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1\section{\class{wxThread}}\label{wxthread}
2
9d9e5e5a 3A thread is basically a path of execution through a program. Threads are
631f1bfe 4sometimes called {\it light-weight processes}, but the fundamental difference
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5between threads and processes is that memory spaces of different processes are
6separated while all threads share the same address space. While it makes it
7much easier to share common data between several threads, it also makes much
631f1bfe 8easier to shoot oneself in the foot, so careful use of synchronization objects
28d9589a 9such as \helpref{mutexes}{wxmutex} and/or \helpref{critical sections}{wxcriticalsection} is recommended.
eaaa6a06 10
9fc3ad34 11There are two types of threads in wxWindows: {\it detached} and {\it joinable}
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12ones, just as in the POSIX thread API (but unlike Win32 threads where all threads
13are joinable). The difference between the two is that only joinable threads
14can return a return code - this is returned by the Wait() function. Detached
15threads (the default type) cannot be waited for.
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16
17You shouldn't hurry to create all the threads joinable, however, because this
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18has a disadvantage as well: you {\bf must} Wait() for a joinable thread or the
19system resources used by it will never be freed, and you also must delete the
20corresponding wxThread object yourself. In contrast, detached threads are of the
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21"fire-and-forget" kind: you only have to start a detached thread and it will
22terminate and destroy itself.
23
24This means, of course, that all detached threads {\bf must} be created on the
9d9e5e5a 25heap because the thread will call {\tt delete this;} upon termination. Joinable
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26threads may be created on the stack although more usually they will be created
27on the heap as well. Don't create global thread objects because they allocate
28memory in their constructor, which will cause problems for the memory checking
29system.
9fc3ad34 30
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31\wxheading{Derived from}
32
33None.
34
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35\wxheading{Include files}
36
37<wx/thread.h>
38
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39\wxheading{See also}
40
e2a6f233 41\helpref{wxMutex}{wxmutex}, \helpref{wxCondition}{wxcondition}, \helpref{wxCriticalSection}{wxcriticalsection}
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42
43\latexignore{\rtfignore{\wxheading{Members}}}
44
28d9589a 45\membersection{wxThread::wxThread}\label{wxthreadctor}
eaaa6a06 46
f6bcfd97 47\func{}{wxThread}{\param{wxThreadKind }{kind = wxTHREAD\_DETACHED}}
eaaa6a06 48
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49This constructor creates a new detached (default) or joinable C++ thread object. It
50does not create or start execution of the real thread - for this you should
51use the \helpref{Create}{wxthreadcreate} and \helpref{Run}{wxthreadrun} methods.
eaaa6a06 52
f6bcfd97 53The possible values for {\it kind} parameters are:
9d9e5e5a 54
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55\twocolwidtha{7cm}
56\begin{twocollist}\itemsep=0pt
57\twocolitem{{\bf wxTHREAD\_DETACHED}}{Create a detached thread.}
58\twocolitem{{\bf wxTHREAD\_JOINABLE}}{Create a joinable thread}
59\end{twocollist}
60
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61\membersection{wxThread::\destruct{wxThread}}
62
63\func{}{\destruct{wxThread}}{\void}
64
9d9e5e5a 65The destructor frees the resources associated with the thread. Notice that you
4958ea8f 66should never delete a detached thread - you may only call
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67\helpref{Delete}{wxthreaddelete} on it or wait until it terminates (and auto
68destructs) itself. Because the detached threads delete themselves, they can
69only be allocated on the heap.
70
9d9e5e5a 71Joinable threads should be deleted explicitly. The \helpref{Delete}{wxthreaddelete} and \helpref{Kill}{wxthreadkill} functions
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72will not delete the C++ thread object. It is also safe to allocate them on
73stack.
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74
75\membersection{wxThread::Create}\label{wxthreadcreate}
76
6fe73788 77\func{wxThreadError}{Create}{\param{unsigned int }{stackSize = 0}}
eaaa6a06 78
9d9e5e5a 79Creates a new thread. The thread object is created in the suspended state, and you
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80should call \helpref{Run}{wxthreadrun} to start running it. You may optionally
81specify the stack size to be allocated to it (Ignored on platforms that don't
82support setting it explicitly, eg. Unix).
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83
84\wxheading{Return value}
85
86One of:
87
88\twocolwidtha{7cm}
89\begin{twocollist}\itemsep=0pt
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90\twocolitem{{\bf wxTHREAD\_NO\_ERROR}}{There was no error.}
91\twocolitem{{\bf wxTHREAD\_NO\_RESOURCE}}{There were insufficient resources to create a new thread.}
92\twocolitem{{\bf wxTHREAD\_RUNNING}}{The thread is already running.}
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93\end{twocollist}
94
28d9589a 95\membersection{wxThread::Delete}\label{wxthreaddelete}
eaaa6a06 96
43191e0c 97\func{void}{Delete}{\void}
eaaa6a06 98
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99Calling \helpref{Delete}{wxthreaddelete} is a graceful way to terminate the
100thread. It asks the thread to terminate and, if the thread code is well
4958ea8f 101written, the thread will terminate after the next call to
9d9e5e5a 102\helpref{TestDestroy}{wxthreadtestdestroy} which should happen quite soon.
9063ea8e 103
4958ea8f 104However, if the thread doesn't call \helpref{TestDestroy}{wxthreadtestdestroy}
9063ea8e 105often enough (or at all), the function will not return immediately, but wait
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106until the thread terminates. As it may take a long time, and the message processing
107is not stopped during this function execution, message handlers may be
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108called from inside it!
109
110Delete() may be called for thread in any state: running, paused or even not yet
4958ea8f 111created. Moreover, it must be called if \helpref{Create}{wxthreadcreate} or
9063ea8e 112\helpref{Run}{wxthreadrun} failed for a detached thread to free the memory
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113occupied by the thread object. This cleanup will be done in the destructor for joinable
114threads.
9063ea8e 115
9d9e5e5a 116Delete() may be called for a thread in any state: running, paused or even not yet created. Moreover,
9fc3ad34 117it must be called if \helpref{Create}{wxthreadcreate} or \helpref{Run}{wxthreadrun} fail to free
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118the memory occupied by the thread object. However, you should not call Delete()
119on a detached thread which already terminated - doing so will probably result
120in a crash because the thread object doesn't exist any more.
9fc3ad34 121
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122For detached threads Delete() will also delete the C++ thread object, but it
123will not do this for joinable ones.
eaaa6a06 124
9063ea8e 125This function can only be called from another thread context.
eaaa6a06 126
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127\membersection{wxThread::Entry}\label{wxthreadentry}
128
9063ea8e 129\func{virtual ExitCode}{Entry}{\void}
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130
131This is the entry point of the thread. This function is pure virtual and must
132be implemented by any derived class. The thread execution will start here.
133
9d9e5e5a 134The returned value is the thread exit code which is only useful for
9063ea8e 135joinable threads and is the value returned by \helpref{Wait}{wxthreadwait}.
43191e0c 136
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137This function is called by wxWindows itself and should never be called
138directly.
eaaa6a06 139
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140\membersection{wxThread::Exit}\label{wxthreadexit}
141
142\func{void}{Exit}{\param{ExitCode }{exitcode = 0}}
143
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144This is a protected function of the wxThread class and thus can only be called
145from a derived class. It also can only be called in the context of this
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146thread, i.e. a thread can only exit from itself, not from another thread.
147
148This function will terminate the OS thread (i.e. stop the associated path of
4958ea8f 149execution) and also delete the associated C++ object for detached threads.
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150\helpref{wxThread::OnExit}{wxthreadonexit} will be called just before exiting.
151
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152\membersection{wxThread::GetCPUCount}\label{wxthreadgetcpucount}
153
154\func{static int}{GetCPUCount}{\void}
155
156Returns the number of system CPUs or -1 if the value is unknown.
157
158\wxheading{See also}
159
160\helpref{SetConcurrency}{wxthreadsetconcurrency}
161
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162\membersection{wxThread::GetCurrentId}\label{wxthreadgetcurrentid}
163
164\func{static unsigned long}{GetCurrentId}{\void}
165
166Returns the platform specific thread ID of the current thread as a
167long. This can be used to uniquely identify threads, even if they are
168not wxThreads.
169
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170\membersection{wxThread::GetId}\label{wxthreadgetid}
171
172\constfunc{unsigned long}{GetId}{\void}
eaaa6a06 173
9d9e5e5a 174Gets the thread identifier: this is a platform dependent number that uniquely identifies the
28d9589a 175thread throughout the system during its existence (i.e. the thread identifiers may be reused).
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176
177\membersection{wxThread::GetPriority}\label{wxthreadgetpriority}
178
179\constfunc{int}{GetPriority}{\void}
180
181Gets the priority of the thread, between zero and 100.
182
9063ea8e 183The following priorities are defined:
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184
185\twocolwidtha{7cm}
186\begin{twocollist}\itemsep=0pt
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187\twocolitem{{\bf WXTHREAD\_MIN\_PRIORITY}}{0}
188\twocolitem{{\bf WXTHREAD\_DEFAULT\_PRIORITY}}{50}
189\twocolitem{{\bf WXTHREAD\_MAX\_PRIORITY}}{100}
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190\end{twocollist}
191
192\membersection{wxThread::IsAlive}\label{wxthreadisalive}
193
194\constfunc{bool}{IsAlive}{\void}
195
28d9589a 196Returns TRUE if the thread is alive (i.e. started and not terminating).
eaaa6a06 197
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198\membersection{wxThread::IsDetached}\label{wxthreadisdetached}
199
200\constfunc{bool}{IsDetached}{\void}
201
9d9e5e5a 202Returns TRUE if the thread is of the detached kind, FALSE if it is a joinable one.
9063ea8e 203
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204\membersection{wxThread::IsMain}\label{wxthreadismain}
205
9063ea8e 206\func{static bool}{IsMain}{\void}
eaaa6a06 207
6e6110ee 208Returns TRUE if the calling thread is the main application thread.
eaaa6a06 209
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210\membersection{wxThread::IsPaused}\label{wxthreadispaused}
211
212\constfunc{bool}{IsPaused}{\void}
213
214Returns TRUE if the thread is paused.
215
216\membersection{wxThread::IsRunning}\label{wxthreadisrunning}
eaaa6a06 217
28d9589a 218\constfunc{bool}{IsRunning}{\void}
eaaa6a06 219
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220Returns TRUE if the thread is running.
221
222\membersection{wxThread::Kill}\label{wxthreadkill}
223
224\func{wxThreadError}{Kill}{\void}
225
226Immediately terminates the target thread. {\bf This function is dangerous and should
227be used with extreme care (and not used at all whenever possible)!} The resources
228allocated to the thread will not be freed and the state of the C runtime library
229may become inconsistent. Use \helpref{Delete()}{wxthreaddelete} instead.
eaaa6a06 230
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231For detached threads Kill() will also delete the associated C++ object.
232However this will not happen for joinable threads and this means that you will
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233still have to delete the wxThread object yourself to avoid memory leaks.
234In neither case \helpref{OnExit}{wxthreadonexit} of the dying thread will be
235called, so no thread-specific cleanup will be performed.
9063ea8e 236
f7aa71fa 237This function can only be called from another thread context, i.e. a thread
9d9e5e5a 238cannot kill itself.
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239
240It is also an error to call this function for a thread which is not running or
4958ea8f 241paused (in the latter case, the thread will be resumed first) - if you do it,
9d9e5e5a 242a {\tt wxTHREAD\_NOT\_RUNNING} error will be returned.
9063ea8e 243
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244\membersection{wxThread::OnExit}\label{wxthreadonexit}
245
246\func{void}{OnExit}{\void}
247
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248Called when the thread exits. This function is called in the context of the
249thread associated with the wxThread object, not in the context of the main
4958ea8f 250thread. This function will not be called if the thread was
b18cfdd9 251\helpref{killed}{wxthreadkill}.
eaaa6a06 252
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253This function should never be called directly.
254
255\membersection{wxThread::Pause}\label{wxthreadpause}
256
257\func{wxThreadError}{Pause}{\void}
258
259Suspends the thread. Under some implementations (Win32), the thread is
4958ea8f 260suspended immediately, under others it will only be suspended when it calls
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261\helpref{TestDestroy}{wxthreadtestdestroy} for the next time (hence, if the
262thread doesn't call it at all, it won't be suspended).
263
264This function can only be called from another thread context.
265
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266\membersection{wxThread::Run}\label{wxthreadrun}
267
268\func{wxThreadError}{Run}{\void}
269
4958ea8f 270Starts the thread execution. Should be called after
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271\helpref{Create}{wxthreadcreate}.
272
273This function can only be called from another thread context.
e2a6f233 274
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275\membersection{wxThread::SetPriority}\label{wxthreadsetpriority}
276
277\func{void}{SetPriority}{\param{int}{ priority}}
278
7737c485 279Sets the priority of the thread, between $0$ and $100$. It can only be set
4958ea8f 280after calling \helpref{Create()}{wxthreadcreate} but before calling
7737c485 281\helpref{Run()}{wxthreadrun}.
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282
283The following priorities are already defined:
284
285\twocolwidtha{7cm}
286\begin{twocollist}\itemsep=0pt
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287\twocolitem{{\bf WXTHREAD\_MIN\_PRIORITY}}{0}
288\twocolitem{{\bf WXTHREAD\_DEFAULT\_PRIORITY}}{50}
289\twocolitem{{\bf WXTHREAD\_MAX\_PRIORITY}}{100}
eaaa6a06 290\end{twocollist}
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291
292\membersection{wxThread::Sleep}\label{wxthreadsleep}
293
9063ea8e 294\func{static void}{Sleep}{\param{unsigned long }{milliseconds}}
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295
296Pauses the thread execution for the given amount of time.
297
298This function should be used instead of \helpref{wxSleep}{wxsleep} by all worker
9d9e5e5a 299threads (i.e. all except the main one).
28d9589a 300
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301\membersection{wxThread::Resume}\label{wxthreadresume}
302
303\func{wxThreadError}{Resume}{\void}
304
305Resumes a thread suspended by the call to \helpref{Pause}{wxthreadpause}.
306
307This function can only be called from another thread context.
308
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309\membersection{wxThread::SetConcurrency}\label{wxthreadsetconcurrency}
310
311\func{static bool}{SetConcurrency}{\param{size\_t }{level}}
312
313Sets the thread concurrency level for this process. This is, roughly, the
314number of threads that the system tries to schedule to run in parallel.
315The value of $0$ for {\it level} may be used to set the default one.
316
317Returns TRUE on success or FALSE otherwise (for example, if this function is
9d9e5e5a 318not implemented for this platform - currently everything except Solaris).
ef8d96c2 319
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320\membersection{wxThread::TestDestroy}\label{wxthreadtestdestroy}
321
322\func{bool}{TestDestroy}{\void}
323
9d9e5e5a 324This function should be called periodically by the thread to ensure that calls
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325to \helpref{Pause}{wxthreadpause} and \helpref{Delete}{wxthreaddelete} will
326work. If it returns TRUE, the thread should exit as soon as possible.
327
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328\membersection{wxThread::This}\label{wxthreadthis}
329
9063ea8e 330\func{static wxThread *}{This}{\void}
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331
332Return the thread object for the calling thread. NULL is returned if the calling thread
333is the main (GUI) thread, but \helpref{IsMain}{wxthreadismain} should be used to test
334whether the thread is really the main one because NULL may also be returned for the thread
9d9e5e5a 335not created with wxThread class. Generally speaking, the return value for such a thread
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336is undefined.
337
338\membersection{wxThread::Yield}\label{wxthreadyield}
339
9063ea8e 340\func{void}{Yield}{\void}
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341
342Give the rest of the thread time slice to the system allowing the other threads to run.
343See also \helpref{Sleep()}{wxthreadsleep}.
e2a6f233 344
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345\membersection{wxThread::Wait}\label{wxthreadwait}
346
347\constfunc{ExitCode}{Wait}{\void}
348
f6bcfd97 349Waits until the thread terminates and returns its exit code or {\tt (ExitCode)-1} on error.
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350
351You can only Wait() for joinable (not detached) threads.
352
353This function can only be called from another thread context.
457e6c54 354