timeStamp = 0;
83 m_id = theId;
84 m_skipped = FALSE;
85}
86
87/*
88 * Command events
89 *
90 */
91
92wxCommandEvent::wxCommandEvent(WXTYPE commandType, int theId)
93{
94 m_eventType = commandType;
95 m_clientData = NULL;
96 m_extraLong = 0;
97 m_commandInt = 0;
98 m_id = theId;
99 m_commandString = NULL;
100}
101
102/*
103 * Scroll events
104 */
105
106wxScrollEvent::wxScrollEvent(WXTYPE commandType, int id, int pos, int orient):
107 wxCommandEvent(commandType, id)
108{
109 m_extraLong = orient;
110 m_commandInt = pos;
111}
112
113
114/*
115 * Mouse events
116 *
117 */
118
119wxMouseEvent::wxMouseEvent(WXTYPE commandType)
120{
121 m_eventType = commandType;
122 m_metaDown = FALSE;
123 m_altDown = FALSE;
124 m_controlDown = FALSE;
125 m_shiftDown = FALSE;
126}
127
128// True if was a button dclick event (1 = left, 2 = middle, 3 = right)
129// or any button dclick event (but = -1)
130bool wxMouseEvent::ButtonDClick(int but) const
131{
132 switch (but) {
133 case -1:
134 return (LeftDClick() || MiddleDClick() || RightDClick());
135 case 1:
136 return LeftDClick();
137 case 2:
138 return MiddleDClick();
139 case 3:
140 return RightDClick();
141 default:
142 return FALSE;
143 }
144 // NOTREACHED
145}
146
147// True if was a button down event (1 = left, 2 = middle, 3 = right)
148// or any button down event (but = -1)
149bool wxMouseEvent::ButtonDown(int but) const
150{
151 switch (but) {
152 case -1:
153 return (LeftDown() || MiddleDown() || RightDown());
154 case 1:
155 return LeftDown();
156 case 2:
157 return MiddleDown();
158 case 3:
159 return RightDown();
160 default:
161 return FALSE;
162 }
163 // NOTREACHED
164}
165
166// True if was a button up event (1 = left, 2 = middle, 3 = right)
167// or any button up event (but = -1)
168bool wxMouseEvent::ButtonUp(int but) const
169{
170 switch (but) {
171 case -1:
172 return (LeftUp() || MiddleUp() || RightUp());
173 case 1:
174 return LeftUp();
175 case 2:
176 return MiddleUp();
177 case 3:
178 return RightUp();
179 default:
180 return FALSE;
181 }
182 // NOTREACHED
183}
184
185// True if the given button is currently changing state
186bool wxMouseEvent::Button(int but) const
187{
188 switch (but) {
189 case -1:
190 return (ButtonUp(-1) || ButtonDown(-1) || ButtonDClick(-1)) ;
191 case 1:
192 return (LeftDown() || LeftUp() || LeftDClick());
193 case 2:
194 return (MiddleDown() || MiddleUp() || MiddleDClick());
195 case 3:
196 return (RightDown() || RightUp() || RightDClick());
197 default:
198 return FALSE;
199 }
200 // NOTREACHED
201}
202
203bool wxMouseEvent::ButtonIsDown(int but) const
204{
205 switch (but) {
206 case -1:
207 return (LeftIsDown() || MiddleIsDown() || RightIsDown());
208 case 1:
209 return LeftIsDown();
210 case 2:
211 return MiddleIsDown();
212 case 3:
213 return RightIsDown();
214 default:
215 return FALSE;
216 }
217 // NOTREACHED
218}
219
220// Find the logical position of the event given the DC
221wxPoint wxMouseEvent::GetLogicalPosition(const wxDC& dc) const
222{
223 wxPoint pt(dc.DeviceToLogicalX(m_x), dc.DeviceToLogicalY(m_y));
224 return pt;
225}
226
227
228/*
229 * Keyboard events
230 *
231 */
232
233wxKeyEvent::wxKeyEvent(WXTYPE type)
234{
235 m_eventType = type;
236 m_shiftDown = FALSE;
237 m_controlDown = FALSE;
238 m_metaDown = FALSE;
239 m_altDown = FALSE;
240 m_keyCode = 0;
241}
242
243/*
244 * Event handler
245 */
246
247wxEvtHandler::wxEvtHandler(void)
248{
249 m_clientData = NULL;
250 m_nextHandler = NULL;
251 m_previousHandler = NULL;
252 m_enabled = TRUE;
253}
254
255wxEvtHandler::~wxEvtHandler(void)
256{
257 // Takes itself out of the list of handlers
258 if (m_previousHandler)
259 m_previousHandler->m_nextHandler = m_nextHandler;
260
261 if (m_nextHandler)
262 m_nextHandler->m_previousHandler = m_previousHandler;
263}
264
265/*
266 * Event table stuff
267 */
268
269bool wxEvtHandler::ProcessEvent(wxEvent& event)
270{
271 // An event handler can be enabled or disabled
272 if ( GetEvtHandlerEnabled() )
273 {
274 const wxEventTable *table = GetEventTable();
275
276 // Try the associated validator first, if this is a window.
277 // Problem: if the event handler of the window has been replaced,
278 // this wxEvtHandler may no longer be a window.
279 // Therefore validators won't be processed if the handler
280 // has been replaced with SetEventHandler.
281 // THIS CAN BE CURED if PushEventHandler is used instead of
282 // SetEventHandler, and then processing will be passed down the
283 // chain of event handlers.
284 if (IsKindOf(CLASSINFO(wxWindow)))
285 {
286 wxWindow *win = (wxWindow *)this;
287
288 // Can only use the validator of the window which
289 // is receiving the event
290 if ( (win == event.GetEventObject()) &&
291 win->GetValidator() &&
292 win->GetValidator()->ProcessEvent(event))
293 return TRUE;
294 }
295
296 // Search upwards through the inheritance hierarchy
297 while (table)
298 {
299 if (SearchEventTable((wxEventTable&)*table, event))
300 return TRUE;
301 table = table->baseTable;
302 }
303 }
304
305 // Try going down the event handler chain
306 if ( GetNextHandler() )
307 {
308 if ( GetNextHandler()->ProcessEvent(event) )
309 return TRUE;
310 }
311
312 // Carry on up the parent-child hierarchy,
313 // but only if event is a command event: it wouldn't
314 // make sense for a parent to receive a child's size event, for example
315 if (IsKindOf(CLASSINFO(wxWindow)) && event.IsKindOf(CLASSINFO(wxCommandEvent)))
316 {
317 wxWindow *win = (wxWindow *)this;
318 wxWindow *parent = win->GetParent();
319 if (parent && !parent->IsBeingDeleted())
320 return win->GetParent()->GetEventHandler()->ProcessEvent(event);
321 }
322
323 // Last try - application object
324 if (wxTheApp && this != wxTheApp && wxTheApp->ProcessEvent(event))
325 return TRUE;
326 else
327 return FALSE;
328}
329
330bool wxEvtHandler::SearchEventTable(wxEventTable& table, wxEvent& event)
331{
332 int i = 0;
333 int commandId = event.GetId();
334
335 while (table.entries[i].m_fn != NULL)
336 {
337 if ((event.GetEventType() == table.entries[i].m_eventType) &&
338 (table.entries[i].m_id == -1 || // Match, if event spec says any id will do (id == -1)
339 (table.entries[i].m_lastId == -1 && commandId == table.entries[i].m_id) ||
340 (table.entries[i].m_lastId != -1 &&
341 (commandId >= table.entries[i].m_id && commandId <= table.entries[i].m_lastId))))
342 {
343 event.Skip(FALSE);
344
345 (this->*((wxEventFunction) (table.entries[i].m_fn)))(event);
346
347 if ( event.GetSkipped() )
348 return FALSE;
349 else
350 return TRUE;
351 }
352 i ++;
353 }
354 return FALSE;
355}
356
357#if WXWIN_COMPATIBILITY
358void wxEvtHandler::OldOnMenuCommand(int cmd)
359{
360 if (GetNextHandler()) GetNextHandler()->OldOnMenuCommand(cmd);
361}
362
363void wxEvtHandler::OldOnMenuSelect(int cmd)
364{
365 if (GetNextHandler()) GetNextHandler()->OldOnMenuSelect(cmd);
366}
367
368void wxEvtHandler::OldOnInitMenuPopup(int pos)
369{
370 if (GetNextHandler()) GetNextHandler()->OldOnInitMenuPopup(pos);
371}
372
373void wxEvtHandler::OldOnScroll(wxCommandEvent& event)
374{
375 if (GetNextHandler()) GetNextHandler()->OldOnScroll(event);
376}
377
378void wxEvtHandler::OldOnPaint(void)
379{
380 if (GetNextHandler()) GetNextHandler()->OldOnPaint();
381}
382void wxEvtHandler::OldOnSize(int width, int height)
383{
384 if (GetNextHandler()) GetNextHandler()->OldOnSize(width, height);
385}
386
387void wxEvtHandler::OldOnMove(int x, int y)
388{
389 if (GetNextHandler()) GetNextHandler()->OldOnMove(x, y);
390}
391
392void wxEvtHandler::OldOnMouseEvent(wxMouseEvent& event)
393{
394 if (GetNextHandler()) GetNextHandler()->OldOnMouseEvent(event);
395}
396
397void wxEvtHandler::OldOnChar(wxKeyEvent& event)
398{
399 if (GetNextHandler()) GetNextHandler()->OldOnChar(event);
400}
401
402// Under Windows, we can intercept character input per dialog or frame
403bool wxEvtHandler::OldOnCharHook(wxKeyEvent& event)
404{
405 if (GetNextHandler()) return GetNextHandler()->OldOnCharHook(event);
406 else return FALSE;
407}
408
409void wxEvtHandler::OldOnActivate(bool active)
410{
411 if (GetNextHandler()) GetNextHandler()->OldOnActivate(active);
412}
413
414void wxEvtHandler::OldOnSetFocus(void)
415{
416 if (GetNextHandler()) GetNextHandler()->OldOnSetFocus();
417}
418
419void wxEvtHandler::OldOnKillFocus(void)
420{
421 if (GetNextHandler()) GetNextHandler()->OldOnKillFocus();
422}
423
424bool wxEvtHandler::OldOnSysColourChange(void)
425{
426 if (GetNextHandler()) return GetNextHandler()->OldOnSysColourChange();
427 return FALSE;
428}
429
430void wxEvtHandler::OldOnDropFiles(int n, char *files[], int x, int y)
431{
432 if (GetNextHandler()) GetNextHandler()->OldOnDropFiles(n, files, x, y);
433}
434#endif
435
436bool wxEvtHandler::OnClose(void)
437{
438 if (GetNextHandler()) return GetNextHandler()->OnClose();
439 else return FALSE;
440}
441
442