]> git.saurik.com Git - wxWidgets.git/blame - include/wx/msw/setup_microwin.h
wxWinCE fixes.
[wxWidgets.git] / include / wx / msw / setup_microwin.h
CommitLineData
c67d6888
JS
1/////////////////////////////////////////////////////////////////////////////
2// Name: wx/msw/setup.h
3// Purpose: Configuration for the library
4// Author: Julian Smart
5// Modified by:
6// Created: 01/02/97
7// RCS-ID: $Id$
8// Copyright: (c) Julian Smart
65571936 9// Licence: wxWindows licence
c67d6888
JS
10/////////////////////////////////////////////////////////////////////////////
11
12#ifndef _WX_SETUP_H_
13#define _WX_SETUP_H_
14
15// ----------------------------------------------------------------------------
16// global settings
17// ----------------------------------------------------------------------------
18
19//#define WXWIN_OS_DESCRIPTION wxT("MicroWindows")
20
21// define this to 0 when building wxBase library - this can also be done from
22// makefile/project file overriding the value here
23#ifndef wxUSE_GUI
24 #define wxUSE_GUI 1
25#endif // wxUSE_GUI
26
27// ----------------------------------------------------------------------------
28// compatibility settings
29// ----------------------------------------------------------------------------
30
81152407 31// This setting determines the compatibility with 2.2 API: set it to 1 to
c67d6888
JS
32// enable it
33//
3a6d3fdd 34// Default is 1.
c67d6888
JS
35//
36// Recommended setting: 0 (please update your code instead!)
3a6d3fdd 37#define WXWIN_COMPATIBILITY_2_2 1
c67d6888 38
c67d6888
JS
39// Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before.
40// If migrating between versions, your dialogs may seem to shrink.
41//
42// Default is 1
43//
44// Recommended setting: 0 (the new calculations are more correct!)
45#define wxDIALOG_UNIT_COMPATIBILITY 1
46
47// ----------------------------------------------------------------------------
48// debugging settings
49// ----------------------------------------------------------------------------
50
51// Generic comment about debugging settings: they are very useful if you don't
52// use any other memory leak detection tools such as Purify/BoundsChecker, but
53// are probably redundant otherwise. Also, Visual C++ CRT has the same features
77ffb593 54// as wxWidgets memory debugging subsystem built in since version 5.0 and you
c67d6888
JS
55// may prefer to use it instead of built in memory debugging code because it is
56// faster and more fool proof.
57//
58// Using VC++ CRT memory debugging is enabled by default in debug mode
59// (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
60// and if __NO_VC_CRTDBG__ is not defined.
61
62// If 1, enables wxDebugContext, for writing error messages to file, etc. If
63// __WXDEBUG__ is not defined, will still use normal memory operators. It's
64// recommended to set this to 1, since you may well need to output an error log
65// in a production version (or non-debugging beta).
66//
67// Default is 1.
68//
69// Recommended setting: 1 but see comment above
70#define wxUSE_DEBUG_CONTEXT 1
71
72// If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
73// __WXDEBUG__ is also defined.
74//
75// WARNING: this code may not work with all architectures, especially if
76// alignment is an issue. This switch is currently ignored for mingw / cygwin
77//
78// Default is 1
79//
80// Recommended setting: 1 but see comment in the beginning of this section
e640f823 81#define wxUSE_MEMORY_TRACING 0
c67d6888
JS
82
83// In debug mode, cause new and delete to be redefined globally.
84// If this causes problems (e.g. link errors), set this to 0.
85// This switch is currently ignored for mingw / cygwin
86//
87// Default is 1
88//
89// Recommended setting: 1 but see comment in the beginning of this section
90#define wxUSE_GLOBAL_MEMORY_OPERATORS 0
91
92// In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
93// this causes problems (e.g. link errors), set this to 0. You may need to set
94// this to 0 if using templates (at least for VC++). This switch is currently
95// ignored for mingw / cygwin
96//
97// Default is 1
98//
99// Recommended setting: 1 but see comment in the beginning of this section
100#define wxUSE_DEBUG_NEW_ALWAYS 0
101
102// wxHandleFatalExceptions() may be used to catch the program faults at run
103// time and, instead of terminating the program with a usual GPF message box,
104// call the user-defined wxApp::OnFatalException() function. If you set
105// wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
106//
107// This setting is for Win32 only and can only be enabled if your compiler
108// supports Win32 structured exception handling (currently only VC++ does)
109//
110// Default is 1
111//
112// Recommended setting: 1 if your compiler supports it.
113#ifdef _MSC_VER
114 #define wxUSE_ON_FATAL_EXCEPTION 1
115#else
116 #define wxUSE_ON_FATAL_EXCEPTION 0
117#endif
118
119// ----------------------------------------------------------------------------
120// Unicode support
121// ----------------------------------------------------------------------------
122
77ffb593 123// Set wxUSE_UNICODE to 1 to compile wxWidgets in Unicode mode: wxChar will be
c67d6888
JS
124// defined as wchar_t, wxString will use Unicode internally. If you set this
125// to 1, you must use wxT() macro for all literal strings in the program.
126//
127// Unicode is currently only fully supported under Windows NT/2000 (Windows 9x
128// doesn't support it and the programs compiled in Unicode mode will not run
129// under 9x).
130//
131// Default is 0
132//
133// Recommended setting: 0 (unless you only plan to use Windows NT/2000)
134#define wxUSE_UNICODE 0
135
77ffb593 136// Set wxUSE_UNICODE_MSLU to 1 if you want to compile wxWidgets in Unicode mode
2d92dfdb
JS
137// and be able to run compiled apps under Windows 9x as well as NT/2000/XP. This
138// setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see
139// http://www.microsoft.com/globaldev/Articles/mslu_announce.asp). Note that you
140// will have to modify the makefiles to include unicows.lib import library as the first
141// library.
142//
143// Default is 0
144//
145// Recommended setting: 0
146#define wxUSE_UNICODE_MSLU 0
147
c67d6888
JS
148// Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
149// compiling the program in Unicode mode. More precisely, it will be possible
150// to construct wxString from a wide (Unicode) string and convert any wxString
151// to Unicode.
152//
153// Default is 1
154//
155// Recommended setting: 1
156#define wxUSE_WCHAR_T 0
157
158// ----------------------------------------------------------------------------
159// global features
160// ----------------------------------------------------------------------------
161
162// Support for message/error logging. This includes wxLogXXX() functions and
163// wxLog and derived classes. Don't set this to 0 unless you really know what
164// you are doing.
165//
166// Default is 1
167//
168// Recommended setting: 1 (always)
169#define wxUSE_LOG 1
170
171// Support for command line parsing using wxCmdLineParser class.
172//
173// Default is 1
174//
175// Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
176#define wxUSE_CMDLINE_PARSER 1
177
178// Recommended setting: 1
179#define wxUSE_LOGWINDOW 1
180
181// Recommended setting: 1
182#define wxUSE_LOGGUI 1
183
184// Recommended setting: 1
185#define wxUSE_LOG_DIALOG 0
186
187// Support for multithreaded applications: if 1, compile in thread classes
188// (thread.h) and make the library a bit more thread safe. Although thread
189// support is quite stable by now, you may still consider recompiling the
190// library without it if you have no use for it - this will result in a
191// somewhat smaller and faster operation.
192//
193// This is ignored under Win16, threads are only supported under Win32.
194//
195// Default is 1
196//
197// Recommended setting: 0 unless you do plan to develop MT applications
198#define wxUSE_THREADS 0
199
77ffb593 200// If enabled (1), compiles wxWidgets streams classes
c67d6888
JS
201#define wxUSE_STREAMS 1
202
203// Use standard C++ streams if 1. If 0, use wxWin streams implementation.
204#define wxUSE_STD_IOSTREAM 0
205
206// Use serialization (requires utils/serialize)
207#define wxUSE_SERIAL 0
208
209// ----------------------------------------------------------------------------
210// non GUI features selection
211// ----------------------------------------------------------------------------
212
213// Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
214// integer which is implemented in terms of native 64 bit integers if any or
215// uses emulation otherwise.
216//
217// This class is required by wxDateTime and so you should enable it if you want
218// to use wxDateTime. For most modern platforms, it will use the native 64 bit
219// integers in which case (almost) all of its functions are inline and it
220// almost does not take any space, so there should be no reason to switch it
221// off.
222//
223// Recommended setting: 1
224#define wxUSE_LONGLONG 1
225
226// Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
227// POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
228//
229// Default is 1
230//
231// Recommended setting: 1 (wxFile is highly recommended as it is required by
232// i18n code, wxFileConfig and others)
233#define wxUSE_FILE 1
234#define wxUSE_FFILE 1
235
236// use wxTextBuffer class: required by wxTextFile
237#define wxUSE_TEXTBUFFER 1
238
239// use wxTextFile class: requires wxFile and wxTextBuffer, required by
240// wxFileConfig
241#define wxUSE_TEXTFILE 1
242
243// i18n support: _() macro, wxLocale class. Requires wxTextFile.
244#define wxUSE_INTL 1
245
246// Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
247// allow to manipulate dates, times and time intervals. wxDateTime replaces the
248// old wxTime and wxDate classes which are still provided for backwards
249// compatibility (and implemented in terms of wxDateTime).
250//
251// Note that this class is relatively new and is still officially in alpha
252// stage because some features are not yet (fully) implemented. It is already
253// quite useful though and should only be disabled if you are aiming at
254// absolutely minimal version of the library.
255//
256// Requires: wxUSE_LONGLONG
257//
258// Default is 1
259//
260// Recommended setting: 1
261#define wxUSE_DATETIME 1
262
c67d6888
JS
263// Set wxUSE_TIMER to 1 to compile wxTimer class
264//
265// Default is 1
266//
267// Recommended setting: 1
268#define wxUSE_TIMER 1
269
270// Use wxStopWatch clas.
271//
272// Default is 1
273//
274// Recommended setting: 1 (needed by wxSocket)
275#define wxUSE_STOPWATCH 1
276
277// Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
278// which allow the application to store its settings in the persistent
279// storage. Setting this to 1 will also enable on-demand creation of the
280// global config object in wxApp.
281//
282// See also wxUSE_CONFIG_NATIVE below.
283//
284// Recommended setting: 1
285#define wxUSE_CONFIG 1
286
287// If wxUSE_CONFIG is 1, you may choose to use either the native config
288// classes under Windows (using .INI files under Win16 and the registry under
289// Win32) or the portable text file format used by the config classes under
290// Unix.
291//
292// Default is 1 to use native classes. Note that you may still use
293// wxFileConfig even if you set this to 1 - just the config object created by
294// default for the applications needs will be a wxRegConfig or wxIniConfig and
295// not wxFileConfig.
296//
297// Recommended setting: 1
298#define wxUSE_CONFIG_NATIVE 0
299
300// If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
301// to connect/disconnect from the network and be notified whenever the dial-up
302// network connection is established/terminated. Requires wxUSE_DYNLIB_CLASS.
303//
304// Default is 1.
305//
306// Recommended setting: 1
307#define wxUSE_DIALUP_MANAGER 0
308
309// Compile in wxLibrary class for run-time DLL loading and function calling.
310// Required by wxUSE_DIALUP_MANAGER.
311//
312// This setting is for Win32 only
313//
314// Default is 1.
315//
316// Recommended setting: 1
2d92dfdb
JS
317#define wxUSE_DYNAMIC_LOADER 0
318
c67d6888
JS
319#define wxUSE_DYNLIB_CLASS 0
320
321// Set to 1 to use socket classes
322#define wxUSE_SOCKETS 0
323
324// Set to 1 to enable virtual file systems (required by wxHTML)
325#define wxUSE_FILESYSTEM 0
326
327// Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
328#define wxUSE_FS_ZIP 0
329
330// Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
331#define wxUSE_FS_INET 0
332
333// Set to 1 to compile wxZipInput/OutputStream classes.
334#define wxUSE_ZIPSTREAM 0
335
336// Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
337// wxUSE_LIBPNG.
338#define wxUSE_ZLIB 0
339
340// If enabled, the code written by Apple will be used to write, in a portable
341// way, float on the disk. See extended.c for the license which is different
77ffb593 342// from wxWidgets one.
c67d6888
JS
343//
344// Default is 1.
345//
346// Recommended setting: 1 unless you don't like the license terms (unlikely)
347#define wxUSE_APPLE_IEEE 1
348
349// Joystick support class
350#define wxUSE_JOYSTICK 1
351
352// wxFontMapper class
353#define wxUSE_FONTMAP 1
354
355// wxMimeTypesManager class
356#define wxUSE_MIMETYPE 0
357
358// wxSystemOptions class
359#define wxUSE_SYSTEM_OPTIONS 1
360
361// Support for regular expression matching via wxRegEx class: enable this to
362// use POSIX regular expressions in your code. You need to compile regex
363// library from src/regex to use it under Windows.
364//
365// Default is 0
366//
367// Recommended setting: 1 if your compiler supports it, if it doesn't please
368// contribute us a makefile for src/regex for it
369#define wxUSE_REGEX 0
370
002ed9af
VS
371// wxSound class
372#define wxUSE_SOUND 0
c67d6888 373
c8a50408
RN
374// Use wxMediaCtrl
375//
376// Default is 1.
377//
378// Recommended setting: 1
379#define wxUSE_MEDIACTRL 1
380
381// Use QuickTime
382//
383// Default is 0
384//
385// Recommended setting: 1 if you have the QT SDK installed and you need it, else 0
386#define wxUSE_QUICKTIME 0
387
388// Use DirectShow
389//
390// Default is 0
391//
392// Recommended setting: 1 if the DirectX 7 SDK is installed (highly recommended), else 0
393#define wxUSE_DIRECTSHOW 1
394
84fe931d
RN
395// Use wxWidget's XRC XML-based resource system. Recommended.
396//
397// Default is 1
398//
399// Recommended setting: 1 (requires wxUSE_XML)
400#define wxUSE_XRC 1
401
402// XML parsing classes. Note that their API will change in the future, so
403// using wxXmlDocument and wxXmlNode in your app is not recommended.
404//
405// Default is 1
406//
407// Recommended setting: 1 (required by XRC)
408#if wxUSE_XRC
409# define wxUSE_XML 1
410#else
411# define wxUSE_XML 0
412#endif
413
c67d6888
JS
414// ----------------------------------------------------------------------------
415// Individual GUI controls
416// ----------------------------------------------------------------------------
417
418// You must set wxUSE_CONTROLS to 1 if you are using any controls at all
419// (without it, wxControl class is not compiled)
420//
421// Default is 1
422//
423// Recommended setting: 1 (don't change except for very special programs)
424#define wxUSE_CONTROLS 1
425
426// wxPopupWindow class is not used currently by wxMSW
427//
428// Default is 0
429//
430// Recommended setting: 0
431#define wxUSE_POPUPWIN 1
432
5ea757d0
JS
433// wxTipWindow allows to implement the custom tooltips, it is used by the
434// context help classes. Requires wxUSE_POPUPWIN.
435//
436// Default is 1
437//
438// Recommended setting: 1 (may be set to 0)
439#define wxUSE_TIPWINDOW 1
440
77ffb593 441// Each of the settings below corresponds to one wxWidgets control. They are
c67d6888
JS
442// all switched on by default but may be disabled if you are sure that your
443// program (including any standard dialogs it can show!) doesn't need them and
444// if you desperately want to save some space. If you use any of these you must
445// set wxUSE_CONTROLS as well.
446//
447// Default is 1
448//
449// Recommended setting: 1
450#define wxUSE_BUTTON 1 // wxButton
451#define wxUSE_BMPBUTTON 1 // wxBitmapButton
452#define wxUSE_CALENDARCTRL 0 // wxCalendarCtrl
453#define wxUSE_CHECKBOX 1 // wxCheckBox
e640f823 454#define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
c67d6888
JS
455#define wxUSE_CHOICE 1 // wxChoice
456#define wxUSE_COMBOBOX 1 // wxComboBox
e640f823 457#define wxUSE_GAUGE 1 // wxGauge
c67d6888
JS
458#define wxUSE_LISTBOX 1 // wxListBox
459#define wxUSE_LISTCTRL 0 // wxListCtrl
e640f823 460#define wxUSE_RADIOBOX 1 // wxRadioBox
c67d6888
JS
461#define wxUSE_RADIOBTN 1 // wxRadioButton
462#define wxUSE_SCROLLBAR 1 // wxScrollBar
463#define wxUSE_SLIDER 1 // wxSlider
e640f823
JS
464#define wxUSE_SPINBTN 1 // wxSpinButton
465#define wxUSE_SPINCTRL 1 // wxSpinCtrl
c67d6888
JS
466#define wxUSE_STATBOX 1 // wxStaticBox
467#define wxUSE_STATLINE 1 // wxStaticLine
468#define wxUSE_STATTEXT 1 // wxStaticText
469#define wxUSE_STATBMP 1 // wxStaticBitmap
470#define wxUSE_TEXTCTRL 1 // wxTextCtrl
471#define wxUSE_TOGGLEBTN 0 // requires wxButton
472#define wxUSE_TREECTRL 0 // wxTreeCtrl
473
474// Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
475// below either wxStatusBar95 or a generic wxStatusBar will be used.
476//
477// Default is 1
478//
479// Recommended setting: 1
480#define wxUSE_STATUSBAR 1
481
482// Two status bar implementations are available under Win32: the generic one
483// or the wrapper around native control. For native look and feel the native
484// version should be used.
485//
486// Default is 1.
487//
488// Recommended setting: 1 (there is no advantage in using the generic one)
489#define wxUSE_NATIVE_STATUSBAR 0
490
491// wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
492// classes at all. Otherwise, use the native toolbar class unless
493// wxUSE_TOOLBAR_NATIVE is 0. Additionally, the generic toolbar class which
494// supports some features which might not be supported by the native wxToolBar
495// class may be compiled in if wxUSE_TOOLBAR_SIMPLE is 1.
496//
497// Default is 1 for all settings.
498//
499// Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE and 0 for
500// wxUSE_TOOLBAR_SIMPLE (the default is 1 mainly for backwards compatibility).
501#define wxUSE_TOOLBAR 0
502#define wxUSE_TOOLBAR_NATIVE 0
503#define wxUSE_TOOLBAR_SIMPLE 0
504
c67d6888
JS
505// wxNotebook is a control with several "tabs" located on one of its sides. It
506// may be used ot logically organise the data presented to the user instead of
507// putting everything in one huge dialog. It replaces wxTabControl and related
508// classes of wxWin 1.6x.
509//
510// Default is 1.
511//
512// Recommended setting: 1
e640f823 513#define wxUSE_NOTEBOOK 1
c67d6888
JS
514
515// wxTabDialog is a generic version of wxNotebook but it is incompatible with
516// the new class. It shouldn't be used in new code.
517//
518// Default is 0.
519//
520// Recommended setting: 0 (use wxNotebook)
521#define wxUSE_TAB_DIALOG 0
522
03aa88ab
VS
523// wxGrid class
524// Default is 1
c67d6888 525//
c67d6888 526#define wxUSE_GRID 0
c67d6888
JS
527
528// wxProperty[Value/Form/List] classes, used by Dialog Editor
529#define wxUSE_PROPSHEET 0
530
531// ----------------------------------------------------------------------------
532// Miscellaneous GUI stuff
533// ----------------------------------------------------------------------------
534
535// wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
536#define wxUSE_ACCEL 0
537
538// Use wxCaret: a class implementing a "cursor" in a text control (called caret
539// under Windows).
540//
541// Default is 1.
542//
543// Recommended setting: 1 (can be safely set to 0, not used by the library)
544#define wxUSE_CARET 1
545
546// Miscellaneous geometry code: needed for Canvas library
547#define wxUSE_GEOMETRY 1
548
549// Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
550// wxListCtrl.
551//
552// Default is 1.
553//
554// Recommended setting: 1 (set it to 0 if you don't use any of the controls
555// enumerated above, then this class is mostly useless too)
e640f823 556#define wxUSE_IMAGLIST 1
c67d6888
JS
557
558// Use wxMenu, wxMenuBar, wxMenuItem.
559//
560// Default is 1.
561//
562// Recommended setting: 1 (can't be disabled under MSW)
563#define wxUSE_MENUS 1
564
565// Use wxSashWindow class.
566//
567// Default is 1.
568//
569// Recommended setting: 1
570#define wxUSE_SASH 1
571
572// Use wxSplitterWindow class.
573//
574// Default is 1.
575//
576// Recommended setting: 1
577#define wxUSE_SPLITTER 1
578
579// Use wxToolTip and wxWindow::Set/GetToolTip() methods.
580//
581// Default is 1.
582//
583// Recommended setting: 1
584#define wxUSE_TOOLTIPS 0
585
586// wxValidator class and related methods
587#define wxUSE_VALIDATORS 0
588
589// wxDC cacheing implementation
590#define wxUSE_DC_CACHEING 0
591
592// ----------------------------------------------------------------------------
593// common dialogs
594// ----------------------------------------------------------------------------
595
c67d6888
JS
596// On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
597// file selector, printer dialog). Switching this off also switches off the
598// printing architecture and interactive wxPrinterDC.
599//
600// Default is 1
601//
602// Recommended setting: 1 (unless it really doesn't work)
603#define wxUSE_COMMON_DIALOGS 1
604
605// wxBusyInfo displays window with message when app is busy. Works in same way
606// as wxBusyCursor
607#define wxUSE_BUSYINFO 0
608
609// Use single/multiple choice dialogs.
610//
611// Default is 1
612//
613// Recommended setting: 1 (used in the library itself)
e8d5008c 614#define wxUSE_CHOICEDLG 1
c67d6888
JS
615
616// Use colour picker dialog
617//
618// Default is 1
619//
620// Recommended setting: 1
621#define wxUSE_COLOURDLG 0
622
623// wxDirDlg class for getting a directory name from user
624#define wxUSE_DIRDLG 0
625
626// TODO: setting to choose the generic or native one
627
628// Use file open/save dialogs.
629//
630// Default is 1
631//
632// Recommended setting: 1 (used in many places in the library itself)
633#define wxUSE_FILEDLG 0
634
635// Use find/replace dialogs.
636//
637// Default is 1
638//
639// Recommended setting: 1 (but may be safely set to 0)
640#define wxUSE_FINDREPLDLG 0
641
642// Use font picker dialog
643//
644// Default is 1
645//
646// Recommended setting: 1 (used in the library itself)
647#define wxUSE_FONTDLG 0
648
649// Use wxMessageDialog and wxMessageBox.
650//
651// Default is 1
652//
653// Recommended setting: 1 (used in the library itself)
654#define wxUSE_MSGDLG 1
655
656// progress dialog class for lengthy operations
657#define wxUSE_PROGRESSDLG 0
658
659// support for startup tips (wxShowTip &c)
660#define wxUSE_STARTUP_TIPS 0
661
662// text entry dialog and wxGetTextFromUser function
663#define wxUSE_TEXTDLG 0
664
665// number entry dialog
666#define wxUSE_NUMBERDLG 0
667
668// splash screen class
669#define wxUSE_SPLASH 0
670
671// wizards
672#define wxUSE_WIZARDDLG 0
673
674// ----------------------------------------------------------------------------
675// Metafiles support
676// ----------------------------------------------------------------------------
677
678// Windows supports the graphics format known as metafile which is, though not
679// portable, is widely used under Windows and so is supported by wxWin (under
680// Windows only, of course). Win16 (Win3.1) used the so-called "Window
681// MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
682// Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
683// default, WMFs will be used under Win16 and EMFs under Win32. This may be
684// changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
685// wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
686// in any metafile related classes at all.
687//
688// Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
689//
690// Recommended setting: default or 0 for everything for portable programs.
691#define wxUSE_METAFILE 0
692#define wxUSE_ENH_METAFILE 0
693#define wxUSE_WIN_METAFILES_ALWAYS 0
694
695// ----------------------------------------------------------------------------
696// Big GUI components
697// ----------------------------------------------------------------------------
698
699// Set to 0 to disable document/view architecture
700#define wxUSE_DOC_VIEW_ARCHITECTURE 0
701
702// Set to 0 to disable MDI document/view architecture
703#define wxUSE_MDI_ARCHITECTURE 0
704
705// Set to 0 to disable print/preview architecture code
706#define wxUSE_PRINTING_ARCHITECTURE 0
707
708// wxHTML sublibrary allows to display HTML in wxWindow programs and much,
709// much more.
710//
711// Default is 1.
712//
713// Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
714// smaller library.
715#define wxUSE_HTML 0
716
717// OpenGL canvas
718#define wxUSE_GLCANVAS 0
719
720// wxTreeLayout class
721#define wxUSE_TREELAYOUT 0
722
723// ----------------------------------------------------------------------------
724// Data transfer
725// ----------------------------------------------------------------------------
726
727// Use wxClipboard class for clipboard copy/paste.
728//
729// Default is 1.
730//
731// Recommended setting: 1
732#define wxUSE_CLIPBOARD 0
733
734// Use wxDataObject and related classes. Needed for clipboard and OLE drag and
735// drop
736//
737// Default is 1.
738//
739// Recommended setting: 1
740#define wxUSE_DATAOBJ 0
741
742// Use wxDropTarget and wxDropSource classes for drag and drop (this is
743// different from "built in" drag and drop in wxTreeCtrl which is always
744// available). Requires wxUSE_DATAOBJ.
745//
746// Default is 1.
747//
748// Recommended setting: 1
749#define wxUSE_DRAG_AND_DROP 0
750
751// ----------------------------------------------------------------------------
752// miscellaneous settings
753// ----------------------------------------------------------------------------
754
755// wxSingleInstanceChecker class allows to verify at startup if another program
756// instance is running (it is only available under Win32)
757//
758// Default is 1
759//
760// Recommended setting: 1 (the class is tiny, disabling it won't save much
761// space)
762#define wxUSE_SNGLINST_CHECKER 0
763
764#define wxUSE_DRAGIMAGE 0
765
766#define wxUSE_IPC 0
767 // 0 for no interprocess comms
768#define wxUSE_HELP 0
769 // 0 for no help facility
770#define wxUSE_MS_HTML_HELP 0
771 // 0 for no MS HTML Help
772
773// Use wxHTML-based help controller?
774#define wxUSE_WXHTML_HELP 0
775
776#define wxUSE_RESOURCES 0
777 // 0 for no wxGetResource/wxWriteResource
778#define wxUSE_CONSTRAINTS 1
779 // 0 for no window layout constraint system
780
781#define wxUSE_SPLINES 1
782 // 0 for no splines
783
784#define wxUSE_XPM_IN_MSW 1
785 // 0 for no XPM support in wxBitmap.
786 // Default is 1, as XPM is now fully
787 // supported this makes easier the issue
788 // of portable icons and bitmaps.
789
790#define wxUSE_IMAGE_LOADING_IN_MSW 0
791 // Use dynamic DIB loading/saving code in utils/dib under MSW.
792#define wxUSE_RESOURCE_LOADING_IN_MSW 0
793 // Use dynamic icon/cursor loading/saving code
794 // under MSW.
795#define wxUSE_WX_RESOURCES 0
796 // Use .wxr resource mechanism (requires PrologIO library)
797
798#define wxUSE_MOUSEWHEEL 0
799 // Include mouse wheel support
800
801// ----------------------------------------------------------------------------
802// postscript support settings
803// ----------------------------------------------------------------------------
804
805// Set to 1 for PostScript device context.
806#define wxUSE_POSTSCRIPT 0
807
808// Set to 1 to use font metric files in GetTextExtent
809#define wxUSE_AFM_FOR_POSTSCRIPT 0
810
811// Set to 0 to disable PostScript print/preview architecture code under Windows
812// (just use Windows printing).
813#define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 0
814
815// ----------------------------------------------------------------------------
816// database classes
817// ----------------------------------------------------------------------------
818
819// Define 1 to use ODBC classes
820#define wxUSE_ODBC 0
821
822// For backward compatibility reasons, this parameter now only controls the
823// default scrolling method used by cursors. This default behavior can be
824// overriden by setting the second param of wxDB::wxDbGetConnection() or
825// wxDb() constructor to indicate whether the connection (and any wxDbTable()s
826// that use the connection) should support forward only scrolling of cursors,
827// or both forward and backward support for backward scrolling cursors is
828// dependent on the data source as well as the ODBC driver being used.
829#define wxODBC_FWD_ONLY_CURSORS 1
830
831// Default is 0. Set to 1 to use the deprecated classes, enum types, function,
832// member variables. With a setting of 1, full backward compatability with the
833// 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
834// as future development will be done only on the non-deprecated
835// functions/classes/member variables/etc.
836#define wxODBC_BACKWARD_COMPATABILITY 0
837
838// ----------------------------------------------------------------------------
839// other compiler (mis)features
840// ----------------------------------------------------------------------------
841
842// Set this to 0 if your compiler can't cope with omission of prototype
843// parameters.
844//
845// Default is 1.
846//
847// Recommended setting: 1 (should never need to set this to 0)
848#define REMOVE_UNUSED_ARG 1
849
850// VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
851// them. Set to 1 for <iostream.h>, 0 for <iostream>
852//
853// Default is 1.
854//
855// Recommended setting: whatever your compiler likes more
856#define wxUSE_IOSTREAMH 1
857
858// ----------------------------------------------------------------------------
859// image format support
860// ----------------------------------------------------------------------------
861
862// wxImage supports many different image formats which can be configured at
863// compile-time. BMP is always supported, others are optional and can be safely
864// disabled if you don't plan to use images in such format sometimes saving
865// substantial amount of code in the final library.
866//
867// Some formats require an extra library which is included in wxWin sources
868// which is mentioned if it is the case.
869
870// Set to 1 for wxImage support (recommended).
871#define wxUSE_IMAGE 1
872
873// Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
874#define wxUSE_LIBPNG 0
875
876// Set to 1 for JPEG format support (requires libjpeg)
877#define wxUSE_LIBJPEG 0
878
879// Set to 1 for TIFF format support (requires libtiff)
880#define wxUSE_LIBTIFF 0
881
882// Set to 1 for GIF format support
883#define wxUSE_GIF 0
884
885// Set to 1 for PNM format support
886#define wxUSE_PNM 0
887
888// Set to 1 for PCX format support
889#define wxUSE_PCX 0
890
4b6b4dfc
RR
891// Set to 1 for IFF format support
892#define wxUSE_IFF 0
893
c67d6888
JS
894// Set to 1 for XPM format support
895#define wxUSE_XPM 1
896
658974ae
VS
897// Set to 1 for MS Icons and Cursors format support
898#define wxUSE_ICO_CUR 1
899
c67d6888
JS
900// Set to 1 to compile in wxPalette class
901#define wxUSE_PALETTE 1
902
903// ----------------------------------------------------------------------------
904// Windows-only settings
905// ----------------------------------------------------------------------------
906
77ffb593 907// Set this to 1 if you want to use wxWidgets and MFC in the same program. This
c67d6888
JS
908// will override some other settings (see below)
909//
910// Default is 0.
911//
912// Recommended setting: 0 unless you really have to use MFC
913#define wxUSE_MFC 0
914
915// Set this to 1 for generic OLE support: this is required for drag-and-drop,
916// clipboard, OLE Automation. Only set it to 0 if your compiler is very old and
917// can't compile/doesn't have the OLE headers.
918//
919// Default is 1.
920//
921// Recommended setting: 1
922#define wxUSE_OLE 0
923
924// Set this to 1 to use Microsoft CTL3D library for "3D-look" under Win16 or NT
925// 3.x. This setting is ignored under Win9x and NT 4.0+.
926//
927// Default is 0 for (most) Win32 (systems), 1 for Win16
928//
929// Recommended setting: same as default
930#if defined(__WIN95__)
931#define wxUSE_CTL3D 0
932#else
933#define wxUSE_CTL3D 1
934#endif
935
936// Define as 1 to use Microsoft's ItsyBitsy small title bar library, for
937// wxMiniFrame. This setting is only used for Win3.1; Win9x and NT use native
938// miniframes support instead.
939//
940// Default is 0 for (most) Win32 (systems), 1 for Win16
941//
942// Recommended setting: same as default
943#if defined(__WIN95__)
944#define wxUSE_ITSY_BITSY 0
945#else
946#define wxUSE_ITSY_BITSY 1
947#endif
948
949// Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
950// which allows to put more than ~32Kb of text in it even under Win9x (NT
951// doesn't have such limitation).
952//
953// Default is 1 for compilers which support it
954//
955// Recommended setting: 1, only set it to 0 if your compiler doesn't have
956// or can't compile <richedit.h>
b39dbf34 957#if defined(__WIN95__) && !defined(__WINE__) && !defined(__GNUWIN32_OLD__)
c67d6888
JS
958#define wxUSE_RICHEDIT 1
959
960// TODO: This should be ifdef'ed for any compilers that don't support
961// RichEdit 2.0 but do have RichEdit 1.0...
962#define wxUSE_RICHEDIT2 1
963
964#else
965#define wxUSE_RICHEDIT 0
966#define wxUSE_RICHEDIT2 0
967#endif
968
969// Set this to 1 to enable support for the owner-drawn menu and listboxes. This
970// is required by wxUSE_CHECKLISTBOX.
971//
972// Default is 1.
973//
974// Recommended setting: 1, set to 0 for a small library size reduction
975#define wxUSE_OWNER_DRAWN 0
976
977// ----------------------------------------------------------------------------
978// obsolete settings
979// ----------------------------------------------------------------------------
980
981// NB: all settings in this section are obsolete and should not be used/changed
982// at all, they will disappear
983
984// Set to 1 to use PenWindows
985#define wxUSE_PENWINDOWS 0
986
987// Define 1 to use bitmap messages.
988#define wxUSE_BITMAP_MESSAGE 1
989
990// If 1, enables provision of run-time type information.
991// NOW MANDATORY: don't change.
992#define wxUSE_DYNAMIC_CLASSES 1
993
994// ----------------------------------------------------------------------------
995// disable the settings which don't work for some compilers
996// ----------------------------------------------------------------------------
997
998#ifndef wxUSE_NORLANDER_HEADERS
999#if (defined(__MINGW32__) || defined(__CYGWIN__)) && ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
1000# define wxUSE_NORLANDER_HEADERS 1
1001#else
1002# define wxUSE_NORLANDER_HEADERS 0
1003#endif
1004#endif
1005
1006#if defined(__GNUWIN32__)
1007// These don't work as expected for mingw32 and cygwin32
1008#undef wxUSE_MEMORY_TRACING
1009#define wxUSE_MEMORY_TRACING 0
1010
1011#undef wxUSE_GLOBAL_MEMORY_OPERATORS
1012#define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1013
1014#undef wxUSE_DEBUG_NEW_ALWAYS
1015#define wxUSE_DEBUG_NEW_ALWAYS 0
1016
1017// Cygwin betas don't have wcslen
1018#if defined(__CYGWIN__) || defined(__CYGWIN32__)
1019# if ! ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
1020# undef wxUSE_WCHAR_T
1021# define wxUSE_WCHAR_T 0
1022# endif
1023#endif
1024
1025#endif // __GNUWIN32__
1026
1027// MFC duplicates these operators
1028#if wxUSE_MFC
1029#undef wxUSE_GLOBAL_MEMORY_OPERATORS
1030#define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1031
1032#undef wxUSE_DEBUG_NEW_ALWAYS
1033#define wxUSE_DEBUG_NEW_ALWAYS 0
1034#endif // wxUSE_MFC
1035
c67d6888
JS
1036#if (!defined(WIN32) && !defined(__WIN32__)) || (defined(__GNUWIN32__) && !wxUSE_NORLANDER_HEADERS)
1037// Can't use OLE drag and drop in Windows 3.1 because we don't know how
1038// to implement UUIDs
1039// GnuWin32 doesn't have appropriate headers for e.g. IUnknown.
1040#undef wxUSE_DRAG_AND_DROP
1041#define wxUSE_DRAG_AND_DROP 0
1042#endif
1043
1044// Only WIN32 supports wxStatusBar95
1045#if !defined(__WIN32__) && wxUSE_NATIVE_STATUSBAR
1046#undef wxUSE_NATIVE_STATUSBAR
1047#define wxUSE_NATIVE_STATUSBAR 0
1048#endif
1049
1050#if !wxUSE_OWNER_DRAWN
1051#undef wxUSE_CHECKLISTBOX
1052#define wxUSE_CHECKLISTBOX 0
1053#endif
1054
1055// Salford C++ doesn't like some of the memory operator definitions
1056#ifdef __SALFORDC__
1057#undef wxUSE_MEMORY_TRACING
1058#define wxUSE_MEMORY_TRACING 0
1059
1060#undef wxUSE_GLOBAL_MEMORY_OPERATORS
1061#define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1062
1063#undef wxUSE_DEBUG_NEW_ALWAYS
1064#define wxUSE_DEBUG_NEW_ALWAYS 0
1065
1066#undef wxUSE_THREADS
1067#define wxUSE_THREADS 0
1068
1069#undef wxUSE_OWNER_DRAWN
1070#define wxUSE_OWNER_DRAWN 0
1071#endif // __SALFORDC__
1072
c67d6888
JS
1073// BC++/Win16 can't cope with the amount of data in resource.cpp
1074#if defined(__WIN16__) && defined(__BORLANDC__)
1075#undef wxUSE_WX_RESOURCES
1076#define wxUSE_WX_RESOURCES 0
1077
1078#undef wxUSE_ODBC
1079#define wxUSE_ODBC 0
1080
1081#undef wxUSE_NEW_GRID
1082#define wxUSE_NEW_GRID 0
1083#endif
1084
1085#if defined(__BORLANDC__) && (__BORLANDC__ < 0x500)
1086// BC++ 4.0 can't compile JPEG library
1087#undef wxUSE_LIBJPEG
1088#define wxUSE_LIBJPEG 0
1089#endif
1090
1091// wxUSE_DEBUG_NEW_ALWAYS = 1 not compatible with BC++ in DLL mode
1092#if defined(__BORLANDC__) && (defined(WXMAKINGDLL) || defined(WXUSINGDLL))
1093#undef wxUSE_DEBUG_NEW_ALWAYS
1094#define wxUSE_DEBUG_NEW_ALWAYS 0
1095#endif
1096
1097#if defined(__WXMSW__) && defined(__WATCOMC__)
1098/*
1099#undef wxUSE_GLCANVAS
1100#define wxUSE_GLCANVAS 0
1101*/
1102
1103#undef wxUSE_WCHAR_T
1104#define wxUSE_WCHAR_T 0
1105#endif
1106
1107#if defined(__WXMSW__) && !defined(__WIN32__)
1108
1109#undef wxUSE_SOCKETS
1110#define wxUSE_SOCKETS 0
1111
1112#undef wxUSE_THREADS
1113#define wxUSE_THREADS 0
1114
1115#undef wxUSE_TOOLTIPS
1116#define wxUSE_TOOLTIPS 0
1117
1118#undef wxUSE_SPINCTRL
1119#define wxUSE_SPINCTRL 0
1120
1121#undef wxUSE_SPINBTN
1122#define wxUSE_SPINBTN 0
1123
1124#undef wxUSE_LIBPNG
1125#define wxUSE_LIBPNG 0
1126
1127#undef wxUSE_LIBJPEG
1128#define wxUSE_LIBJPEG 0
1129
1130#undef wxUSE_LIBTIFF
1131#define wxUSE_LIBTIFF 0
1132
1133#undef wxUSE_GIF
1134#define wxUSE_GIF 0
1135
1136#undef wxUSE_PNM
1137#define wxUSE_PNM 0
1138
1139#undef wxUSE_PCX
1140#define wxUSE_PCX 0
1141
1142#undef wxUSE_GLCANVAS
1143#define wxUSE_GLCANVAS 0
1144
1145#undef wxUSE_MS_HTML_HELP
1146#define wxUSE_MS_HTML_HELP 0
1147
1148#undef wxUSE_WCHAR_T
1149#define wxUSE_WCHAR_T 0
1150
1151#endif // Win16
1152
1153// ----------------------------------------------------------------------------
1154// undef the things which don't make sense for wxBase build
1155// ----------------------------------------------------------------------------
1156
1157#if !wxUSE_GUI
1158
1159#undef wxUSE_HTML
1160#define wxUSE_HTML 0
1161
1162#endif // !wxUSE_GUI
1163
1164// ----------------------------------------------------------------------------
1165// check the settings consistency: do it here to abort compilation immediately
1166// and not almost in the very end when the relevant file fails to compile and
1167// you need to modify setup.h and rebuild everything
1168// ----------------------------------------------------------------------------
1169
1170#if wxUSE_DATETIME && !wxUSE_LONGLONG
1171 #error wxDateTime requires wxLongLong
1172#endif
1173
1174#if wxUSE_TEXTFILE && !wxUSE_FILE
1175 #error You cannot compile wxTextFile without wxFile
1176#endif
1177
1178#if wxUSE_FILESYSTEM && !wxUSE_STREAMS
1179 #error You cannot compile virtual file systems without wxUSE_STREAMS
1180#endif
1181
1182#if wxUSE_HTML && !wxUSE_FILESYSTEM
1183 #error You cannot compile wxHTML without virtual file systems
1184#endif
1185
1186// add more tests here...
1187
1188#endif
1189 // _WX_SETUP_H_