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1///////////////////////////////////////////////////////////////////////////////
2// Name: mac/toplevel.cpp
3// Purpose: implements wxTopLevelWindow for MSW
4// Author: Vadim Zeitlin
5// Modified by:
6// Created: 24.09.01
7// RCS-ID: $Id$
8// Copyright: (c) 2001 SciTech Software, Inc. (www.scitechsoft.com)
9// License: wxWindows license
10///////////////////////////////////////////////////////////////////////////////
11
12// ============================================================================
13// declarations
14// ============================================================================
15
16// ----------------------------------------------------------------------------
17// headers
18// ----------------------------------------------------------------------------
19
20#ifdef __GNUG__
21 #pragma implementation "toplevel.h"
22#endif
23
24// For compilers that support precompilation, includes "wx.h".
25#include "wx/wxprec.h"
26
27#ifdef __BORLANDC__
28 #pragma hdrstop
29#endif
30
31#ifndef WX_PRECOMP
32 #include "wx/app.h"
33 #include "wx/toplevel.h"
34 #include "wx/string.h"
35 #include "wx/log.h"
36 #include "wx/intl.h"
37#endif //WX_PRECOMP
38
39// ----------------------------------------------------------------------------
40// globals
41// ----------------------------------------------------------------------------
42
43// list of all frames and modeless dialogs
44wxWindowList wxModelessWindows;
45
46// ============================================================================
47// wxTopLevelWindowMac implementation
48// ============================================================================
49
50// ----------------------------------------------------------------------------
51// wxTopLevelWindowMac creation
52// ----------------------------------------------------------------------------
53
54void wxTopLevelWindowMac::Init()
55{
56 m_iconized =
57 m_maximizeOnShow = FALSE;
58}
59
60bool wxTopLevelWindowMac::Create(wxWindow *parent,
61 wxWindowID id,
62 const wxString& title,
63 const wxPoint& pos,
64 const wxSize& size,
65 long style,
66 const wxString& name)
67{
68 // init our fields
69 Init();
70
71 m_windowStyle = style;
72
73 SetName(name);
74
75 m_windowId = id == -1 ? NewControlId() : id;
76
77 wxTopLevelWindows.Append(this);
78
79 if ( parent )
80 parent->AddChild(this);
81
82 return TRUE;
83}
84
85wxTopLevelWindowMac::~wxTopLevelWindowMac()
86{
87 wxTopLevelWindows.DeleteObject(this);
88
89 if ( wxModelessWindows.Find(this) )
90 wxModelessWindows.DeleteObject(this);
91
92 // If this is the last top-level window, exit.
93 if ( wxTheApp && (wxTopLevelWindows.Number() == 0) )
94 {
95 wxTheApp->SetTopWindow(NULL);
96
97 if ( wxTheApp->GetExitOnFrameDelete() )
98 {
99 wxTheApp->ExitMainLoop() ;
100 }
101 }
102}
103
104
105// ----------------------------------------------------------------------------
106// wxTopLevelWindowMac maximize/minimize
107// ----------------------------------------------------------------------------
108
109void wxTopLevelWindowMac::Maximize(bool maximize)
110{
111 // not available on mac
112}
113
114bool wxTopLevelWindowMac::IsMaximized() const
115{
116 return false ;
117}
118
119void wxTopLevelWindowMac::Iconize(bool iconize)
120{
121 // not available on mac
122}
123
124bool wxTopLevelWindowMac::IsIconized() const
125{
126 // mac dialogs cannot be iconized
127 return FALSE;
128}
129
130void wxTopLevelWindowMac::Restore()
131{
132 // not available on mac
133}
134
135// ----------------------------------------------------------------------------
136// wxTopLevelWindowMac misc
137// ----------------------------------------------------------------------------
138
139void wxTopLevelWindowMac::SetIcon(const wxIcon& icon)
140{
141 // this sets m_icon
142 wxTopLevelWindowBase::SetIcon(icon);
143}