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c801d85f 1/////////////////////////////////////////////////////////////////////////////
090a6d7a 2// Name: wx/app.h
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3// Purpose: wxAppBase class and macros used for declaration of wxApp
4// derived class in the user code
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5// Author: Julian Smart
6// Modified by:
7// Created: 01/02/97
8// RCS-ID: $Id$
371a5b4e 9// Copyright: (c) Julian Smart
65571936 10// Licence: wxWindows licence
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11/////////////////////////////////////////////////////////////////////////////
12
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13#ifndef _WX_APP_H_BASE_
14#define _WX_APP_H_BASE_
c801d85f 15
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16// ----------------------------------------------------------------------------
17// headers we have to include here
18// ----------------------------------------------------------------------------
19
20#include "wx/event.h" // for the base class
090a6d7a 21#include "wx/build.h"
541ea80f 22#include "wx/cmdargs.h" // for wxCmdLineArgsArray used by wxApp::argv
0fcbaf23 23#include "wx/init.h" // we must declare wxEntry()
5ff14574 24#include "wx/intl.h" // for wxLayoutDirection
090a6d7a 25
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26class WXDLLIMPEXP_FWD_BASE wxAppConsole;
27class WXDLLIMPEXP_FWD_BASE wxAppTraits;
28class WXDLLIMPEXP_FWD_BASE wxCmdLineParser;
29class WXDLLIMPEXP_FWD_BASE wxEventLoopBase;
30class WXDLLIMPEXP_FWD_BASE wxLog;
31class WXDLLIMPEXP_FWD_BASE wxMessageOutput;
a69be60b 32
4d90072c 33#if wxUSE_GUI
4ec80a59 34 struct WXDLLIMPEXP_FWD_CORE wxVideoMode;
d48b06bd 35 class WXDLLIMPEXP_FWD_CORE wxWindow;
fb761cd5 36#endif
1bf77ee5 37
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38// ----------------------------------------------------------------------------
39// typedefs
40// ----------------------------------------------------------------------------
41
42// the type of the function used to create a wxApp object on program start up
e8e1149b 43typedef wxAppConsole* (*wxAppInitializerFunction)();
53c9228e 44
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45// ----------------------------------------------------------------------------
46// constants
47// ----------------------------------------------------------------------------
48
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49enum
50{
51 wxPRINT_WINDOWS = 1,
52 wxPRINT_POSTSCRIPT = 2
53};
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54
55// ----------------------------------------------------------------------------
e0954e72 56// wxAppConsoleBase: wxApp for non-GUI applications
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57// ----------------------------------------------------------------------------
58
e0954e72 59class WXDLLIMPEXP_BASE wxAppConsoleBase : public wxEvtHandler
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60{
61public:
e2478fde 62 // ctor and dtor
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63 wxAppConsoleBase();
64 virtual ~wxAppConsoleBase();
e2478fde 65
1e6feb95 66
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67 // the virtual functions which may/must be overridden in the derived class
68 // -----------------------------------------------------------------------
bf188f1a 69
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70 // This is the very first function called for a newly created wxApp object,
71 // it is used by the library to do the global initialization. If, for some
72 // reason, you must override it (instead of just overriding OnInit(), as
73 // usual, for app-specific initializations), do not forget to call the base
74 // class version!
05e2b077 75 virtual bool Initialize(int& argc, wxChar **argv);
94826170 76
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77 // This gives wxCocoa a chance to call OnInit() with a memory pool in place
78 virtual bool CallOnInit() { return OnInit(); }
79
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80 // Called before OnRun(), this is a good place to do initialization -- if
81 // anything fails, return false from here to prevent the program from
82 // continuing. The command line is normally parsed here, call the base
83 // class OnInit() to do it.
bf188f1a 84 virtual bool OnInit();
094637f6 85
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86 // This is the replacement for the normal main(): all program work should
87 // be done here. When OnRun() returns, the programs starts shutting down.
b46b1d59 88 virtual int OnRun();
094637f6 89
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90 // This is called by wxEventLoopBase::SetActive(): you should put the code
91 // which needs an active event loop here.
92 // Note that this function is called whenever an event loop is activated;
93 // you may want to use wxEventLoopBase::IsMain() to perform initialization
94 // specific for the app's main event loop.
95 virtual void OnEventLoopEnter(wxEventLoopBase* WXUNUSED(loop)) {}
96
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97 // This is only called if OnInit() returned true so it's a good place to do
98 // any cleanup matching the initializations done there.
7beba2fc 99 virtual int OnExit();
094637f6 100
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101 // This is called by wxEventLoopBase::OnExit() for each event loop which
102 // is exited.
103 virtual void OnEventLoopExit(wxEventLoopBase* WXUNUSED(loop)) {}
104
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105 // This is the very last function called on wxApp object before it is
106 // destroyed. If you override it (instead of overriding OnExit() as usual)
107 // do not forget to call the base class version!
108 virtual void CleanUp();
109
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110 // Called when a fatal exception occurs, this function should take care not
111 // to do anything which might provoke a nested exception! It may be
112 // overridden if you wish to react somehow in non-default way (core dump
113 // under Unix, application crash under Windows) to fatal program errors,
114 // however extreme care should be taken if you don't want this function to
115 // crash.
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116 virtual void OnFatalException() { }
117
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118 // Called from wxExit() function, should terminate the application a.s.a.p.
119 virtual void Exit();
b137e493 120
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121
122 // application info: name, description, vendor
123 // -------------------------------------------
124
125 // NB: all these should be set by the application itself, there are no
126 // reasonable default except for the application name which is taken to
127 // be argv[0]
128
129 // set/get the application name
130 wxString GetAppName() const
131 {
e2478fde 132 return m_appName.empty() ? m_className : m_appName;
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133 }
134 void SetAppName(const wxString& name) { m_appName = name; }
135
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136 // set/get the application display name: the display name is the name
137 // shown to the user in titles, reports, etc while the app name is
138 // used for paths, config, and other places the user doesn't see
139 //
140 // so the app name could be myapp while display name could be "My App"
141 wxString GetAppDisplayName() const
142 {
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143 return m_appDisplayName.empty() ? GetAppName().Capitalize()
144 : m_appDisplayName;
9cf3d218 145 }
328fafa1 146
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147 void SetAppDisplayName(const wxString& name) { m_appDisplayName = name; }
148
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149 // set/get the app class name
150 wxString GetClassName() const { return m_className; }
151 void SetClassName(const wxString& name) { m_className = name; }
152
153 // set/get the vendor name
154 const wxString& GetVendorName() const { return m_vendorName; }
155 void SetVendorName(const wxString& name) { m_vendorName = name; }
156
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157 // set/get the vendor display name: the display name is shown
158 // in titles/reports/dialogs to the user, while the vendor name
159 // is used in some areas such as wxConfig, wxStandardPaths, etc
160 const wxString& GetVendorDisplayName() const
161 {
162 return m_vendorDisplayName.empty() ? GetVendorName()
163 : m_vendorDisplayName;
164 }
165 void SetVendorDisplayName(const wxString& name)
166 {
167 m_vendorDisplayName = name;
168 }
169
e90c1d2a 170
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171 // cmd line parsing stuff
172 // ----------------------
173
174 // all of these methods may be overridden in the derived class to
175 // customize the command line parsing (by default only a few standard
176 // options are handled)
177 //
178 // you also need to call wxApp::OnInit() from YourApp::OnInit() for all
179 // this to work
180
181#if wxUSE_CMDLINE_PARSER
182 // this one is called from OnInit() to add all supported options
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183 // to the given parser (don't forget to call the base class version if you
184 // override it!)
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185 virtual void OnInitCmdLine(wxCmdLineParser& parser);
186
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187 // called after successfully parsing the command line, return true
188 // to continue and false to exit (don't forget to call the base class
b913d3ed 189 // version if you override it!)
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190 virtual bool OnCmdLineParsed(wxCmdLineParser& parser);
191
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192 // called if "--help" option was specified, return true to continue
193 // and false to exit
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194 virtual bool OnCmdLineHelp(wxCmdLineParser& parser);
195
196 // called if incorrect command line options were given, return
4629016d 197 // false to abort and true to continue
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198 virtual bool OnCmdLineError(wxCmdLineParser& parser);
199#endif // wxUSE_CMDLINE_PARSER
200
e2478fde 201
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202 // miscellaneous customization functions
203 // -------------------------------------
204
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205 // create the app traits object to which we delegate for everything which
206 // either should be configurable by the user (then he can change the
207 // default behaviour simply by overriding CreateTraits() and returning his
208 // own traits object) or which is GUI/console dependent as then wxAppTraits
9d55bfef 209 // allows us to abstract the differences behind the common facade
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210 wxAppTraits *GetTraits();
211
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212 // this function provides safer access to traits object than
213 // wxTheApp->GetTraits() during startup or termination when the global
214 // application object itself may be unavailable
215 //
216 // of course, it still returns NULL in this case and the caller must check
217 // for it
218 static wxAppTraits *GetTraitsIfExists();
75acb532 219
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220 // returns the main event loop instance, i.e. the event loop which is started
221 // by OnRun() and which dispatches all events sent from the native toolkit
222 // to the application (except when new event loops are temporarily set-up).
223 // The returned value maybe NULL. Put initialization code which needs a
224 // non-NULL main event loop into OnEventLoopEnter().
225 wxEventLoopBase* GetMainLoop() const
226 { return m_mainLoop; }
227
228
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229 // event processing functions
230 // --------------------------
094637f6 231
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232 // this method allows to filter all the events processed by the program, so
233 // you should try to return quickly from it to avoid slowing down the
234 // program to the crawl
235 //
236 // return value should be -1 to continue with the normal event processing,
237 // or TRUE or FALSE to stop further processing and pretend that the event
238 // had been already processed or won't be processed at all, respectively
239 virtual int FilterEvent(wxEvent& event);
240
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241 // return true if we're running event loop, i.e. if the events can
242 // (already) be dispatched
243 static bool IsMainLoopRunning();
244
883117d1 245#if wxUSE_EXCEPTIONS
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246 // execute the functor to handle the given event
247 //
248 // this is a generalization of HandleEvent() below and the base class
249 // implementation of CallEventHandler() still calls HandleEvent() for
250 // compatibility for functors which are just wxEventFunctions (i.e. methods
251 // of wxEvtHandler)
252 virtual void CallEventHandler(wxEvtHandler *handler,
253 wxEventFunctor& functor,
254 wxEvent& event) const;
255
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256 // call the specified handler on the given object with the given event
257 //
258 // this method only exists to allow catching the exceptions thrown by any
259 // event handler, it would lead to an extra (useless) virtual function call
260 // if the exceptions were not used, so it doesn't even exist in that case
261 virtual void HandleEvent(wxEvtHandler *handler,
262 wxEventFunction func,
263 wxEvent& event) const;
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264
265 // Called when an unhandled C++ exception occurs inside OnRun(): note that
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266 // the main event loop has already terminated by now and the program will
267 // exit, if you need to really handle the exceptions you need to override
268 // OnExceptionInMainLoop()
269 virtual void OnUnhandledException();
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270
271 // Function called if an uncaught exception is caught inside the main
272 // event loop: it may return true to continue running the event loop or
273 // false to stop it (in the latter case it may rethrow the exception as
274 // well)
275 virtual bool OnExceptionInMainLoop();
276
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277#endif // wxUSE_EXCEPTIONS
278
b46b1d59 279
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280 // pending events
281 // --------------
282
283 // IMPORTANT: all these methods conceptually belong to wxEventLoopBase
284 // but for many reasons we need to allow queuing of events
285 // even when there's no event loop (e.g. in wxApp::OnInit);
286 // this feature is used e.g. to queue events on secondary threads
287 // or in wxPython to use wx.CallAfter before the GUI is initialized
288
289 // process all events in the m_handlersWithPendingEvents list -- it is necessary
290 // to call this function to process posted events. This happens during each
291 // event loop iteration in GUI mode but if there is no main loop, it may be
292 // also called directly.
e2478fde 293 virtual void ProcessPendingEvents();
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294
295 // check if there are pending events on global pending event list
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296 bool HasPendingEvents() const;
297
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298 // temporary suspends processing of the pending events
299 void SuspendProcessingOfPendingEvents();
300
301 // resume processing of the pending events previously stopped because of a
302 // call to SuspendProcessingOfPendingEvents()
303 void ResumeProcessingOfPendingEvents();
304
305 // called by ~wxEvtHandler to (eventually) remove the handler from the list of
306 // the handlers with pending events
307 void RemovePendingEventHandler(wxEvtHandler* toRemove);
308
309 // adds an event handler to the list of the handlers with pending events
310 void AppendPendingEventHandler(wxEvtHandler* toAppend);
311
312 // moves the event handler from the list of the handlers with pending events
313 //to the list of the handlers with _delayed_ pending events
314 void DelayPendingEventHandler(wxEvtHandler* toDelay);
315
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316 // deletes the current pending events
317 void DeletePendingEvents();
318
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319
320 // wxEventLoop redirections
321 // ------------------------
322
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323 // all these functions are forwarded to the corresponding methods of the
324 // currently active event loop -- and do nothing if there is none
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325 virtual bool Pending();
326 virtual bool Dispatch();
b46b1d59 327
b46b1d59 328 virtual int MainLoop();
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329 virtual void ExitMainLoop();
330
dde19c21 331 bool Yield(bool onlyIfNeeded = false);
e2478fde 332
dde19c21 333 virtual void WakeUpIdle();
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334
335 // this method is called by the active event loop when there are no events
336 // to process
337 //
338 // by default it generates the idle events and if you override it in your
339 // derived class you should call the base class version to ensure that idle
340 // events are still sent out
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341 virtual bool ProcessIdle();
342
d48b06bd 343
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344 // debugging support
345 // -----------------
346
347 // this function is called when an assert failure occurs, the base class
348 // version does the normal processing (i.e. shows the usual assert failure
349 // dialog box)
aad65f13 350 //
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351 // the arguments are the location of the failed assert (func may be empty
352 // if the compiler doesn't support C99 __FUNCTION__), the text of the
aad65f13 353 // assert itself and the user-specified message
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354 virtual void OnAssertFailure(const wxChar *file,
355 int line,
356 const wxChar *func,
357 const wxChar *cond,
358 const wxChar *msg);
359
360 // old version of the function without func parameter, for compatibility
361 // only, override OnAssertFailure() in the new code
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362 virtual void OnAssert(const wxChar *file,
363 int line,
364 const wxChar *cond,
365 const wxChar *msg);
8030d606 366
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367 // check that the wxBuildOptions object (constructed in the application
368 // itself, usually the one from IMPLEMENT_APP() macro) matches the build
369 // options of the library and abort if it doesn't
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370 static bool CheckBuildOptions(const char *optionsSignature,
371 const char *componentName);
73deed44 372
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373 // implementation only from now on
374 // -------------------------------
375
376 // helpers for dynamic wxApp construction
377 static void SetInitializerFunction(wxAppInitializerFunction fn)
e2478fde 378 { ms_appInitFn = fn; }
094637f6 379 static wxAppInitializerFunction GetInitializerFunction()
e2478fde 380 { return ms_appInitFn; }
094637f6 381
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382 // accessors for ms_appInstance field (external code might wish to modify
383 // it, this is why we provide a setter here as well, but you should really
384 // know what you're doing if you call it), wxTheApp is usually used instead
385 // of GetInstance()
386 static wxAppConsole *GetInstance() { return ms_appInstance; }
387 static void SetInstance(wxAppConsole *app) { ms_appInstance = app; }
388
72cdf4c9 389
e2478fde 390 // command line arguments (public for backwards compatibility)
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391 int argc;
392
393 // this object is implicitly convertible to either "char**" (traditional
394 // type of argv parameter of main()) or to "wchar_t **" (for compatibility
395 // with Unicode build in previous wx versions and because the command line
396 // can, in pr
397#if wxUSE_UNICODE
398 wxCmdLineArgsArray argv;
399#else
400 char **argv;
401#endif
094637f6 402
094637f6 403protected:
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404 // the function which creates the traits object when GetTraits() needs it
405 // for the first time
406 virtual wxAppTraits *CreateTraits();
407
094637f6 408 // function used for dynamic wxApp creation
e2478fde 409 static wxAppInitializerFunction ms_appInitFn;
094637f6 410
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411 // the one and only global application object
412 static wxAppConsole *ms_appInstance;
413
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414 // create main loop from AppTraits or return NULL if
415 // there is no main loop implementation
2ddff00c 416 wxEventLoopBase *CreateMainLoop();
7cafd224 417
094637f6 418 // application info (must be set from the user code)
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419 wxString m_vendorName, // vendor name ("acme")
420 m_vendorDisplayName, // vendor display name (e.g. "ACME Inc")
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421 m_appName, // app name ("myapp")
422 m_appDisplayName, // app display name ("My Application")
423 m_className; // class name
a69be60b 424
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425 // the class defining the application behaviour, NULL initially and created
426 // by GetTraits() when first needed
427 wxAppTraits *m_traits;
428
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429 // the main event loop of the application (may be NULL if the loop hasn't
430 // been started yet or has already terminated)
2ddff00c 431 wxEventLoopBase *m_mainLoop;
e2478fde 432
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433
434 // pending events management vars:
435
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436 // the array of the handlers with pending events which needs to be processed
437 // inside ProcessPendingEvents()
438 wxEvtHandlerArray m_handlersWithPendingEvents;
439
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440 // helper array used by ProcessPendingEvents() to store the event handlers
441 // which have pending events but of these events none can be processed right now
442 // (because of a call to wxEventLoop::YieldFor() which asked to selectively process
443 // pending events)
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444 wxEvtHandlerArray m_handlersWithPendingDelayedEvents;
445
446#if wxUSE_THREADS
447 // this critical section protects both the lists above
448 wxCriticalSection m_handlersWithPendingEventsLocker;
449#endif
450
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451 // flag modified by Suspend/ResumeProcessingOfPendingEvents()
452 bool m_bDoPendingEventProcessing;
453
e799e8d7 454 friend class WXDLLIMPEXP_FWD_BASE wxEvtHandler;
d48b06bd 455
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456 // the application object is a singleton anyhow, there is no sense in
457 // copying it
c0c133e1 458 wxDECLARE_NO_COPY_CLASS(wxAppConsoleBase);
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459};
460
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461#if defined(__UNIX__)
462 #include "wx/unix/app.h"
463#else
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464 // this has to be a class and not a typedef as we forward declare it
465 class wxAppConsole : public wxAppConsoleBase { };
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466#endif
467
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468// ----------------------------------------------------------------------------
469// wxAppBase: the common part of wxApp implementations for all platforms
470// ----------------------------------------------------------------------------
471
1e6feb95 472#if wxUSE_GUI
e2478fde 473
bddd7a8d 474class WXDLLIMPEXP_CORE wxAppBase : public wxAppConsole
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475{
476public:
477 wxAppBase();
478 virtual ~wxAppBase();
479
480 // the virtual functions which may/must be overridden in the derived class
481 // -----------------------------------------------------------------------
482
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483 // very first initialization function
484 //
485 // Override: very rarely
05e2b077 486 virtual bool Initialize(int& argc, wxChar **argv);
94826170 487
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488 // a platform-dependent version of OnInit(): the code here is likely to
489 // depend on the toolkit. default version does nothing.
490 //
491 // Override: rarely.
492 virtual bool OnInitGui();
493
494 // called to start program execution - the default version just enters
495 // the main GUI loop in which events are received and processed until
496 // the last window is not deleted (if GetExitOnFrameDelete) or
497 // ExitMainLoop() is called. In console mode programs, the execution
498 // of the program really starts here
499 //
500 // Override: rarely in GUI applications, always in console ones.
501 virtual int OnRun();
502
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503 // a matching function for OnInit()
504 virtual int OnExit();
505
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506 // very last clean up function
507 //
508 // Override: very rarely
509 virtual void CleanUp();
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510
511
512 // the worker functions - usually not used directly by the user code
513 // -----------------------------------------------------------------
514
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515 // safer alternatives to Yield(), using wxWindowDisabler
516 virtual bool SafeYield(wxWindow *win, bool onlyIfNeeded);
517 virtual bool SafeYieldFor(wxWindow *win, long eventsToProcess);
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518
519 // this virtual function is called in the GUI mode when the application
520 // becomes idle and normally just sends wxIdleEvent to all interested
521 // parties
522 //
4629016d 523 // it should return true if more idle events are needed, false if not
1bf77ee5 524 virtual bool ProcessIdle();
e39af974 525
e39af974 526 // Send idle event to window and all subwindows
4629016d 527 // Returns true if more idle time is requested.
5109ae5d 528 virtual bool SendIdleEvents(wxWindow* win, wxIdleEvent& event);
e2478fde 529
2dc62891 530
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531 // top level window functions
532 // --------------------------
533
4629016d 534 // return true if our app has focus
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535 virtual bool IsActive() const { return m_isActive; }
536
537 // set the "main" top level window
538 void SetTopWindow(wxWindow *win) { m_topWindow = win; }
539
540 // return the "main" top level window (if it hadn't been set previously
541 // with SetTopWindow(), will return just some top level window and, if
542 // there are none, will return NULL)
5ff14574 543 virtual wxWindow *GetTopWindow() const;
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544
545 // control the exit behaviour: by default, the program will exit the
546 // main loop (and so, usually, terminate) when the last top-level
547 // program window is deleted. Beware that if you disable this behaviour
4629016d 548 // (with SetExitOnFrameDelete(false)), you'll have to call
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549 // ExitMainLoop() explicitly from somewhere.
550 void SetExitOnFrameDelete(bool flag)
551 { m_exitOnFrameDelete = flag ? Yes : No; }
552 bool GetExitOnFrameDelete() const
553 { return m_exitOnFrameDelete == Yes; }
554
555
556 // display mode, visual, printing mode, ...
557 // ------------------------------------------------------------------------
558
559 // Get display mode that is used use. This is only used in framebuffer
b3c86150 560 // wxWin ports (such as wxMGL or wxDFB).
5ff14574 561 virtual wxVideoMode GetDisplayMode() const;
e2478fde 562 // Set display mode to use. This is only used in framebuffer wxWin
b3c86150 563 // ports (such as wxMGL or wxDFB). This method should be called from
e2478fde 564 // wxApp::OnInitGui
4629016d 565 virtual bool SetDisplayMode(const wxVideoMode& WXUNUSED(info)) { return true; }
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566
567 // set use of best visual flag (see below)
9cf3d218 568 void SetUseBestVisual( bool flag, bool forceTrueColour = false )
515a31bf 569 { m_useBestVisual = flag; m_forceTrueColour = forceTrueColour; }
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570 bool GetUseBestVisual() const { return m_useBestVisual; }
571
572 // set/get printing mode: see wxPRINT_XXX constants.
573 //
574 // default behaviour is the normal one for Unix: always use PostScript
575 // printing.
576 virtual void SetPrintMode(int WXUNUSED(mode)) { }
577 int GetPrintMode() const { return wxPRINT_POSTSCRIPT; }
578
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579 // Return the layout direction for the current locale or wxLayout_Default
580 // if it's unknown
581 virtual wxLayoutDirection GetLayoutDirection() const;
582
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583 // Change the theme used by the application, return true on success.
584 virtual bool SetNativeTheme(const wxString& WXUNUSED(theme)) { return false; }
585
e2478fde 586
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587 // command line parsing (GUI-specific)
588 // ------------------------------------------------------------------------
589
8030d606 590#if wxUSE_CMDLINE_PARSER
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591 virtual bool OnCmdLineParsed(wxCmdLineParser& parser);
592 virtual void OnInitCmdLine(wxCmdLineParser& parser);
8030d606 593#endif
b913d3ed 594
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595 // miscellaneous other stuff
596 // ------------------------------------------------------------------------
597
598 // called by toolkit-specific code to set the app status: active (we have
599 // focus) or not and also the last window which had focus before we were
600 // deactivated
601 virtual void SetActive(bool isActive, wxWindow *lastFocus);
602
40ff126a 603#if WXWIN_COMPATIBILITY_2_6
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604 // OBSOLETE: don't use, always returns true
605 //
606 // returns true if the program is successfully initialized
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607 wxDEPRECATED( bool Initialized() );
608#endif // WXWIN_COMPATIBILITY_2_6
dd435a79 609
e2478fde 610protected:
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611 // delete all objects in wxPendingDelete list
612 void DeletePendingObjects();
613
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614 // override base class method to use GUI traits
615 virtual wxAppTraits *CreateTraits();
616
617
618 // the main top level window (may be NULL)
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619 wxWindow *m_topWindow;
620
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621 // if Yes, exit the main loop when the last top level window is deleted, if
622 // No don't do it and if Later -- only do it once we reach our OnRun()
623 //
624 // the explanation for using this strange scheme is given in appcmn.cpp
625 enum
626 {
627 Later = -1,
628 No,
629 Yes
630 } m_exitOnFrameDelete;
1e6feb95 631
90e572f1 632 // true if the app wants to use the best visual on systems where
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633 // more than one are available (Sun, SGI, XFree86 4.0 ?)
634 bool m_useBestVisual;
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635 // force TrueColour just in case "best" isn't TrueColour
636 bool m_forceTrueColour;
094637f6 637
90e572f1 638 // does any of our windows have focus?
1e6feb95 639 bool m_isActive;
e2478fde 640
c0c133e1 641 wxDECLARE_NO_COPY_CLASS(wxAppBase);
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642};
643
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644#if WXWIN_COMPATIBILITY_2_6
645 inline bool wxAppBase::Initialized() { return true; }
646#endif // WXWIN_COMPATIBILITY_2_6
647
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648// ----------------------------------------------------------------------------
649// now include the declaration of the real class
650// ----------------------------------------------------------------------------
651
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652#if defined(__WXPALMOS__)
653 #include "wx/palmos/app.h"
654#elif defined(__WXMSW__)
655 #include "wx/msw/app.h"
656#elif defined(__WXMOTIF__)
657 #include "wx/motif/app.h"
658#elif defined(__WXMGL__)
659 #include "wx/mgl/app.h"
660#elif defined(__WXDFB__)
661 #include "wx/dfb/app.h"
662#elif defined(__WXGTK20__)
663 #include "wx/gtk/app.h"
664#elif defined(__WXGTK__)
665 #include "wx/gtk1/app.h"
666#elif defined(__WXX11__)
667 #include "wx/x11/app.h"
668#elif defined(__WXMAC__)
ef0e9220 669 #include "wx/osx/app.h"
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670#elif defined(__WXCOCOA__)
671 #include "wx/cocoa/app.h"
672#elif defined(__WXPM__)
673 #include "wx/os2/app.h"
674#endif
675
e90c1d2a 676#else // !GUI
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677
678// wxApp is defined in core and we cannot define another one in wxBase,
679// so use the preprocessor to allow using wxApp in console programs too
680#define wxApp wxAppConsole
681
e90c1d2a 682#endif // GUI/!GUI
c801d85f 683
094637f6 684// ----------------------------------------------------------------------------
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685// the global data
686// ----------------------------------------------------------------------------
687
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688// for compatibility, we define this macro to access the global application
689// object of type wxApp
690//
691// note that instead of using of wxTheApp in application code you should
692// consider using DECLARE_APP() after which you may call wxGetApp() which will
693// return the object of the correct type (i.e. MyApp and not wxApp)
694//
695// the cast is safe as in GUI build we only use wxApp, not wxAppConsole, and in
696// console mode it does nothing at all
5c33522f 697#define wxTheApp static_cast<wxApp*>(wxApp::GetInstance())
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698
699// ----------------------------------------------------------------------------
700// global functions
701// ----------------------------------------------------------------------------
702
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703// event loop related functions only work in GUI programs
704// ------------------------------------------------------
705
ee31c392 706// Force an exit from main loop
38281826 707WXDLLIMPEXP_BASE void wxExit();
ee31c392 708
d48b06bd 709// avoid redeclaring this function here if it had been already declared by
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710// wx/utils.h, this results in warnings from g++ with -Wredundant-decls
711#ifndef wx_YIELD_DECLARED
712#define wx_YIELD_DECLARED
713
ee31c392 714// Yield to other apps/messages
38281826 715WXDLLIMPEXP_CORE bool wxYield();
e90c1d2a 716
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717#endif // wx_YIELD_DECLARED
718
bf9e3e73 719// Yield to other apps/messages
38281826 720WXDLLIMPEXP_BASE void wxWakeUpIdle();
bf9e3e73 721
ee31c392 722// ----------------------------------------------------------------------------
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723// macros for dynamic creation of the application object
724// ----------------------------------------------------------------------------
725
726// Having a global instance of this class allows wxApp to be aware of the app
727// creator function. wxApp can then call this function to create a new app
728// object. Convoluted, but necessary.
c801d85f 729
bddd7a8d 730class WXDLLIMPEXP_BASE wxAppInitializer
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731{
732public:
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733 wxAppInitializer(wxAppInitializerFunction fn)
734 { wxApp::SetInitializerFunction(fn); }
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735};
736
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737// the code below defines a IMPLEMENT_WXWIN_MAIN macro which you can use if
738// your compiler really, really wants main() to be in your main program (e.g.
739// hello.cpp). Now IMPLEMENT_APP should add this code if required.
26a87b69 740
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741#define IMPLEMENT_WXWIN_MAIN_CONSOLE \
742 int main(int argc, char **argv) { return wxEntry(argc, argv); }
743
90e572f1 744// port-specific header could have defined it already in some special way
956495ca 745#ifndef IMPLEMENT_WXWIN_MAIN
7738c2e5 746 #define IMPLEMENT_WXWIN_MAIN IMPLEMENT_WXWIN_MAIN_CONSOLE
956495ca 747#endif // defined(IMPLEMENT_WXWIN_MAIN)
26a87b69 748
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749#ifdef __WXUNIVERSAL__
750 #include "wx/univ/theme.h"
751
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752 #ifdef wxUNIV_DEFAULT_THEME
753 #define IMPLEMENT_WX_THEME_SUPPORT \
754 WX_USE_THEME(wxUNIV_DEFAULT_THEME);
755 #else
756 #define IMPLEMENT_WX_THEME_SUPPORT
757 #endif
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758#else
759 #define IMPLEMENT_WX_THEME_SUPPORT
760#endif
c801d85f 761
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762// Use this macro if you want to define your own main() or WinMain() function
763// and call wxEntry() from there.
94826170 764#define IMPLEMENT_APP_NO_MAIN(appname) \
e8e1149b 765 wxAppConsole *wxCreateApp() \
94826170 766 { \
2a7c7605 767 wxAppConsole::CheckBuildOptions(WX_BUILD_OPTIONS_SIGNATURE, \
82c75aea 768 "your program"); \
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769 return new appname; \
770 } \
771 wxAppInitializer \
772 wxTheAppInitializer((wxAppInitializerFunction) wxCreateApp); \
17a1ebd1 773 DECLARE_APP(appname) \
5c33522f 774 appname& wxGetApp() { return *static_cast<appname*>(wxApp::GetInstance()); }
c661ecca 775
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776// Same as IMPLEMENT_APP() normally but doesn't include themes support in
777// wxUniversal builds
778#define IMPLEMENT_APP_NO_THEMES(appname) \
779 IMPLEMENT_APP_NO_MAIN(appname) \
780 IMPLEMENT_WXWIN_MAIN
781
782// Use this macro exactly once, the argument is the name of the wxApp-derived
783// class which is the class of your application.
784#define IMPLEMENT_APP(appname) \
785 IMPLEMENT_APP_NO_THEMES(appname) \
786 IMPLEMENT_WX_THEME_SUPPORT
787
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788// Same as IMPLEMENT_APP(), but for console applications.
789#define IMPLEMENT_APP_CONSOLE(appname) \
790 IMPLEMENT_APP_NO_MAIN(appname) \
791 IMPLEMENT_WXWIN_MAIN_CONSOLE
792
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793// this macro can be used multiple times and just allows you to use wxGetApp()
794// function
094637f6 795#define DECLARE_APP(appname) extern appname& wxGetApp();
c801d85f 796
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797
798// declare the stuff defined by IMPLEMENT_APP() macro, it's not really needed
799// anywhere else but at the very least it suppresses icc warnings about
800// defining extern symbols without prior declaration, and it shouldn't do any
801// harm
802extern wxAppConsole *wxCreateApp();
803extern wxAppInitializer wxTheAppInitializer;
804
94826170 805#endif // _WX_APP_H_BASE_