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526ddb13 GL |
1 | // -------------------------------------------------------------------------- |
2 | // Name: sndfile.h | |
3 | // Purpose: | |
4 | // Date: 08/11/1999 | |
5 | // Author: Guilhem Lavaux <lavaux@easynet.fr> (C) 1999 | |
6 | // CVSID: $Id$ | |
7 | // -------------------------------------------------------------------------- | |
8 | #ifndef _WX_SNDFILE_H | |
9 | #define _WX_SNDFILE_H | |
10 | ||
11 | #include <wx/defs.h> | |
12 | #include <wx/stream.h> | |
13 | #include <stdlib.h> | |
14 | #include "sndbase.h" | |
15 | #include "sndcodec.h" | |
16 | ||
17 | #define wxSOUND_INFINITE_TIME ((unsigned long)-1) | |
18 | ||
19 | // | |
20 | // Codec router class | |
21 | // | |
22 | ||
23 | class WXDLLEXPORT wxSoundRouterStream: public wxSoundStreamCodec { | |
24 | public: | |
25 | wxSoundRouterStream(wxSoundStream& sndio); | |
26 | ~wxSoundRouterStream(); | |
27 | ||
0662cd32 GL |
28 | wxSoundStream& Read(void *buffer, wxUint32 len); |
29 | wxSoundStream& Write(const void *buffer, wxUint32 len); | |
526ddb13 GL |
30 | |
31 | bool SetSoundFormat(const wxSoundFormatBase& format); | |
32 | ||
33 | bool StartProduction(int evt); | |
34 | bool StopProduction(); | |
35 | ||
56dc1ffd GL |
36 | wxUint32 GetBestSize() const; |
37 | ||
526ddb13 GL |
38 | protected: |
39 | wxSoundStream *m_router; | |
40 | }; | |
41 | ||
42 | typedef enum { | |
43 | wxSOUND_FILE_STOPPED, | |
44 | wxSOUND_FILE_PAUSED, | |
45 | wxSOUND_FILE_PLAYING, | |
46 | wxSOUND_FILE_RECORDING | |
47 | } wxSoundFileState; | |
48 | ||
49 | // | |
50 | // Base class for file coders/decoders | |
51 | // | |
52 | ||
53 | class wxSoundFileStream: public wxSoundStream { | |
54 | public: | |
55 | wxSoundFileStream(wxInputStream& stream, wxSoundStream& io_sound); | |
56 | wxSoundFileStream(wxOutputStream& stream, wxSoundStream& io_sound); | |
57 | ~wxSoundFileStream(); | |
58 | ||
d73dd2b2 | 59 | // Usual sound file calls (Play, Stop, ...) |
526ddb13 GL |
60 | bool Play(); |
61 | bool Record(unsigned long time); | |
62 | bool Stop(); | |
63 | bool Pause(); | |
64 | bool Resume(); | |
65 | ||
d73dd2b2 | 66 | // Functions which return the current state |
526ddb13 | 67 | bool IsStopped() const { return m_state == wxSOUND_FILE_STOPPED; } |
5bee458a | 68 | bool IsPaused() const { return m_state == wxSOUND_FILE_PAUSED; } |
526ddb13 | 69 | |
d73dd2b2 GL |
70 | // A user should not call these two functions. Several things must be done before calling them. |
71 | // Users should use Play(), ... | |
526ddb13 GL |
72 | bool StartProduction(int evt); |
73 | bool StopProduction(); | |
74 | ||
d73dd2b2 GL |
75 | // These three functions deals with the length, the position in the sound file. |
76 | // All the values are expressed in bytes. If you need the values expressed in terms of | |
77 | // time, you have to use GetSoundFormat().GetTimeFromBytes(...) | |
a31c84f3 GL |
78 | wxUint32 GetLength(); |
79 | wxUint32 GetPosition(); | |
d73dd2b2 | 80 | wxUint32 SetPosition(wxUint32 new_position); |
526ddb13 | 81 | |
d73dd2b2 GL |
82 | // These two functions use the sound format specified by GetSoundFormat(). All samples |
83 | // must be encoded in that format. | |
0662cd32 GL |
84 | wxSoundStream& Read(void *buffer, wxUint32 len); |
85 | wxSoundStream& Write(const void *buffer, wxUint32 len); | |
526ddb13 | 86 | |
d73dd2b2 GL |
87 | // This function set the sound format of the file. !! It must be used only when you are |
88 | // in output mode (concerning the file) !! If you are in input mode (concerning the file) | |
89 | // You can't use this function to modify the format of the samples returned by Read() ! | |
90 | // For this action, you must use wxSoundRouterStream applied to wxSoundFileStream. | |
526ddb13 GL |
91 | bool SetSoundFormat(const wxSoundFormatBase& format); |
92 | ||
2018e574 GL |
93 | // This function returns the Codec name. This is useful for those who want to build |
94 | // a player (But also in some other case). | |
95 | virtual wxString GetCodecName() const; | |
96 | ||
d73dd2b2 GL |
97 | // You should use this function to test whether this file codec can read the stream you passed |
98 | // to it. | |
56dc1ffd | 99 | virtual bool CanRead() { return FALSE; } |
526ddb13 GL |
100 | |
101 | protected: | |
102 | wxSoundRouterStream m_codec; | |
103 | wxSoundStream *m_sndio; | |
104 | wxInputStream *m_input; | |
105 | wxOutputStream *m_output; | |
106 | ||
107 | wxSoundFileState m_state, m_oldstate; | |
a31c84f3 GL |
108 | wxUint32 m_length, m_bytes_left; |
109 | bool m_prepared; | |
526ddb13 GL |
110 | |
111 | protected: | |
112 | virtual bool PrepareToPlay() = 0; | |
113 | virtual bool PrepareToRecord(unsigned long time) = 0; | |
114 | virtual bool FinishRecording() = 0; | |
a31c84f3 | 115 | void FinishPreparation(wxUint32 len); |
526ddb13 | 116 | |
0662cd32 GL |
117 | virtual wxUint32 GetData(void *buffer, wxUint32 len) = 0; |
118 | virtual wxUint32 PutData(const void *buffer, wxUint32 len) = 0; | |
526ddb13 GL |
119 | |
120 | void OnSoundEvent(int evt); | |
121 | }; | |
122 | ||
123 | #endif |