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1 | # Microsoft Developer Studio Project File - Name="wxUniv" - Package Owner=<4> |
2 | # Microsoft Developer Studio Generated Build File, Format Version 6.00 | |
3 | # ** DO NOT EDIT ** | |
4 | ||
5 | # TARGTYPE "Win32 (x86) Static Library" 0x0104 | |
6 | ||
7 | CFG=wxUniv - Win32 Debug | |
8 | !MESSAGE This is not a valid makefile. To build this project using NMAKE, | |
9 | !MESSAGE use the Export Makefile command and run | |
10 | !MESSAGE | |
11 | !MESSAGE NMAKE /f "wxUniv.mak". | |
12 | !MESSAGE | |
13 | !MESSAGE You can specify a configuration when running NMAKE | |
14 | !MESSAGE by defining the macro CFG on the command line. For example: | |
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16 | !MESSAGE NMAKE /f "wxUniv.mak" CFG="wxUniv - Win32 Debug" | |
17 | !MESSAGE | |
18 | !MESSAGE Possible choices for configuration are: | |
19 | !MESSAGE | |
20 | !MESSAGE "wxUniv - Win32 Release" (based on "Win32 (x86) Static Library") | |
21 | !MESSAGE "wxUniv - Win32 Debug" (based on "Win32 (x86) Static Library") | |
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53 | |
54 | !ELSEIF "$(CFG)" == "wxUniv - Win32 Debug" | |
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b7f4f350 VZ |
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b7f4f350 VZ |
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c44fdc94 VS |
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b7f4f350 VZ |
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b7f4f350 VZ |
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b7f4f350 VZ |
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2188f347 JS |
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b7f4f350 VZ |
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5cdff299 JS |
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b7f4f350 VZ |
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df4a5281 JS |
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1014 | ||
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1026 | ||
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3a03c143 VZ |
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1038 | ||
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b7f4f350 VZ |
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1103 | # Begin Source File | |
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ba7fe276 JS |
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1121 | ||
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1125 | ||
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1129 | ||
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1191 | ||
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1199 | ||
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1259 | ||
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1271 | ||
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1275 | ||
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1287 | ||
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1304 | ||
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1309 | ||
1310 | "../lib/univ/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
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b7f4f350 VZ |
1312 | |
1313 | # End Custom Build | |
1314 | !ELSEIF "$(CFG)" == "wxUniv - Win32 Debug" | |
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b7f4f350 VZ |
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1317 | ||
1318 | "../lib/univd/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
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b7f4f350 VZ |
1320 | |
1321 | # End Custom Build | |
1322 | !ENDIF | |
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1329 | ||
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1333 | ||
0b2e45b1 VZ |
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1336 | # Begin Source File | |
1337 | ||
b7f4f350 VZ |
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1339 | # End Source File | |
1340 | # Begin Source File | |
1341 | ||
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1343 | # End Source File | |
1344 | # Begin Source File | |
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