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10b959e3 JS |
1 | ///////////////////////////////////////////////////////////////////////////// |
2 | // Name: thread.h | |
3 | // Purpose: Thread API | |
4 | // Author: Guilhem Lavaux | |
5 | // Modified by: | |
6 | // Created: 04/13/98 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) Guilhem Lavaux | |
9 | // Licence: wxWindows licence | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
c2dd8380 GL |
12 | #ifndef __THREADH__ |
13 | #define __THREADH__ | |
10b959e3 JS |
14 | |
15 | #ifdef __GNUG__ | |
16 | #pragma interface "thread.h" | |
17 | #endif | |
18 | ||
9d133d87 VZ |
19 | // ---------------------------------------------------------------------------- |
20 | // headers | |
21 | // ---------------------------------------------------------------------------- | |
10b959e3 | 22 | #include "wx/setup.h" |
9d133d87 VZ |
23 | |
24 | #if wxUSE_THREADS | |
d524867f | 25 | #include "wx/module.h" |
10b959e3 | 26 | |
a6b0bd49 VZ |
27 | // ---------------------------------------------------------------------------- |
28 | // constants | |
29 | // ---------------------------------------------------------------------------- | |
30 | ||
d524867f RR |
31 | typedef enum |
32 | { | |
a6b0bd49 VZ |
33 | wxMUTEX_NO_ERROR = 0, |
34 | wxMUTEX_DEAD_LOCK, // Mutex has been already locked by THE CALLING thread | |
35 | wxMUTEX_BUSY, // Mutex has been already locked by ONE thread | |
36 | wxMUTEX_UNLOCKED, | |
37 | wxMUTEX_MISC_ERROR | |
10b959e3 JS |
38 | } wxMutexError; |
39 | ||
d524867f RR |
40 | typedef enum |
41 | { | |
a6b0bd49 VZ |
42 | wxTHREAD_NO_ERROR = 0, // No error |
43 | wxTHREAD_NO_RESOURCE, // No resource left to create a new thread | |
44 | wxTHREAD_RUNNING, // The thread is already running | |
45 | wxTHREAD_NOT_RUNNING, // The thread isn't running | |
46 | wxTHREAD_MISC_ERROR // Some other error | |
10b959e3 JS |
47 | } wxThreadError; |
48 | ||
d524867f | 49 | /* defines the interval of priority. */ |
a6b0bd49 | 50 | #define WXTHREAD_MIN_PRIORITY 0 |
10b959e3 | 51 | #define WXTHREAD_DEFAULT_PRIORITY 50 |
a6b0bd49 | 52 | #define WXTHREAD_MAX_PRIORITY 100 |
10b959e3 | 53 | |
d524867f | 54 | // ---------------------------------------------------------------------------- |
9d133d87 VZ |
55 | // A mutex object is a synchronization object whose state is set to signaled |
56 | // when it is not owned by any thread, and nonsignaled when it is owned. Its | |
57 | // name comes from its usefulness in coordinating mutually-exclusive access to | |
58 | // a shared resource. Only one thread at a time can own a mutex object. | |
a6b0bd49 | 59 | // ---------------------------------------------------------------------------- |
d524867f | 60 | |
9d133d87 VZ |
61 | // you should consider wxMutexLocker whenever possible instead of directly |
62 | // working with wxMutex class - it is safer | |
c2dd8380 | 63 | class WXDLLEXPORT wxMutexInternal; |
d524867f RR |
64 | class WXDLLEXPORT wxMutex |
65 | { | |
10b959e3 | 66 | public: |
cb4f1ca4 VZ |
67 | // constructor & destructor |
68 | wxMutex(); | |
69 | ~wxMutex(); | |
10b959e3 | 70 | |
cb4f1ca4 VZ |
71 | // Lock the mutex. |
72 | wxMutexError Lock(); | |
73 | // Try to lock the mutex: if it can't, returns immediately with an error. | |
74 | wxMutexError TryLock(); | |
75 | // Unlock the mutex. | |
76 | wxMutexError Unlock(); | |
10b959e3 | 77 | |
cb4f1ca4 VZ |
78 | // Returns true if the mutex is locked. |
79 | bool IsLocked() const { return (m_locked > 0); } | |
a6b0bd49 | 80 | |
10b959e3 | 81 | protected: |
cb4f1ca4 | 82 | friend class wxCondition; |
10b959e3 | 83 | |
cb4f1ca4 VZ |
84 | // no assignment operator nor copy ctor |
85 | wxMutex(const wxMutex&); | |
86 | wxMutex& operator=(const wxMutex&); | |
87 | ||
88 | int m_locked; | |
89 | wxMutexInternal *p_internal; | |
10b959e3 JS |
90 | }; |
91 | ||
9d133d87 VZ |
92 | // a helper class which locks the mutex in the ctor and unlocks it in the dtor: |
93 | // this ensures that mutex is always unlocked, even if the function returns or | |
94 | // throws an exception before it reaches the end | |
95 | class WXDLLEXPORT wxMutexLocker | |
96 | { | |
97 | public: | |
98 | // lock the mutex in the ctor | |
99 | wxMutexLocker(wxMutex *mutex) | |
100 | { m_isOk = mutex && ((m_mutex = mutex)->Lock() == wxMUTEX_NO_ERROR); } | |
101 | ||
102 | // returns TRUE if mutex was successfully locked in ctor | |
103 | bool IsOk() const { return m_isOk; } | |
104 | ||
105 | // unlock the mutex in dtor | |
106 | ~wxMutexLocker() { if ( IsOk() ) m_mutex->Unlock(); } | |
107 | ||
108 | private: | |
cb4f1ca4 VZ |
109 | // no assignment operator nor copy ctor |
110 | wxMutexLocker(const wxMutexLocker&); | |
111 | wxMutexLocker& operator=(const wxMutexLocker&); | |
112 | ||
9d133d87 VZ |
113 | bool m_isOk; |
114 | wxMutex *m_mutex; | |
115 | }; | |
116 | ||
117 | // ---------------------------------------------------------------------------- | |
118 | // Critical section: this is the same as mutex but is only visible to the | |
119 | // threads of the same process. For the platforms which don't have native | |
120 | // support for critical sections, they're implemented entirely in terms of | |
121 | // mutexes | |
122 | // ---------------------------------------------------------------------------- | |
123 | ||
124 | // you should consider wxCriticalSectionLocker whenever possible instead of | |
125 | // directly working with wxCriticalSection class - it is safer | |
f6ddc54a VZ |
126 | #ifdef __WXMSW__ |
127 | class WXDLLEXPORT wxCriticalSectionInternal; | |
128 | #define WXCRITICAL_INLINE | |
129 | #else // !MSW | |
130 | #define WXCRITICAL_INLINE inline | |
131 | #endif // MSW/!MSW | |
9d133d87 VZ |
132 | class WXDLLEXPORT wxCriticalSection |
133 | { | |
134 | public: | |
135 | // ctor & dtor | |
f6ddc54a VZ |
136 | WXCRITICAL_INLINE wxCriticalSection(); |
137 | WXCRITICAL_INLINE ~wxCriticalSection(); | |
9d133d87 VZ |
138 | |
139 | // enter the section (the same as locking a mutex) | |
f6ddc54a | 140 | void WXCRITICAL_INLINE Enter(); |
9d133d87 | 141 | // leave the critical section (same as unlocking a mutex) |
f6ddc54a | 142 | void WXCRITICAL_INLINE Leave(); |
9d133d87 VZ |
143 | |
144 | private: | |
cb4f1ca4 VZ |
145 | // no assignment operator nor copy ctor |
146 | wxCriticalSection(const wxCriticalSection&); | |
147 | wxCriticalSection& operator=(const wxCriticalSection&); | |
148 | ||
f6ddc54a | 149 | #ifdef __WXMSW__ |
9d133d87 | 150 | wxCriticalSectionInternal *m_critsect; |
f6ddc54a VZ |
151 | #else // !MSW |
152 | wxMutex m_mutex; | |
153 | #endif // MSW/!MSW | |
9d133d87 VZ |
154 | }; |
155 | ||
156 | // wxCriticalSectionLocker is the same to critical sections as wxMutexLocker is | |
157 | // to th mutexes | |
158 | class WXDLLEXPORT wxCriticalSectionLocker | |
159 | { | |
160 | public: | |
bee503b0 VZ |
161 | wxCriticalSectionLocker(wxCriticalSection& critsect) : m_critsect(critsect) |
162 | { m_critsect.Enter(); } | |
9d133d87 | 163 | ~wxCriticalSectionLocker() |
bee503b0 | 164 | { m_critsect.Leave(); } |
9d133d87 VZ |
165 | |
166 | private: | |
cb4f1ca4 VZ |
167 | // no assignment operator nor copy ctor |
168 | wxCriticalSectionLocker(const wxCriticalSectionLocker&); | |
169 | wxCriticalSectionLocker& operator=(const wxCriticalSectionLocker&); | |
170 | ||
bee503b0 | 171 | wxCriticalSection& m_critsect; |
9d133d87 VZ |
172 | }; |
173 | ||
a6b0bd49 | 174 | // ---------------------------------------------------------------------------- |
10b959e3 | 175 | // Condition handler. |
a6b0bd49 | 176 | // ---------------------------------------------------------------------------- |
d524867f | 177 | |
10b959e3 | 178 | class wxConditionInternal; |
d524867f RR |
179 | class WXDLLEXPORT wxCondition |
180 | { | |
10b959e3 JS |
181 | public: |
182 | // constructor & destructor | |
ee4f8c2a JS |
183 | wxCondition(); |
184 | ~wxCondition(); | |
10b959e3 | 185 | |
ee4f8c2a | 186 | // Waits indefinitely. |
10b959e3 JS |
187 | void Wait(wxMutex& mutex); |
188 | // Waits until a signal is raised or the timeout is elapsed. | |
189 | bool Wait(wxMutex& mutex, unsigned long sec, unsigned long nsec); | |
190 | // Raises a signal: only one "Waiter" is released. | |
ee4f8c2a | 191 | void Signal(); |
10b959e3 | 192 | // Broadcasts to all "Waiters". |
ee4f8c2a | 193 | void Broadcast(); |
a6b0bd49 | 194 | |
10b959e3 JS |
195 | private: |
196 | wxConditionInternal *p_internal; | |
197 | }; | |
198 | ||
a6b0bd49 | 199 | // ---------------------------------------------------------------------------- |
10b959e3 | 200 | // Thread management class |
a6b0bd49 | 201 | // ---------------------------------------------------------------------------- |
d524867f | 202 | |
10b959e3 | 203 | class wxThreadInternal; |
d524867f RR |
204 | class WXDLLEXPORT wxThread |
205 | { | |
10b959e3 JS |
206 | public: |
207 | // constructor & destructor. | |
ee4f8c2a JS |
208 | wxThread(); |
209 | virtual ~wxThread(); | |
10b959e3 JS |
210 | |
211 | // Create a new thread, this method should check there is only one thread | |
212 | // running by object. | |
ee4f8c2a | 213 | wxThreadError Create(); |
10b959e3 | 214 | |
ee4f8c2a JS |
215 | // Destroys the thread immediately if the defer flag isn't true. |
216 | wxThreadError Destroy(); | |
10b959e3 | 217 | |
c2dd8380 GL |
218 | // Pause a running thread |
219 | wxThreadError Pause(); | |
220 | ||
221 | // Resume a paused thread | |
222 | wxThreadError Resume(); | |
223 | ||
ee4f8c2a | 224 | // Switches on the defer flag. |
10b959e3 JS |
225 | void DeferDestroy(bool on); |
226 | ||
227 | // Waits for the termination of the thread. | |
ee4f8c2a | 228 | void *Join(); |
10b959e3 JS |
229 | |
230 | // Sets the priority to "prio". (Warning: The priority can only be set before | |
231 | // the thread is created) | |
232 | void SetPriority(int prio); | |
233 | // Get the current priority. | |
ee4f8c2a | 234 | int GetPriority() const; |
10b959e3 JS |
235 | |
236 | // Get the thread ID | |
ee4f8c2a | 237 | unsigned long GetID() const; |
10b959e3 JS |
238 | |
239 | // Returns true if the thread is alive. | |
ee4f8c2a | 240 | bool IsAlive() const; |
c2dd8380 GL |
241 | // Returns true if the thread is running (not paused, not killed). |
242 | bool IsRunning() const; | |
a6b0bd49 VZ |
243 | // Returns true if the thread is suspended |
244 | bool IsPaused() const { return IsAlive() && !IsRunning(); } | |
245 | ||
9d133d87 | 246 | // Returns true if current thread is the main thread (aka the GUI thread) |
ee4f8c2a | 247 | static bool IsMain(); |
10b959e3 JS |
248 | |
249 | // Called when thread exits. | |
ee4f8c2a | 250 | virtual void OnExit(); |
c2dd8380 | 251 | |
10b959e3 | 252 | protected: |
9d133d87 VZ |
253 | // Returns TRUE if the thread was asked to terminate |
254 | bool TestDestroy(); | |
255 | ||
10b959e3 JS |
256 | // Exits from the current thread. |
257 | void Exit(void *status = NULL); | |
a6b0bd49 | 258 | |
10b959e3 JS |
259 | private: |
260 | // Entry point for the thread. | |
ee4f8c2a | 261 | virtual void *Entry() = 0; |
10b959e3 JS |
262 | |
263 | private: | |
264 | friend class wxThreadInternal; | |
265 | ||
266 | wxThreadInternal *p_internal; | |
267 | }; | |
268 | ||
a6b0bd49 | 269 | // ---------------------------------------------------------------------------- |
d524867f | 270 | // Automatic initialization |
a6b0bd49 | 271 | // ---------------------------------------------------------------------------- |
10b959e3 | 272 | |
9d133d87 VZ |
273 | // GUI mutex handling. |
274 | void WXDLLEXPORT wxMutexGuiEnter(); | |
275 | void WXDLLEXPORT wxMutexGuiLeave(); | |
d524867f | 276 | |
9d133d87 | 277 | #else // !wxUSE_THREADS |
d524867f | 278 | |
9d133d87 VZ |
279 | // no thread support |
280 | inline void WXDLLEXPORT wxMutexGuiEnter() { } | |
281 | inline void WXDLLEXPORT wxMutexGuiLeave() { } | |
d524867f | 282 | |
9d133d87 | 283 | #endif // wxUSE_THREADS |
10b959e3 | 284 | |
bee503b0 VZ |
285 | // automatically unlock GUI mutex in dtor |
286 | class WXDLLEXPORT wxMutexGuiLocker | |
287 | { | |
288 | public: | |
289 | wxMutexGuiLocker() { wxMutexGuiEnter(); } | |
290 | ~wxMutexGuiLocker() { wxMutexGuiLeave(); } | |
291 | }; | |
292 | ||
f6ddc54a VZ |
293 | // ----------------------------------------------------------------------------- |
294 | // implementation only until the end of file | |
295 | // ----------------------------------------------------------------------------- | |
296 | #ifdef wxUSE_THREADS | |
297 | #ifdef __WXMSW__ | |
298 | // unlock GUI if there are threads waiting for and lock it back when | |
299 | // there are no more of them - should be called periodically by the main | |
300 | // thread | |
a0abb8a8 | 301 | extern void WXDLLEXPORT wxMutexGuiLeaveOrEnter(); |
f6ddc54a VZ |
302 | |
303 | // returns TRUE if the main thread has GUI lock | |
a0abb8a8 | 304 | extern bool WXDLLEXPORT wxGuiOwnedByMainThread(); |
f6ddc54a VZ |
305 | |
306 | // wakes up the main thread if it's sleeping inside ::GetMessage() | |
a0abb8a8 | 307 | extern void WXDLLEXPORT wxWakeUpMainThread(); |
f6ddc54a VZ |
308 | #else // !MSW |
309 | // implement wxCriticalSection using mutexes | |
310 | inline wxCriticalSection::wxCriticalSection() { } | |
311 | inline wxCriticalSection::~wxCriticalSection() { } | |
312 | ||
313 | inline void wxCriticalSection::Enter() { (void)m_mutex.Lock(); } | |
314 | inline void wxCriticalSection::Leave() { (void)m_mutex.Unlock(); } | |
315 | #endif // MSW/!MSW | |
316 | #endif // wxUSE_THREADS | |
317 | ||
a6b0bd49 | 318 | #endif // __THREADH__ |