]> git.saurik.com Git - wxWidgets.git/blame - build/msw/wx_gl.dsp
Don't include Common-Controls manifest in wxBase apps.
[wxWidgets.git] / build / msw / wx_gl.dsp
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1# Microsoft Developer Studio Project File - Name="wx_gl" - Package Owner=<4>\r
2# Microsoft Developer Studio Generated Build File, Format Version 6.00\r
3# ** DO NOT EDIT **\r
4\r
a989a329 5# TARGTYPE "Win32 (x86) Static Library" 0x0104\r
22a3b6e4 6# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
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7\r
8CFG=gl - Win32 Debug\r
9!MESSAGE This is not a valid makefile. To build this project using NMAKE,\r
10!MESSAGE use the Export Makefile command and run\r
11!MESSAGE \r
12!MESSAGE NMAKE /f "wx_gl.mak".\r
13!MESSAGE \r
14!MESSAGE You can specify a configuration when running NMAKE\r
15!MESSAGE by defining the macro CFG on the command line. For example:\r
16!MESSAGE \r
17!MESSAGE NMAKE /f "wx_gl.mak" CFG="gl - Win32 Debug"\r
18!MESSAGE \r
19!MESSAGE Possible choices for configuration are:\r
20!MESSAGE \r
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21!MESSAGE "gl - Win32 DLL Release" (based on "Win32 (x86) Dynamic-Link Library")\r
22!MESSAGE "gl - Win32 DLL Debug" (based on "Win32 (x86) Dynamic-Link Library")\r
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23!MESSAGE "gl - Win32 Release" (based on "Win32 (x86) Static Library")\r
24!MESSAGE "gl - Win32 Debug" (based on "Win32 (x86) Static Library")\r
25!MESSAGE \r
26\r
27# Begin Project\r
28# PROP AllowPerConfigDependencies 0\r
29# PROP Scc_ProjName ""\r
30# PROP Scc_LocalPath ""\r
31CPP=cl.exe\r
32RSC=rc.exe\r
33\r
22a3b6e4 34!IF "$(CFG)" == "gl - Win32 DLL Release"
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35\r
36# PROP BASE Use_MFC 0\r
6e0fbb3d 37# PROP BASE Use_Debug_Libraries 1\r
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38# PROP BASE Output_Dir "..\..\lib\vc_dll"\r
39# PROP BASE Intermediate_Dir "vc_mswudll\gl"\r
40# PROP BASE Target_Dir ""\r
41# PROP Use_MFC 0\r
6e0fbb3d 42# PROP Use_Debug_Libraries 1\r
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43# PROP Output_Dir "..\..\lib\vc_dll"\r
44# PROP Intermediate_Dir "vc_mswudll\gl"\r
45# PROP Target_Dir ""\r
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46# ADD BASE CPP /nologo /FD /MD /O2 /GR /EHsc /I "..\..\lib\vc_dll\mswu" /I "..\..\include" /W4 /Yu"wx/wxprec.h" /Fp"vc_mswudll\wxprec_gldll.pch" /Zi /Fd..\..\lib\vc_dll\wxmsw295u_gl_vc_custom.pdb /opt:ref /opt:icf /I "..\..\src\tiff\libtiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "__WXMSW__" /D "NDEBUG" /D "_UNICODE" /D "WXBUILDING" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /c\r
47# ADD CPP /nologo /FD /MD /O2 /GR /EHsc /I "..\..\lib\vc_dll\mswu" /I "..\..\include" /W4 /Yu"wx/wxprec.h" /Fp"vc_mswudll\wxprec_gldll.pch" /Zi /Fd..\..\lib\vc_dll\wxmsw295u_gl_vc_custom.pdb /opt:ref /opt:icf /I "..\..\src\tiff\libtiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "__WXMSW__" /D "NDEBUG" /D "_UNICODE" /D "WXBUILDING" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /c\r
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48# ADD BASE MTL /nologo /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "__WXMSW__" /D "NDEBUG" /D "_UNICODE" /D "WXBUILDING" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /mktyplib203 /win32\r
49# ADD MTL /nologo /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "__WXMSW__" /D "NDEBUG" /D "_UNICODE" /D "WXBUILDING" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /mktyplib203 /win32\r
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50# ADD BASE RSC /l 0x409 /d "__WXMSW__" /d "NDEBUG" /d "_UNICODE" /i "..\..\lib\vc_dll\mswu" /i "..\..\include" /d "WXBUILDING" /d WXDLLNAME=wxmsw295u_gl_vc_custom /i "..\..\src\tiff\libtiff" /i "..\..\src\jpeg" /i "..\..\src\png" /i "..\..\src\zlib" /i "..\..\src\regex" /i "..\..\src\expat\lib" /d "WXUSINGDLL" /d WXMAKINGDLL_GL\r
51# ADD RSC /l 0x409 /d "__WXMSW__" /d "NDEBUG" /d "_UNICODE" /i "..\..\lib\vc_dll\mswu" /i "..\..\include" /d "WXBUILDING" /d WXDLLNAME=wxmsw295u_gl_vc_custom /i "..\..\src\tiff\libtiff" /i "..\..\src\jpeg" /i "..\..\src\png" /i "..\..\src\zlib" /i "..\..\src\regex" /i "..\..\src\expat\lib" /d "WXUSINGDLL" /d WXMAKINGDLL_GL\r
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52BSC32=bscmake.exe\r
53# ADD BASE BSC32 /nologo\r
54# ADD BSC32 /nologo\r
55LINK32=link.exe\r
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56# ADD BASE LINK32 wxtiff.lib wxjpeg.lib wxpng.lib wxzlib.lib wxregexu.lib wxexpat.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib wininet.lib wxmsw29u_core.lib wxbase29u.lib opengl32.lib glu32.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmsw295u_gl_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmsw29u_gl.lib" /debug /pdb:"..\..\lib\vc_dll\wxmsw295u_gl_vc_custom.pdb"\r
57# ADD LINK32 wxtiff.lib wxjpeg.lib wxpng.lib wxzlib.lib wxregexu.lib wxexpat.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib wininet.lib wxmsw29u_core.lib wxbase29u.lib opengl32.lib glu32.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmsw295u_gl_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmsw29u_gl.lib" /debug /pdb:"..\..\lib\vc_dll\wxmsw295u_gl_vc_custom.pdb"\r
a989a329 58\r
24dfe917 59!ELSEIF "$(CFG)" == "gl - Win32 DLL Debug"\r
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60\r
61# PROP BASE Use_MFC 0\r
62# PROP BASE Use_Debug_Libraries 1\r
63# PROP BASE Output_Dir "..\..\lib\vc_dll"\r
64# PROP BASE Intermediate_Dir "vc_mswuddll\gl"\r
65# PROP BASE Target_Dir ""\r
66# PROP Use_MFC 0\r
67# PROP Use_Debug_Libraries 1\r
68# PROP Output_Dir "..\..\lib\vc_dll"\r
69# PROP Intermediate_Dir "vc_mswuddll\gl"\r
70# PROP Target_Dir ""\r
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71# ADD BASE CPP /nologo /FD /MDd /Od /Gm /GR /EHsc /I "..\..\lib\vc_dll\mswud" /I "..\..\include" /W4 /Yu"wx/wxprec.h" /Fp"vc_mswuddll\wxprec_gldll.pch" /Zi /Fd..\..\lib\vc_dll\wxmsw295ud_gl_vc_custom.pdb /I "..\..\src\tiff\libtiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "_DEBUG" /D "__WXMSW__" /D "_UNICODE" /D "WXBUILDING" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /c\r
72# ADD CPP /nologo /FD /MDd /Od /Gm /GR /EHsc /I "..\..\lib\vc_dll\mswud" /I "..\..\include" /W4 /Yu"wx/wxprec.h" /Fp"vc_mswuddll\wxprec_gldll.pch" /Zi /Fd..\..\lib\vc_dll\wxmsw295ud_gl_vc_custom.pdb /I "..\..\src\tiff\libtiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "_DEBUG" /D "__WXMSW__" /D "_UNICODE" /D "WXBUILDING" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /c\r
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73# ADD BASE MTL /nologo /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "_DEBUG" /D "__WXMSW__" /D "_UNICODE" /D "WXBUILDING" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /mktyplib203 /win32\r
74# ADD MTL /nologo /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "_DEBUG" /D "__WXMSW__" /D "_UNICODE" /D "WXBUILDING" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /mktyplib203 /win32\r
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75# ADD BASE RSC /l 0x409 /d "_DEBUG" /d "__WXMSW__" /d "_UNICODE" /i "..\..\lib\vc_dll\mswud" /i "..\..\include" /d "WXBUILDING" /d WXDLLNAME=wxmsw295ud_gl_vc_custom /i "..\..\src\tiff\libtiff" /i "..\..\src\jpeg" /i "..\..\src\png" /i "..\..\src\zlib" /i "..\..\src\regex" /i "..\..\src\expat\lib" /d "WXUSINGDLL" /d WXMAKINGDLL_GL\r
76# ADD RSC /l 0x409 /d "_DEBUG" /d "__WXMSW__" /d "_UNICODE" /i "..\..\lib\vc_dll\mswud" /i "..\..\include" /d "WXBUILDING" /d WXDLLNAME=wxmsw295ud_gl_vc_custom /i "..\..\src\tiff\libtiff" /i "..\..\src\jpeg" /i "..\..\src\png" /i "..\..\src\zlib" /i "..\..\src\regex" /i "..\..\src\expat\lib" /d "WXUSINGDLL" /d WXMAKINGDLL_GL\r
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77BSC32=bscmake.exe\r
78# ADD BASE BSC32 /nologo\r
79# ADD BSC32 /nologo\r
80LINK32=link.exe\r
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81# ADD BASE LINK32 wxtiffd.lib wxjpegd.lib wxpngd.lib wxzlibd.lib wxregexud.lib wxexpatd.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib wininet.lib wxmsw29ud_core.lib wxbase29ud.lib opengl32.lib glu32.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmsw295ud_gl_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmsw29ud_gl.lib" /debug /pdb:"..\..\lib\vc_dll\wxmsw295ud_gl_vc_custom.pdb"\r
82# ADD LINK32 wxtiffd.lib wxjpegd.lib wxpngd.lib wxzlibd.lib wxregexud.lib wxexpatd.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib wininet.lib wxmsw29ud_core.lib wxbase29ud.lib opengl32.lib glu32.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmsw295ud_gl_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmsw29ud_gl.lib" /debug /pdb:"..\..\lib\vc_dll\wxmsw295ud_gl_vc_custom.pdb"\r
a989a329 83\r
24dfe917 84!ELSEIF "$(CFG)" == "gl - Win32 Release"\r
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85\r
86# PROP BASE Use_MFC 0\r
6e0fbb3d 87# PROP BASE Use_Debug_Libraries 1\r
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88# PROP BASE Output_Dir "..\..\lib\vc_lib"\r
89# PROP BASE Intermediate_Dir "vc_mswu\gl"\r
90# PROP BASE Target_Dir ""\r
91# PROP Use_MFC 0\r
6e0fbb3d 92# PROP Use_Debug_Libraries 1\r
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93# PROP Output_Dir "..\..\lib\vc_lib"\r
94# PROP Intermediate_Dir "vc_mswu\gl"\r
95# PROP Target_Dir ""\r
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96# ADD BASE CPP /nologo /FD /MD /O2 /GR /EHsc /I "..\..\lib\vc_lib\mswu" /I "..\..\include" /W4 /Zi /Fd..\..\lib\vc_lib\wxmsw29u_gl.pdb /opt:ref /opt:icf /Yu"wx/wxprec.h" /Fp"vc_mswu\wxprec_gllib.pch" /I "..\..\src\tiff\libtiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_LIB" /D "__WXMSW__" /D "NDEBUG" /D "_UNICODE" /D "WXBUILDING" /c\r
97# ADD CPP /nologo /FD /MD /O2 /GR /EHsc /I "..\..\lib\vc_lib\mswu" /I "..\..\include" /W4 /Zi /Fd..\..\lib\vc_lib\wxmsw29u_gl.pdb /opt:ref /opt:icf /Yu"wx/wxprec.h" /Fp"vc_mswu\wxprec_gllib.pch" /I "..\..\src\tiff\libtiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_LIB" /D "__WXMSW__" /D "NDEBUG" /D "_UNICODE" /D "WXBUILDING" /c\r
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98# ADD BASE RSC /l 0x409\r
99# ADD RSC /l 0x409\r
100BSC32=bscmake.exe\r
101# ADD BASE BSC32 /nologo\r
102# ADD BSC32 /nologo\r
103LIB32=link.exe -lib\r
104# ADD BASE LIB32 /nologo /out:"..\..\lib\vc_lib\wxmsw29u_gl.lib"\r
105# ADD LIB32 /nologo /out:"..\..\lib\vc_lib\wxmsw29u_gl.lib"\r
106\r
24dfe917 107!ELSEIF "$(CFG)" == "gl - Win32 Debug"\r
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108\r
109# PROP BASE Use_MFC 0\r
110# PROP BASE Use_Debug_Libraries 1\r
111# PROP BASE Output_Dir "..\..\lib\vc_lib"\r
112# PROP BASE Intermediate_Dir "vc_mswud\gl"\r
113# PROP BASE Target_Dir ""\r
114# PROP Use_MFC 0\r
115# PROP Use_Debug_Libraries 1\r
116# PROP Output_Dir "..\..\lib\vc_lib"\r
117# PROP Intermediate_Dir "vc_mswud\gl"\r
118# PROP Target_Dir ""\r
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119# ADD BASE CPP /nologo /FD /MDd /Od /Gm /GR /EHsc /I "..\..\lib\vc_lib\mswud" /I "..\..\include" /W4 /Zi /Fd..\..\lib\vc_lib\wxmsw29ud_gl.pdb /Yu"wx/wxprec.h" /Fp"vc_mswud\wxprec_gllib.pch" /I "..\..\src\tiff\libtiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_LIB" /D "_DEBUG" /D "__WXMSW__" /D "_UNICODE" /D "WXBUILDING" /c\r
120# ADD CPP /nologo /FD /MDd /Od /Gm /GR /EHsc /I "..\..\lib\vc_lib\mswud" /I "..\..\include" /W4 /Zi /Fd..\..\lib\vc_lib\wxmsw29ud_gl.pdb /Yu"wx/wxprec.h" /Fp"vc_mswud\wxprec_gllib.pch" /I "..\..\src\tiff\libtiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_LIB" /D "_DEBUG" /D "__WXMSW__" /D "_UNICODE" /D "WXBUILDING" /c\r
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121# ADD BASE RSC /l 0x409\r
122# ADD RSC /l 0x409\r
123BSC32=bscmake.exe\r
124# ADD BASE BSC32 /nologo\r
125# ADD BSC32 /nologo\r
126LIB32=link.exe -lib\r
127# ADD BASE LIB32 /nologo /out:"..\..\lib\vc_lib\wxmsw29ud_gl.lib"\r
128# ADD LIB32 /nologo /out:"..\..\lib\vc_lib\wxmsw29ud_gl.lib"\r
129\r
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130!ENDIF\r
131\r
132# Begin Target\r
133\r
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134# Name "gl - Win32 DLL Release"\r
135# Name "gl - Win32 DLL Debug"\r
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136# Name "gl - Win32 Release"\r
137# Name "gl - Win32 Debug"\r
138# Begin Group "Common Sources"\r
139\r
140# PROP Default_Filter ""\r
141# Begin Source File\r
142\r
143SOURCE=..\..\src\common\dummy.cpp\r
144# ADD BASE CPP /Yc"wx/wxprec.h"\r
145# ADD CPP /Yc"wx/wxprec.h"\r
146# End Source File\r
147# Begin Source File\r
148\r
149SOURCE=..\..\src\common\glcmn.cpp\r
150# End Source File\r
151# End Group\r
152# Begin Group "MSW Sources"\r
153\r
154# PROP Default_Filter ""\r
155# Begin Source File\r
156\r
157SOURCE=..\..\src\msw\glcanvas.cpp\r
158# End Source File\r
159# Begin Source File\r
160\r
161SOURCE=..\..\src\msw\version.rc\r
162\r
22a3b6e4 163!IF "$(CFG)" == "gl - Win32 DLL Release"
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164\r
165\r
166!ELSEIF "$(CFG)" == "gl - Win32 DLL Debug"\r
167\r
168\r
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169!ELSEIF "$(CFG)" == "gl - Win32 Release"\r
170\r
171# PROP Exclude_From_Build 1\r
172\r
173!ELSEIF "$(CFG)" == "gl - Win32 Debug"\r
174\r
175# PROP Exclude_From_Build 1\r
176\r
177!ENDIF\r
178\r
179# End Source File\r
180# End Group\r
181# Begin Group "Setup Headers"\r
182\r
183# PROP Default_Filter ""\r
184# Begin Source File\r
185\r
00eef16d 186SOURCE=..\..\include\wx\msw\setup.h\r
a989a329 187\r
22a3b6e4 188!IF "$(CFG)" == "gl - Win32 DLL Release"
a989a329 189\r
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190# Begin Custom Build - Creating ..\..\lib\vc_dll\mswu\wx\setup.h\r
191InputPath=..\..\include\wx\msw\setup.h\r
192\r
193"..\..\lib\vc_dll\mswu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"\r
194 copy "$(InputPath)" ..\..\lib\vc_dll\mswu\wx\setup.h\r
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195\r
196# End Custom Build\r
197\r
198!ELSEIF "$(CFG)" == "gl - Win32 DLL Debug"\r
199\r
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200# Begin Custom Build - Creating ..\..\lib\vc_dll\mswud\wx\setup.h\r
201InputPath=..\..\include\wx\msw\setup.h\r
202\r
203"..\..\lib\vc_dll\mswud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"\r
204 copy "$(InputPath)" ..\..\lib\vc_dll\mswud\wx\setup.h\r
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205\r
206# End Custom Build\r
207\r
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208!ELSEIF "$(CFG)" == "gl - Win32 Release"\r
209\r
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210# Begin Custom Build - Creating ..\..\lib\vc_lib\mswu\wx\setup.h\r
211InputPath=..\..\include\wx\msw\setup.h\r
212\r
213"..\..\lib\vc_lib\mswu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"\r
214 copy "$(InputPath)" ..\..\lib\vc_lib\mswu\wx\setup.h\r
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215\r
216# End Custom Build\r
217\r
218!ELSEIF "$(CFG)" == "gl - Win32 Debug"\r
219\r
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220# Begin Custom Build - Creating ..\..\lib\vc_lib\mswud\wx\setup.h\r
221InputPath=..\..\include\wx\msw\setup.h\r
222\r
223"..\..\lib\vc_lib\mswud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"\r
224 copy "$(InputPath)" ..\..\lib\vc_lib\mswud\wx\setup.h\r
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225\r
226# End Custom Build\r
227\r
228!ENDIF\r
229\r
230# End Source File\r
231# Begin Source File\r
232\r
00eef16d 233SOURCE=..\..\include\wx\univ\setup.h\r
a989a329 234\r
22a3b6e4 235!IF "$(CFG)" == "gl - Win32 DLL Release"
a989a329 236\r
00eef16d 237# Begin Custom Build - \r
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238\r
239# End Custom Build\r
240\r
24dfe917 241!ELSEIF "$(CFG)" == "gl - Win32 DLL Debug"\r
a989a329 242\r
00eef16d 243# Begin Custom Build - \r
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244\r
245# End Custom Build\r
246\r
24dfe917 247!ELSEIF "$(CFG)" == "gl - Win32 Release"\r
a989a329 248\r
00eef16d 249# Begin Custom Build - \r
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250\r
251# End Custom Build\r
252\r
24dfe917 253!ELSEIF "$(CFG)" == "gl - Win32 Debug"\r
a989a329 254\r
00eef16d 255# Begin Custom Build - \r
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256\r
257# End Custom Build\r
258\r
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259!ENDIF\r
260\r
261# End Source File\r
262# End Group\r
263# Begin Group "MSW Headers"\r
264\r
265# PROP Default_Filter ""\r
266# Begin Source File\r
267\r
268SOURCE=..\..\include\wx\msw\genrcdefs.h\r
269\r
22a3b6e4 270!IF "$(CFG)" == "gl - Win32 DLL Release"
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271\r
272# Begin Custom Build - Creating ..\..\lib\vc_dll\mswu\wx\msw\rcdefs.h\r
273InputPath=..\..\include\wx\msw\genrcdefs.h\r
274\r
275"..\..\lib\vc_dll\mswu\wx\msw\rcdefs.h" : "$(SOURCE)" "..\..\lib\vc_dll\mswu\wx\msw"\r
276 cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_dll\mswu\wx\msw\rcdefs.h"\r
277\r
278# End Custom Build\r
279\r
24dfe917 280!ELSEIF "$(CFG)" == "gl - Win32 DLL Debug"\r
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281\r
282# Begin Custom Build - Creating ..\..\lib\vc_dll\mswud\wx\msw\rcdefs.h\r
283InputPath=..\..\include\wx\msw\genrcdefs.h\r
284\r
285"..\..\lib\vc_dll\mswud\wx\msw\rcdefs.h" : "$(SOURCE)" "..\..\lib\vc_dll\mswud\wx\msw"\r
286 cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_dll\mswud\wx\msw\rcdefs.h"\r
287\r
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288# End Custom Build\r
289\r
24dfe917 290!ELSEIF "$(CFG)" == "gl - Win32 Release"\r
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291\r
292# Begin Custom Build - Creating ..\..\lib\vc_lib\mswu\wx\msw\rcdefs.h\r
293InputPath=..\..\include\wx\msw\genrcdefs.h\r
294\r
295"..\..\lib\vc_lib\mswu\wx\msw\rcdefs.h" : "$(SOURCE)" "..\..\lib\vc_lib\mswu\wx\msw"\r
296 cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_lib\mswu\wx\msw\rcdefs.h"\r
297\r
298# End Custom Build\r
299\r
24dfe917 300!ELSEIF "$(CFG)" == "gl - Win32 Debug"\r
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301\r
302# Begin Custom Build - Creating ..\..\lib\vc_lib\mswud\wx\msw\rcdefs.h\r
303InputPath=..\..\include\wx\msw\genrcdefs.h\r
304\r
305"..\..\lib\vc_lib\mswud\wx\msw\rcdefs.h" : "$(SOURCE)" "..\..\lib\vc_lib\mswud\wx\msw"\r
306 cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_lib\mswud\wx\msw\rcdefs.h"\r
307\r
308# End Custom Build\r
309\r
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310!ENDIF\r
311\r
312# End Source File\r
313# Begin Source File\r
314\r
315SOURCE=..\..\include\wx\msw\glcanvas.h\r
316# End Source File\r
317# End Group\r
318# Begin Group "Common Headers"\r
319\r
320# PROP Default_Filter ""\r
321# Begin Source File\r
322\r
323SOURCE=..\..\include\wx\glcanvas.h\r
324# End Source File\r
325# End Group\r
326# End Target\r
327# End Project\r
328\r