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1 | ///////////////////////////////////////////////////////////////////////////// |
2 | // Name: rawbmp.h | |
3 | // Purpose: interface of wxPixelData | |
4 | // Author: wxWidgets team | |
5 | // RCS-ID: $Id$ | |
526954c5 | 6 | // Licence: wxWindows licence |
3ed3a1c8 | 7 | ///////////////////////////////////////////////////////////////////////////// |
de022e4f RR |
8 | |
9 | /** | |
10 | @class wxPixelData | |
de022e4f RR |
11 | |
12 | A class template with ready to use implementations for getting | |
13 | direct and efficient access to wxBitmap's internal data and | |
14 | wxImage's internal data through a standard interface. It is | |
15 | possible to extend this class (interface) to other types of | |
16 | image content. | |
3ed3a1c8 | 17 | |
de022e4f | 18 | Implemented on Windows, GTK+ and OS X: |
3ed3a1c8 BP |
19 | @li wxNativePixelData: Class to access to wxBitmap's internal data |
20 | without alpha channel (RGB). | |
21 | @li wxAlphaPixelData: Class to access to wxBitmap's internal data with | |
22 | alpha channel (RGBA). | |
23 | ||
de022e4f | 24 | Implemented everywhere: |
3ed3a1c8 BP |
25 | @li wxImagePixelData: Class to access to wxImage's internal data with |
26 | alpha channel (RGBA). | |
27 | ||
28 | Example: | |
29 | ||
de022e4f RR |
30 | @code |
31 | wxBitmap bmp; | |
32 | wxNativePixelData data(bmp); | |
33 | if ( !data ) | |
34 | { | |
4e2cddc4 | 35 | // ... raw access to bitmap data unavailable, do something else ... |
de022e4f RR |
36 | return; |
37 | } | |
38 | ||
39 | if ( data.GetWidth() < 20 || data.GetHeight() < 20 ) | |
40 | { | |
4e2cddc4 | 41 | // ... complain: the bitmap it too small ... |
de022e4f RR |
42 | return; |
43 | } | |
44 | ||
45 | wxNativePixelData::Iterator p(data); | |
46 | ||
47 | // we draw a (10, 10)-(20, 20) rect manually using the given r, g, b | |
48 | p.Offset(data, 10, 10); | |
49 | ||
50 | for ( int y = 0; y < 10; ++y ) | |
51 | { | |
52 | wxNativePixelData::Iterator rowStart = p; | |
53 | ||
54 | for ( int x = 0; x < 10; ++x, ++p ) | |
55 | { | |
56 | p.Red() = r; | |
57 | p.Green() = g; | |
58 | p.Blue() = b; | |
59 | } | |
60 | ||
61 | p = rowStart; | |
62 | p.OffsetY(data, 1); | |
63 | } | |
64 | @endcode | |
65 | ||
66 | @library{wxcore} | |
67 | @category{gdi} | |
3ed3a1c8 | 68 | |
de022e4f RR |
69 | @see wxBitmap, wxImage |
70 | */ | |
71 | template <class Image, class PixelFormat = wxPixelFormatFor<Image> > | |
72 | class wxPixelData : | |
73 | public wxPixelDataOut<Image>::template wxPixelDataIn<PixelFormat> | |
74 | { | |
75 | public: | |
3ed3a1c8 BP |
76 | /** |
77 | The type of the class we're working with. | |
de022e4f RR |
78 | */ |
79 | typedef Image ImageType; | |
3ed3a1c8 | 80 | |
de022e4f | 81 | /** |
3ed3a1c8 | 82 | Create pixel data object representing the entire image. |
de022e4f RR |
83 | */ |
84 | wxPixelData(Image& image); | |
3ed3a1c8 BP |
85 | |
86 | ||
de022e4f | 87 | /** |
3ed3a1c8 BP |
88 | Create pixel data object representing the area of the image defined by |
89 | @a rect. | |
de022e4f RR |
90 | */ |
91 | wxPixelData(Image& i, const wxRect& rect); | |
3ed3a1c8 | 92 | |
de022e4f | 93 | /** |
3ed3a1c8 BP |
94 | Create pixel data object representing the area of the image defined by |
95 | @a pt and @a sz. | |
de022e4f | 96 | */ |
78e37b46 | 97 | wxPixelData(Image& i, const wxPoint& pt, const wxSize& sz); |
3ed3a1c8 | 98 | |
de022e4f | 99 | /** |
3ed3a1c8 | 100 | Return @true of if we could get access to bitmap data successfully. |
de022e4f | 101 | */ |
c019d119 | 102 | operator bool() const; |
de022e4f | 103 | |
3ed3a1c8 BP |
104 | /** |
105 | Return the iterator pointing to the origin of the image. | |
de022e4f RR |
106 | */ |
107 | Iterator GetPixels() const; | |
108 | ||
109 | /** | |
3ed3a1c8 | 110 | Returns origin of the rectangular region this wxPixelData represents. |
de022e4f RR |
111 | */ |
112 | wxPoint GetOrigin() const; | |
113 | ||
3ed3a1c8 BP |
114 | /** |
115 | Return width of the region this wxPixelData represents. | |
de022e4f RR |
116 | */ |
117 | int GetWidth() const; | |
118 | ||
3ed3a1c8 BP |
119 | /** |
120 | Return height of the region this wxPixelData represents. | |
de022e4f RR |
121 | */ |
122 | int GetHeight() const; | |
123 | ||
3ed3a1c8 BP |
124 | /** |
125 | Return the area which this wxPixelData represents in the image. | |
de022e4f RR |
126 | */ |
127 | wxSize GetSize() const; | |
128 | ||
129 | /** | |
3ed3a1c8 | 130 | Return the distance between two rows. |
de022e4f RR |
131 | */ |
132 | int GetRowStride() const; | |
133 | ||
134 | ||
135 | /** | |
3ed3a1c8 | 136 | The iterator of class wxPixelData. |
de022e4f | 137 | */ |
3ed3a1c8 BP |
138 | class Iterator |
139 | { | |
140 | public: | |
141 | ||
142 | /** | |
143 | Reset the iterator to point to (0, 0). | |
144 | */ | |
145 | void Reset(const PixelData& data); | |
146 | ||
147 | /** | |
148 | Initializes the iterator to point to the origin of the given pixel | |
149 | data. | |
150 | */ | |
151 | Iterator(PixelData& data); | |
152 | ||
153 | /** | |
154 | Initializes the iterator to point to the origin of the given Bitmap. | |
155 | */ | |
156 | Iterator(wxBitmap& bmp, PixelData& data); | |
157 | ||
158 | /** | |
159 | Default constructor. | |
160 | */ | |
161 | Iterator(); | |
162 | ||
163 | /** | |
164 | Return @true if this iterator is valid. | |
165 | */ | |
166 | bool IsOk() const; | |
167 | ||
168 | /** | |
169 | Advance the iterator to the next pixel, prefix version. | |
170 | */ | |
171 | Iterator& operator++(); | |
172 | ||
173 | /** | |
174 | Advance the iterator to the next pixel, postfix (hence less | |
175 | efficient -- don't use it unless you absolutely must) version. | |
176 | */ | |
177 | Iterator operator++(int); | |
178 | ||
179 | /** | |
180 | Move @a x pixels to the right and @a y down. | |
181 | ||
182 | @note The rows won't wrap automatically. | |
183 | */ | |
184 | void Offset(const PixelData& data, int x, int y); | |
185 | ||
186 | /** | |
187 | Move @a x pixels to the right. | |
188 | ||
189 | @note The rows won't wrap automatically. | |
190 | */ | |
191 | void OffsetX(const PixelData&data, int x); | |
192 | ||
193 | /** | |
194 | Move @a y rows to the bottom | |
195 | */ | |
196 | void OffsetY(const PixelData& data, int y); | |
197 | ||
198 | /** | |
199 | Go to the given position | |
200 | */ | |
201 | void MoveTo(const PixelData& data, int x, int y); | |
202 | ||
203 | //@{ | |
204 | /** | |
d13b34d3 | 205 | Data Access: Access to individual colour components. |
3ed3a1c8 BP |
206 | */ |
207 | ChannelType& Red(); | |
208 | ChannelType& Green(); | |
209 | ChannelType& Blue(); | |
210 | ChannelType& Alpha(); | |
211 | //@} | |
212 | }; | |
de022e4f RR |
213 | }; |
214 |