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32b8ec41 1/////////////////////////////////////////////////////////////////////////////
1acd70f9 2// Name: mgl/timer.cpp
32b8ec41 3// Purpose: wxTimer implementation
1acd70f9 4// Author: Vaclav Slavik
32b8ec41 5// Id: $Id$
6d89ddef 6// Copyright: (c) Vaclav Slavik
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7// Licence: wxWindows licence
8/////////////////////////////////////////////////////////////////////////////
9
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10#ifdef __GNUG__
11#pragma implementation "timer.h"
12#endif
13
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14// For compilers that support precompilation, includes "wx.h".
15#include "wx/wxprec.h"
16
17#ifdef __BORLANDC__
18 #pragma hdrstop
19#endif
20
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21// ----------------------------------------------------------------------------
22// NB: when using generic wxTimer implementation in your port, you *must* call
23// wxTimer::NotifyTimers() often enough. The ideal place for this
24// is in wxEventLoop::Dispatch().
25// ----------------------------------------------------------------------------
26
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27#include "wx/timer.h"
28
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29#if wxUSE_TIMER
30
88f2a771 31#include "wx/log.h"
0e4b9976 32#include "wx/module.h"
1acd70f9 33
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34// ----------------------------------------------------------------------------
35// Time input function
36// ----------------------------------------------------------------------------
37
38#ifdef __WXMGL__
39 // We take advantage of wxMGL's _EVT_getTicks because it is faster
40 // (especially under MS-DOS!) and more precise than wxGetLocalTimeMillis
41 // if we are unlucky and the latter combines information from two sources.
42 #include "wx/mgl/private.h"
43 extern "C" ulong _EVT_getTicks();
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44 #define GetMillisecondsTime _EVT_getTicks
45
46 typedef ulong wxTimerTick_t;
a0cb0ba5 47#else
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48 #define GetMillisecondsTime wxGetLocalTimeMillis
49
50 typedef wxLongLong wxTimerTick_t;
a0cb0ba5 51#endif
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52
53// ----------------------------------------------------------------------------
54// helper structures and wxTimerScheduler
55// ----------------------------------------------------------------------------
56
57class wxTimerDesc
58{
59public:
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60 wxTimerDesc(wxTimer *t) :
61 timer(t), running(FALSE), next(NULL), prev(NULL),
62 shotTime(0), deleteFlag(NULL) {}
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63
64 wxTimer *timer;
65 bool running;
66 wxTimerDesc *next, *prev;
e38b6ea8 67 wxTimerTick_t shotTime;
0e4b9976 68 volatile bool *deleteFlag; // see comment in ~wxTimer
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69};
70
71class wxTimerScheduler
72{
73public:
74 wxTimerScheduler() : m_timers(NULL) {}
75
9750481f 76 void QueueTimer(wxTimerDesc *desc, wxTimerTick_t when = 0);
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77 void RemoveTimer(wxTimerDesc *desc);
78 void NotifyTimers();
79
80private:
81 wxTimerDesc *m_timers;
82};
83
9750481f 84void wxTimerScheduler::QueueTimer(wxTimerDesc *desc, wxTimerTick_t when)
1acd70f9 85{
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86 if ( desc->running )
87 return; // already scheduled
88
1acd70f9 89 if ( when == 0 )
a0cb0ba5 90 when = GetMillisecondsTime() + desc->timer->GetInterval();
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91 desc->shotTime = when;
92 desc->running = TRUE;
93
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94 wxLogTrace( wxT("timer"),
95 wxT("queued timer %p at tick %") wxLongLongFmtSpec _T("d"),
96 desc->timer, when.GetValue());
88f2a771 97
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98 if ( m_timers )
99 {
100 wxTimerDesc *d = m_timers;
101 while ( d->next && d->next->shotTime < when ) d = d->next;
102 desc->next = d->next;
103 desc->prev = d;
104 if ( d->next )
105 d->next->prev = desc;
106 d->next = desc;
107 }
108 else
109 {
110 m_timers = desc;
111 desc->prev = desc->next = NULL;
112 }
113}
114
115void wxTimerScheduler::RemoveTimer(wxTimerDesc *desc)
116{
117 desc->running = FALSE;
118 if ( desc == m_timers )
119 m_timers = desc->next;
120 if ( desc->prev )
121 desc->prev->next = desc->next;
122 if ( desc->next )
123 desc->next->prev = desc->prev;
124 desc->prev = desc->next = NULL;
125}
126
127void wxTimerScheduler::NotifyTimers()
128{
129 if ( m_timers )
130 {
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131 bool oneShot;
132 volatile bool timerDeleted;
9750481f 133 wxTimerTick_t now = GetMillisecondsTime();
1acd70f9 134 wxTimerDesc *desc;
88f2a771 135
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136 while ( m_timers && m_timers->shotTime <= now )
137 {
138 desc = m_timers;
0e4b9976 139 oneShot = desc->timer->IsOneShot();
1acd70f9 140 RemoveTimer(desc);
88f2a771 141
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142 timerDeleted = FALSE;
143 desc->deleteFlag = &timerDeleted;
88f2a771 144 desc->timer->Notify();
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145
146 if ( !timerDeleted )
1acd70f9 147 {
e38b6ea8 148 wxLogTrace( wxT("timer"),
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149 wxT("notified timer %p sheduled for %") wxLongLongFmtSpec _T("d"),
150 desc->timer, desc->shotTime.GetValue() );
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151
152 desc->deleteFlag = NULL;
153 if ( !oneShot )
154 QueueTimer(desc, now + desc->timer->GetInterval());
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155 }
156 }
157 }
158}
159
160
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161// ----------------------------------------------------------------------------
162// wxTimer
163// ----------------------------------------------------------------------------
164
165IMPLEMENT_ABSTRACT_CLASS(wxTimer,wxObject)
166
0e4b9976 167wxTimerScheduler *gs_scheduler = NULL;
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168
169void wxTimer::Init()
170{
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171 if ( !gs_scheduler )
172 gs_scheduler = new wxTimerScheduler;
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173 m_desc = new wxTimerDesc(this);
174}
175
176wxTimer::~wxTimer()
177{
2b5f62a0 178 wxLogTrace( wxT("timer"), wxT("destroying timer %p..."), this);
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179 if ( IsRunning() )
180 Stop();
181
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182 // NB: this is a hack: wxTimerScheduler must have some way of knowing
183 // that wxTimer object was deleted under its hands -- this may
184 // happen if somebody is really nasty and deletes the timer
185 // from wxTimer::Notify()
186 if ( m_desc->deleteFlag != NULL )
187 *m_desc->deleteFlag = TRUE;
188
1acd70f9 189 delete m_desc;
2b5f62a0 190 wxLogTrace( wxT("timer"), wxT(" ...done destroying timer %p..."), this);
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191}
192
193bool wxTimer::IsRunning() const
194{
195 return m_desc->running;
196}
197
198bool wxTimer::Start(int millisecs, bool oneShot)
199{
2b5f62a0 200 wxLogTrace( wxT("timer"), wxT("started timer %p: %i ms, oneshot=%i"),
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201 this, millisecs, oneShot);
202
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203 if ( !wxTimerBase::Start(millisecs, oneShot) )
204 return FALSE;
205
0e4b9976 206 gs_scheduler->QueueTimer(m_desc);
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207 return TRUE;
208}
209
210void wxTimer::Stop()
211{
212 if ( !m_desc->running ) return;
213
0e4b9976 214 gs_scheduler->RemoveTimer(m_desc);
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215}
216
217/*static*/ void wxTimer::NotifyTimers()
218{
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219 if ( gs_scheduler )
220 gs_scheduler->NotifyTimers();
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221}
222
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223
224
225// A module to deallocate memory properly:
226class wxTimerModule: public wxModule
227{
228DECLARE_DYNAMIC_CLASS(wxTimerModule)
229public:
230 wxTimerModule() {}
231 bool OnInit() { return TRUE; }
232 void OnExit() { delete gs_scheduler; gs_scheduler = NULL; }
233};
234
235IMPLEMENT_DYNAMIC_CLASS(wxTimerModule, wxModule)
236
237
1acd70f9 238#endif //wxUSE_TIMER