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1 | // -------------------------------------------------------------------------- |
2 | // Name: sndwin.h | |
3 | // Purpose: | |
4 | // Date: 08/11/1999 | |
5 | // Author: Guilhem Lavaux <lavaux@easynet.fr> (C) 1999 | |
6 | // CVSID: $Id$ | |
7 | // -------------------------------------------------------------------------- | |
8 | #ifndef _WX_SNDWIN_H | |
9 | #define _WX_SNDWIN_H | |
10 | ||
11 | #include "wx/defs.h" | |
15e8daec | 12 | #include "wx/mmedia/defs.h" |
e8482f24 GL |
13 | #include "wx/mmedia/sndbase.h" |
14 | ||
15 | typedef struct _wxSoundInternal wxSoundInternal; | |
16 | typedef struct _wxSoundInfoHeader wxSoundInfoHeader; | |
17 | ||
15e8daec VS |
18 | // class WXDLLIMPEXP_MMEDIA wxSoundInternal; |
19 | class WXDLLIMPEXP_MMEDIA wxSoundStreamWin : public wxSoundStream { | |
e8482f24 GL |
20 | public: |
21 | wxSoundStreamWin(); | |
22 | ~wxSoundStreamWin(); | |
23 | ||
24 | wxSoundStream& Write(const void *buffer, wxUint32 len); | |
25 | wxSoundStream& Read(void *buffer, wxUint32 len); | |
26 | ||
27 | bool SetSoundFormat(wxSoundFormatBase& base); | |
28 | ||
29 | bool StartProduction(int evt); | |
30 | bool StopProduction(); | |
31 | ||
32 | bool QueueFilled() const; | |
33 | ||
34 | // Internal but defined as public | |
35 | void NotifyDoneBuffer(wxUint32 dev_handle, int flag); | |
36 | ||
37 | wxUint32 GetBestSize() const { return 4096; } | |
38 | ||
39 | protected: | |
40 | wxSoundInternal *m_internal; | |
41 | wxUint32 m_current_frag_in, m_current_frag_out; | |
42 | wxUint32 m_input_frag_in, m_output_frag_out; | |
43 | wxSoundInfoHeader **m_headers_play, **m_headers_rec; | |
44 | ||
45 | bool m_production_started, m_queue_filled, m_waiting_for; | |
46 | ||
47 | protected: | |
48 | void CreateSndWindow(); | |
49 | void DestroySndWindow(); | |
50 | bool OpenDevice(int mode); | |
51 | void CloseDevice(); | |
52 | ||
53 | wxSoundInfoHeader *AllocHeader(int mode); | |
54 | void FreeHeader(wxSoundInfoHeader *header, int mode); | |
55 | bool AllocHeaders(int mode); | |
56 | void FreeHeaders(int mode); | |
57 | ||
58 | void WaitFor(wxSoundInfoHeader *info); | |
59 | bool AddToQueue(wxSoundInfoHeader *info); | |
60 | void ClearHeader(wxSoundInfoHeader *info); | |
61 | ||
62 | wxSoundInfoHeader *NextFragmentOutput(); | |
63 | wxSoundInfoHeader *NextFragmentInput(); | |
64 | }; | |
65 | ||
66 | #endif |