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f03fc89f 1///////////////////////////////////////////////////////////////////////////////
23895080 2// Name: wx/window.h
789295bf 3// Purpose: wxWindowBase class - the interface of wxWindow
f03fc89f 4// Author: Vadim Zeitlin
566d84a7 5// Modified by: Ron Lee
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6// Created: 01/02/97
7// RCS-ID: $Id$
8// Copyright: (c) wxWindows team
9// Licence: wxWindows licence
10///////////////////////////////////////////////////////////////////////////////
11
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12#ifndef _WX_WINDOW_H_BASE_
13#define _WX_WINDOW_H_BASE_
c801d85f 14
12028905 15#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
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16 #pragma interface "windowbase.h"
17#endif
18
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19// ----------------------------------------------------------------------------
20// headers which we must include here
21// ----------------------------------------------------------------------------
22
23#include "wx/event.h" // the base class
24
25#include "wx/list.h" // defines wxWindowList
26
27#include "wx/cursor.h" // we have member variables of these classes
28#include "wx/font.h" // so we can't do without them
29#include "wx/colour.h"
30#include "wx/region.h"
5e4ff78a 31#include "wx/utils.h"
88ac883a 32
674ac8b9 33#include "wx/validate.h" // for wxDefaultValidator (always include it)
8d99be5f 34
574c939e 35#if wxUSE_PALETTE
d577d610 36 #include "wx/palette.h"
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37#endif // wxUSE_PALETTE
38
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39#if wxUSE_ACCEL
40 #include "wx/accel.h"
41#endif // wxUSE_ACCEL
f03fc89f 42
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43#if wxUSE_ACCESSIBILITY
44#include "wx/access.h"
45#endif
46
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47// when building wxUniv/Foo we don't want the code for native menu use to be
48// compiled in - it should only be used when building real wxFoo
49#ifdef __WXUNIVERSAL__
50 #define wxUSE_MENUS_NATIVE 0
51#else // __WXMSW__
52 #define wxUSE_MENUS_NATIVE wxUSE_MENUS
53#endif // __WXUNIVERSAL__/__WXMSW__
54
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55// ----------------------------------------------------------------------------
56// forward declarations
57// ----------------------------------------------------------------------------
58
789295bf 59class WXDLLEXPORT wxCaret;
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60class WXDLLEXPORT wxControl;
61class WXDLLEXPORT wxCursor;
eb082a08 62class WXDLLEXPORT wxDC;
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63class WXDLLEXPORT wxDropTarget;
64class WXDLLEXPORT wxItemResource;
65class WXDLLEXPORT wxLayoutConstraints;
66class WXDLLEXPORT wxResourceTable;
67class WXDLLEXPORT wxSizer;
68class WXDLLEXPORT wxToolTip;
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69class WXDLLEXPORT wxWindowBase;
70class WXDLLEXPORT wxWindow;
71
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72#if wxUSE_ACCESSIBILITY
73class WXDLLEXPORT wxAccessible;
74#endif
75
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76// ----------------------------------------------------------------------------
77// helper stuff used by wxWindow
78// ----------------------------------------------------------------------------
79
80// struct containing all the visual attributes of a control
81struct WXDLLEXPORT wxVisualAttributes
82{
83 // the font used for control label/text inside it
84 wxFont font;
85
86 // the foreground colour
87 wxColour colFg;
88
89 // the background colour, may be wxNullColour if the controls background
90 // colour is not solid
91 wxColour colBg;
92};
93
94// different window variants, on platforms like eg mac uses different
95// rendering sizes
96enum wxWindowVariant
97{
98 wxWINDOW_VARIANT_NORMAL, // Normal size
99 wxWINDOW_VARIANT_SMALL, // Smaller size (about 25 % smaller than normal)
100 wxWINDOW_VARIANT_MINI, // Mini size (about 33 % smaller than normal)
101 wxWINDOW_VARIANT_LARGE, // Large size (about 25 % larger than normal)
102 wxWINDOW_VARIANT_MAX
103};
104
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105// ----------------------------------------------------------------------------
106// (pseudo)template list classes
107// ----------------------------------------------------------------------------
108
f6bcfd97 109WX_DECLARE_LIST_3(wxWindow, wxWindowBase, wxWindowList, wxWindowListNode, class WXDLLEXPORT);
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110
111// ----------------------------------------------------------------------------
112// global variables
113// ----------------------------------------------------------------------------
114
115WXDLLEXPORT_DATA(extern wxWindowList) wxTopLevelWindows;
116
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117// ----------------------------------------------------------------------------
118// wxWindowBase is the base class for all GUI controls/widgets, this is the public
119// interface of this class.
120//
121// Event handler: windows have themselves as their event handlers by default,
122// but their event handlers could be set to another object entirely. This
123// separation can reduce the amount of derivation required, and allow
124// alteration of a window's functionality (e.g. by a resource editor that
125// temporarily switches event handlers).
126// ----------------------------------------------------------------------------
127
128class WXDLLEXPORT wxWindowBase : public wxEvtHandler
129{
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130public:
131 // creating the window
132 // -------------------
133
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134 // default ctor, initializes everything which can be initialized before
135 // Create()
6463b9f5 136 wxWindowBase() ;
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137
138 // pseudo ctor (can't be virtual, called from ctor)
139 bool CreateBase(wxWindowBase *parent,
d9e2e4c2 140 wxWindowID winid,
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141 const wxPoint& pos = wxDefaultPosition,
142 const wxSize& size = wxDefaultSize,
143 long style = 0,
8d99be5f 144 const wxValidator& validator = wxDefaultValidator,
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145 const wxString& name = wxPanelNameStr);
146
147 virtual ~wxWindowBase();
148
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149 // deleting the window
150 // -------------------
151
d4864e97 152 // ask the window to close itself, return true if the event handler
f03fc89f 153 // honoured our request
d4864e97 154 bool Close( bool force = false );
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155
156 // the following functions delete the C++ objects (the window itself
157 // or its children) as well as the GUI windows and normally should
158 // never be used directly
159
d4864e97 160 // delete window unconditionally (dangerous!), returns true if ok
f03fc89f 161 virtual bool Destroy();
d4864e97 162 // delete all children of this window, returns true if ok
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163 bool DestroyChildren();
164
165 // is the window being deleted?
166 bool IsBeingDeleted() const { return m_isBeingDeleted; }
167
168 // window attributes
169 // -----------------
170
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171 // NB: in future versions of wxWindows Set/GetTitle() will only work
172 // with the top level windows (such as dialogs and frames) and
173 // Set/GetLabel() only with the other ones (i.e. all controls).
174
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175 // the title (or label, see below) of the window: the text which the
176 // window shows
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177 virtual void SetTitle( const wxString& WXUNUSED(title) ) {}
178 virtual wxString GetTitle() const { return wxEmptyString; }
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179
180 // label is just the same as the title (but for, e.g., buttons it
181 // makes more sense to speak about labels)
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182 virtual void SetLabel(const wxString& label) { SetTitle(label); }
183 virtual wxString GetLabel() const { return GetTitle(); }
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184
185 // the window name is used for ressource setting in X, it is not the
186 // same as the window title/label
187 virtual void SetName( const wxString &name ) { m_windowName = name; }
188 virtual wxString GetName() const { return m_windowName; }
189
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190 // sets the window variant, calls internally DoSetVariant if variant has changed
191 void SetWindowVariant( wxWindowVariant variant ) ;
192 wxWindowVariant GetWindowVariant() const { return m_windowVariant ; }
193
194
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195 // window id uniquely identifies the window among its siblings unless
196 // it is -1 which means "don't care"
d9e2e4c2 197 void SetId( wxWindowID winid ) { m_windowId = winid; }
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198 wxWindowID GetId() const { return m_windowId; }
199
200 // generate a control id for the controls which were not given one by
201 // user
69418a8e 202 static int NewControlId() { return --ms_lastControlId; }
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203 // get the id of the control following the one with the given
204 // (autogenerated) id
d9e2e4c2 205 static int NextControlId(int winid) { return winid - 1; }
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206 // get the id of the control preceding the one with the given
207 // (autogenerated) id
d9e2e4c2 208 static int PrevControlId(int winid) { return winid + 1; }
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209
210 // moving/resizing
211 // ---------------
212
213 // set the window size and/or position
214 void SetSize( int x, int y, int width, int height,
215 int sizeFlags = wxSIZE_AUTO )
216 { DoSetSize(x, y, width, height, sizeFlags); }
217
218 void SetSize( int width, int height )
219 { DoSetSize( -1, -1, width, height, wxSIZE_USE_EXISTING ); }
220
221 void SetSize( const wxSize& size )
222 { SetSize( size.x, size.y); }
223
224 void SetSize(const wxRect& rect, int sizeFlags = wxSIZE_AUTO)
225 { DoSetSize(rect.x, rect.y, rect.width, rect.height, sizeFlags); }
226
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227 void Move(int x, int y, int flags = wxSIZE_USE_EXISTING)
228 { DoSetSize(x, y, -1, -1, flags); }
f03fc89f 229
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230 void Move(const wxPoint& pt, int flags = wxSIZE_USE_EXISTING)
231 { Move(pt.x, pt.y, flags); }
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232
233 // Z-order
234 virtual void Raise() = 0;
235 virtual void Lower() = 0;
236
237 // client size is the size of area available for subwindows
238 void SetClientSize( int width, int height )
239 { DoSetClientSize(width, height); }
240
241 void SetClientSize( const wxSize& size )
242 { DoSetClientSize(size.x, size.y); }
243
244 void SetClientSize(const wxRect& rect)
245 { SetClientSize( rect.width, rect.height ); }
246
247 // get the window position and/or size (pointers may be NULL)
248 void GetPosition( int *x, int *y ) const { DoGetPosition(x, y); }
249 wxPoint GetPosition() const
250 {
251 int w, h;
252 DoGetPosition(&w, &h);
253
254 return wxPoint(w, h);
255 }
256
311a173b 257 void SetPosition( const wxPoint& pt ) { Move( pt ) ; }
38759b67 258
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259 void GetSize( int *w, int *h ) const { DoGetSize(w, h); }
260 wxSize GetSize() const
261 {
262 int w, h;
263 DoGetSize(& w, & h);
264 return wxSize(w, h);
265 }
266
267 wxRect GetRect() const
268 {
269 int x, y, w, h;
270 GetPosition(& x, & y);
271 GetSize(& w, & h);
272
273 return wxRect(x, y, w, h);
274 }
275
276 void GetClientSize( int *w, int *h ) const { DoGetClientSize(w, h); }
277 wxSize GetClientSize() const
278 {
279 int w, h;
280 DoGetClientSize(& w, & h);
281
282 return wxSize(w, h);
283 }
284
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285 // get the origin of the client area of the window relative to the
286 // window top left corner (the client area may be shifted because of
287 // the borders, scrollbars, other decorations...)
288 virtual wxPoint GetClientAreaOrigin() const;
289
290 // get the client rectangle in window (i.e. client) coordinates
291 wxRect GetClientRect() const
292 {
293 return wxRect(GetClientAreaOrigin(), GetClientSize());
294 }
295
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296 // get the size best suited for the window (in fact, minimal
297 // acceptable size using which it will still look "nice")
298 wxSize GetBestSize() const { return DoGetBestSize(); }
299 void GetBestSize(int *w, int *h) const
300 {
301 wxSize s = DoGetBestSize();
302 if ( w )
303 *w = s.x;
304 if ( h )
305 *h = s.y;
306 }
307
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308 // There are times (and windows) where 'Best' size and 'Min' size
309 // are vastly out of sync. This should be remedied somehow, but in
310 // the meantime, this method will return the larger of BestSize
311 // (the window's smallest legible size), and any user specified
312 // MinSize hint.
313 wxSize GetAdjustedBestSize() const
314 {
315 wxSize s( DoGetBestSize() );
316 return wxSize( wxMax( s.x, GetMinWidth() ), wxMax( s.y, GetMinHeight() ) );
317 }
318
319 // the generic centre function - centers the window on parent by`
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320 // default or on screen if it doesn't have parent or
321 // wxCENTER_ON_SCREEN flag is given
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322 void Centre( int direction = wxBOTH );
323 void Center( int direction = wxBOTH ) { Centre(direction); }
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324
325 // centre on screen (only works for top level windows)
326 void CentreOnScreen(int dir = wxBOTH) { Centre(dir | wxCENTER_ON_SCREEN); }
327 void CenterOnScreen(int dir = wxBOTH) { CentreOnScreen(dir); }
328
329 // centre with respect to the the parent window
330 void CentreOnParent(int dir = wxBOTH) { Centre(dir | wxCENTER_FRAME); }
331 void CenterOnParent(int dir = wxBOTH) { CentreOnParent(dir); }
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332
333 // set window size to wrap around its children
334 virtual void Fit();
335
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336 // set virtual size to satisfy children
337 virtual void FitInside();
338
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339 // set min/max size of the window
340 virtual void SetSizeHints( int minW, int minH,
341 int maxW = -1, int maxH = -1,
342 int incW = -1, int incH = -1 );
343
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344 virtual void SetVirtualSizeHints( int minW, int minH,
345 int maxW = -1, int maxH = -1 );
346
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347 virtual int GetMinWidth() const { return m_minWidth; }
348 virtual int GetMinHeight() const { return m_minHeight; }
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349 int GetMaxWidth() const { return m_maxWidth; }
350 int GetMaxHeight() const { return m_maxHeight; }
57c4d796 351
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352 // Override this method to control the values given to Sizers etc.
353 virtual wxSize GetMaxSize() const { return wxSize( m_maxWidth, m_maxHeight ); }
354
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355 // Methods for accessing the virtual size of a window. For most
356 // windows this is just the client area of the window, but for
357 // some like scrolled windows it is more or less independent of
358 // the screen window size. You may override the DoXXXVirtual
359 // methods below for classes where that is is the case.
360
361 void SetVirtualSize( const wxSize &size ) { DoSetVirtualSize( size.x, size.y ); }
362 void SetVirtualSize( int x, int y ) { DoSetVirtualSize( x, y ); }
363
364 wxSize GetVirtualSize() const { return DoGetVirtualSize(); }
365 void GetVirtualSize( int *x, int *y ) const
366 {
367 wxSize s( DoGetVirtualSize() );
368
369 if( x )
370 *x = s.GetWidth();
371 if( y )
372 *y = s.GetHeight();
373 }
374
375 // Override these methods for windows that have a virtual size
376 // independent of their client size. eg. the virtual area of a
377 // wxScrolledWindow. Default is to alias VirtualSize to ClientSize.
378
379 virtual void DoSetVirtualSize( int x, int y );
380 virtual wxSize DoGetVirtualSize() const; // { return m_virtualSize; }
381
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382 // Return the largest of ClientSize and BestSize (as determined
383 // by a sizer, interior children, or other means)
384
385 virtual wxSize GetBestVirtualSize() const
386 {
387 wxSize client( GetClientSize() );
388 wxSize best( GetBestSize() );
389
390 return wxSize( wxMax( client.x, best.x ), wxMax( client.y, best.y ) );
391 }
392
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393 // window state
394 // ------------
395
d4864e97 396 // returns true if window was shown/hidden, false if the nothing was
f03fc89f 397 // done (window was already shown/hidden)
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398 virtual bool Show( bool show = true );
399 bool Hide() { return Show(false); }
f03fc89f 400
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401 // returns true if window was enabled/disabled, false if nothing done
402 virtual bool Enable( bool enable = true );
403 bool Disable() { return Enable(false); }
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404
405 bool IsShown() const { return m_isShown; }
406 bool IsEnabled() const { return m_isEnabled; }
407
408 // get/set window style (setting style won't update the window and so
409 // is only useful for internal usage)
410 virtual void SetWindowStyleFlag( long style ) { m_windowStyle = style; }
411 virtual long GetWindowStyleFlag() const { return m_windowStyle; }
412
413 // just some (somewhat shorter) synonims
414 void SetWindowStyle( long style ) { SetWindowStyleFlag(style); }
415 long GetWindowStyle() const { return GetWindowStyleFlag(); }
416
417 bool HasFlag(int flag) const { return (m_windowStyle & flag) != 0; }
d80cd92a 418 virtual bool IsRetained() const { return HasFlag(wxRETAINED); }
f03fc89f 419
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420 // extra style: the less often used style bits which can't be set with
421 // SetWindowStyleFlag()
b2d5a7ee 422 virtual void SetExtraStyle(long exStyle) { m_exStyle = exStyle; }
d80cd92a 423 long GetExtraStyle() const { return m_exStyle; }
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424
425 // make the window modal (all other windows unresponsive)
d4864e97 426 virtual void MakeModal(bool modal = true);
f03fc89f 427
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428 virtual void SetThemeEnabled(bool enableTheme) { m_themeEnabled = enableTheme; }
429 virtual bool GetThemeEnabled() const { return m_themeEnabled; }
430
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431 // Returns true if this class should have the background colour
432 // changed to match the parent window's theme. For example when a
433 // page is added to a notebook it and it's children may need to have
434 // the colours adjusted depending on the current theme settings, but
435 // not all windows/controls can do this without looking wrong.
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436 virtual void ApplyParentThemeBackground(const wxColour& WXUNUSED(bg))
437 { /* do nothing */ }
bd507486 438
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439 // returns true if this window should inherit its parent colours on
440 // creation
441 virtual bool ShouldInheritColours() const { return false; }
442
443
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444 // focus and keyboard handling
445 // ---------------------------
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446
447 // set focus to this window
448 virtual void SetFocus() = 0;
449
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450 // set focus to this window as the result of a keyboard action
451 virtual void SetFocusFromKbd() { SetFocus(); }
452
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453 // return the window which currently has the focus or NULL
454 static wxWindow *FindFocus() /* = 0: implement in derived classes */;
455
456 // can this window have focus?
457 virtual bool AcceptsFocus() const { return IsShown() && IsEnabled(); }
458
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459 // can this window be given focus by keyboard navigation? if not, the
460 // only way to give it focus (provided it accepts it at all) is to
461 // click it
462 virtual bool AcceptsFocusFromKeyboard() const { return AcceptsFocus(); }
463
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464 // NB: these methods really don't belong here but with the current
465 // class hierarchy there is no other place for them :-(
466
467 // get the default child of this parent, i.e. the one which is
468 // activated by pressing <Enter>
469 virtual wxWindow *GetDefaultItem() const { return NULL; }
470
471 // set this child as default, return the old default
472 virtual wxWindow *SetDefaultItem(wxWindow * WXUNUSED(child))
473 { return NULL; }
474
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475 // set this child as temporary default
476 virtual void SetTmpDefaultItem(wxWindow * WXUNUSED(win)) { }
477
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478 // parent/children relations
479 // -------------------------
480
481 // get the list of children
482 const wxWindowList& GetChildren() const { return m_children; }
483 wxWindowList& GetChildren() { return m_children; }
484
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485 // needed just for extended runtime
486 const wxWindowList& GetWindowChildren() const { return GetChildren() ; }
487
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488 // get the parent or the parent of the parent
489 wxWindow *GetParent() const { return m_parent; }
490 inline wxWindow *GetGrandParent() const;
491
492 // is this window a top level one?
8487f887 493 virtual bool IsTopLevel() const;
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494
495 // it doesn't really change parent, use ReParent() instead
496 void SetParent( wxWindowBase *parent ) { m_parent = (wxWindow *)parent; }
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497 // change the real parent of this window, return true if the parent
498 // was changed, false otherwise (error or newParent == oldParent)
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499 virtual bool Reparent( wxWindowBase *newParent );
500
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501 // implementation mostly
502 virtual void AddChild( wxWindowBase *child );
503 virtual void RemoveChild( wxWindowBase *child );
504
505 // looking for windows
506 // -------------------
507
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508 // find window among the descendants of this one either by id or by
509 // name (return NULL if not found)
d9e2e4c2 510 wxWindow *FindWindow( long winid );
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511 wxWindow *FindWindow( const wxString& name );
512
146ba0fe 513 // Find a window among any window (all return NULL if not found)
d9e2e4c2 514 static wxWindow *FindWindowById( long winid, const wxWindow *parent = NULL );
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515 static wxWindow *FindWindowByName( const wxString& name,
516 const wxWindow *parent = NULL );
517 static wxWindow *FindWindowByLabel( const wxString& label,
518 const wxWindow *parent = NULL );
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519
520 // event handler stuff
521 // -------------------
522
523 // get the current event handler
524 wxEvtHandler *GetEventHandler() const { return m_eventHandler; }
525
526 // replace the event handler (allows to completely subclass the
527 // window)
528 void SetEventHandler( wxEvtHandler *handler ) { m_eventHandler = handler; }
529
530 // push/pop event handler: allows to chain a custom event handler to
531 // alreasy existing ones
532 void PushEventHandler( wxEvtHandler *handler );
d4864e97 533 wxEvtHandler *PopEventHandler( bool deleteHandler = false );
f03fc89f 534
2e36d5cf 535 // find the given handler in the event handler chain and remove (but
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536 // not delete) it from the event handler chain, return true if it was
537 // found and false otherwise (this also results in an assert failure so
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538 // this function should only be called when the handler is supposed to
539 // be there)
540 bool RemoveEventHandler(wxEvtHandler *handler);
541
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542 // validators
543 // ----------
f03fc89f 544
88ac883a 545#if wxUSE_VALIDATORS
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546 // a window may have an associated validator which is used to control
547 // user input
548 virtual void SetValidator( const wxValidator &validator );
549 virtual wxValidator *GetValidator() { return m_windowValidator; }
88ac883a 550#endif // wxUSE_VALIDATORS
f03fc89f 551
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552
553 // dialog oriented functions
554 // -------------------------
555
d4864e97 556 // validate the correctness of input, return true if ok
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557 virtual bool Validate();
558
559 // transfer data between internal and GUI representations
560 virtual bool TransferDataToWindow();
561 virtual bool TransferDataFromWindow();
562
563 virtual void InitDialog();
564
88ac883a 565#if wxUSE_ACCEL
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566 // accelerators
567 // ------------
568 virtual void SetAcceleratorTable( const wxAcceleratorTable& accel )
569 { m_acceleratorTable = accel; }
570 wxAcceleratorTable *GetAcceleratorTable()
571 { return &m_acceleratorTable; }
5048c832 572
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573#endif // wxUSE_ACCEL
574
575#if wxUSE_HOTKEY
576 // hot keys (system wide accelerators)
577 // -----------------------------------
578
579 virtual bool RegisterHotKey(int hotkeyId, int modifiers, int keycode);
5048c832 580 virtual bool UnregisterHotKey(int hotkeyId);
540b6b09 581#endif // wxUSE_HOTKEY
5048c832 582
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583
584 // dialog units translations
585 // -------------------------
586
587 wxPoint ConvertPixelsToDialog( const wxPoint& pt );
588 wxPoint ConvertDialogToPixels( const wxPoint& pt );
589 wxSize ConvertPixelsToDialog( const wxSize& sz )
590 {
591 wxPoint pt(ConvertPixelsToDialog(wxPoint(sz.x, sz.y)));
592
593 return wxSize(pt.x, pt.y);
594 }
595
596 wxSize ConvertDialogToPixels( const wxSize& sz )
597 {
598 wxPoint pt(ConvertDialogToPixels(wxPoint(sz.x, sz.y)));
599
600 return wxSize(pt.x, pt.y);
601 }
602
603 // mouse functions
604 // ---------------
605
606 // move the mouse to the specified position
607 virtual void WarpPointer(int x, int y) = 0;
608
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609 // start or end mouse capture, these functions maintain the stack of
610 // windows having captured the mouse and after calling ReleaseMouse()
611 // the mouse is not released but returns to the window which had had
612 // captured it previously (if any)
613 void CaptureMouse();
614 void ReleaseMouse();
f03fc89f 615
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616 // get the window which currently captures the mouse or NULL
617 static wxWindow *GetCapture();
618
619 // does this window have the capture?
620 virtual bool HasCapture() const
621 { return (wxWindow *)this == GetCapture(); }
622
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623 // painting the window
624 // -------------------
625
626 // mark the specified rectangle (or the whole window) as "dirty" so it
627 // will be repainted
d4864e97 628 virtual void Refresh( bool eraseBackground = true,
f03fc89f 629 const wxRect *rect = (const wxRect *) NULL ) = 0;
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630
631 // a less awkward wrapper for Refresh
d4864e97 632 void RefreshRect(const wxRect& rect) { Refresh(true, &rect); }
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633
634 // repaint all invalid areas of the window immediately
635 virtual void Update() { }
636
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637 // clear the window background
638 virtual void ClearBackground();
f03fc89f 639
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640 // freeze the window: don't redraw it until it is thawed
641 virtual void Freeze() { }
642
643 // thaw the window: redraw it after it had been frozen
644 virtual void Thaw() { }
645
f03fc89f 646 // adjust DC for drawing on this window
f6147cfc 647 virtual void PrepareDC( wxDC & WXUNUSED(dc) ) { }
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648
649 // the update region of the window contains the areas which must be
650 // repainted by the program
651 const wxRegion& GetUpdateRegion() const { return m_updateRegion; }
652 wxRegion& GetUpdateRegion() { return m_updateRegion; }
653
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654 // get the update rectangleregion bounding box in client coords
655 wxRect GetUpdateClientRect() const;
656
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657 // these functions verify whether the given point/rectangle belongs to
658 // (or at least intersects with) the update region
659 bool IsExposed( int x, int y ) const;
660 bool IsExposed( int x, int y, int w, int h ) const;
661
662 bool IsExposed( const wxPoint& pt ) const
663 { return IsExposed(pt.x, pt.y); }
664 bool IsExposed( const wxRect& rect ) const
665 { return IsExposed(rect.x, rect.y, rect.width, rect.height); }
666
667 // colours, fonts and cursors
668 // --------------------------
669
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670 // get the default attributes for the controls of this class: we
671 // provide a virtual function which can be used to query the default
672 // attributes of an existing control and a static function which can
673 // be used even when no existing object of the given class is
674 // available, but which won't return any styles specific to this
675 // particular control, of course (e.g. "Ok" button might have
676 // different -- bold for example -- font)
677 virtual wxVisualAttributes GetDefaultAttributes() const
678 {
679 return GetClassDefaultAttributes(GetWindowVariant());
680 }
681
682 static wxVisualAttributes
683 GetClassDefaultAttributes(wxWindowVariant variant = wxWINDOW_VARIANT_NORMAL);
684
f03fc89f 685 // set/retrieve the window colours (system defaults are used by
d4864e97 686 // default): Set functions return true if colour was changed
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687 virtual bool SetBackgroundColour( const wxColour &colour );
688 virtual bool SetForegroundColour( const wxColour &colour );
689
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690 wxColour GetBackgroundColour() const;
691 wxColour GetForegroundColour() const;
f03fc89f 692
d4864e97 693 // set/retrieve the cursor for this window (SetCursor() returns true
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694 // if the cursor was really changed)
695 virtual bool SetCursor( const wxCursor &cursor );
696 const wxCursor& GetCursor() const { return m_cursor; }
697 wxCursor& GetCursor() { return m_cursor; }
698
d4864e97 699 // set/retrieve the font for the window (SetFont() returns true if the
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700 // font really changed)
701 virtual bool SetFont( const wxFont &font ) = 0;
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702 const wxFont& GetFont() const { return DoGetFont(); }
703 wxFont& GetFont() { return DoGetFont(); }
f03fc89f 704
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705#if wxUSE_CARET
706 // associate a caret with the window
707 void SetCaret(wxCaret *caret);
708 // get the current caret (may be NULL)
709 wxCaret *GetCaret() const { return m_caret; }
710#endif // wxUSE_CARET
711
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712 // get the (average) character size for the current font
713 virtual int GetCharHeight() const = 0;
714 virtual int GetCharWidth() const = 0;
715
716 // get the width/height/... of the text using current or specified
717 // font
718 virtual void GetTextExtent(const wxString& string,
719 int *x, int *y,
720 int *descent = (int *) NULL,
721 int *externalLeading = (int *) NULL,
722 const wxFont *theFont = (const wxFont *) NULL)
723 const = 0;
724
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725 // client <-> screen coords
726 // ------------------------
727
f03fc89f 728 // translate to/from screen/client coordinates (pointers may be NULL)
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729 void ClientToScreen( int *x, int *y ) const
730 { DoClientToScreen(x, y); }
731 void ScreenToClient( int *x, int *y ) const
732 { DoScreenToClient(x, y); }
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733
734 // wxPoint interface to do the same thing
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735 wxPoint ClientToScreen(const wxPoint& pt) const
736 {
737 int x = pt.x, y = pt.y;
738 DoClientToScreen(&x, &y);
739
740 return wxPoint(x, y);
741 }
742
743 wxPoint ScreenToClient(const wxPoint& pt) const
744 {
745 int x = pt.x, y = pt.y;
746 DoScreenToClient(&x, &y);
747
748 return wxPoint(x, y);
749 }
f03fc89f 750
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751 // test where the given (in client coords) point lies
752 wxHitTest HitTest(wxCoord x, wxCoord y) const
753 { return DoHitTest(x, y); }
754
755 wxHitTest HitTest(const wxPoint& pt) const
756 { return DoHitTest(pt.x, pt.y); }
757
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758 // misc
759 // ----
760
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761 // get the window border style from the given flags: this is different from
762 // simply doing flags & wxBORDER_MASK because it uses GetDefaultBorder() to
763 // translate wxBORDER_DEFAULT to something reasonable
764 wxBorder GetBorder(long flags) const;
765
766 // get border for the flags of this window
767 wxBorder GetBorder() const { return GetBorder(GetWindowStyleFlag()); }
1e6feb95 768
d4864e97 769 // send wxUpdateUIEvents to this window, and children if recurse is true
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770 virtual void UpdateWindowUI(long flags = wxUPDATE_UI_NONE);
771
772 // do the window-specific processing after processing the update event
773 virtual void DoUpdateWindowUI(wxUpdateUIEvent& event) ;
f03fc89f 774
1e6feb95 775#if wxUSE_MENUS
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776 bool PopupMenu( wxMenu *menu, const wxPoint& pos )
777 { return DoPopupMenu(menu, pos.x, pos.y); }
778 bool PopupMenu( wxMenu *menu, int x, int y )
779 { return DoPopupMenu(menu, x, y); }
1e6feb95 780#endif // wxUSE_MENUS
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781
782 // scrollbars
783 // ----------
784
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785 // does the window have the scrollbar for this orientation?
786 bool HasScrollbar(int orient) const
787 {
788 return (m_windowStyle &
789 (orient == wxHORIZONTAL ? wxHSCROLL : wxVSCROLL)) != 0;
790 }
791
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792 // configure the window scrollbars
793 virtual void SetScrollbar( int orient,
794 int pos,
1e6feb95 795 int thumbvisible,
f03fc89f 796 int range,
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797 bool refresh = true ) = 0;
798 virtual void SetScrollPos( int orient, int pos, bool refresh = true ) = 0;
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799 virtual int GetScrollPos( int orient ) const = 0;
800 virtual int GetScrollThumb( int orient ) const = 0;
801 virtual int GetScrollRange( int orient ) const = 0;
802
803 // scroll window to the specified position
804 virtual void ScrollWindow( int dx, int dy,
805 const wxRect* rect = (wxRect *) NULL ) = 0;
806
b9b3393e 807 // scrolls window by line/page: note that not all controls support this
9cd6d737 808 //
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809 // return true if the position changed, false otherwise
810 virtual bool ScrollLines(int WXUNUSED(lines)) { return false; }
811 virtual bool ScrollPages(int WXUNUSED(pages)) { return false; }
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812
813 // convenient wrappers for ScrollLines/Pages
814 bool LineUp() { return ScrollLines(-1); }
815 bool LineDown() { return ScrollLines(1); }
816 bool PageUp() { return ScrollPages(-1); }
817 bool PageDown() { return ScrollPages(1); }
b9b3393e 818
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819 // context-sensitive help
820 // ----------------------
821
822 // these are the convenience functions wrapping wxHelpProvider methods
823
824#if wxUSE_HELP
825 // associate this help text with this window
826 void SetHelpText(const wxString& text);
827 // associate this help text with all windows with the same id as this
828 // one
829 void SetHelpTextForId(const wxString& text);
830 // get the help string associated with this window (may be empty)
831 wxString GetHelpText() const;
832#endif // wxUSE_HELP
833
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834 // tooltips
835 // --------
bd83cb56 836
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837#if wxUSE_TOOLTIPS
838 // the easiest way to set a tooltip for a window is to use this method
839 void SetToolTip( const wxString &tip );
840 // attach a tooltip to the window
841 void SetToolTip( wxToolTip *tip ) { DoSetToolTip(tip); }
842 // get the associated tooltip or NULL if none
843 wxToolTip* GetToolTip() const { return m_tooltip; }
311a173b 844 wxString GetToolTipText() const ;
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845#endif // wxUSE_TOOLTIPS
846
847 // drag and drop
848 // -------------
849#if wxUSE_DRAG_AND_DROP
850 // set/retrieve the drop target associated with this window (may be
851 // NULL; it's owned by the window and will be deleted by it)
852 virtual void SetDropTarget( wxDropTarget *dropTarget ) = 0;
853 virtual wxDropTarget *GetDropTarget() const { return m_dropTarget; }
854#endif // wxUSE_DRAG_AND_DROP
855
856 // constraints and sizers
857 // ----------------------
858#if wxUSE_CONSTRAINTS
859 // set the constraints for this window or retrieve them (may be NULL)
860 void SetConstraints( wxLayoutConstraints *constraints );
861 wxLayoutConstraints *GetConstraints() const { return m_constraints; }
862
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863 // implementation only
864 void UnsetConstraints(wxLayoutConstraints *c);
865 wxWindowList *GetConstraintsInvolvedIn() const
866 { return m_constraintsInvolvedIn; }
867 void AddConstraintReference(wxWindowBase *otherWin);
868 void RemoveConstraintReference(wxWindowBase *otherWin);
869 void DeleteRelatedConstraints();
870 void ResetConstraints();
871
872 // these methods may be overriden for special layout algorithms
d4864e97 873 virtual void SetConstraintSizes(bool recurse = true);
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874 virtual bool LayoutPhase1(int *noChanges);
875 virtual bool LayoutPhase2(int *noChanges);
4b7f2165 876 virtual bool DoPhase(int phase);
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877
878 // these methods are virtual but normally won't be overridden
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879 virtual void SetSizeConstraint(int x, int y, int w, int h);
880 virtual void MoveConstraint(int x, int y);
881 virtual void GetSizeConstraint(int *w, int *h) const ;
882 virtual void GetClientSizeConstraint(int *w, int *h) const ;
883 virtual void GetPositionConstraint(int *x, int *y) const ;
884
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885#endif // wxUSE_CONSTRAINTS
886
887 // when using constraints or sizers, it makes sense to update
888 // children positions automatically whenever the window is resized
889 // - this is done if autoLayout is on
890 void SetAutoLayout( bool autoLayout ) { m_autoLayout = autoLayout; }
891 bool GetAutoLayout() const { return m_autoLayout; }
892
893 // lay out the window and its children
894 virtual bool Layout();
895
f03fc89f 896 // sizers
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897 void SetSizer(wxSizer *sizer, bool deleteOld = true );
898 void SetSizerAndFit( wxSizer *sizer, bool deleteOld = true );
566d84a7 899
f03fc89f 900 wxSizer *GetSizer() const { return m_windowSizer; }
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901
902 // Track if this window is a member of a sizer
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903 void SetContainingSizer(wxSizer* sizer)
904 {
905 // adding a window to a sizer twice is going to result in fatal and
906 // hard to debug problems later because when deleting the second
907 // associated wxSizerItem we're going to dereference a dangling
908 // pointer; so try to detect this as early as possible
909 wxASSERT_MSG( !sizer || m_containingSizer != sizer,
910 _T("Adding a window to the same sizer twice?") );
911
912 m_containingSizer = sizer;
913 }
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914 wxSizer *GetContainingSizer() const { return m_containingSizer; }
915
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916 // accessibility
917 // ----------------------
918#if wxUSE_ACCESSIBILITY
919 // Override to create a specific accessible object.
920 virtual wxAccessible* CreateAccessible();
921
922 // Sets the accessible object.
923 void SetAccessible(wxAccessible* accessible) ;
924
925 // Returns the accessible object.
926 wxAccessible* GetAccessible() { return m_accessible; };
927
928 // Returns the accessible object, creating if necessary.
929 wxAccessible* GetOrCreateAccessible() ;
930#endif
931
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932 // implementation
933 // --------------
934
935 // event handlers
936 void OnSysColourChanged( wxSysColourChangedEvent& event );
937 void OnInitDialog( wxInitDialogEvent &event );
72fc5caf 938 void OnMiddleClick( wxMouseEvent& event );
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939#if wxUSE_HELP
940 void OnHelp(wxHelpEvent& event);
941#endif // wxUSE_HELP
f03fc89f 942
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943 // virtual function for implementing internal idle
944 // behaviour
945 virtual void OnInternalIdle() {}
946
947 // call internal idle recursively
5109ae5d 948// void ProcessInternalIdle() ;
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949
950 // get the handle of the window for the underlying window system: this
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951 // is only used for wxWin itself or for user code which wants to call
952 // platform-specific APIs
d22699b5 953 virtual WXWidget GetHandle() const = 0;
cc2b7472 954
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955#if wxUSE_PALETTE
956 // Store the palette used by DCs in wxWindow so that the dcs can share
957 // a palette. And we can respond to palette messages.
958 wxPalette GetPalette() const { return m_palette; }
b95edd47 959
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960 // When palette is changed tell the DC to set the system palette to the
961 // new one.
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962 void SetPalette(const wxPalette& pal);
963
964 // return true if we have a specific palette
965 bool HasCustomPalette() const { return m_hasCustomPalette; }
966
967 // return the first parent window with a custom palette or NULL
968 wxWindow *GetAncestorWithCustomPalette() const;
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969#endif // wxUSE_PALETTE
970
739730ca 971protected:
4caf847c 972 // event handling specific to wxWindow
4caf847c 973 virtual bool TryValidator(wxEvent& event);
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974 virtual bool TryParent(wxEvent& event);
975
976
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977#if wxUSE_CONSTRAINTS
978 // satisfy the constraints for the windows but don't set the window sizes
979 void SatisfyConstraints();
980#endif // wxUSE_CONSTRAINTS
566d84a7 981
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982 // Send the wxWindowDestroyEvent
983 void SendDestroyEvent();
984
7af6f327 985 // the window id - a number which uniquely identifies a window among
d7c24517 986 // its siblings unless it is -1
f03fc89f 987 wxWindowID m_windowId;
456bc6d9 988
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989 // the parent window of this window (or NULL) and the list of the children
990 // of this window
991 wxWindow *m_parent;
992 wxWindowList m_children;
993
994 // the minimal allowed size for the window (no minimal size if variable(s)
995 // contain(s) -1)
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996 int m_minWidth,
997 m_minHeight,
998 m_maxWidth,
999 m_maxHeight;
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1000
1001 // event handler for this window: usually is just 'this' but may be
1002 // changed with SetEventHandler()
1003 wxEvtHandler *m_eventHandler;
1004
88ac883a 1005#if wxUSE_VALIDATORS
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1006 // associated validator or NULL if none
1007 wxValidator *m_windowValidator;
88ac883a 1008#endif // wxUSE_VALIDATORS
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1009
1010#if wxUSE_DRAG_AND_DROP
1011 wxDropTarget *m_dropTarget;
1012#endif // wxUSE_DRAG_AND_DROP
1013
1014 // visual window attributes
1015 wxCursor m_cursor;
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1016 wxFont m_font; // see m_hasFont
1017 wxColour m_backgroundColour, // m_hasBgCol
1018 m_foregroundColour; // m_hasFgCol
f03fc89f 1019
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1020#if wxUSE_CARET
1021 wxCaret *m_caret;
1022#endif // wxUSE_CARET
1023
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1024 // the region which should be repainted in response to paint event
1025 wxRegion m_updateRegion;
1026
88ac883a 1027#if wxUSE_ACCEL
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1028 // the accelerator table for the window which translates key strokes into
1029 // command events
1030 wxAcceleratorTable m_acceleratorTable;
88ac883a 1031#endif // wxUSE_ACCEL
f03fc89f 1032
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1033 // the tooltip for this window (may be NULL)
1034#if wxUSE_TOOLTIPS
1035 wxToolTip *m_tooltip;
1036#endif // wxUSE_TOOLTIPS
1037
1038 // constraints and sizers
1039#if wxUSE_CONSTRAINTS
1040 // the constraints for this window or NULL
1041 wxLayoutConstraints *m_constraints;
1042
1043 // constraints this window is involved in
1044 wxWindowList *m_constraintsInvolvedIn;
461e93f9 1045#endif // wxUSE_CONSTRAINTS
f03fc89f 1046
be90c029 1047 // this window's sizer
f03fc89f 1048 wxSizer *m_windowSizer;
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1049
1050 // The sizer this window is a member of, if any
1051 wxSizer *m_containingSizer;
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1052
1053 // Layout() window automatically when its size changes?
1054 bool m_autoLayout:1;
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1055
1056 // window state
1057 bool m_isShown:1;
1058 bool m_isEnabled:1;
1059 bool m_isBeingDeleted:1;
1060
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1061 // was the window colours/font explicitly changed by user?
1062 bool m_hasBgCol:1;
1063 bool m_hasFgCol:1;
1064 bool m_hasFont:1;
1065
f03fc89f 1066 // window attributes
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1067 long m_windowStyle,
1068 m_exStyle;
f03fc89f 1069 wxString m_windowName;
a2d93e73 1070 bool m_themeEnabled;
f03fc89f 1071
071e5fd9 1072#if wxUSE_PALETTE
574c939e 1073 wxPalette m_palette;
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1074 bool m_hasCustomPalette;
1075#endif // wxUSE_PALETTE
574c939e 1076
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1077#if wxUSE_ACCESSIBILITY
1078 wxAccessible* m_accessible;
1079#endif
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1080 // Best size for controls which fail to implement DoGetBestSize()
1081 wxSize m_bestSize;
1082
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1083 // Virtual size (scrolling)
1084 wxSize m_virtualSize;
1085
1086 int m_minVirtualWidth; // VirtualSizeHints
1087 int m_minVirtualHeight;
1088 int m_maxVirtualWidth;
1089 int m_maxVirtualHeight;
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1090
1091 wxWindowVariant m_windowVariant ;
45e0dc94 1092
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1093 // override this to change the default (i.e. used when no style is
1094 // specified) border for the window class
1095 virtual wxBorder GetDefaultBorder() const;
1096
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1097 // Get the default size for the new window if no explicit size given. TLWs
1098 // have their own default size so this is just for non top-level windows.
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1099 static int WidthDefault(int w) { return w == -1 ? 20 : w; }
1100 static int HeightDefault(int h) { return h == -1 ? 20 : h; }
f03fc89f 1101
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1102 // set the best size for the control if the default size was given:
1103 // replaces the fields of size == -1 with the best values for them and
1104 // calls SetSize() if needed
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1105 //
1106 // This function is rather unfortunately named.. it's really just a
1107 // smarter SetSize / convenience function for expanding wxDefaultSize.
1108 // Note that it does not influence the value returned by GetBestSize
1109 // at all.
1e6feb95 1110 void SetBestSize(const wxSize& size)
f68586e5 1111 {
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1112 // the size only needs to be changed if the current size is incomplete,
1113 // i.e. one of the components was specified as default -- so if both
1114 // were given, simply don't do anything
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1115 if ( size.x == -1 || size.y == -1 )
1116 {
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1117 wxSize sizeBest = DoGetBestSize();
1118 if ( size.x != -1 )
1119 sizeBest.x = size.x;
1120 if ( size.y != -1 )
1121 sizeBest.y = size.y;
1122
1123 SetSize(sizeBest);
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1124 }
1125 }
1126
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1127 // more pure virtual functions
1128 // ---------------------------
1129
1130 // NB: we must have DoSomething() function when Something() is an overloaded
1131 // method: indeed, we can't just have "virtual Something()" in case when
1132 // the function is overloaded because then we'd have to make virtual all
1133 // the variants (otherwise only the virtual function may be called on a
1134 // pointer to derived class according to C++ rules) which is, in
1135 // general, absolutely not needed. So instead we implement all
1136 // overloaded Something()s in terms of DoSomething() which will be the
1137 // only one to be virtual.
1138
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1139 // coordinates translation
1140 virtual void DoClientToScreen( int *x, int *y ) const = 0;
1141 virtual void DoScreenToClient( int *x, int *y ) const = 0;
1142
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1143 virtual wxHitTest DoHitTest(wxCoord x, wxCoord y) const;
1144
94633ad9 1145 // capture/release the mouse, used by Capture/ReleaseMouse()
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1146 virtual void DoCaptureMouse() = 0;
1147 virtual void DoReleaseMouse() = 0;
be90c029 1148
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1149 // retrieve the position/size of the window
1150 virtual void DoGetPosition( int *x, int *y ) const = 0;
1151 virtual void DoGetSize( int *width, int *height ) const = 0;
1152 virtual void DoGetClientSize( int *width, int *height ) const = 0;
1153
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1154 // get the size which best suits the window: for a control, it would be
1155 // the minimal size which doesn't truncate the control, for a panel - the
1156 // same size as it would have after a call to Fit()
1157 virtual wxSize DoGetBestSize() const;
1158
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1159 // this is the virtual function to be overriden in any derived class which
1160 // wants to change how SetSize() or Move() works - it is called by all
1161 // versions of these functions in the base class
1162 virtual void DoSetSize(int x, int y,
1163 int width, int height,
1164 int sizeFlags = wxSIZE_AUTO) = 0;
1165
1166 // same as DoSetSize() for the client size
1167 virtual void DoSetClientSize(int width, int height) = 0;
1168
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1169 // move the window to the specified location and resize it: this is called
1170 // from both DoSetSize() and DoSetClientSize() and would usually just
1171 // reposition this window except for composite controls which will want to
1172 // arrange themselves inside the given rectangle
1173 virtual void DoMoveWindow(int x, int y, int width, int height) = 0;
1174
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1175#if wxUSE_TOOLTIPS
1176 virtual void DoSetToolTip( wxToolTip *tip );
1177#endif // wxUSE_TOOLTIPS
1178
1e6feb95 1179#if wxUSE_MENUS
a1665b22 1180 virtual bool DoPopupMenu( wxMenu *menu, int x, int y ) = 0;
1e6feb95 1181#endif // wxUSE_MENUS
a1665b22 1182
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1183 // Makes an adjustment to the window position to make it relative to the
1184 // parents client area, e.g. if the parent is a frame with a toolbar, its
1185 // (0, 0) is just below the toolbar
1186 virtual void AdjustForParentClientOrigin(int& x, int& y,
1187 int sizeFlags = 0) const;
8d99be5f 1188
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1189 // implements the window variants
1190 virtual void DoSetWindowVariant( wxWindowVariant variant ) ;
45e0dc94 1191
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1192private:
1193 // contains the last id generated by NewControlId
1194 static int ms_lastControlId;
1195
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1196 // the stack of windows which have captured the mouse
1197 static struct WXDLLEXPORT wxWindowNext *ms_winCaptureNext;
1198
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1199 // implementation of both const and non-const versions of GetFont()
1200 wxFont& DoGetFont() const;
1201
1202
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1203 DECLARE_ABSTRACT_CLASS(wxWindowBase)
1204 DECLARE_NO_COPY_CLASS(wxWindowBase)
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1205 DECLARE_EVENT_TABLE()
1206};
1207
1208// ----------------------------------------------------------------------------
1209// now include the declaration of wxWindow class
1210// ----------------------------------------------------------------------------
1211
1e6feb95 1212// include the declaration of the platform-specific class
2049ba38 1213#if defined(__WXMSW__)
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1214 #ifdef __WXUNIVERSAL__
1215 #define wxWindowNative wxWindowMSW
1216 #else // !wxUniv
1e6feb95 1217 #define wxWindowMSW wxWindow
a5b3669d 1218 #endif // wxUniv/!wxUniv
f03fc89f 1219 #include "wx/msw/window.h"
2049ba38 1220#elif defined(__WXMOTIF__)
f03fc89f 1221 #include "wx/motif/window.h"
2049ba38 1222#elif defined(__WXGTK__)
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1223 #ifdef __WXUNIVERSAL__
1224 #define wxWindowNative wxWindowGTK
1225 #else // !wxUniv
1e6feb95 1226 #define wxWindowGTK wxWindow
1e6feb95 1227 #endif // wxUniv
f03fc89f 1228 #include "wx/gtk/window.h"
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1229#elif defined(__WXX11__)
1230 #ifdef __WXUNIVERSAL__
1231 #define wxWindowNative wxWindowX11
1232 #else // !wxUniv
1233 #define wxWindowX11 wxWindow
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1234 #endif // wxUniv
1235 #include "wx/x11/window.h"
711c76db 1236#elif defined(__WXMGL__)
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1237 #ifdef __WXUNIVERSAL__
1238 #define wxWindowNative wxWindowMGL
1239 #else // !wxUniv
1240 #define wxWindowMGL wxWindow
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1241 #endif // wxUniv
1242 #include "wx/mgl/window.h"
34138703 1243#elif defined(__WXMAC__)
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1244 #ifdef __WXUNIVERSAL__
1245 #define wxWindowNative wxWindowMac
1246 #else // !wxUniv
1247 #define wxWindowMac wxWindow
e766c8a9 1248 #endif // wxUniv
f03fc89f 1249 #include "wx/mac/window.h"
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1250#elif defined(__WXCOCOA__)
1251 #ifdef __WXUNIVERSAL__
1252 #define wxWindowNative wxWindowCocoa
1253 #else // !wxUniv
1254 #define wxWindowCocoa wxWindow
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1255 #endif // wxUniv
1256 #include "wx/cocoa/window.h"
1777b9bb 1257#elif defined(__WXPM__)
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1258 #ifdef __WXUNIVERSAL__
1259 #define wxWindowNative wxWindowOS2
1260 #else // !wxUniv
1261 #define wxWindowOS2 wxWindow
210a651b 1262 #endif // wxUniv/!wxUniv
1777b9bb 1263 #include "wx/os2/window.h"
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1264#endif
1265
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1266// for wxUniversal, we now derive the real wxWindow from wxWindow<platform>,
1267// for the native ports we already have defined it above
1268#if defined(__WXUNIVERSAL__)
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1269 #ifndef wxWindowNative
1270 #error "wxWindowNative must be defined above!"
1271 #endif
1272
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1273 #include "wx/univ/window.h"
1274#endif // wxUniv
1275
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1276// ----------------------------------------------------------------------------
1277// inline functions which couldn't be declared in the class body because of
1278// forward dependencies
1279// ----------------------------------------------------------------------------
1280
bacd69f9 1281inline wxWindow *wxWindowBase::GetGrandParent() const
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1282{
1283 return m_parent ? m_parent->GetParent() : (wxWindow *)NULL;
1284}
1285
1286// ----------------------------------------------------------------------------
3723b7b1 1287// global functions
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1288// ----------------------------------------------------------------------------
1289
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1290// Find the wxWindow at the current mouse position, also returning the mouse
1291// position.
1292WXDLLEXPORT extern wxWindow* wxFindWindowAtPointer(wxPoint& pt);
1293
1294// Get the current mouse position.
1295WXDLLEXPORT extern wxPoint wxGetMousePosition();
1296
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1297// get the currently active window of this application or NULL
1298WXDLLEXPORT extern wxWindow *wxGetActiveWindow();
1299
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1300// get the (first) top level parent window
1301WXDLLEXPORT wxWindow* wxGetTopLevelParent(wxWindow *win);
1302
f68586e5 1303// deprecated (doesn't start with 'wx' prefix), use wxWindow::NewControlId()
6d56eb5c 1304inline int NewControlId() { return wxWindowBase::NewControlId(); }
f03fc89f 1305
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1306#if wxUSE_ACCESSIBILITY
1307// ----------------------------------------------------------------------------
1308// accessible object for windows
1309// ----------------------------------------------------------------------------
1310
1311class WXDLLEXPORT wxWindowAccessible: public wxAccessible
1312{
1313public:
f81387bd 1314 wxWindowAccessible(wxWindow* win): wxAccessible(win) { if (win) win->SetAccessible(this); }
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1315 virtual ~wxWindowAccessible() {};
1316
1317// Overridables
1318
1319 // Can return either a child object, or an integer
1320 // representing the child element, starting from 1.
1321 virtual wxAccStatus HitTest(const wxPoint& pt, int* childId, wxAccessible** childObject);
1322
1323 // Returns the rectangle for this object (id = 0) or a child element (id > 0).
1324 virtual wxAccStatus GetLocation(wxRect& rect, int elementId);
1325
1326 // Navigates from fromId to toId/toObject.
1327 virtual wxAccStatus Navigate(wxNavDir navDir, int fromId,
1328 int* toId, wxAccessible** toObject);
1329
1330 // Gets the name of the specified object.
1331 virtual wxAccStatus GetName(int childId, wxString* name);
1332
1333 // Gets the number of children.
a37e4a07 1334 virtual wxAccStatus GetChildCount(int* childCount);
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1335
1336 // Gets the specified child (starting from 1).
1337 // If *child is NULL and return value is wxACC_OK,
1338 // this means that the child is a simple element and
1339 // not an accessible object.
1340 virtual wxAccStatus GetChild(int childId, wxAccessible** child);
1341
1342 // Gets the parent, or NULL.
1343 virtual wxAccStatus GetParent(wxAccessible** parent);
1344
1345 // Performs the default action. childId is 0 (the action for this object)
1346 // or > 0 (the action for a child).
1347 // Return wxACC_NOT_SUPPORTED if there is no default action for this
1348 // window (e.g. an edit control).
1349 virtual wxAccStatus DoDefaultAction(int childId);
1350
1351 // Gets the default action for this object (0) or > 0 (the action for a child).
1352 // Return wxACC_OK even if there is no action. actionName is the action, or the empty
1353 // string if there is no action.
1354 // The retrieved string describes the action that is performed on an object,
1355 // not what the object does as a result. For example, a toolbar button that prints
1356 // a document has a default action of "Press" rather than "Prints the current document."
1357 virtual wxAccStatus GetDefaultAction(int childId, wxString* actionName);
1358
1359 // Returns the description for this object or a child.
1360 virtual wxAccStatus GetDescription(int childId, wxString* description);
1361
1362 // Returns help text for this object or a child, similar to tooltip text.
1363 virtual wxAccStatus GetHelpText(int childId, wxString* helpText);
1364
1365 // Returns the keyboard shortcut for this object or child.
1366 // Return e.g. ALT+K
1367 virtual wxAccStatus GetKeyboardShortcut(int childId, wxString* shortcut);
1368
1369 // Returns a role constant.
1370 virtual wxAccStatus GetRole(int childId, wxAccRole* role);
1371
1372 // Returns a state constant.
1373 virtual wxAccStatus GetState(int childId, long* state);
1374
1375 // Returns a localized string representing the value for the object
1376 // or child.
1377 virtual wxAccStatus GetValue(int childId, wxString* strValue);
1378
1379 // Selects the object or child.
1380 virtual wxAccStatus Select(int childId, wxAccSelectionFlags selectFlags);
1381
1382 // Gets the window with the keyboard focus.
1383 // If childId is 0 and child is NULL, no object in
1384 // this subhierarchy has the focus.
1385 // If this object has the focus, child should be 'this'.
1386 virtual wxAccStatus GetFocus(int* childId, wxAccessible** child);
1387
1388 // Gets a variant representing the selected children
1389 // of this object.
1390 // Acceptable values:
d4864e97 1391 // - a null variant (IsNull() returns true)
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1392 // - a list variant (GetType() == wxT("list")
1393 // - an integer representing the selected child element,
1394 // or 0 if this object is selected (GetType() == wxT("long")
1395 // - a "void*" pointer to a wxAccessible child object
1396 virtual wxAccStatus GetSelections(wxVariant* selections);
1397};
1398
1399#endif // wxUSE_ACCESSIBILITY
1400
1401
c801d85f 1402#endif
34138703 1403 // _WX_WINDOW_H_BASE_
34c3ffca 1404