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2 | ///////////////////////////////////////////////////////////////////////////// |
3 | // Name: test.cpp | |
4 | // Purpose: wxHtml testing example | |
5 | ///////////////////////////////////////////////////////////////////////////// | |
6 | ||
7 | #ifdef __GNUG__ | |
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8 | #pragma implementation "help.cpp" |
9 | #pragma interface "help.cpp" | |
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10 | #endif |
11 | ||
12 | // For compilers that support precompilation, includes "wx/wx.h". | |
13 | #include <wx/wxprec.h> | |
14 | ||
15 | #ifdef __BORLANDC__ | |
16 | #pragma hdrstop | |
17 | #endif | |
18 | ||
19 | // for all others, include the necessary headers (this file is usually all you | |
20 | // need because it includes almost all "standard" wxWindows headers | |
21 | #ifndef WX_PRECOMP | |
22 | #include <wx/wx.h> | |
23 | #endif | |
24 | ||
25 | #include <wx/image.h> | |
26 | #include <wx/wxhtml.h> | |
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27 | |
28 | // ---------------------------------------------------------------------------- | |
29 | // private classes | |
30 | // ---------------------------------------------------------------------------- | |
31 | ||
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33 | // Define a new application type, each program should derive a class from wxApp |
34 | class MyApp : public wxApp | |
35 | { | |
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36 | public: |
37 | // override base class virtuals | |
38 | // ---------------------------- | |
2c997ad0 | 39 | |
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40 | // this one is called on application startup and is a good place for the app |
41 | // initialization (doing it here and not in the ctor allows to have an error | |
42 | // return: if OnInit() returns false, the application terminates) | |
2c997ad0 | 43 | virtual bool OnInit(); |
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44 | }; |
45 | ||
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46 | |
47 | ||
48 | // Define a new frame type: this is going to be our main frame | |
49 | class MyFrame : public wxFrame | |
50 | { | |
51 | public: | |
52 | // ctor(s) | |
53 | MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size); | |
54 | ||
55 | // event handlers (these functions should _not_ be virtual) | |
56 | void OnQuit(wxCommandEvent& event); | |
57 | void OnHelp(wxCommandEvent& event); | |
58 | ||
59 | private: | |
60 | wxHtmlHelpController help; | |
61 | wxConfig* config; | |
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63 | // any class wishing to process wxWindows events must use this macro |
64 | DECLARE_EVENT_TABLE() | |
65 | }; | |
66 | ||
67 | // ---------------------------------------------------------------------------- | |
68 | // constants | |
69 | // ---------------------------------------------------------------------------- | |
70 | ||
71 | // IDs for the controls and the menu commands | |
72 | enum | |
73 | { | |
74 | // menu items | |
75 | Minimal_Quit = 1, | |
76 | Minimal_Help | |
77 | }; | |
78 | ||
79 | // ---------------------------------------------------------------------------- | |
80 | // event tables and other macros for wxWindows | |
81 | // ---------------------------------------------------------------------------- | |
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83 | // the event tables connect the wxWindows events with the functions (event |
84 | // handlers) which process them. It can be also done at run-time, but for the | |
85 | // simple menu events like this the static method is much simpler. | |
86 | BEGIN_EVENT_TABLE(MyFrame, wxFrame) | |
87 | EVT_MENU(Minimal_Quit, MyFrame::OnQuit) | |
88 | EVT_MENU(Minimal_Help, MyFrame::OnHelp) | |
89 | END_EVENT_TABLE() | |
90 | ||
91 | // Create a new application object: this macro will allow wxWindows to create | |
92 | // the application object during program execution (it's better than using a | |
93 | // static object for many reasons) and also declares the accessor function | |
94 | // wxGetApp() which will return the reference of the right type (i.e. MyApp and | |
95 | // not wxApp) | |
96 | IMPLEMENT_APP(MyApp) | |
97 | ||
98 | // ============================================================================ | |
99 | // implementation | |
100 | // ============================================================================ | |
101 | ||
102 | // ---------------------------------------------------------------------------- | |
103 | // the application class | |
104 | // ---------------------------------------------------------------------------- | |
105 | // `Main program' equivalent: the program execution "starts" here | |
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106 | bool MyApp::OnInit() |
107 | { | |
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108 | #if wxUSE_LIBPNG |
109 | wxImage::AddHandler(new wxPNGHandler); | |
110 | #endif | |
111 | #if wxUSE_LIBJPEG | |
112 | wxImage::AddHandler(new wxJPEGHandler); | |
113 | #endif | |
114 | ||
115 | // Create the main application window | |
116 | MyFrame *frame = new MyFrame("HTML Help Sample", | |
117 | wxPoint(50, 50), wxSize(150, 50)); | |
118 | ||
119 | // Show it and tell the application that it's our main window | |
120 | // @@@ what does it do exactly, in fact? is it necessary here? | |
121 | frame->Show(TRUE); | |
122 | SetTopWindow(frame); | |
123 | ||
124 | ||
125 | // success: wxApp::OnRun() will be called which will enter the main message | |
126 | // loop and the application will run. If we returned FALSE here, the | |
127 | // application would exit immediately. | |
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128 | return TRUE; |
129 | } | |
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130 | |
131 | // ---------------------------------------------------------------------------- | |
132 | // main frame | |
133 | // ---------------------------------------------------------------------------- | |
134 | ||
135 | ||
136 | // frame constructor | |
137 | MyFrame::MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size) | |
138 | : wxFrame((wxFrame *)NULL, -1, title, pos, size), help() | |
139 | { | |
140 | // create a menu bar | |
141 | wxMenu *menuFile = new wxMenu; | |
142 | ||
143 | menuFile->Append(Minimal_Help, "&Help"); | |
144 | menuFile->Append(Minimal_Quit, "E&xit"); | |
145 | ||
146 | // now append the freshly created menu to the menu bar... | |
147 | wxMenuBar *menuBar = new wxMenuBar; | |
148 | menuBar->Append(menuFile, "&File"); | |
149 | ||
150 | // ... and attach this menu bar to the frame | |
151 | SetMenuBar(menuBar); | |
152 | ||
153 | config = new wxConfig("wxHTMLhelp"); | |
154 | ||
155 | help.UseConfig(config); | |
156 | help.AddBook("helpfiles/testing.hhp"); | |
157 | } | |
158 | ||
159 | ||
160 | // event handlers | |
161 | ||
162 | void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event)) | |
5526e819 | 163 | { |
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164 | // TRUE is to force the frame to close |
165 | delete config; | |
166 | Close(TRUE); | |
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167 | } |
168 | ||
169 | ||
170 | ||
171 | ||
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172 | void MyFrame::OnHelp(wxCommandEvent& WXUNUSED(event)) |
173 | { | |
174 | help.Display("Main page"); | |
175 | } | |
176 | ||
177 | ||
178 | ||
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179 | |
180 | ||
181 | ||
182 |