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1///////////////////////////////////////////////////////////////////////////////
2// Name: univ/inphand.cpp
3// Purpose: (trivial) wxInputHandler implementation
4// Author: Vadim Zeitlin
5// Modified by:
6// Created: 18.08.00
7// RCS-ID: $Id$
8// Copyright: (c) 2000 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
9// Licence: wxWindows license
10///////////////////////////////////////////////////////////////////////////////
11
12// ===========================================================================
13// declarations
14// ===========================================================================
15
16// ---------------------------------------------------------------------------
17// headers
18// ---------------------------------------------------------------------------
19
20#ifdef __GNUG__
21 #pragma implementation "inphand.h"
22#endif
23
24// For compilers that support precompilation, includes "wx.h".
25#include "wx/wxprec.h"
26
27#ifdef __BORLANDC__
28 #pragma hdrstop
29#endif
30
31#ifndef WX_PRECOMP
32#endif // WX_PRECOMP
33
34#include "wx/univ/inphand.h"
35
36// ============================================================================
37// implementation
38// ============================================================================
39
40// ----------------------------------------------------------------------------
41// wxInputHandler
42// ----------------------------------------------------------------------------
43
44bool wxInputHandler::HandleMouseMove(wxControl * WXUNUSED(control),
45 const wxMouseEvent& WXUNUSED(event))
46{
47 return FALSE;
48}
49
50bool wxInputHandler::HandleFocus(wxControl *WXUNUSED(control),
51 const wxFocusEvent& WXUNUSED(event))
52{
53 return FALSE;
54}
55
56bool wxInputHandler::HandleActivation(wxControl *WXUNUSED(control),
57 bool WXUNUSED(activated))
58{
59 return FALSE;
60}
61
62wxInputHandler::~wxInputHandler()
63{
64}
65