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Clarify documentation for wxPropertyGridEvent::GetProperty()
[wxWidgets.git] / include / wx / osx / dnd.h
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1///////////////////////////////////////////////////////////////////////////////
2// Name: wx/mac/carbon/dnd.h
3// Purpose: Declaration of the wxDropTarget, wxDropSource class etc.
4// Author: Stefan Csomor
5// RCS-ID: $Id$
6// Copyright: (c) 1998 Stefan Csomor
7// Licence: wxWindows licence
8///////////////////////////////////////////////////////////////////////////////
9
10#ifndef _WX_DND_H_
11#define _WX_DND_H_
12
13#if wxUSE_DRAG_AND_DROP
14
15#include "wx/defs.h"
16#include "wx/object.h"
17#include "wx/string.h"
18#include "wx/string.h"
19#include "wx/dataobj.h"
20#include "wx/cursor.h"
21
22//-------------------------------------------------------------------------
23// classes
24//-------------------------------------------------------------------------
25
26class WXDLLIMPEXP_FWD_CORE wxWindow;
27
28class WXDLLIMPEXP_FWD_CORE wxDropTarget;
29class WXDLLIMPEXP_FWD_CORE wxTextDropTarget;
30class WXDLLIMPEXP_FWD_CORE wxFileDropTarget;
31
32class WXDLLIMPEXP_FWD_CORE wxDropSource;
33
34// ----------------------------------------------------------------------------
35// macros
36// ----------------------------------------------------------------------------
37
38// this macro may be used instead for wxDropSource ctor arguments: it will use
39// the icon 'name' from an XPM file under GTK, but will expand to something
40// else under MSW. If you don't use it, you will have to use #ifdef in the
41// application code.
42#define wxDROP_ICON(X) wxCursor(X##_xpm)
43
44//-------------------------------------------------------------------------
45// wxDropTarget
46//-------------------------------------------------------------------------
47
48class WXDLLIMPEXP_CORE wxDropTarget: public wxDropTargetBase
49{
50 public:
51
d3b9f782 52 wxDropTarget(wxDataObject *dataObject = NULL );
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53
54 virtual wxDragResult OnDragOver(wxCoord x, wxCoord y, wxDragResult def);
55 virtual bool OnDrop(wxCoord x, wxCoord y);
56 virtual wxDragResult OnData(wxCoord x, wxCoord y, wxDragResult def);
57 virtual bool GetData();
03647350 58 // NOTE: This is needed by the generic wxDataViewCtrl, not sure how to implement.
ada08326 59 virtual wxDataFormat GetMatchingPair();
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60
61 bool CurrentDragHasSupportedFormat() ;
4dd9fdf8 62 void SetCurrentDragPasteboard( void* dragpasteboard ) { m_currentDragPasteboard = dragpasteboard ; }
6762286d 63 protected :
4dd9fdf8 64 void* m_currentDragPasteboard ;
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65};
66
67//-------------------------------------------------------------------------
68// wxDropSource
69//-------------------------------------------------------------------------
70
71class WXDLLIMPEXP_CORE wxDropSource: public wxDropSourceBase
72{
73public:
74 // ctors: if you use default ctor you must call SetData() later!
75 //
76 // NB: the "wxWindow *win" parameter is unused and is here only for wxGTK
77 // compatibility, as well as both icon parameters
d3b9f782 78 wxDropSource( wxWindow *win = NULL,
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79 const wxCursor &cursorCopy = wxNullCursor,
80 const wxCursor &cursorMove = wxNullCursor,
81 const wxCursor &cursorStop = wxNullCursor);
82
83 /* constructor for setting one data object */
84 wxDropSource( wxDataObject& data,
85 wxWindow *win,
86 const wxCursor &cursorCopy = wxNullCursor,
87 const wxCursor &cursorMove = wxNullCursor,
88 const wxCursor &cursorStop = wxNullCursor);
89
90 virtual ~wxDropSource();
91
92 // do it (call this in response to a mouse button press, for example)
93 // params: if bAllowMove is false, data can be only copied
94 virtual wxDragResult DoDragDrop(int flags = wxDrag_CopyOnly);
95
96 wxWindow* GetWindow() { return m_window ; }
4dd9fdf8 97 void SetCurrentDragPasteboard( void* dragpasteboard ) { m_currentDragPasteboard = dragpasteboard ; }
6762286d 98 bool MacInstallDefaultCursor(wxDragResult effect) ;
808cbd17 99 static wxDropSource* GetCurrentDropSource();
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100 protected :
101
102 wxWindow *m_window;
4dd9fdf8 103 void* m_currentDragPasteboard ;
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104};
105
106#endif // wxUSE_DRAG_AND_DROP
107
5c6eb3a8 108#endif
6762286d 109 //_WX_DND_H_