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1 | ///////////////////////////////////////////////////////////////////////////// |
2 | // Name: render.cpp | |
be5a51fb | 3 | // Purpose: Render wxWidgets sample |
c59e5089 VZ |
4 | // Author: Vadim Zeitlin |
5 | // Modified by: | |
6 | // Created: 04.08.03 | |
7 | // RCS-ID: $Id$ | |
be5a51fb | 8 | // Copyright: (c) 2003 Vadim Zeitlin <vadim@wxwidgets.org> |
c59e5089 VZ |
9 | // Licence: wxWindows licence |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | // ============================================================================ | |
13 | // declarations | |
14 | // ============================================================================ | |
15 | ||
16 | // ---------------------------------------------------------------------------- | |
17 | // headers | |
18 | // ---------------------------------------------------------------------------- | |
19 | ||
20 | // For compilers that support precompilation, includes "wx/wx.h". | |
21 | #include "wx/wxprec.h" | |
22 | ||
23 | #ifdef __BORLANDC__ | |
24 | #pragma hdrstop | |
25 | #endif | |
26 | ||
27 | #ifndef WX_PRECOMP | |
28 | #include "wx/app.h" | |
29 | #include "wx/frame.h" | |
9c743a7c VS |
30 | #include "wx/dc.h" |
31 | #include "wx/dcclient.h" | |
32 | #include "wx/panel.h" | |
33 | #include "wx/menu.h" | |
34 | #include "wx/textdlg.h" | |
35 | #include "wx/log.h" | |
36 | #include "wx/msgdlg.h" | |
32b9d9ff | 37 | #include "wx/icon.h" |
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38 | #endif |
39 | ||
40 | #include "wx/apptrait.h" | |
41 | #include "wx/renderer.h" | |
42 | ||
43 | // ---------------------------------------------------------------------------- | |
44 | // resources | |
45 | // ---------------------------------------------------------------------------- | |
46 | ||
47 | // the application icon (under Windows and OS/2 it is in resources) | |
48 | #if defined(__WXGTK__) || defined(__WXMOTIF__) || defined(__WXMAC__) || defined(__WXMGL__) || defined(__WXX11__) | |
49 | #include "../sample.xpm" | |
50 | #endif | |
51 | ||
52 | // ---------------------------------------------------------------------------- | |
53 | // private classes | |
54 | // ---------------------------------------------------------------------------- | |
55 | ||
56 | // A renderer class draws the header buttons in a "special" way | |
57 | class MyRenderer : public wxDelegateRendererNative | |
58 | { | |
59 | public: | |
60 | MyRenderer() : wxDelegateRendererNative(wxRendererNative::GetDefault()) { } | |
61 | ||
adf07e34 | 62 | virtual int DrawHeaderButton(wxWindow *WXUNUSED(win), |
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63 | wxDC& dc, |
64 | const wxRect& rect, | |
1ca21e6d WS |
65 | int WXUNUSED(flags) = 0, |
66 | wxHeaderSortIconType WXUNUSED(sortArrow) = wxHDR_SORT_ICON_NONE, | |
67 | wxHeaderButtonParams* WXUNUSED(params) = NULL) | |
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68 | { |
69 | dc.SetBrush(*wxBLUE_BRUSH); | |
70 | dc.SetTextForeground(*wxWHITE); | |
71 | dc.DrawRoundedRectangle(rect, 5); | |
72 | dc.DrawLabel(_T("MyRenderer"), wxNullBitmap, rect, wxALIGN_CENTER); | |
adf07e34 | 73 | return rect.width; |
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74 | } |
75 | }; | |
76 | ||
77 | // To use a different renderer from the very beginning we must override | |
78 | // wxAppTraits method creating the renderer (another, simpler, alternative is | |
79 | // to call wxRendererNative::Set() a.s.a.p. which should work in 99% of the | |
80 | // cases, but we show this here just for completeness) | |
81 | class MyTraits : public wxGUIAppTraits | |
82 | { | |
83 | virtual wxRendererNative *CreateRenderer() | |
84 | { | |
be5a51fb | 85 | // it will be deleted on program shutdown by wxWidgets itself |
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86 | return new MyRenderer; |
87 | } | |
88 | }; | |
89 | ||
90 | // Define a new application type, each program should derive a class from wxApp | |
91 | class MyApp : public wxApp | |
92 | { | |
93 | public: | |
94 | virtual bool OnInit(); | |
95 | ||
96 | // if we want MyTraits to be used we must override CreateTraits() | |
97 | virtual wxAppTraits *CreateTraits() { return new MyTraits; } | |
98 | }; | |
99 | ||
100 | // Define a new frame type: this is going to be our main frame | |
101 | class MyFrame : public wxFrame | |
102 | { | |
103 | public: | |
104 | // ctor(s) | |
105 | MyFrame(); | |
106 | virtual ~MyFrame(); | |
107 | ||
108 | // event handlers (these functions should _not_ be virtual) | |
ba46d9ea | 109 | #if wxUSE_DYNLIB_CLASS |
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110 | void OnLoad(wxCommandEvent& event); |
111 | void OnUnload(wxCommandEvent& event); | |
ba46d9ea | 112 | #endif // wxUSE_DYNLIB_CLASS |
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113 | void OnQuit(wxCommandEvent& event); |
114 | void OnAbout(wxCommandEvent& event); | |
115 | ||
116 | private: | |
117 | wxPanel *m_panel; | |
118 | ||
be5a51fb | 119 | // any class wishing to process wxWidgets events must use this macro |
c59e5089 VZ |
120 | DECLARE_EVENT_TABLE() |
121 | }; | |
122 | ||
123 | // a very simple class just to have something to draw on | |
124 | class MyPanel : public wxPanel | |
125 | { | |
126 | public: | |
127 | MyPanel(wxWindow *parent) : wxPanel(parent) { } | |
128 | ||
129 | void OnPaint(wxPaintEvent&) | |
130 | { | |
131 | wxPaintDC dc(this); | |
132 | ||
133 | dc.DrawText(_T("Below is the standard header button drawn"), 10, 10); | |
134 | dc.DrawText(_T("using the current renderer:"), 10, 40); | |
135 | ||
136 | wxRendererNative::Get().DrawHeaderButton(this, dc, | |
137 | wxRect(20, 70, 100, 60)); | |
138 | } | |
139 | ||
140 | DECLARE_EVENT_TABLE() | |
141 | }; | |
142 | ||
143 | BEGIN_EVENT_TABLE(MyPanel, wxPanel) | |
144 | EVT_PAINT(MyPanel::OnPaint) | |
145 | END_EVENT_TABLE() | |
146 | ||
147 | // ---------------------------------------------------------------------------- | |
148 | // constants | |
149 | // ---------------------------------------------------------------------------- | |
150 | ||
151 | // IDs for the controls and the menu commands | |
152 | enum | |
153 | { | |
154 | // our menu items | |
ba46d9ea | 155 | #if wxUSE_DYNLIB_CLASS |
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156 | Render_Load = 100, |
157 | Render_Unload, | |
ba46d9ea | 158 | #endif // wxUSE_DYNLIB_CLASS |
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159 | |
160 | // standard menu items | |
161 | Render_Quit = wxID_EXIT, | |
162 | ||
163 | // it is important for the id corresponding to the "About" command to have | |
164 | // this standard value as otherwise it won't be handled properly under Mac | |
165 | // (where it is special and put into the "Apple" menu) | |
166 | Render_About = wxID_ABOUT | |
167 | }; | |
168 | ||
169 | // ---------------------------------------------------------------------------- | |
be5a51fb | 170 | // event tables and other macros for wxWidgets |
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171 | // ---------------------------------------------------------------------------- |
172 | ||
be5a51fb | 173 | // the event tables connect the wxWidgets events with the functions (event |
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174 | // handlers) which process them. It can be also done at run-time, but for the |
175 | // simple menu events like this the static method is much simpler. | |
176 | BEGIN_EVENT_TABLE(MyFrame, wxFrame) | |
ba46d9ea | 177 | #if wxUSE_DYNLIB_CLASS |
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178 | EVT_MENU(Render_Load, MyFrame::OnLoad) |
179 | EVT_MENU(Render_Unload,MyFrame::OnUnload) | |
ba46d9ea | 180 | #endif // wxUSE_DYNLIB_CLASS |
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181 | EVT_MENU(Render_Quit, MyFrame::OnQuit) |
182 | ||
183 | EVT_MENU(Render_About, MyFrame::OnAbout) | |
184 | END_EVENT_TABLE() | |
185 | ||
be5a51fb | 186 | // Create a new application object: this macro will allow wxWidgets to create |
c59e5089 VZ |
187 | // the application object during program execution (it's better than using a |
188 | // static object for many reasons) and also implements the accessor function | |
189 | // wxGetApp() which will return the reference of the right type (i.e. MyApp and | |
190 | // not wxApp) | |
191 | IMPLEMENT_APP(MyApp) | |
192 | ||
193 | // ============================================================================ | |
194 | // implementation | |
195 | // ============================================================================ | |
196 | ||
197 | // ---------------------------------------------------------------------------- | |
198 | // the application class | |
199 | // ---------------------------------------------------------------------------- | |
200 | ||
201 | // 'Main program' equivalent: the program execution "starts" here | |
202 | bool MyApp::OnInit() | |
203 | { | |
204 | // create the main application window | |
205 | new MyFrame; | |
206 | ||
207 | return true; | |
208 | } | |
209 | ||
210 | // ---------------------------------------------------------------------------- | |
211 | // main frame | |
212 | // ---------------------------------------------------------------------------- | |
213 | ||
214 | // frame constructor | |
215 | MyFrame::MyFrame() | |
216 | : wxFrame(NULL, | |
1ca21e6d | 217 | wxID_ANY, |
be5a51fb | 218 | _T("Render wxWidgets Sample"), |
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219 | wxPoint(50, 50), |
220 | wxSize(450, 340)) | |
221 | { | |
222 | // set the frame icon | |
223 | SetIcon(wxICON(sample)); | |
224 | ||
225 | #if wxUSE_MENUS | |
226 | // create a menu bar | |
227 | wxMenu *menuFile = new wxMenu; | |
ba46d9ea | 228 | #if wxUSE_DYNLIB_CLASS |
c59e5089 VZ |
229 | menuFile->Append(Render_Load, _T("&Load renderer...\tCtrl-L")); |
230 | menuFile->Append(Render_Unload, _T("&Unload renderer\tCtrl-U")); | |
ba46d9ea | 231 | #endif // wxUSE_DYNLIB_CLASS |
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232 | menuFile->Append(Render_Quit, _T("E&xit\tCtrl-Q"), _T("Quit this program")); |
233 | ||
234 | // the "About" item should be in the help menu | |
235 | wxMenu *helpMenu = new wxMenu; | |
236 | helpMenu->Append(Render_About, _T("&About...\tF1"), _T("Show about dialog")); | |
237 | ||
238 | // now append the freshly created menu to the menu bar... | |
239 | wxMenuBar *menuBar = new wxMenuBar(); | |
240 | menuBar->Append(menuFile, _T("&File")); | |
241 | menuBar->Append(helpMenu, _T("&Help")); | |
242 | ||
243 | // ... and attach this menu bar to the frame | |
244 | SetMenuBar(menuBar); | |
245 | #endif // wxUSE_MENUS | |
246 | ||
247 | m_panel = new MyPanel(this); | |
248 | ||
249 | #if wxUSE_STATUSBAR | |
250 | // create a status bar just for fun (by default with 1 pane only) | |
251 | CreateStatusBar(2); | |
be5a51fb | 252 | SetStatusText(_T("Welcome to wxWidgets!")); |
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253 | #endif // wxUSE_STATUSBAR |
254 | ||
255 | Show(); | |
256 | } | |
257 | ||
258 | MyFrame::~MyFrame() | |
259 | { | |
260 | delete wxRendererNative::Set(NULL); | |
261 | } | |
262 | ||
263 | ||
264 | // event handlers | |
265 | ||
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266 | #if wxUSE_DYNLIB_CLASS |
267 | ||
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268 | void MyFrame::OnLoad(wxCommandEvent& WXUNUSED(event)) |
269 | { | |
270 | static wxString s_name = _T("renddll"); | |
271 | ||
272 | wxString name = wxGetTextFromUser | |
273 | ( | |
274 | _T("Name of the renderer to load:"), | |
be5a51fb | 275 | _T("Render wxWidgets Sample"), |
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276 | s_name, |
277 | this | |
278 | ); | |
279 | if ( name.empty() ) | |
280 | { | |
281 | // cancelled | |
282 | return; | |
283 | } | |
284 | ||
285 | s_name = name; | |
286 | ||
287 | wxRendererNative *renderer = wxRendererNative::Load(name); | |
288 | if ( !renderer ) | |
289 | { | |
290 | wxLogError(_T("Failed to load renderer \"%s\"."), name.c_str()); | |
291 | } | |
292 | else // loaded ok | |
293 | { | |
294 | delete wxRendererNative::Set(renderer); | |
295 | ||
296 | m_panel->Refresh(); | |
297 | ||
298 | wxLogStatus(this, _T("Successfully loaded the renderer \"%s\"."), | |
299 | name.c_str()); | |
300 | } | |
301 | } | |
302 | ||
303 | void MyFrame::OnUnload(wxCommandEvent& WXUNUSED(event)) | |
304 | { | |
305 | wxRendererNative *renderer = wxRendererNative::Set(NULL); | |
306 | if ( renderer ) | |
307 | { | |
308 | delete renderer; | |
309 | ||
310 | m_panel->Refresh(); | |
311 | ||
312 | wxLogStatus(this, _T("Unloaded the previously loaded renderer.")); | |
313 | } | |
314 | else | |
315 | { | |
316 | wxLogWarning(_T("No renderer to unload.")); | |
317 | } | |
318 | } | |
319 | ||
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320 | #endif // wxUSE_DYNLIB_CLASS |
321 | ||
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322 | void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event)) |
323 | { | |
324 | // true is to force the frame to close | |
325 | Close(true); | |
326 | } | |
327 | ||
328 | void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event)) | |
329 | { | |
330 | wxMessageBox(_T("Render sample shows how to use custom renderers.\n") | |
331 | _T("\n") | |
749bfe9a | 332 | _T("(c) 2003 Vadim Zeitlin"), |
be5a51fb | 333 | _T("About Render wxWidgets Sample"), |
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334 | wxOK | wxICON_INFORMATION, this); |
335 | } | |
336 |