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[wxWidgets.git] / include / wx / msw / region.h
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2bda0e17 1/////////////////////////////////////////////////////////////////////////////
5549e9f7 2// Name: wx/msw/region.h
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3// Purpose: wxRegion class
4// Author: Markus Holzem, Julian Smart
5// Modified by:
6// Created: 01/02/97
7// RCS-ID: $Id$
2b5f62a0 8// Copyright: (c) 1997-2002 wxWindows team
5549e9f7 9// Licence: wxWindows licence
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10/////////////////////////////////////////////////////////////////////////////
11
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12#ifndef _WX_REGION_H_
13#define _WX_REGION_H_
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14
15#ifdef __GNUG__
2b5f62a0 16 #pragma interface "region.h"
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17#endif
18
2bda0e17 19#include "wx/gdiobj.h"
2432b92d 20#include "wx/gdicmn.h"
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21
22class WXDLLEXPORT wxRect;
23class WXDLLEXPORT wxPoint;
24
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25enum wxRegionContain
26{
27 wxOutRegion = 0,
28 wxPartRegion = 1,
29 wxInRegion = 2
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30};
31
32// So far, for internal use only
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33enum wxRegionOp
34{
35 wxRGN_AND, // Creates the intersection of the two combined regions.
36 wxRGN_COPY, // Creates a copy of the region identified by hrgnSrc1.
37 wxRGN_DIFF, // Combines the parts of hrgnSrc1 that are not part of hrgnSrc2.
38 wxRGN_OR, // Creates the union of two combined regions.
39 wxRGN_XOR // Creates the union of two combined regions except for any overlapping areas.
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40};
41
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42class WXDLLEXPORT wxRegion : public wxGDIObject
43{
2bda0e17 44public:
5549e9f7 45 wxRegion();
9b1801c1 46 wxRegion(wxCoord x, wxCoord y, wxCoord w, wxCoord h);
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47 wxRegion(const wxPoint& topLeft, const wxPoint& bottomRight);
48 wxRegion(const wxRect& rect);
81d66cf3 49 wxRegion(WXHRGN hRegion); // Hangs on to this region
5549e9f7 50 wxRegion(size_t n, const wxPoint *points, int fillStyle = wxODDEVEN_RULE );
2bda0e17 51
5549e9f7 52 virtual ~wxRegion();
2bda0e17 53
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54 // Copying
55 wxRegion(const wxRegion& r)
56 { Ref(r); }
57 wxRegion& operator = (const wxRegion& r)
58 { Ref(r); return (*this); }
2bda0e17 59
5549e9f7 60 // Modify region
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61 // -------------
62
5549e9f7 63 // Clear current region
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64 void Clear();
65
66 // Move the region
67 bool Offset(wxCoord x, wxCoord y);
2bda0e17 68
5549e9f7 69 // Union rectangle or region with this.
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70 bool Union(wxCoord x, wxCoord y, wxCoord width, wxCoord height) { return Combine(x, y, width, height, wxRGN_OR); }
71 bool Union(const wxRect& rect) { return Combine(rect, wxRGN_OR); }
72 bool Union(const wxRegion& region) { return Combine(region, wxRGN_OR); }
2bda0e17 73
5549e9f7 74 // Intersect rectangle or region with this.
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75 bool Intersect(wxCoord x, wxCoord y, wxCoord width, wxCoord height) { return Combine(x, y, width, height, wxRGN_AND); }
76 bool Intersect(const wxRect& rect) { return Combine(rect, wxRGN_AND); }
77 bool Intersect(const wxRegion& region) { return Combine(region, wxRGN_AND); }
2bda0e17 78
5549e9f7 79 // Subtract rectangle or region from this:
2bda0e17 80 // Combines the parts of 'this' that are not part of the second region.
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81 bool Subtract(wxCoord x, wxCoord y, wxCoord width, wxCoord height) { return Combine(x, y, width, height, wxRGN_DIFF); }
82 bool Subtract(const wxRect& rect) { return Combine(rect, wxRGN_DIFF); }
83 bool Subtract(const wxRegion& region) { return Combine(region, wxRGN_DIFF); }
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84
85 // XOR: the union of two combined regions except for any overlapping areas.
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86 bool Xor(wxCoord x, wxCoord y, wxCoord width, wxCoord height) { return Combine(x, y, width, height, wxRGN_XOR); }
87 bool Xor(const wxRect& rect) { return Combine(rect, wxRGN_XOR); }
88 bool Xor(const wxRegion& region) { return Combine(region, wxRGN_XOR); }
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89
90 // Information on region
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91 // ---------------------
92
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93 // Outer bounds of region
94 void GetBox(wxCoord& x, wxCoord& y, wxCoord&w, wxCoord &h) const;
2b5f62a0 95 wxRect GetBox() const ;
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96
97 // Is region empty?
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98 bool Empty() const;
99 inline bool IsEmpty() const { return Empty(); }
2bda0e17 100
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101 // Tests
102 // Does the region contain the point (x,y)?
103 wxRegionContain Contains(wxCoord x, wxCoord y) const;
104 // Does the region contain the point pt?
105 wxRegionContain Contains(const wxPoint& pt) const;
106 // Does the region contain the rectangle (x, y, w, h)?
107 wxRegionContain Contains(wxCoord x, wxCoord y, wxCoord w, wxCoord h) const;
108 // Does the region contain the rectangle rect?
109 wxRegionContain Contains(const wxRect& rect) const;
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110
111// Internal
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112 bool Combine(wxCoord x, wxCoord y, wxCoord width, wxCoord height, wxRegionOp op);
113 bool Combine(const wxRegion& region, wxRegionOp op);
114 bool Combine(const wxRect& rect, wxRegionOp op);
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115
116 // Get internal region handle
117 WXHRGN GetHRGN() const;
5549e9f7 118
0fb067bb 119protected:
02576308 120 virtual wxObjectRefData *CreateRefData() const;
b8027888 121 virtual wxObjectRefData *CloneRefData(const wxObjectRefData *data) const;
0fb067bb 122
5549e9f7 123 friend class WXDLLEXPORT wxRegionIterator;
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124
125 DECLARE_DYNAMIC_CLASS(wxRegion)
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126};
127
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128class WXDLLEXPORT wxRegionIterator : public wxObject
129{
2bda0e17 130public:
2b5f62a0 131 wxRegionIterator() { Init(); }
5549e9f7 132 wxRegionIterator(const wxRegion& region);
2b5f62a0 133 wxRegionIterator(const wxRegionIterator& ri) { Init(); *this = ri; }
2bda0e17 134
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135 wxRegionIterator& operator=(const wxRegionIterator& ri);
136
137 virtual ~wxRegionIterator();
138
139 void Reset() { m_current = 0; }
5549e9f7 140 void Reset(const wxRegion& region);
2bda0e17 141
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142 bool HaveRects() const { return (m_current < m_numRects); }
143
a3ef5bf5 144#ifndef __SALFORDC__
2b5f62a0 145 operator bool () const { return HaveRects(); }
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146#endif
147
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148 wxRegionIterator& operator++();
149 wxRegionIterator operator++(int);
2bda0e17 150
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151 wxCoord GetX() const;
152 wxCoord GetY() const;
153 wxCoord GetW() const;
154 wxCoord GetWidth() const { return GetW(); }
155 wxCoord GetH() const;
156 wxCoord GetHeight() const { return GetH(); }
2bda0e17 157
2b5f62a0 158 wxRect GetRect() const { return wxRect(GetX(), GetY(), GetW(), GetH()); }
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159
160private:
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161 // common part of all ctors
162 void Init();
163
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164 long m_current;
165 long m_numRects;
166 wxRegion m_region;
2bda0e17 167 wxRect* m_rects;
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168
169 DECLARE_DYNAMIC_CLASS(wxRegionIterator);
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170};
171
172#endif
5549e9f7 173 // _WX_REGION_H_