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c801d85f 1/////////////////////////////////////////////////////////////////////////////
090a6d7a 2// Name: wx/app.h
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3// Purpose: wxAppBase class and macros used for declaration of wxApp
4// derived class in the user code
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5// Author: Julian Smart
6// Modified by:
7// Created: 01/02/97
8// RCS-ID: $Id$
371a5b4e 9// Copyright: (c) Julian Smart
65571936 10// Licence: wxWindows licence
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11/////////////////////////////////////////////////////////////////////////////
12
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13#ifndef _WX_APP_H_BASE_
14#define _WX_APP_H_BASE_
c801d85f 15
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16// ----------------------------------------------------------------------------
17// headers we have to include here
18// ----------------------------------------------------------------------------
19
20#include "wx/event.h" // for the base class
090a6d7a 21#include "wx/build.h"
541ea80f 22#include "wx/cmdargs.h" // for wxCmdLineArgsArray used by wxApp::argv
0fcbaf23 23#include "wx/init.h" // we must declare wxEntry()
5ff14574 24#include "wx/intl.h" // for wxLayoutDirection
090a6d7a 25
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26class WXDLLIMPEXP_FWD_BASE wxAppConsole;
27class WXDLLIMPEXP_FWD_BASE wxAppTraits;
28class WXDLLIMPEXP_FWD_BASE wxCmdLineParser;
29class WXDLLIMPEXP_FWD_BASE wxEventLoopBase;
30class WXDLLIMPEXP_FWD_BASE wxLog;
31class WXDLLIMPEXP_FWD_BASE wxMessageOutput;
a69be60b 32
4d90072c 33#if wxUSE_GUI
b5dbe15d 34 struct WXDLLIMPEXP_FWD_CORE wxVideoMode;
fb761cd5 35#endif
1bf77ee5 36
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37// ----------------------------------------------------------------------------
38// typedefs
39// ----------------------------------------------------------------------------
40
41// the type of the function used to create a wxApp object on program start up
e8e1149b 42typedef wxAppConsole* (*wxAppInitializerFunction)();
53c9228e 43
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44// ----------------------------------------------------------------------------
45// constants
46// ----------------------------------------------------------------------------
47
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48enum
49{
50 wxPRINT_WINDOWS = 1,
51 wxPRINT_POSTSCRIPT = 2
52};
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53
54// ----------------------------------------------------------------------------
e0954e72 55// wxAppConsoleBase: wxApp for non-GUI applications
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56// ----------------------------------------------------------------------------
57
e0954e72 58class WXDLLIMPEXP_BASE wxAppConsoleBase : public wxEvtHandler
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59{
60public:
e2478fde 61 // ctor and dtor
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62 wxAppConsoleBase();
63 virtual ~wxAppConsoleBase();
e2478fde 64
1e6feb95 65
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66 // the virtual functions which may/must be overridden in the derived class
67 // -----------------------------------------------------------------------
bf188f1a 68
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69 // This is the very first function called for a newly created wxApp object,
70 // it is used by the library to do the global initialization. If, for some
71 // reason, you must override it (instead of just overriding OnInit(), as
72 // usual, for app-specific initializations), do not forget to call the base
73 // class version!
05e2b077 74 virtual bool Initialize(int& argc, wxChar **argv);
94826170 75
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76 // This gives wxCocoa a chance to call OnInit() with a memory pool in place
77 virtual bool CallOnInit() { return OnInit(); }
78
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79 // Called before OnRun(), this is a good place to do initialization -- if
80 // anything fails, return false from here to prevent the program from
81 // continuing. The command line is normally parsed here, call the base
82 // class OnInit() to do it.
bf188f1a 83 virtual bool OnInit();
094637f6 84
87b6002d 85 // this is here only temporary hopefully (FIXME)
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86 virtual bool OnInitGui() { return true; }
87
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88 // This is the replacement for the normal main(): all program work should
89 // be done here. When OnRun() returns, the programs starts shutting down.
b46b1d59 90 virtual int OnRun();
094637f6 91
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92 // This is only called if OnInit() returned true so it's a good place to do
93 // any cleanup matching the initializations done there.
7beba2fc 94 virtual int OnExit();
094637f6 95
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96 // This is the very last function called on wxApp object before it is
97 // destroyed. If you override it (instead of overriding OnExit() as usual)
98 // do not forget to call the base class version!
99 virtual void CleanUp();
100
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101 // Called when a fatal exception occurs, this function should take care not
102 // to do anything which might provoke a nested exception! It may be
103 // overridden if you wish to react somehow in non-default way (core dump
104 // under Unix, application crash under Windows) to fatal program errors,
105 // however extreme care should be taken if you don't want this function to
106 // crash.
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107 virtual void OnFatalException() { }
108
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109 // Called from wxExit() function, should terminate the application a.s.a.p.
110 virtual void Exit();
b137e493 111
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112
113 // application info: name, description, vendor
114 // -------------------------------------------
115
116 // NB: all these should be set by the application itself, there are no
117 // reasonable default except for the application name which is taken to
118 // be argv[0]
119
120 // set/get the application name
121 wxString GetAppName() const
122 {
e2478fde 123 return m_appName.empty() ? m_className : m_appName;
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124 }
125 void SetAppName(const wxString& name) { m_appName = name; }
126
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127 // set/get the application display name: the display name is the name
128 // shown to the user in titles, reports, etc while the app name is
129 // used for paths, config, and other places the user doesn't see
130 //
131 // so the app name could be myapp while display name could be "My App"
132 wxString GetAppDisplayName() const
133 {
134 return m_appDisplayName.empty() ? GetAppName() : m_appDisplayName;
135 }
136 void SetAppDisplayName(const wxString& name) { m_appDisplayName = name; }
137
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138 // set/get the app class name
139 wxString GetClassName() const { return m_className; }
140 void SetClassName(const wxString& name) { m_className = name; }
141
142 // set/get the vendor name
143 const wxString& GetVendorName() const { return m_vendorName; }
144 void SetVendorName(const wxString& name) { m_vendorName = name; }
145
e90c1d2a 146
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147 // cmd line parsing stuff
148 // ----------------------
149
150 // all of these methods may be overridden in the derived class to
151 // customize the command line parsing (by default only a few standard
152 // options are handled)
153 //
154 // you also need to call wxApp::OnInit() from YourApp::OnInit() for all
155 // this to work
156
157#if wxUSE_CMDLINE_PARSER
158 // this one is called from OnInit() to add all supported options
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159 // to the given parser (don't forget to call the base class version if you
160 // override it!)
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161 virtual void OnInitCmdLine(wxCmdLineParser& parser);
162
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163 // called after successfully parsing the command line, return true
164 // to continue and false to exit (don't forget to call the base class
b913d3ed 165 // version if you override it!)
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166 virtual bool OnCmdLineParsed(wxCmdLineParser& parser);
167
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168 // called if "--help" option was specified, return true to continue
169 // and false to exit
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170 virtual bool OnCmdLineHelp(wxCmdLineParser& parser);
171
172 // called if incorrect command line options were given, return
4629016d 173 // false to abort and true to continue
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174 virtual bool OnCmdLineError(wxCmdLineParser& parser);
175#endif // wxUSE_CMDLINE_PARSER
176
e2478fde 177
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178 // miscellaneous customization functions
179 // -------------------------------------
180
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181 // create the app traits object to which we delegate for everything which
182 // either should be configurable by the user (then he can change the
183 // default behaviour simply by overriding CreateTraits() and returning his
184 // own traits object) or which is GUI/console dependent as then wxAppTraits
b46b1d59 185 // allows us to abstract the differences behind the common fa�de
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186 wxAppTraits *GetTraits();
187
75acb532 188
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189 // event processing functions
190 // --------------------------
094637f6 191
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192 // this method allows to filter all the events processed by the program, so
193 // you should try to return quickly from it to avoid slowing down the
194 // program to the crawl
195 //
196 // return value should be -1 to continue with the normal event processing,
197 // or TRUE or FALSE to stop further processing and pretend that the event
198 // had been already processed or won't be processed at all, respectively
199 virtual int FilterEvent(wxEvent& event);
200
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201#if wxUSE_EXCEPTIONS
202 // call the specified handler on the given object with the given event
203 //
204 // this method only exists to allow catching the exceptions thrown by any
205 // event handler, it would lead to an extra (useless) virtual function call
206 // if the exceptions were not used, so it doesn't even exist in that case
207 virtual void HandleEvent(wxEvtHandler *handler,
208 wxEventFunction func,
209 wxEvent& event) const;
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210
211 // Called when an unhandled C++ exception occurs inside OnRun(): note that
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212 // the main event loop has already terminated by now and the program will
213 // exit, if you need to really handle the exceptions you need to override
214 // OnExceptionInMainLoop()
215 virtual void OnUnhandledException();
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216#endif // wxUSE_EXCEPTIONS
217
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218 // event processing functions
219 // --------------------------
220
221 // return true if we're running event loop, i.e. if the events can
222 // (already) be dispatched
e0954e72 223 static bool IsMainLoopRunning();
b46b1d59 224
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225 // process all events in the wxPendingEvents list -- it is necessary to
226 // call this function to process posted events. This happens during each
227 // event loop iteration in GUI mode but if there is no main loop, it may be
228 // also called directly.
229 virtual void ProcessPendingEvents();
230
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231 // check if there are pending events on global pending event list
232 bool HasPendingEvents() const;
233
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234 // doesn't do anything in this class, just a hook for GUI wxApp
235 virtual bool Yield(bool WXUNUSED(onlyIfNeeded) = false) { return true; }
236
237 // make sure that idle events are sent again
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238 virtual void WakeUpIdle();
239
240 // execute the main GUI loop, the function returns when the loop ends
241 virtual int MainLoop();
242
243 // exit the main GUI loop during the next iteration (i.e. it does not
244 // stop the program immediately!)
245 virtual void ExitMainLoop();
246
247 // returns true if there are unprocessed events in the event queue
248 virtual bool Pending();
e2478fde 249
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250 // process the first event in the event queue (blocks until an event
251 // appears if there are none currently, use Pending() if this is not
252 // wanted), returns false if the event loop should stop and true
253 // otherwise
254 virtual bool Dispatch();
9b0db452 255
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256 // this virtual function is called when the application
257 // becomes idle and normally just sends wxIdleEvent to all interested
258 // parties
259 //
260 // it should return true if more idle events are needed, false if not
261 virtual bool ProcessIdle();
262
263#if wxUSE_EXCEPTIONS
264 // Function called if an uncaught exception is caught inside the main
265 // event loop: it may return true to continue running the event loop or
266 // false to stop it (in the latter case it may rethrow the exception as
267 // well)
268 virtual bool OnExceptionInMainLoop();
269#endif // wxUSE_EXCEPTIONS
e2478fde 270
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271 // debugging support
272 // -----------------
273
3ec4a23f 274#ifdef __WXDEBUG__
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275 // this function is called when an assert failure occurs, the base class
276 // version does the normal processing (i.e. shows the usual assert failure
277 // dialog box)
aad65f13 278 //
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279 // the arguments are the location of the failed assert (func may be empty
280 // if the compiler doesn't support C99 __FUNCTION__), the text of the
aad65f13 281 // assert itself and the user-specified message
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282 virtual void OnAssertFailure(const wxChar *file,
283 int line,
284 const wxChar *func,
285 const wxChar *cond,
286 const wxChar *msg);
287
288 // old version of the function without func parameter, for compatibility
289 // only, override OnAssertFailure() in the new code
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290 virtual void OnAssert(const wxChar *file,
291 int line,
292 const wxChar *cond,
293 const wxChar *msg);
a5f1fd3e 294#endif // __WXDEBUG__
8030d606 295
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296 // check that the wxBuildOptions object (constructed in the application
297 // itself, usually the one from IMPLEMENT_APP() macro) matches the build
298 // options of the library and abort if it doesn't
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299 static bool CheckBuildOptions(const char *optionsSignature,
300 const char *componentName);
73deed44 301
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302 // implementation only from now on
303 // -------------------------------
304
305 // helpers for dynamic wxApp construction
306 static void SetInitializerFunction(wxAppInitializerFunction fn)
e2478fde 307 { ms_appInitFn = fn; }
094637f6 308 static wxAppInitializerFunction GetInitializerFunction()
e2478fde 309 { return ms_appInitFn; }
094637f6 310
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311 // accessors for ms_appInstance field (external code might wish to modify
312 // it, this is why we provide a setter here as well, but you should really
313 // know what you're doing if you call it), wxTheApp is usually used instead
314 // of GetInstance()
315 static wxAppConsole *GetInstance() { return ms_appInstance; }
316 static void SetInstance(wxAppConsole *app) { ms_appInstance = app; }
317
72cdf4c9 318
e2478fde 319 // command line arguments (public for backwards compatibility)
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320 int argc;
321
322 // this object is implicitly convertible to either "char**" (traditional
323 // type of argv parameter of main()) or to "wchar_t **" (for compatibility
324 // with Unicode build in previous wx versions and because the command line
325 // can, in pr
326#if wxUSE_UNICODE
327 wxCmdLineArgsArray argv;
328#else
329 char **argv;
330#endif
094637f6 331
094637f6 332protected:
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333 // the function which creates the traits object when GetTraits() needs it
334 // for the first time
335 virtual wxAppTraits *CreateTraits();
336
337
094637f6 338 // function used for dynamic wxApp creation
e2478fde 339 static wxAppInitializerFunction ms_appInitFn;
094637f6 340
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341 // the one and only global application object
342 static wxAppConsole *ms_appInstance;
343
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344 // create main loop from AppTraits or return NULL if
345 // there is no main loop implementation
2ddff00c 346 wxEventLoopBase *CreateMainLoop();
7cafd224 347
094637f6 348 // application info (must be set from the user code)
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349 wxString m_vendorName, // vendor name (e.g. "ACME Inc")
350 m_appName, // app name ("myapp")
351 m_appDisplayName, // app display name ("My Application")
352 m_className; // class name
a69be60b 353
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354 // the class defining the application behaviour, NULL initially and created
355 // by GetTraits() when first needed
356 wxAppTraits *m_traits;
357
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358 // the main event loop of the application (may be NULL if the loop hasn't
359 // been started yet or has already terminated)
2ddff00c 360 wxEventLoopBase *m_mainLoop;
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361
362 // the application object is a singleton anyhow, there is no sense in
363 // copying it
e0954e72 364 DECLARE_NO_COPY_CLASS(wxAppConsoleBase)
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365};
366
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367#if defined(__UNIX__)
368 #include "wx/unix/app.h"
369#else
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370 // this has to be a class and not a typedef as we forward declare it
371 class wxAppConsole : public wxAppConsoleBase { };
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372#endif
373
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374// ----------------------------------------------------------------------------
375// wxAppBase: the common part of wxApp implementations for all platforms
376// ----------------------------------------------------------------------------
377
1e6feb95 378#if wxUSE_GUI
e2478fde 379
bddd7a8d 380class WXDLLIMPEXP_CORE wxAppBase : public wxAppConsole
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381{
382public:
383 wxAppBase();
384 virtual ~wxAppBase();
385
386 // the virtual functions which may/must be overridden in the derived class
387 // -----------------------------------------------------------------------
388
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389 // very first initialization function
390 //
391 // Override: very rarely
05e2b077 392 virtual bool Initialize(int& argc, wxChar **argv);
94826170 393
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394 // a platform-dependent version of OnInit(): the code here is likely to
395 // depend on the toolkit. default version does nothing.
396 //
397 // Override: rarely.
398 virtual bool OnInitGui();
399
400 // called to start program execution - the default version just enters
401 // the main GUI loop in which events are received and processed until
402 // the last window is not deleted (if GetExitOnFrameDelete) or
403 // ExitMainLoop() is called. In console mode programs, the execution
404 // of the program really starts here
405 //
406 // Override: rarely in GUI applications, always in console ones.
407 virtual int OnRun();
408
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409 // a matching function for OnInit()
410 virtual int OnExit();
411
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412 // very last clean up function
413 //
414 // Override: very rarely
415 virtual void CleanUp();
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416
417
418 // the worker functions - usually not used directly by the user code
419 // -----------------------------------------------------------------
420
e2478fde 421
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422
423 // process all currently pending events right now
424 //
425 // it is an error to call Yield() recursively unless the value of
4629016d 426 // onlyIfNeeded is true
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427 //
428 // WARNING: this function is dangerous as it can lead to unexpected
429 // reentrancies (i.e. when called from an event handler it
430 // may result in calling the same event handler again), use
431 // with _extreme_ care or, better, don't use at all!
4629016d 432 virtual bool Yield(bool onlyIfNeeded = false) = 0;
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433
434 // this virtual function is called in the GUI mode when the application
435 // becomes idle and normally just sends wxIdleEvent to all interested
436 // parties
437 //
4629016d 438 // it should return true if more idle events are needed, false if not
1bf77ee5 439 virtual bool ProcessIdle();
e39af974 440
e39af974 441 // Send idle event to window and all subwindows
4629016d 442 // Returns true if more idle time is requested.
5109ae5d 443 virtual bool SendIdleEvents(wxWindow* win, wxIdleEvent& event);
e2478fde 444
2dc62891 445
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446 // top level window functions
447 // --------------------------
448
4629016d 449 // return true if our app has focus
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450 virtual bool IsActive() const { return m_isActive; }
451
452 // set the "main" top level window
453 void SetTopWindow(wxWindow *win) { m_topWindow = win; }
454
455 // return the "main" top level window (if it hadn't been set previously
456 // with SetTopWindow(), will return just some top level window and, if
457 // there are none, will return NULL)
5ff14574 458 virtual wxWindow *GetTopWindow() const;
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459
460 // control the exit behaviour: by default, the program will exit the
461 // main loop (and so, usually, terminate) when the last top-level
462 // program window is deleted. Beware that if you disable this behaviour
4629016d 463 // (with SetExitOnFrameDelete(false)), you'll have to call
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464 // ExitMainLoop() explicitly from somewhere.
465 void SetExitOnFrameDelete(bool flag)
466 { m_exitOnFrameDelete = flag ? Yes : No; }
467 bool GetExitOnFrameDelete() const
468 { return m_exitOnFrameDelete == Yes; }
469
470
471 // display mode, visual, printing mode, ...
472 // ------------------------------------------------------------------------
473
474 // Get display mode that is used use. This is only used in framebuffer
b3c86150 475 // wxWin ports (such as wxMGL or wxDFB).
5ff14574 476 virtual wxVideoMode GetDisplayMode() const;
e2478fde 477 // Set display mode to use. This is only used in framebuffer wxWin
b3c86150 478 // ports (such as wxMGL or wxDFB). This method should be called from
e2478fde 479 // wxApp::OnInitGui
4629016d 480 virtual bool SetDisplayMode(const wxVideoMode& WXUNUSED(info)) { return true; }
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481
482 // set use of best visual flag (see below)
9cf3d218 483 void SetUseBestVisual( bool flag, bool forceTrueColour = false )
515a31bf 484 { m_useBestVisual = flag; m_forceTrueColour = forceTrueColour; }
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485 bool GetUseBestVisual() const { return m_useBestVisual; }
486
487 // set/get printing mode: see wxPRINT_XXX constants.
488 //
489 // default behaviour is the normal one for Unix: always use PostScript
490 // printing.
491 virtual void SetPrintMode(int WXUNUSED(mode)) { }
492 int GetPrintMode() const { return wxPRINT_POSTSCRIPT; }
493
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494 // Return the layout direction for the current locale or wxLayout_Default
495 // if it's unknown
496 virtual wxLayoutDirection GetLayoutDirection() const;
497
e2478fde 498
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499 // command line parsing (GUI-specific)
500 // ------------------------------------------------------------------------
501
8030d606 502#if wxUSE_CMDLINE_PARSER
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503 virtual bool OnCmdLineParsed(wxCmdLineParser& parser);
504 virtual void OnInitCmdLine(wxCmdLineParser& parser);
8030d606 505#endif
b913d3ed 506
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507 // miscellaneous other stuff
508 // ------------------------------------------------------------------------
509
510 // called by toolkit-specific code to set the app status: active (we have
511 // focus) or not and also the last window which had focus before we were
512 // deactivated
513 virtual void SetActive(bool isActive, wxWindow *lastFocus);
514
40ff126a 515#if WXWIN_COMPATIBILITY_2_6
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516 // OBSOLETE: don't use, always returns true
517 //
518 // returns true if the program is successfully initialized
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519 wxDEPRECATED( bool Initialized() );
520#endif // WXWIN_COMPATIBILITY_2_6
dd435a79 521
e2478fde 522protected:
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523 // delete all objects in wxPendingDelete list
524 void DeletePendingObjects();
525
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526 // override base class method to use GUI traits
527 virtual wxAppTraits *CreateTraits();
528
529
530 // the main top level window (may be NULL)
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531 wxWindow *m_topWindow;
532
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533 // if Yes, exit the main loop when the last top level window is deleted, if
534 // No don't do it and if Later -- only do it once we reach our OnRun()
535 //
536 // the explanation for using this strange scheme is given in appcmn.cpp
537 enum
538 {
539 Later = -1,
540 No,
541 Yes
542 } m_exitOnFrameDelete;
1e6feb95 543
90e572f1 544 // true if the app wants to use the best visual on systems where
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545 // more than one are available (Sun, SGI, XFree86 4.0 ?)
546 bool m_useBestVisual;
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547 // force TrueColour just in case "best" isn't TrueColour
548 bool m_forceTrueColour;
094637f6 549
90e572f1 550 // does any of our windows have focus?
1e6feb95 551 bool m_isActive;
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552
553
554 DECLARE_NO_COPY_CLASS(wxAppBase)
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555};
556
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557#if WXWIN_COMPATIBILITY_2_6
558 inline bool wxAppBase::Initialized() { return true; }
559#endif // WXWIN_COMPATIBILITY_2_6
560
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561// ----------------------------------------------------------------------------
562// now include the declaration of the real class
563// ----------------------------------------------------------------------------
564
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565#if defined(__WXPALMOS__)
566 #include "wx/palmos/app.h"
567#elif defined(__WXMSW__)
568 #include "wx/msw/app.h"
569#elif defined(__WXMOTIF__)
570 #include "wx/motif/app.h"
571#elif defined(__WXMGL__)
572 #include "wx/mgl/app.h"
573#elif defined(__WXDFB__)
574 #include "wx/dfb/app.h"
575#elif defined(__WXGTK20__)
576 #include "wx/gtk/app.h"
577#elif defined(__WXGTK__)
578 #include "wx/gtk1/app.h"
579#elif defined(__WXX11__)
580 #include "wx/x11/app.h"
581#elif defined(__WXMAC__)
582 #include "wx/mac/app.h"
583#elif defined(__WXCOCOA__)
584 #include "wx/cocoa/app.h"
585#elif defined(__WXPM__)
586 #include "wx/os2/app.h"
587#endif
588
e90c1d2a 589#else // !GUI
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590
591// wxApp is defined in core and we cannot define another one in wxBase,
592// so use the preprocessor to allow using wxApp in console programs too
593#define wxApp wxAppConsole
594
e90c1d2a 595#endif // GUI/!GUI
c801d85f 596
094637f6 597// ----------------------------------------------------------------------------
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598// the global data
599// ----------------------------------------------------------------------------
600
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601// for compatibility, we define this macro to access the global application
602// object of type wxApp
603//
604// note that instead of using of wxTheApp in application code you should
605// consider using DECLARE_APP() after which you may call wxGetApp() which will
606// return the object of the correct type (i.e. MyApp and not wxApp)
607//
608// the cast is safe as in GUI build we only use wxApp, not wxAppConsole, and in
609// console mode it does nothing at all
5ff14574 610#define wxTheApp wx_static_cast(wxApp*, wxApp::GetInstance())
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611
612// ----------------------------------------------------------------------------
613// global functions
614// ----------------------------------------------------------------------------
615
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616// event loop related functions only work in GUI programs
617// ------------------------------------------------------
618
ee31c392 619// Force an exit from main loop
bddd7a8d 620extern void WXDLLIMPEXP_BASE wxExit();
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621
622// Yield to other apps/messages
bddd7a8d 623extern bool WXDLLIMPEXP_BASE wxYield();
e90c1d2a 624
bf9e3e73 625// Yield to other apps/messages
bddd7a8d 626extern void WXDLLIMPEXP_BASE wxWakeUpIdle();
bf9e3e73 627
ee31c392 628// ----------------------------------------------------------------------------
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629// macros for dynamic creation of the application object
630// ----------------------------------------------------------------------------
631
632// Having a global instance of this class allows wxApp to be aware of the app
633// creator function. wxApp can then call this function to create a new app
634// object. Convoluted, but necessary.
c801d85f 635
bddd7a8d 636class WXDLLIMPEXP_BASE wxAppInitializer
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637{
638public:
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639 wxAppInitializer(wxAppInitializerFunction fn)
640 { wxApp::SetInitializerFunction(fn); }
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641};
642
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643// the code below defines a IMPLEMENT_WXWIN_MAIN macro which you can use if
644// your compiler really, really wants main() to be in your main program (e.g.
645// hello.cpp). Now IMPLEMENT_APP should add this code if required.
26a87b69 646
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647#define IMPLEMENT_WXWIN_MAIN_CONSOLE \
648 int main(int argc, char **argv) { return wxEntry(argc, argv); }
649
90e572f1 650// port-specific header could have defined it already in some special way
956495ca 651#ifndef IMPLEMENT_WXWIN_MAIN
7738c2e5 652 #define IMPLEMENT_WXWIN_MAIN IMPLEMENT_WXWIN_MAIN_CONSOLE
956495ca 653#endif // defined(IMPLEMENT_WXWIN_MAIN)
26a87b69 654
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655#ifdef __WXUNIVERSAL__
656 #include "wx/univ/theme.h"
657
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658 #ifdef wxUNIV_DEFAULT_THEME
659 #define IMPLEMENT_WX_THEME_SUPPORT \
660 WX_USE_THEME(wxUNIV_DEFAULT_THEME);
661 #else
662 #define IMPLEMENT_WX_THEME_SUPPORT
663 #endif
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664#else
665 #define IMPLEMENT_WX_THEME_SUPPORT
666#endif
c801d85f 667
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668// Use this macro if you want to define your own main() or WinMain() function
669// and call wxEntry() from there.
94826170 670#define IMPLEMENT_APP_NO_MAIN(appname) \
e8e1149b 671 wxAppConsole *wxCreateApp() \
94826170 672 { \
2a7c7605 673 wxAppConsole::CheckBuildOptions(WX_BUILD_OPTIONS_SIGNATURE, \
82c75aea 674 "your program"); \
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675 return new appname; \
676 } \
677 wxAppInitializer \
678 wxTheAppInitializer((wxAppInitializerFunction) wxCreateApp); \
17a1ebd1 679 DECLARE_APP(appname) \
5ff14574 680 appname& wxGetApp() { return *wx_static_cast(appname*, wxApp::GetInstance()); }
c661ecca 681
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682// Same as IMPLEMENT_APP() normally but doesn't include themes support in
683// wxUniversal builds
684#define IMPLEMENT_APP_NO_THEMES(appname) \
685 IMPLEMENT_APP_NO_MAIN(appname) \
686 IMPLEMENT_WXWIN_MAIN
687
688// Use this macro exactly once, the argument is the name of the wxApp-derived
689// class which is the class of your application.
690#define IMPLEMENT_APP(appname) \
691 IMPLEMENT_APP_NO_THEMES(appname) \
692 IMPLEMENT_WX_THEME_SUPPORT
693
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694// Same as IMPLEMENT_APP(), but for console applications.
695#define IMPLEMENT_APP_CONSOLE(appname) \
696 IMPLEMENT_APP_NO_MAIN(appname) \
697 IMPLEMENT_WXWIN_MAIN_CONSOLE
698
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699// this macro can be used multiple times and just allows you to use wxGetApp()
700// function
094637f6 701#define DECLARE_APP(appname) extern appname& wxGetApp();
c801d85f 702
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703
704// declare the stuff defined by IMPLEMENT_APP() macro, it's not really needed
705// anywhere else but at the very least it suppresses icc warnings about
706// defining extern symbols without prior declaration, and it shouldn't do any
707// harm
708extern wxAppConsole *wxCreateApp();
709extern wxAppInitializer wxTheAppInitializer;
710
94826170 711#endif // _WX_APP_H_BASE_