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489468fe SC |
1 | /////////////////////////////////////////////////////////////////////////////// |
2 | // Name: src/mac/carbon/glcanvas.cpp | |
3 | // Purpose: wxGLCanvas, for using OpenGL with wxWidgets under Macintosh | |
4 | // Author: Stefan Csomor | |
5 | // Modified by: | |
6 | // Created: 1998-01-01 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) Stefan Csomor | |
9 | // Licence: wxWindows licence | |
10 | /////////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | // ============================================================================ | |
13 | // declarations | |
14 | // ============================================================================ | |
15 | ||
16 | // ---------------------------------------------------------------------------- | |
17 | // headers | |
18 | // ---------------------------------------------------------------------------- | |
19 | ||
20 | #include "wx/wxprec.h" | |
21 | ||
22 | #if defined(__BORLANDC__) | |
23 | #pragma hdrstop | |
24 | #endif | |
25 | ||
26 | #if wxUSE_GLCANVAS | |
27 | ||
28 | #include "wx/glcanvas.h" | |
29 | ||
30 | #ifndef WX_PRECOMP | |
31 | #include "wx/frame.h" | |
32 | #include "wx/log.h" | |
33 | #include "wx/settings.h" | |
34 | #endif | |
35 | ||
1f0c8f31 | 36 | #include "wx/osx/uma.h" |
489468fe | 37 | |
1f0c8f31 | 38 | #include "wx/osx/private.h" |
524c47aa | 39 | #include <AGL/agl.h> |
489468fe SC |
40 | |
41 | // ---------------------------------------------------------------------------- | |
42 | // helper functions | |
43 | // ---------------------------------------------------------------------------- | |
44 | ||
45 | static void wxLogAGLError(const char *func) | |
46 | { | |
47 | const int err = aglGetError(); | |
48 | ||
49 | wxLogError(_("OpenGL function \"%s\" failed: %s (error %d)"), | |
50 | func, aglErrorString(err), err); | |
51 | } | |
52 | ||
53 | // ============================================================================ | |
54 | // implementation | |
55 | // ============================================================================ | |
56 | ||
57 | // ---------------------------------------------------------------------------- | |
524c47aa | 58 | // low level implementation routines |
489468fe SC |
59 | // ---------------------------------------------------------------------------- |
60 | ||
524c47aa | 61 | WXGLContext WXGLCreateContext( WXGLPixelFormat pixelFormat, WXGLContext shareContext ) |
489468fe | 62 | { |
524c47aa SC |
63 | WXGLContext context = aglCreateContext(pixelFormat, shareContext); |
64 | if ( !context ) | |
489468fe | 65 | wxLogAGLError("aglCreateContext"); |
524c47aa | 66 | return context ; |
489468fe SC |
67 | } |
68 | ||
524c47aa | 69 | void WXGLDestroyContext( WXGLContext context ) |
489468fe | 70 | { |
524c47aa | 71 | if ( context ) |
489468fe | 72 | { |
524c47aa SC |
73 | if ( !aglDestroyContext(context) ) |
74 | { | |
489468fe | 75 | wxLogAGLError("aglDestroyContext"); |
524c47aa | 76 | } |
489468fe SC |
77 | } |
78 | } | |
79 | ||
524c47aa | 80 | void WXGLSwapBuffers( WXGLContext context ) |
489468fe | 81 | { |
524c47aa | 82 | aglSwapBuffers(context); |
489468fe SC |
83 | } |
84 | ||
524c47aa | 85 | WXGLContext WXGLGetCurrentContext() |
489468fe | 86 | { |
524c47aa | 87 | return aglGetCurrentContext(); |
489468fe SC |
88 | } |
89 | ||
524c47aa | 90 | void WXGLDestroyPixelFormat( WXGLPixelFormat pixelFormat ) |
489468fe | 91 | { |
524c47aa SC |
92 | if ( pixelFormat ) |
93 | { | |
94 | aglDestroyPixelFormat(pixelFormat); | |
95 | } | |
489468fe SC |
96 | } |
97 | ||
524c47aa | 98 | WXGLPixelFormat WXGLChoosePixelFormat(const int *attribList) |
489468fe SC |
99 | { |
100 | GLint data[512]; | |
101 | const GLint defaultAttribs[] = | |
102 | { | |
103 | AGL_RGBA, | |
104 | AGL_DOUBLEBUFFER, | |
105 | AGL_MINIMUM_POLICY, // never choose less than requested | |
106 | AGL_DEPTH_SIZE, 1, // use largest available depth buffer | |
107 | AGL_RED_SIZE, 1, | |
108 | AGL_GREEN_SIZE, 1, | |
109 | AGL_BLUE_SIZE, 1, | |
110 | AGL_ALPHA_SIZE, 0, | |
111 | AGL_NONE | |
112 | }; | |
113 | ||
114 | const GLint *attribs; | |
115 | if ( !attribList ) | |
116 | { | |
117 | attribs = defaultAttribs; | |
118 | } | |
119 | else | |
120 | { | |
121 | unsigned p = 0; | |
122 | data[p++] = AGL_MINIMUM_POLICY; // make _SIZE tags behave more like GLX | |
123 | ||
124 | for ( unsigned arg = 0; attribList[arg] !=0 && p < WXSIZEOF(data); ) | |
125 | { | |
126 | switch ( attribList[arg++] ) | |
127 | { | |
128 | case WX_GL_RGBA: | |
129 | data[p++] = AGL_RGBA; | |
130 | break; | |
131 | ||
132 | case WX_GL_BUFFER_SIZE: | |
133 | data[p++] = AGL_BUFFER_SIZE; | |
134 | data[p++] = attribList[arg++]; | |
135 | break; | |
136 | ||
137 | case WX_GL_LEVEL: | |
138 | data[p++]=AGL_LEVEL; | |
139 | data[p++]=attribList[arg++]; | |
140 | break; | |
141 | ||
142 | case WX_GL_DOUBLEBUFFER: | |
143 | data[p++] = AGL_DOUBLEBUFFER; | |
144 | break; | |
145 | ||
146 | case WX_GL_STEREO: | |
147 | data[p++] = AGL_STEREO; | |
148 | break; | |
149 | ||
150 | case WX_GL_AUX_BUFFERS: | |
151 | data[p++] = AGL_AUX_BUFFERS; | |
152 | data[p++] = attribList[arg++]; | |
153 | break; | |
154 | ||
155 | case WX_GL_MIN_RED: | |
156 | data[p++] = AGL_RED_SIZE; | |
157 | data[p++] = attribList[arg++]; | |
158 | break; | |
159 | ||
160 | case WX_GL_MIN_GREEN: | |
161 | data[p++] = AGL_GREEN_SIZE; | |
162 | data[p++] = attribList[arg++]; | |
163 | break; | |
164 | ||
165 | case WX_GL_MIN_BLUE: | |
166 | data[p++] = AGL_BLUE_SIZE; | |
167 | data[p++] = attribList[arg++]; | |
168 | break; | |
169 | ||
170 | case WX_GL_MIN_ALPHA: | |
171 | data[p++] = AGL_ALPHA_SIZE; | |
172 | data[p++] = attribList[arg++]; | |
173 | break; | |
174 | ||
175 | case WX_GL_DEPTH_SIZE: | |
176 | data[p++] = AGL_DEPTH_SIZE; | |
177 | data[p++] = attribList[arg++]; | |
178 | break; | |
179 | ||
180 | case WX_GL_STENCIL_SIZE: | |
181 | data[p++] = AGL_STENCIL_SIZE; | |
182 | data[p++] = attribList[arg++]; | |
183 | break; | |
184 | ||
185 | case WX_GL_MIN_ACCUM_RED: | |
186 | data[p++] = AGL_ACCUM_RED_SIZE; | |
187 | data[p++] = attribList[arg++]; | |
188 | break; | |
189 | ||
190 | case WX_GL_MIN_ACCUM_GREEN: | |
191 | data[p++] = AGL_ACCUM_GREEN_SIZE; | |
192 | data[p++] = attribList[arg++]; | |
193 | break; | |
194 | ||
195 | case WX_GL_MIN_ACCUM_BLUE: | |
196 | data[p++] = AGL_ACCUM_BLUE_SIZE; | |
197 | data[p++] = attribList[arg++]; | |
198 | break; | |
199 | ||
200 | case WX_GL_MIN_ACCUM_ALPHA: | |
201 | data[p++] = AGL_ACCUM_ALPHA_SIZE; | |
202 | data[p++] = attribList[arg++]; | |
203 | break; | |
204 | ||
205 | case WX_GL_SAMPLE_BUFFERS: | |
206 | if ( !wxGLCanvas::IsAGLMultiSampleAvailable() ) | |
207 | { | |
208 | if ( !attribList[arg++] ) | |
209 | break; | |
210 | ||
211 | return false; | |
212 | } | |
213 | ||
214 | data[p++] = AGL_SAMPLE_BUFFERS_ARB; | |
215 | if ( (data[p++] = attribList[arg++]) == true ) | |
216 | { | |
217 | // don't use software fallback | |
218 | data[p++] = AGL_NO_RECOVERY; | |
219 | } | |
220 | break; | |
221 | ||
222 | case WX_GL_SAMPLES: | |
223 | if ( !wxGLCanvas::IsAGLMultiSampleAvailable() ) | |
224 | { | |
225 | if ( !attribList[arg++] ) | |
226 | break; | |
227 | ||
228 | return false; | |
229 | } | |
230 | ||
231 | data[p++] = AGL_SAMPLES_ARB; | |
232 | data[p++] = attribList[arg++]; | |
233 | break; | |
234 | } | |
235 | } | |
236 | ||
237 | data[p] = AGL_NONE; | |
238 | ||
239 | attribs = data; | |
240 | } | |
241 | ||
242 | return aglChoosePixelFormat(NULL, 0, attribs); | |
243 | } | |
244 | ||
524c47aa SC |
245 | // ---------------------------------------------------------------------------- |
246 | // wxGLContext | |
247 | // ---------------------------------------------------------------------------- | |
248 | ||
249 | bool wxGLContext::SetCurrent(const wxGLCanvas& win) const | |
250 | { | |
251 | if ( !m_glContext ) | |
252 | return false; | |
253 | ||
254 | AGLDrawable drawable = (AGLDrawable)GetWindowPort( | |
255 | MAC_WXHWND(win.MacGetTopLevelWindowRef())); | |
256 | ||
257 | GLint bufnummer = win.GetAglBufferName(); | |
258 | aglSetInteger(m_glContext, AGL_BUFFER_NAME, &bufnummer); | |
259 | //win.SetLastContext(m_glContext); | |
260 | ||
5c33522f | 261 | const_cast<wxGLCanvas&>(win).SetViewport(); |
524c47aa SC |
262 | |
263 | if ( !aglSetDrawable(m_glContext, drawable) ) | |
264 | { | |
265 | wxLogAGLError("aglSetDrawable"); | |
266 | return false; | |
267 | } | |
268 | ||
269 | if ( !aglSetCurrentContext(m_glContext) ) | |
270 | { | |
271 | wxLogAGLError("aglSetCurrentContext"); | |
272 | return false; | |
273 | } | |
274 | return true; | |
275 | } | |
276 | ||
277 | // ---------------------------------------------------------------------------- | |
278 | // wxGLCanvas | |
279 | // ---------------------------------------------------------------------------- | |
280 | ||
281 | /* | |
282 | ||
283 | sharing contexts under AGL is not straightforward, to quote from | |
284 | ||
285 | http://lists.apple.com/archives/mac-opengl/2003/Jan/msg00402.html : | |
286 | ||
287 | In Carbon OpenGL (AGL) you would use call aglSetInteger to setup a | |
288 | buffer name and attached each context to that same name. From AGL | |
289 | you can do: | |
290 | ||
291 | GLint id = 1; | |
292 | ||
293 | ctx1 = aglCreateContext... | |
294 | aglSetInteger(ctx1, AGL_BUFFER_NAME, &id); // create name | |
295 | aglAttachDrawable (ctx1,...); // create surface with associated with | |
296 | name (first time) | |
297 | ctx2 = aglCreateContext... | |
298 | aglSetInteger(ctx2, AGL_BUFFER_NAME, &id); // uses previously created name | |
299 | aglAttachDrawable (ctx2, ...); // uses existing surface with existing name | |
300 | ||
301 | AGL Docs say: | |
302 | AGL_BUFFER_NAME | |
303 | params contains one value: a non-negative integer name of the surface to be | |
304 | associated to be with the current context. If this value is non-zero, and a | |
305 | surface of this name is not associated to this drawable, a new surface with | |
306 | this name is created and associated with the context when | |
307 | aglSetDrawable is called subsequently. If this is a previously allocated | |
308 | buffer name within the namespace of the current window (e.g., drawable), | |
309 | that previously allocated surface is associated with the context (e.g., no | |
310 | new surface is created) and the subsequent call to aglSetDrawable will | |
311 | attach that surface. This allows multiple contexts to be attached to a single | |
312 | surface. Using the default buffer name zero, returns to one surface per | |
313 | context behavior. | |
314 | */ | |
315 | ||
316 | /* | |
317 | so what I'm doing is to have a dummy aglContext attached to a wxGLCanvas, | |
318 | assign it a buffer number | |
319 | */ | |
320 | ||
321 | ||
489468fe SC |
322 | bool wxGLCanvas::Create(wxWindow *parent, |
323 | wxWindowID id, | |
324 | const wxPoint& pos, | |
325 | const wxSize& size, | |
326 | long style, | |
327 | const wxString& name, | |
328 | const int *attribList, | |
329 | const wxPalette& WXUNUSED(palette)) | |
330 | { | |
331 | m_needsUpdate = false; | |
332 | m_macCanvasIsShown = false; | |
333 | ||
524c47aa SC |
334 | m_glFormat = WXGLChoosePixelFormat(attribList); |
335 | if ( !m_glFormat ) | |
489468fe SC |
336 | return false; |
337 | ||
338 | if ( !wxWindow::Create(parent, id, pos, size, style, name) ) | |
339 | return false; | |
340 | ||
524c47aa | 341 | m_dummyContext = WXGLCreateContext(m_glFormat, NULL); |
489468fe | 342 | |
524c47aa SC |
343 | static GLint gCurrentBufferName = 1; |
344 | m_bufferName = gCurrentBufferName++; | |
345 | aglSetInteger (m_dummyContext, AGL_BUFFER_NAME, &m_bufferName); | |
346 | ||
347 | AGLDrawable drawable = (AGLDrawable)GetWindowPort(MAC_WXHWND(MacGetTopLevelWindowRef())); | |
348 | aglSetDrawable(m_dummyContext, drawable); | |
489468fe | 349 | |
524c47aa | 350 | m_macCanvasIsShown = true; |
489468fe SC |
351 | |
352 | return true; | |
353 | } | |
354 | ||
524c47aa | 355 | wxGLCanvas::~wxGLCanvas() |
489468fe | 356 | { |
524c47aa SC |
357 | if ( m_glFormat ) |
358 | WXGLDestroyPixelFormat(m_glFormat); | |
359 | ||
360 | if ( m_dummyContext ) | |
361 | WXGLDestroyContext(m_dummyContext); | |
489468fe SC |
362 | } |
363 | ||
364 | void wxGLCanvas::SetViewport() | |
365 | { | |
366 | if ( !m_needsUpdate ) | |
367 | return; | |
368 | ||
369 | m_needsUpdate = false; | |
370 | ||
524c47aa SC |
371 | // AGLContext context = aglGetCurrentContext(); |
372 | // if ( !context ) | |
373 | // return; | |
489468fe SC |
374 | |
375 | // viewport is initially set to entire port, adjust it to just this window | |
376 | int x = 0, | |
377 | y = 0; | |
378 | MacClientToRootWindow(&x , &y); | |
379 | ||
380 | int width, height; | |
381 | GetClientSize(&width, &height); | |
382 | ||
383 | Rect bounds; | |
384 | GetWindowPortBounds(MAC_WXHWND(MacGetTopLevelWindowRef()) , &bounds); | |
385 | ||
489468fe SC |
386 | GLint parms[4]; |
387 | parms[0] = x; | |
388 | parms[1] = bounds.bottom - bounds.top - ( y + height ); | |
389 | parms[2] = width; | |
390 | parms[3] = height; | |
489468fe SC |
391 | |
392 | // move the buffer rect out of sight if we're hidden | |
393 | if ( !m_macCanvasIsShown ) | |
394 | parms[0] += 20000; | |
395 | ||
524c47aa | 396 | if ( !aglSetInteger(m_dummyContext, AGL_BUFFER_RECT, parms) ) |
489468fe SC |
397 | wxLogAGLError("aglSetInteger(AGL_BUFFER_RECT)"); |
398 | ||
524c47aa | 399 | if ( !aglEnable(m_dummyContext, AGL_BUFFER_RECT) ) |
489468fe SC |
400 | wxLogAGLError("aglEnable(AGL_BUFFER_RECT)"); |
401 | ||
524c47aa | 402 | if ( !aglUpdateContext(m_dummyContext) ) |
489468fe SC |
403 | wxLogAGLError("aglUpdateContext"); |
404 | } | |
405 | ||
406 | void wxGLCanvas::OnSize(wxSizeEvent& event) | |
407 | { | |
408 | MacUpdateView(); | |
409 | event.Skip(); | |
410 | } | |
411 | ||
412 | void wxGLCanvas::MacUpdateView() | |
413 | { | |
414 | m_needsUpdate = true; | |
415 | Refresh(false); | |
416 | } | |
417 | ||
418 | void wxGLCanvas::MacSuperChangedPosition() | |
419 | { | |
420 | MacUpdateView(); | |
524c47aa | 421 | SetViewport(); |
489468fe SC |
422 | wxWindow::MacSuperChangedPosition(); |
423 | } | |
424 | ||
425 | void wxGLCanvas::MacTopLevelWindowChangedPosition() | |
426 | { | |
427 | MacUpdateView(); | |
428 | wxWindow::MacTopLevelWindowChangedPosition(); | |
429 | } | |
430 | ||
431 | void wxGLCanvas::MacVisibilityChanged() | |
432 | { | |
433 | if ( IsShownOnScreen() != m_macCanvasIsShown ) | |
434 | { | |
435 | m_macCanvasIsShown = !m_macCanvasIsShown; | |
436 | MacUpdateView(); | |
437 | } | |
438 | ||
439 | wxWindowMac::MacVisibilityChanged(); | |
440 | } | |
441 | ||
489468fe | 442 | #endif // wxUSE_GLCANVAS |