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1 | ///////////////////////////////////////////////////////////////////////////// |
2 | // Name: symbols.cpp | |
3 | // Purpose: Implements the Studio symbol database | |
4 | // Author: Julian Smart | |
5 | // Modified by: | |
6 | // Created: 12/07/98 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) Julian Smart | |
9 | // Licence: | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | #ifdef __GNUG__ | |
13 | // #pragma implementation | |
14 | #endif | |
15 | ||
16 | // For compilers that support precompilation, includes "wx.h". | |
17 | #include <wx/wxprec.h> | |
18 | ||
19 | #ifdef __BORLANDC__ | |
20 | #pragma hdrstop | |
21 | #endif | |
22 | ||
23 | #ifndef WX_PRECOMP | |
24 | #include <wx/wx.h> | |
25 | #endif | |
26 | ||
27 | #include <wx/wxexpr.h> | |
28 | ||
29 | #include "studio.h" | |
30 | #include "doc.h" | |
31 | #include "shapes.h" | |
32 | #include "view.h" | |
33 | #include "symbols.h" | |
34 | ||
35 | /* | |
36 | * csSymbol | |
37 | * Represents information about a symbol. | |
38 | */ | |
39 | ||
40 | csSymbol::csSymbol(const wxString& name, wxShape* shape) | |
41 | { | |
42 | m_name = name; | |
43 | m_shape = shape; | |
44 | m_toolId = 0; | |
45 | } | |
46 | ||
47 | csSymbol::~csSymbol() | |
48 | { | |
49 | delete m_shape; | |
50 | } | |
51 | ||
52 | /* | |
53 | * A table of all possible shapes. | |
54 | * We can use this to construct a palette, etc. | |
55 | */ | |
56 | csSymbolDatabase::csSymbolDatabase() | |
57 | { | |
58 | m_currentId = 800; | |
59 | } | |
60 | ||
61 | csSymbolDatabase::~csSymbolDatabase() | |
62 | { | |
63 | ClearSymbols(); | |
64 | } | |
65 | ||
66 | void csSymbolDatabase::AddSymbol(csSymbol* symbol) | |
67 | { | |
68 | symbol->SetToolId(m_currentId); | |
69 | m_symbols.Append(symbol); | |
70 | ||
71 | m_currentId ++; | |
72 | } | |
73 | ||
74 | void csSymbolDatabase::ClearSymbols() | |
75 | { | |
76 | wxNode* node = m_symbols.First(); | |
77 | while (node) | |
78 | { | |
79 | csSymbol* symbol = (csSymbol*) node->Data(); | |
80 | delete symbol; | |
81 | ||
82 | node = node->Next(); | |
83 | } | |
84 | m_symbols.Clear(); | |
85 | } | |
86 | ||
87 | csSymbol* csSymbolDatabase::FindSymbol(const wxString& name) const | |
88 | { | |
89 | wxNode* node = m_symbols.First(); | |
90 | while (node) | |
91 | { | |
92 | csSymbol* symbol = (csSymbol*) node->Data(); | |
93 | if (symbol->GetName() == name) | |
94 | return symbol; | |
95 | ||
96 | node = node->Next(); | |
97 | } | |
98 | return NULL; | |
99 | } | |
100 | ||
101 | csSymbol* csSymbolDatabase::FindSymbol(int toolId) const | |
102 | { | |
103 | wxNode* node = m_symbols.First(); | |
104 | while (node) | |
105 | { | |
106 | csSymbol* symbol = (csSymbol*) node->Data(); | |
107 | if (symbol->GetToolId() == toolId) | |
108 | return symbol; | |
109 | ||
110 | node = node->Next(); | |
111 | } | |
112 | return NULL; | |
113 | } | |
114 | ||
115 | // Add symbols to database | |
116 | void csApp::InitSymbols() | |
117 | { | |
118 | m_symbolDatabase = new csSymbolDatabase; | |
119 | ||
120 | wxShape* shape = new csCircleShape(); | |
121 | shape->AssignNewIds(); | |
122 | shape->SetEventHandler(new csEvtHandler(shape, shape, wxString(""))); | |
123 | ||
124 | m_symbolDatabase->AddSymbol(new csSymbol("Circle", shape)); | |
125 | ||
126 | shape = new csCircleShadowShape(); | |
127 | shape->AssignNewIds(); | |
128 | shape->SetEventHandler(new csEvtHandler(shape, shape, wxString(""))); | |
129 | ||
130 | m_symbolDatabase->AddSymbol(new csSymbol("Circle shadow", shape)); | |
131 | ||
132 | shape = new csThinRectangleShape(); | |
133 | shape->AssignNewIds(); | |
134 | shape->SetEventHandler(new csEvtHandler(shape, shape, wxString(""))); | |
135 | ||
136 | m_symbolDatabase->AddSymbol(new csSymbol("Thin Rectangle", shape)); | |
137 | ||
138 | shape = new csWideRectangleShape(); | |
139 | shape->AssignNewIds(); | |
140 | shape->SetEventHandler(new csEvtHandler(shape, shape, wxString(""))); | |
141 | ||
142 | m_symbolDatabase->AddSymbol(new csSymbol("Wide Rectangle", shape)); | |
143 | ||
144 | shape = new csSemiCircleShape(); | |
145 | shape->AssignNewIds(); | |
146 | shape->SetEventHandler(new csEvtHandler(shape, shape, wxString(""))); | |
147 | ||
148 | m_symbolDatabase->AddSymbol(new csSymbol("SemiCircle", shape)); | |
149 | ||
150 | shape = new csTriangleShape(); | |
151 | shape->AssignNewIds(); | |
152 | shape->SetEventHandler(new csEvtHandler(shape, shape, wxString(""))); | |
153 | ||
154 | m_symbolDatabase->AddSymbol(new csSymbol("Triangle", shape)); | |
155 | ||
156 | shape = new csOctagonShape(); | |
157 | shape->AssignNewIds(); | |
158 | shape->SetEventHandler(new csEvtHandler(shape, shape, wxString(""))); | |
159 | ||
160 | m_symbolDatabase->AddSymbol(new csSymbol("Octagon", shape)); | |
161 | ||
162 | shape = new csGroupShape(); | |
163 | shape->AssignNewIds(); | |
164 | shape->SetEventHandler(new csEvtHandler(shape, shape, wxString(""))); | |
165 | ||
166 | m_symbolDatabase->AddSymbol(new csSymbol("Group", shape)); | |
167 | } | |
168 | ||
169 | wxBitmap* csSymbolDatabase::CreateToolBitmap(csSymbol* symbol) | |
170 | { | |
171 | int objectBitmapSize = 32; | |
172 | ||
173 | symbol->GetShape()->Recompute(); | |
174 | ||
175 | wxBitmap *newBitmap = new wxBitmap(objectBitmapSize, objectBitmapSize); | |
176 | ||
177 | wxMemoryDC memDC; | |
178 | ||
179 | double height, width, maxSize; | |
180 | symbol->GetShape()->GetBoundingBoxMax(&width, &height); | |
181 | ||
182 | if (height > width) | |
183 | maxSize = height; | |
184 | else | |
185 | maxSize = width; | |
186 | ||
187 | double borderMargin = 4.0; | |
188 | double scaleFactor = (double)(objectBitmapSize / (maxSize + 2*borderMargin)); | |
189 | double centreX = (double)((objectBitmapSize/scaleFactor)/2.0)-1; | |
190 | double centreY = centreX; | |
191 | ||
192 | memDC.SelectObject(*newBitmap); | |
193 | memDC.SetUserScale(scaleFactor, scaleFactor); | |
194 | ||
195 | memDC.SetBackground(wxBrush(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE), wxSOLID)); | |
196 | memDC.Clear(); | |
197 | symbol->GetShape()->Show(TRUE); | |
198 | symbol->GetShape()->Move(memDC, centreX, centreY); | |
199 | memDC.SelectObject(wxNullBitmap); | |
200 | ||
201 | return newBitmap; | |
202 | } | |
203 |